Still feel "throwing broken doen log cabins" is not enough love foe the mains island inland. Would love to see camp sites (boken and half burtied in snow (for ex. near mountain) and still usable ones, and more temporary sheds build by any sort of expedition. But it looks better than in used to for sure. Still waiting for vanilla "break the ice with useless ice axe to make fish hole" function.
Would be lovely, and Sakhal of all maps would certainly suit the footsteps in the snow thing. Blood trails could be ported over to all servers, and I again I think it would be lovely. Can you imagine the content from 2 decent players who end up trading shots then one of them spends time tracking down the other's blood trails.
Having to make one every 20-25 minutes unless you have super specific clothing isn’t what most people are looking for after their 9-5 job. They want to do things not stare at a fire for 1/3 of their playtime
@@iKernowz everyone I talk to main complaint is the constant fire making. There is a complaint of lack of things to do in the end game but it always comes back to the fires being the big issue. People don’t want everything to take 3x as long simply because they are shivering to death constantly.
@@iKernowz huh I think Nalmask is bland and boring. The only thing that’s kind of cool about it is the story, which most people never do. Sahkal is beautiful. The gameplay loop is okay. The environment needs to be toned down slightly.
I'm on console n haven't been able to check out the 1.27 update when it comes to Sakhal cos the map isn't available on console Experimental for some odd reason. That bein said, I might be alone on this one but I don't think the ability to peek inside containers should be fixed. The fact that the keys only have a few uses before they're ruined. The fact that from spawn to the shipwreck is such a loooong trek due to the constant fire-making, searchin for a boat n sparkplug or swimmin across n navigatin ice-sheets. And there's always the threat of progress bein lost to other players (especially as a solo like me vs players in squads). We should be able to peek inside n choose when/if to use that key you spent literal hours tryna get. I get that Sakhal is supposed to be a hardcore survival map n I too enjoy it for that reason. But when u look at how Sakhal servers (on Xbox at least) have died down n lost the population they had upon release with 90% of official servers today unable to get a population of more than 10 players even durin peak-times. Tons of community servers have switched back to Livonia or Cherno after 1 or 2 months on Sakhal. Apparently now fires n gettin that 3+ heat buff r even more of a chore on 1.27. I still play on Sakhal but when I asked others why they've left they cite the constant fire-making as a major reason. Even Livonia servers r doin waaaay better than Sakhal in terms of pop. We can have the map bein hardcore n challengin but not at the expense of the playerbase. Sakhal is by nature a lonely map compared to other more fast-paced interaction-heavy maps. Why make it more lonely by drivin away players?
First of all, no, Sakhal haven't died off, i can play full pop every night. Every night! And also, Sakhal is the most interaction and pvp friendly official map. Sure, Namalsk have more interaction and maybe some other modded maps like esseker, but we're talking about official now.
Hay man, could you settle a debate please? Can facemasks carry diseases? Like if you had a cold and didn't want to catch it again you would drop your facemask? I know you can disinfect the bandana and the shemagh but that's only because you can use them as bandages right? Also. Keep up the great work! 😁
I wish they added more dynamic events to sakhal, aside from that these are nice changes and I hope it really takes off. I'm not really motivated to play through an empty server.
Sort of off subject but I noticed that the developers of dead side did that with the trees as well when they finally went vanilla 1.0 In order to stabilize the map and actually make it run good they had to remove 90% of the trees, but on the whole map, and now it just looks weird af.
I don’t think it’s mainly about performance, it’s not that many trees in the grand scheme of things The devs said it’s just about increasing visibility in the high risk areas, so people don’t just walk past eachother
@zeneth7779 it's absolutely about performance, and I've spent about a hundred hours running across the map since vanilla, about 1000 prior, it's absolutely at least about 80%. It's called optimization dude.. Visibility in high risk areas makes no sense, I haven't seen anything in the forums about that for this game. It looks really goofy though because even the forests are nothing now. I think you're just trying to disagree with me, and you probably do that a lot on the internet with a lot of people over dumb stuff.
@@emeryweaver3796 And I think you had a bad day, if you get this mad about a simple disagreement While Sakhal needs performance fixes in some areas, the place in which trees were removed wasn’t really one of them and I can see the reasoning with more sightlines. It’s not like trees were removed everywhere, just in some peninsula areas
@@zeneth7779 who said I was mad, you don't know what I have to deal with regularly. Point is, I don't like assumption making arrogance. I am definitely just some kind of done with people on the internet though. So instead of playing victim how about you eat the L and quit crying. I don't have any more time for this. It's not a disagreement if you're outright wrong.
Hope they address the severe stutters and cpu usage since 1.26. I have a 4090 and 7800x3d, play at 4k, never had issues with cpu bottlenecks on dayz until 1.26. The object visibility setting now has a massive cpu bottleneck in addition to the game generally stuttering more no matter what settings. Some modded server are nearly unplayable thanks to the stuttering induced by 1.26.
I have low ish settings and get solid 60 (my max) on official. Laptop with 16gb ram and 1650M nvidia. Some random older i7 intel. I get a stutter when a new player comes into view, or on modded servers, the oil rigs for example, or someone’s large base will have a stutter as I load it in
Most updates of 1.27 patch are something that should have been there and fixed before launching frostline dlc or added years ago.... Some of these "new" features have been in modded servers for years. Dayz had so much potential to be a fantastic game...but instead its a cashgrab with lazy developers.
I will have to say they are doing pretty alright at fixing the issues this map has. Hoping they keep this energy up when they get to stuff that affects the entirety of the game like building/new vehicles/weapons ect. Game needs a healthy polishing if it’s gonna keep competing with modern games
Devs: can’t fix cars, but here is a map for $26 and we added a fox that makes sounds. Oh, and don’t bother hunting big game because it will just kill you if you eat it. Thanks for playing!
@@L_Yaga probably every single game in the world uses anti-theft and anti-cheat software to protect themselves from pirates and cheaters, yet all of those games are ultimately pirated and full of cheaters. It's just impossible to protect from, they only thing that would protect dayz from hackers is if they hired enough human resources to watch over every single official server but guess what.. that costs money
All cheaters in modern games are Cia rogue operatives causing you to not want to play video games and to go die in a mud hole while defending from the russians
Duping is not getting fixed unfortunately they keep patching methods but these dupers always find different ones. Frankly it’s just poor game coding or they should just make it that if you lag you get kicked from the server cause as far as I know lagging hard is how they dupe.
@@Emboltic No, to all of you dummies. Also, duping can be resolved. They just employ DEI 3rd world employees 😑 I also imagine they're getting paid to keep it available, under the table. Cause integrity doesn't pay. Go ahead and dribble in the comments about how there will always be a cheater. That's a defeated statement, like all of your feeble mentalities.
Not all the new bunkers have 3 windows, but that doesn't really matter. What matters to me is I had little incentive to go to the islands and search for random containers that would probably contain a badly damaged DMR mag or glass bottle. Now that they need a matching key I see no point in wasting time doing it. Hopefully the modding community will make it worth playing.
The whole reason of this intro is to show the sponsors at the beginning of the video, if it bothers you so much, just rewind those few seconds of the video bro 💀 vobo makes such a great job with this channel and his website leave poor purple intro alone 😂
Glad you included the ruined log cabins. There is a nice cluster of six just west of Wolf Peak Military with Tier 2 hunting loot.
Sakhal feels pretty good in 1.27 with this, the heat buffer and the boat changes as well, could see it living up again
Still no gas zones and heli crashes
Yeah, let's concentrate on whats missin'. Don't get too optimistic. /s@@srpaodealho3108
@ yeah, but it was confirmed dynamic events are coming this year
And no way there won’t be something with gas, since NBC gear spawns on Sakhal
@@zeneth7779would be cool but where would the gas shelling come from? A battleship off in the ocean?
@ underground cave filled with gas maybe?
Or something with the volcano
Still feel "throwing broken doen log cabins" is not enough love foe the mains island inland. Would love to see camp sites (boken and half burtied in snow (for ex. near mountain) and still usable ones, and more temporary sheds build by any sort of expedition. But it looks better than in used to for sure. Still waiting for vanilla "break the ice with useless ice axe to make fish hole" function.
Wobo is the torch that lights the way in the world of DayZ.
We need blood trails and foot tracks
Would be lovely, and Sakhal of all maps would certainly suit the footsteps in the snow thing. Blood trails could be ported over to all servers, and I again I think it would be lovely.
Can you imagine the content from 2 decent players who end up trading shots then one of them spends time tracking down the other's blood trails.
Zen did a Blood Trail mod just recently. With you on the footsteps. ANY snow map should have footsteps that disappear only if there's a blizzard.
@ I agree my man but now these liberals will scream
What about the fps bla bla bla ? Do you have a video from this mod ?
@@skepticalobserver2135 thats BS, the ressources this would consume are are insane, it would slow things down way too much
We need a lot more than that
Dude you gave away my crawly cave location!!!
😂
Really wish Sakhal took off. It’s a fun map. I guess people didn’t like all the fire stuff.
I make a fire every hour for heat buff I do t understand lol
Having to make one every 20-25 minutes unless you have super specific clothing isn’t what most people are looking for after their 9-5 job. They want to do things not stare at a fire for 1/3 of their playtime
If thats the case Namalsk wouldnt be such a loved map. People dont mind the fires, the sakhal map just sucks
@@iKernowz everyone I talk to main complaint is the constant fire making. There is a complaint of lack of things to do in the end game but it always comes back to the fires being the big issue. People don’t want everything to take 3x as long simply because they are shivering to death constantly.
@@iKernowz huh I think Nalmask is bland and boring. The only thing that’s kind of cool about it is the story, which most people never do.
Sahkal is beautiful. The gameplay loop is okay. The environment needs to be toned down slightly.
2:00 Alright, my Island south of Italy is getting a couple!😎
I got one problem with the old ruined houses in Sakhal why there no chimneys or fireplaces in them like the Livonia’s ones
Thank you as always! 🤘
In WOBO we trust.
Hell yes. Cheers man. I love Aniva so expanding of it is welcomed
You think you can rate all of the caves on sakahl?
I'm on console n haven't been able to check out the 1.27 update when it comes to Sakhal cos the map isn't available on console Experimental for some odd reason. That bein said, I might be alone on this one but I don't think the ability to peek inside containers should be fixed. The fact that the keys only have a few uses before they're ruined. The fact that from spawn to the shipwreck is such a loooong trek due to the constant fire-making, searchin for a boat n sparkplug or swimmin across n navigatin ice-sheets. And there's always the threat of progress bein lost to other players (especially as a solo like me vs players in squads). We should be able to peek inside n choose when/if to use that key you spent literal hours tryna get.
I get that Sakhal is supposed to be a hardcore survival map n I too enjoy it for that reason. But when u look at how Sakhal servers (on Xbox at least) have died down n lost the population they had upon release with 90% of official servers today unable to get a population of more than 10 players even durin peak-times. Tons of community servers have switched back to Livonia or Cherno after 1 or 2 months on Sakhal. Apparently now fires n gettin that 3+ heat buff r even more of a chore on 1.27. I still play on Sakhal but when I asked others why they've left they cite the constant fire-making as a major reason. Even Livonia servers r doin waaaay better than Sakhal in terms of pop. We can have the map bein hardcore n challengin but not at the expense of the playerbase. Sakhal is by nature a lonely map compared to other more fast-paced interaction-heavy maps. Why make it more lonely by drivin away players?
I think a fix for servers being dead is to minimize how many official servers they have
I don’t have this problem. I’m on PS five I’m in a queue. For 7 everyday on sakhal
First of all, no, Sakhal haven't died off, i can play full pop every night. Every night! And also, Sakhal is the most interaction and pvp friendly official map. Sure, Namalsk have more interaction and maybe some other modded maps like esseker, but we're talking about official now.
@@isbjornen7418 I agree map is big enough so you won’t run to nobody full pop also small Enough to PvP all day lol
@@isbjornen7418 I'm talkin from a console perspective. I'm not privy to the PC DayZ scene as I'm on Xbox.
I've been hoping for years to get some crazy modded like change the game, like how are there not more games inside of dayz,
Eyy. They implemented their own key rooms 😉
Is there anywhere that isnt the peninsular worth going yet though?
I feel like this developer played to much level 1 of Resident Evil 8 and this happened,the atmosphere is exactly like it
Hay man, could you settle a debate please? Can facemasks carry diseases? Like if you had a cold and didn't want to catch it again you would drop your facemask? I know you can disinfect the bandana and the shemagh but that's only because you can use them as bandages right?
Also. Keep up the great work! 😁
From my experience they can get you sick again I always throw mine out after getting sick
I don’t know bro because they keep changing it for years ago it could get you sick. Everybody tells me no no.I have 4000 I don’t know
No, you cannot get sick from wearing a mask, it is a myth.
No, masks will not get you sick in DayZ, it is a myth.
@@anonymousrs3996 So you've gotten sick with a mask , passed sickness , continued wearing the mask and didn't sick again?
Thanks wobo,
#BuckNasty88MD approved content
Did the update just happen today ?
Is this update still in experimental? When will it come out on PlayStation
We need a heat buff the closer players are to each other
Where is this frozen ice lake and doesn’t anyone know when 1.27 goes live on official?
Anyone make a video of what is different since 1.0? Did they finish the game features they promised before adding all the other stuff?
I wish they added more dynamic events to sakhal, aside from that these are nice changes and I hope it really takes off. I'm not really motivated to play through an empty server.
They are adding dynamic events according to Sumrak.
I’m on Consol my servers are never empty
what are you cracking on? I see half full servers all the time.
@ I’m on all the time bro full Servers on PS five
I didn’t see changes to the Chenarus map
It will be interesting to use the new containers on other maps too.....
Does anyone know when this update is coming to console? Specifically playstation?
My earlier character got ripped off! ;)
Well needed improvements, the official servers are pretty dead on Sakal, or all players are based on 2 servers EU PS
Sort of off subject but I noticed that the developers of dead side did that with the trees as well when they finally went vanilla 1.0
In order to stabilize the map and actually make it run good they had to remove 90% of the trees, but on the whole map, and now it just looks weird af.
I don’t think it’s mainly about performance, it’s not that many trees in the grand scheme of things
The devs said it’s just about increasing visibility in the high risk areas, so people don’t just walk past eachother
@zeneth7779 it's absolutely about performance, and I've spent about a hundred hours running across the map since vanilla, about 1000 prior, it's absolutely at least about 80%. It's called optimization dude..
Visibility in high risk areas makes no sense, I haven't seen anything in the forums about that for this game. It looks really goofy though because even the forests are nothing now. I think you're just trying to disagree with me, and you probably do that a lot on the internet with a lot of people over dumb stuff.
@@emeryweaver3796 And I think you had a bad day, if you get this mad about a simple disagreement
While Sakhal needs performance fixes in some areas, the place in which trees were removed wasn’t really one of them and I can see the reasoning with more sightlines. It’s not like trees were removed everywhere, just in some peninsula areas
@@zeneth7779 who said I was mad, you don't know what I have to deal with regularly. Point is, I don't like assumption making arrogance. I am definitely just some kind of done with people on the internet though. So instead of playing victim how about you eat the L and quit crying. I don't have any more time for this. It's not a disagreement if you're outright wrong.
@@emeryweaver3796 bruh relax, why are you so mad over a disagreement lmfao
What update
I do not see any updates on Xbox/ gamepass day z
When is it available
It’s just on experimental atm but for some reason there’s no sakal exp severs on Xbox. The update will come out in few weeks probably
When wil this update be on Playstation?
When is update
Hope they address the severe stutters and cpu usage since 1.26. I have a 4090 and 7800x3d, play at 4k, never had issues with cpu bottlenecks on dayz until 1.26. The object visibility setting now has a massive cpu bottleneck in addition to the game generally stuttering more no matter what settings. Some modded server are nearly unplayable thanks to the stuttering induced by 1.26.
fuck me i thought i was the only one
Get some ram
I have low ish settings and get solid 60 (my max) on official. Laptop with 16gb ram and 1650M nvidia. Some random older i7 intel. I get a stutter when a new player comes into view, or on modded servers, the oil rigs for example, or someone’s large base will have a stutter as I load it in
Exactly I usually get told I’m on McDonald’s WiFi 😂
I just started having the same problem with my PS five I don’t know what they did this last Saturday
.762 nato
So. Green beret irl
You could just log out in the containrs
They're dynamice though...
@andymcwilliams4695 oh ok thx
When does this hit PlayStation servers? I know it’s after but does anyone know?
I hope another Sakhalin sized map comes out.
Let's Go 🎉🎉🎉
Most updates of 1.27 patch are something that should have been there and fixed before launching frostline dlc or added years ago.... Some of these "new" features have been in modded servers for years.
Dayz had so much potential to be a fantastic game...but instead its a cashgrab with lazy developers.
Why remove the sandbags they were fine
Why is xbox so laggy on any server
Fjb
I love this map
I want new building models they are still using arma 2 building models
7.3k 5 hour
are the bad loot changes still a thing?
I will have to say they are doing pretty alright at fixing the issues this map has. Hoping they keep this energy up when they get to stuff that affects the entirety of the game like building/new vehicles/weapons ect. Game needs a healthy polishing if it’s gonna keep competing with modern games
can somone tell me if they will be wiping servers with this update? Like will i lose my base, items, etc. and have to start over?
Do we know if they are wiping with 1.27 stable?
I bet they finally solved the lag when driving. I am sure if I drive 5kmh through a village I won't lag out and crash.
Devs:😂😂😂😂.... oh you're being serious? No
Devs: can’t fix cars, but here is a map for $26 and we added a fox that makes sounds. Oh, and don’t bother hunting big game because it will just kill you if you eat it. Thanks for playing!
Should mention in the title it only concerns Sakhal, got zero interest in that map myself, so title kinda misleading.
Can we get rid of the hackers? Got killed my a hacker on a official server last night dude broke my leg like 8 times
Oh why didn't they think of this, I'm sure they can do it next update easy-peasy /s
@ yeah they could easily install an anti cheat software like most games do
@@L_Yaga probably every single game in the world uses anti-theft and anti-cheat software to protect themselves from pirates and cheaters, yet all of those games are ultimately pirated and full of cheaters. It's just impossible to protect from, they only thing that would protect dayz from hackers is if they hired enough human resources to watch over every single official server but guess what.. that costs money
2160 😂
All cheaters in modern games are Cia rogue operatives causing you to not want to play video games and to go die in a mud hole while defending from the russians
Sweet. Now if we can just fix duping and X-ray logging.
Duping is not getting fixed unfortunately they keep patching methods but these dupers always find different ones. Frankly it’s just poor game coding or they should just make it that if you lag you get kicked from the server cause as far as I know lagging hard is how they dupe.
@fulltimescouser7962 Wow, your comment meant absolutely nothing 👏
@@XenomorphTerrorwho spit in your cereal? Here’s another comment for ya
Duping will never get fixed. The basement dwellers will always find a way
@@Emboltic No, to all of you dummies. Also, duping can be resolved. They just employ DEI 3rd world employees 😑
I also imagine they're getting paid to keep it available, under the table. Cause integrity doesn't pay.
Go ahead and dribble in the comments about how there will always be a cheater. That's a defeated statement, like all of your feeble mentalities.
Shacal is boring, everything looks the same that’s why it is dead.
But Chernarus is worse for feeling the same, is it not?
Nah cherno is for noobs 😂😂
what a shitty update
Not all the new bunkers have 3 windows, but that doesn't really matter. What matters to me is I had little incentive to go to the islands and search for random containers that would probably contain a badly damaged DMR mag or glass bottle. Now that they need a matching key I see no point in wasting time doing it. Hopefully the modding community will make it worth playing.
Yeah lol the keys make the containers useless for almost everyone who’s not trying to complete a huge challenge
Fortnite💯💯
I’m mike Tyson
Hi
Who?
Whats the full name of Mike Tyson?
Mike Thankyou Son
love the channel but the beginning of the videos gotta go man lol put it at the end or put some enthusiam or something into it idk, sorry, not sorry..
Agreed, it is depressing
The whole reason of this intro is to show the sponsors at the beginning of the video, if it bothers you so much, just rewind those few seconds of the video bro 💀 vobo makes such a great job with this channel and his website leave poor purple intro alone 😂
Sort of guy that asks Jimi Hendrix if he knows any Lulu songs..
Nonsense. I cant imagine the videos without the sponsors at the start, its a classic part of the videos.
Don’t listen to him, Wobo. Your into is short and sweet and iconic at this point.
Helicoptersss for DAYZ plzzz devs
Military Containers: "am I just nothing to you?"
It's extremely hard to help with the engine
What point would they really serve? Play arma then lol
@@jacobgonzalez1756 real
We dont need "the brody boys" on console!
Shows how unfinished it is
First
first😊
sack hole isnt even a good map
Second