rly great vid!! :D love ur art sm! for doing angle X it's a lot easier to get a consistent look if you first drag the main points and then do small adjustments for example, if you're making the character look left then drag the 3 green points on the left side of the mesh closer to the middle (hold shift to make it adjust it only in one direction), drag the 3 green points on the right a little bit further and then move it a little to make sure it's in the right position for the mouth you can use the tool right next to the nudge tool you've been using to adjust the lips, but the way your doing it works pretty well for you so you can keep doing it that way the tool i mentioned for the mouth works really well for hair physics! for the first physics param do left and right swinging, and for the second it's the end flicking left and right (typically i have the hair itself attatched to the parameter and not the mesh, i add the mesh to angle X/Y) if you're using obs to record you talking with the model, you can enable transparency in obs and in vtube studio to make the magenta screen less noticeable, just make the background color similar to most of your characters lineart cause the transparency isn't perfect really good for your first try!! good job on sticking through the hell that is rigging lol
Nice to meet your son, Mirika
rly great vid!! :D love ur art sm!
for doing angle X it's a lot easier to get a consistent look if you first drag the main points and then do small adjustments
for example, if you're making the character look left then drag the 3 green points on the left side of the mesh closer to the middle (hold shift to make it adjust it only in one direction), drag the 3 green points on the right a little bit further and then move it a little to make sure it's in the right position
for the mouth you can use the tool right next to the nudge tool you've been using to adjust the lips, but the way your doing it works pretty well for you so you can keep doing it that way
the tool i mentioned for the mouth works really well for hair physics! for the first physics param do left and right swinging, and for the second it's the end flicking left and right (typically i have the hair itself attatched to the parameter and not the mesh, i add the mesh to angle X/Y)
if you're using obs to record you talking with the model, you can enable transparency in obs and in vtube studio to make the magenta screen less noticeable, just make the background color similar to most of your characters lineart cause the transparency isn't perfect
really good for your first try!! good job on sticking through the hell that is rigging lol
i'm not a pro at rigging but i've rigged around 7-9 models :3
Hi, thank you so much for your advice. I'll try to keep those in mind for the future!
... TH-cam is in my walls (or in my Twitch I suppose)
Hello Wallaby :)