I feel like this might be a great weapon line for new players. With a single weapon tree, you can fill up many core roles in a group (Tank, DPS, Heal). I hope the weapons will be good, but balanced (a little worse than the specialized roles like Holy Heal, Mace Tank, ... . Really interested in their price and market shaping up for them. Hopefully, they wont become an expensive and rare weapon line. I would love for some shapes to function as mounts as well it might be cool and a good way to explain the hight cost.
Really great summary! The Weapon Line is really versatile and strong! Tested each of them out in the average solo player IP (1200~) and each one really showed great performance that are definitely gonna change the meta. My main takeaway is that the Prowling is the weakest/most confusing of the new weapons. I personally think it would be good for Ganking or CD, but it's still in a weird spot for me... And speaking of Combos - I have 2 combos that I would like to try once it's in the Live Server. That being Bloodmoon + Morgana Cape + Hunter Jacket for absolute shred through Auto Attacks, and Earthrune + Morgana Cape and Full Stacks just to imitate the Hulk
@@cyover4401 Bloodmoon + Morgana really works in synergy with Mercenary Cape. I don't have my Hunter Jacket specced up in the Live Server, but I'm getting really good results with just the Cape and weapon! Maybe not a good place for PvP (because I don't do much PvP), but Prowler really changed my look on the weapon. It's really tough and scary to fight a good Prowler Staff user. The Cape goes both ways too for Bloodmoon. If you choose Q1 as your Ability, you can time your E just right to spam Q to get maximum DPS (Q2 still is better in PvE scenarios). And if you need healing, time your Cape cooldown and activate Merc. Jacket with Wolf transformation
@@prediculous8059 oh thats great. These weapons are crazy expensive right now, and how did you choose which one to use? prowling bloodmoon etc. Some weps excel at certain contents mroe than others right? Can you tell me more abut it? Not just bloodmoon or any other wep combos that you know or have tried
@@cyover4401 Yeh they are really expensive, they would drop sooner but I'm impatient and payed 1.2m for a 4.7 haha Each staff's transformation makes it really diverse on the roles they are good at! The staff abilities themselves are really good too, it's similar to Arcane where both supportive and offensive options are viable. Even if the staff is called *shapeshifting*, the abilities are still really great and plays a lot in the combo. What I'm really surprised about was Prowler staff. My first impression of it was it was a weak staff. Now it's currently seeing a lot of success in CD and Ganking (I knew it was for those activities but they were stronger!). It's easier for you to experience the weapons for yourself, but for a general gist: Bloodmoon: Sustain DPS. Great for PvE, decent for PvP. Weak against crowd control Prowler: Burst Combo Melee. Great at Solo PvP. Can be easily countered with Reflec Earthrune: ZvZ/Large Group Tank for both PvE and PvP. Has great sustain DPS but is heavily Mana and Stack reliant Rootbound: Hard to tell if it's good or not, cuz it's a healer staff. And I don't have anyone to test it out on, so... Bear Staff: Small/Large Group PvE Tank. Not as tanky as EArthrune, but makes up with its REALLY aggressive Crown Control. Imp: Oneshot CD combo Staff, similar to Prowler. Very weak in defense, but high ranged sustain and its passive is good paired with healing. Dawnbird: Highest burst damage of the weapon tree, in exchange of very high cooldown. Almost a must-have in ZvZ fights OR bombsquads
On the golem as long as you have charges it will consume them to give you extra dmg in your auto attacks and all of the other benefits, but if you shift with no charges you won’t have that buff.
Very nice and informative video! Btw, you skipped the first passive, jumping straight from w to second passive. You also skipped the other passive of all the weapons, listed beneath the shapes qs and ws
Okay, finally finished the video. Thanks for sharing all these in such detail! Holy cow the ent is so beautiful looking! Even if it's not good (which I don't expect it to be), I've got to play this just for how thematic and beautiful it is!
Im guessing the info on shifted auto-attack effects is in there under the passive row, but all the way on the right under the shifted abilities column Speaking of passives, was the first passive accidentally skipped? 7:10
Not gonna lie weapon line is so underwhelming and a let down no mobility low damage could be better we will see on release but thinking none of these would be viable in any content
So SBI added a whole weapon line that is "Builders and Spenders" and added Polymorph that ca not poly shapeshifted targets! They just added something out of World of Warcraft! And it works 100% the same way! But "Builders and spenders" are super boring in ANY game so that is super disappointing! :-(
I feel like this might be a great weapon line for new players. With a single weapon tree, you can fill up many core roles in a group (Tank, DPS, Heal). I hope the weapons will be good, but balanced (a little worse than the specialized roles like Holy Heal, Mace Tank, ... . Really interested in their price and market shaping up for them. Hopefully, they wont become an expensive and rare weapon line. I would love for some shapes to function as mounts as well it might be cool and a good way to explain the hight cost.
its going to be expensive no doubt
They'll probably cost a fortune due to tracking looking like a really annoying activity that most likely won't be automated by bots :/
Wow this makes me wanna go back. I always wanted to be a shapershifter in albion. Very exciting!
nice video, for sure the new weapon line is the most fun
Bro, ring me up next time u do one of these, a player target will probably work better than mobs and dummies for demo purposes
I feel like the bat form can definitely one shot someone by using feyscale frost, and switching into bat for barrage
ye it's overtuned very much. In current form it's a better boltcasters.
HE"S BACK!
the ZvZ potential is fucking insane its gonna be brocken especially for the golem, bear, hawk and ent
Really great summary!
The Weapon Line is really versatile and strong! Tested each of them out in the average solo player IP (1200~) and each one really showed great performance that are definitely gonna change the meta.
My main takeaway is that the Prowling is the weakest/most confusing of the new weapons. I personally think it would be good for Ganking or CD, but it's still in a weird spot for me...
And speaking of Combos - I have 2 combos that I would like to try once it's in the Live Server. That being Bloodmoon + Morgana Cape + Hunter Jacket for absolute shred through Auto Attacks, and Earthrune + Morgana Cape and Full Stacks just to imitate the Hulk
Hey did you try out those combos yet? I'm looking forward to know more about them
@@cyover4401 Bloodmoon + Morgana really works in synergy with Mercenary Cape. I don't have my Hunter Jacket specced up in the Live Server, but I'm getting really good results with just the Cape and weapon! Maybe not a good place for PvP (because I don't do much PvP), but Prowler really changed my look on the weapon. It's really tough and scary to fight a good Prowler Staff user.
The Cape goes both ways too for Bloodmoon. If you choose Q1 as your Ability, you can time your E just right to spam Q to get maximum DPS (Q2 still is better in PvE scenarios). And if you need healing, time your Cape cooldown and activate Merc. Jacket with Wolf transformation
@@prediculous8059 oh thats great. These weapons are crazy expensive right now, and how did you choose which one to use? prowling bloodmoon etc. Some weps excel at certain contents mroe than others right? Can you tell me more abut it? Not just bloodmoon or any other wep combos that you know or have tried
@@cyover4401 Yeh they are really expensive, they would drop sooner but I'm impatient and payed 1.2m for a 4.7 haha
Each staff's transformation makes it really diverse on the roles they are good at! The staff abilities themselves are really good too, it's similar to Arcane where both supportive and offensive options are viable. Even if the staff is called *shapeshifting*, the abilities are still really great and plays a lot in the combo.
What I'm really surprised about was Prowler staff. My first impression of it was it was a weak staff. Now it's currently seeing a lot of success in CD and Ganking (I knew it was for those activities but they were stronger!).
It's easier for you to experience the weapons for yourself, but for a general gist:
Bloodmoon: Sustain DPS. Great for PvE, decent for PvP. Weak against crowd control
Prowler: Burst Combo Melee. Great at Solo PvP. Can be easily countered with Reflec
Earthrune: ZvZ/Large Group Tank for both PvE and PvP. Has great sustain DPS but is heavily Mana and Stack reliant
Rootbound: Hard to tell if it's good or not, cuz it's a healer staff. And I don't have anyone to test it out on, so...
Bear Staff: Small/Large Group PvE Tank. Not as tanky as EArthrune, but makes up with its REALLY aggressive Crown Control.
Imp: Oneshot CD combo Staff, similar to Prowler. Very weak in defense, but high ranged sustain and its passive is good paired with healing.
Dawnbird: Highest burst damage of the weapon tree, in exchange of very high cooldown. Almost a must-have in ZvZ fights OR bombsquads
the hawk can be really good with hammer pulling and burst can be really good like 5 guys with that staff can one shot anyone
On the golem as long as you have charges it will consume them to give you extra dmg in your auto attacks and all of the other benefits, but if you shift with no charges you won’t have that buff.
Nice video my man
Ent will be insane for brawl
Very nice and informative video! Btw, you skipped the first passive, jumping straight from w to second passive. You also skipped the other passive of all the weapons, listed beneath the shapes qs and ws
Nvm, you brought them up, you just called them hidden passives. You can see them beneath the shape abilities and all shapes have one
Werewolf seems the best in my opinion, very fast auto attack, good abilities, decent health.
Great vid biglips!
Ty for these videos
Imagine use prawling and undead cape and assassin's jacket
cant wait for an incubus mace/hawk combo
These look cool but idk how they’re going to be used in pvp/pve, it seems like they took a world of Warcraft take though lol. Nice video anyway ❤
What do you mean by WoW take?
Bro teased us the new potions in his inventory
Panther It is useful for a quick escape If there are from four to below enemies against you👀 and It is also useful in a surprise attack 🤔
yeah, i just wish you could stay transformed for longer, 12 seconds doesn't feel like enough, i'd prefer 20 like a lot of the other staffs.
Okay, finally finished the video.
Thanks for sharing all these in such detail!
Holy cow the ent is so beautiful looking! Even if it's not good (which I don't expect it to be), I've got to play this just for how thematic and beautiful it is!
Im guessing the info on shifted auto-attack effects is in there under the passive row, but all the way on the right under the shifted abilities column
Speaking of passives, was the first passive accidentally skipped? 7:10
each transformation also have unique passive, i think you havent mentioned these
Good job
zvz's gonna be lit after this update lol
So the healing Ent will only be good for 20+..what about smaller groups?
With werewolf i cloud solo few pulls in T8 avalonian dungeon
Do they available in market?
Can anyone tell me, how to craft these weapons. Which resources are required?
how can i try this weapons at test server?
Hai bro nice video
Maybe another tutorial for spear pve and pvp
And build
When is the update?
i.... im gonna morb!
Oh boy, power creep items.
4 minutes ago ok
Hidden passives suck dude!
Not gonna lie weapon line is so underwhelming and a let down no mobility low damage could be better we will see on release but thinking none of these would be viable in any content
So SBI added a whole weapon line that is "Builders and Spenders" and added Polymorph that ca not poly shapeshifted targets!
They just added something out of World of Warcraft! And it works 100% the same way! But "Builders and spenders" are super boring in ANY game so that is super disappointing! :-(
This update is a huge let down. :(
why so?
unfortunately, your opinion is automatically invalid since you're SwoleBenji
@@hexatezix7330 xddd but it actually is a dogshit update
Dude please make a video explaining why
don't worry guys its swolebenji means his opinion doesn't matter.
Cool video 🎉❤