Serpentine Speedway: Tubular Tracks Part 3

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  • เผยแพร่เมื่อ 23 พ.ย. 2024
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ความคิดเห็น • 6

  • @diabler92
    @diabler92 6 วันที่ผ่านมา

    From all my testing, none are faster than the other, at most there is like 0.050s difference, they just have different lines and transitions
    Happy that you liked my track, even if the signs can be a bit confusing 😅
    Thx for the review 😊

    • @arder_D
      @arder_D  5 วันที่ผ่านมา

      Yeah I tried green line after revierw at first its faster but at the end it compensate slightly longer way to finish so no improve time for me🙂.

  • @weside7260
    @weside7260 6 วันที่ผ่านมา

    So ZSL needs to be easy but I’m having trouble finding unique vs technical balance.

    • @arder_D
      @arder_D  5 วันที่ผ่านมา +1

      The problem that the shouldnt be fully easy they should be easy for majority, thats why I personallyy think that build ZSL track harder even without theme. I like youre track out of ZSL even if I cant finish some of them but they fun, so my suggestion is build extra safety rout or safeguards like if you have speedcheck climb put fan in the bottom or buster that allow less expirience players still finish it but with slower time. For example on this track for second jump you could put feathers that give people extra chance but the would be slower from those who do t hard way. For 360 juust made pipe woder it still be hard you still need do 360 but it will be sligtly easier. Again its juust my opinion we have 15 judjes right now😅

    • @weside7260
      @weside7260 5 วันที่ผ่านมา

      @@arder_D115?!

    • @arder_D
      @arder_D  5 วันที่ผ่านมา

      @@weside7260 my bad😅, fixed 15 judjes