3D Space for Easy Animation Splining and Space Switching

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  • เผยแพร่เมื่อ 5 พ.ย. 2024

ความคิดเห็น • 12

  • @AshT8524
    @AshT8524 ปีที่แล้ว +3

    13:47 🤣 Was not expecting that Lol

  • @ProfessionalReferences
    @ProfessionalReferences หลายเดือนก่อน

    nice! one of the most important things for new animators

  • @outtoplay
    @outtoplay 2 ปีที่แล้ว

    terrific overview! it's difficult to convey this topic to a student, without boggling their minds. Nice job.

  • @martinzetter685
    @martinzetter685 2 ปีที่แล้ว +2

    some great information here, as always. Thank you!

  • @orkunsanal
    @orkunsanal 2 ปีที่แล้ว

    Valuable infos. Great channel! Thank you

  • @DannySi
    @DannySi ปีที่แล้ว

    I'm curious how would you go about doing this in blender? 10:00 i understand the concept where it's local space vs global so moving in a direction will result in just one axis being used in the graph editor vs potentially 2 with global, but I'm confused would you parent a rig with an empty and then have the empty use local space?
    Or I guess another way of asking is how would you set this up in blender to achieve the same result as the plane and cat using just one axis during forward movement in blender?
    3d animation is so much fun but also confusing sometimes😅

  • @ariesaries101
    @ariesaries101 4 หลายเดือนก่อน

    ❤❤❤

  • @manuelfernandez3040
    @manuelfernandez3040 2 ปีที่แล้ว +1

    👍🏼👍🏼