@@JohnSmith-xq1pzso you can buy a pre modded 360 (rgh/jtag is what they are called) or mod one yourself but it isnt as user accessible like how it is on sonys console to hack.
Yep... piracy is not just a benefit to the disadvantaged but a moral imperative if people want to have a culture they can enjoy otherwise it will become locked up by tyrants that will demand anyone pay and sacrifice their privacy for access.
@@pawelllllllll than we can use this translation layer on top of other solutions without repeating work. I think this translation layers will work with WINE someday.
@@pawelllllllll1 you can layer TL layers, 2 this is layering software API calls, x86-->ARM is binary translation, so they're not really related. Binary TL is also very fast on some processors.
cxbx did this. It didn’t really ever achieve good compatibility. And eventually XQEMU and XEMU curb stomped cxbx-reloaded in terms of playable games and features. I sort of doubt that this wouldn’t hit the same issues as that did back in the day.
funnily enough, the og xbox emulator runs inside the 360 emulator for the xbox one, so you'll be running an emulator inside an emulator inside a translation layer
I think many people dont realize that a preserved 1.0 version of a game can be the best way to play due to licensing issues. Sometimes when audio tracks get removed it can take away from the experience / vibe of a game. Also I wonder if these x86 translation layers will be the future of modern console emu, it sounds much easier to work with.
100% this. There are tons of games out there (especially racing games) that will never see the light of day due to expired licenses of either cars or in-game music. Without preservation, these would be permanently lost.
That's part of the reason I'd prefer to play games like Jet Set Radio & Crazy Taxi on a Dreamcast emulator rather than any of the re-releases which changed much of the music.
Emulation doesn't make sense anymore. Modern consoles are PCs that are slightly tuned. It's like comparing Linux with Windows so all that is needed is a translation layer for system calls. You might also need to adjust the API renderer a bit too since the PS4 and 5 use something more custom but nothing too different while the Xbox consoles just use DirectX. The bigger problem will be to find exploits so we can dump games and understand those sys calls to translate them to Windows/Linux.
Tell that to the owners of Cyberpunk 1.0 And funny enough, I can still find and download all 7 patches for Call of Duty World at War on PC. To go from 1.0 to 1.7, with CD cracks, which allows me to launch the EXE without the CD. These patches include the DLCs for all maps and the Zombie Maps. Everyone cries about preservation, when it's a solved issue. Playing on consoles is nice for the convenience, but now you're seeing what a "slightly" less convenient platform like the PC can do for you, preserve your games. I can purchase, download and play Half Life from Steam. Valve even released a patch for its 25th anniversary to run better on modern hardware.
lol chill. There's still a long road ahead! Gotta love how emulation keeps growing though 😁 When I first got into it, I had to connect Wii motes to like 2 pieces of software just to get 4x player support in TMNT Arcade on NES 😅
Game preservation has never been for you or me 'now' but the generations of the future! The future generations will have 1920 era movies but will lose all of the 90s-2010's games? Future generations will have music as old as the invention of vinyl records but wont have playable copies of games being forced to be digital by greedy companies. We need to preserve any and all creative works, be it art, film, music, etc and since games encompass all of those they should see the same respect for preservation, and not just the good triple a games either all and every game should be preserved in its own right.
Depending on your definition we even have music from far before vinyl because the sheet music was preserved (like the source code of a program). As long as we have or can recreate the instruments we can play music from the sheet. As long as we have the source code we can port programs from far before modern processors.
We need to collectively ban downloadable games and subscription as well as the insane price hikes the likes of Ubisoft try to push through. Sadly, people don’t realize they’re being taken for a ride and continue supporting the nonsense with their wallets.
@@DrNoBrazilI would be really impressed if the current generation would end up playing the same thing for 20 years. Minecraft was silent for a few years before re-emerging in TH-cam. Besides, it's too negative of you anyway - it's about having options down the line. Kids shouldn't care about preservation, like we didn't cared about it before.
@@DrNoBrazil Do you think current generations just watch the latest Disney trash and couldn't care less about movies from last century? Of course old works will mainly be interesting to scholars and enthusiasts, but those will exist in the future too.
@Andy_0L Awful in comparison* but yeah lower texture quality and geometry, awful load times. The track preview doesnt work. The PS4 version is the one you want because of the extra level.
@@originalbadboy32 Kinect v2 can be connected to an XBOX Series console and a PC also by using the USB adapter, if Kinect games can be amulated on Series X/S and on PC that would be so cool.
@@matthewsmith1779 There's software out there that lets you use a Kinect v2 as a 3D camera, so you can scan in objects and faces into 3D modeling software. I bought one a long time ago for this but never got around to it. I know it's a thing, though, because Kinect v2s had relatively good hardware for 2013, and they're dirt cheap today. So if you can do that, you can definitely integrate it into an Xbox One interpreter, and play... uh.... Dance Central Spotlight?
People don't seem to realize the Minecraft version being played is the 4J Studios version, which had features the 360/PS3 version did not. Overall, preservation is what matters
@@combatpainter14 xbox one edition has a larger world size, is already at 1080p unlike xbox 360 and ps3 and is also probably going to run faster than using a ps3/xbox 360 emulator. last 2 arent really features but i still think xbox one edition is going to be one of the best ways to play legacy edition on pc
@@user-mf7jy3on3z Definitely, and hopefully this will speed up learning about the game... to the point where world conversion between editions will be possible.
If they could dump the OG Xbox emulator and Xbox360 emulator from the Xbox One, and then having it run with the translation layer on PC... Imagine playing Dead or Alive 2 Ultimate (OG Xbox) or Dead or Alive 4 (x360) "natively" on PC! Wow! 🤯 I really cross my fingers and pray that this is even possible! 🤞😖🤞
i am still surprised there is no such version of those games for pc, also that will be good, we could play other games in better shape in the pc, i want to play blades of time, and syndicate.
it would be doable, iirc the issue with the emulators is that they need shader files, which the emulator does not have, instead theyre bundled with the game when you play it with the console officially, so atm ud only have the already compatible games
For Minecraft Console Edition, it is actually different from any PC version that has existed so it is nice to be able to emulate it. I probably still prefer playing it to PC if we're talking about vanilla Minecraft.
@@Bob_Smith19 Why because you refuse to play the game the way it was intended? Only real reason to use java is linux support and mods. Otherwise bedrock curb stomps it lmao
@@Bob_Smith19 Missed out on a great childhood man. Console Edition was Minecraft at it's finest. Survival. Creative. Battle. Tumble. Glide. Adventure. It focused on enjoyability rather than modding or technicality or any other things Java players did. I'm not against Java or Bedrock, but I really feel like it has shifted from it's original focus. No longer focused on building, but on filling out checklists of chores. That's my view and opinion on it. If you disagree, no hard feelings.
The fun part is that OG Xbox games are running inside the original Xbox-on-Xbox-360 emulator running on the Xbox-360-on-Xbox-One emulator So with those we would have a PC emulating an Xbox One emulating an Xbox 360 emulating an OG Xbox
I'm pretty sure they're not recompiled - they use inhouse emulators. I think the X360 emulator is named Frisson. Now dumping and running THAT will be a good thing.
Hell yea, preservation of any system is insanely valuable. Future generations can soon play Xbox One games outside that console. Preservation and emulation/translation are always a win for gamers. My main thing with promoting preservation and emulating/translating old games is that the hard work that went into making these games hasn't gone to waste, and new people can experience these games or old players can revisit it without needing the original hardware It would suck to lose a film, show or album over hardware dying or becoming outdated, so games deserve to live on too
It sucks that molecular technology can't clone any recent computer hardware down to the bare metal transistors so they can be infinitely copied and archived for future generations to appreciate NATIVELY. Current FPGA projects only work up to N64 and even then barely.
@@gluttonousmaximus9048 The N64 is the limit for modern FPGA emulation because more capable FPGAs are currently cost-prohibitive, not because newer consoles can't be emulated by an FPGA. And I do mean "emulated", while FPGAs _can_ perfectly duplicate a console's hardware, that's not what _most_ video game FPGA projects do, they're just emulators running in verilog or vhdl.
@@ktechnology9146 Yeah. I'm just bummed that industrial products that should have enough documents and design materials to be made forever... can't be made forever.
There's a genuine possibility that games released exclusively for cloud / game-streaming platforms will never be backed-up by the community for offline play.
People forget that one day consoles will end, physical media will end. But, as long as there is emulation, these software will transport us to a time when things were simpler and where we were happy. Support every emulator, because one day they will be someone's happiness.
@@runeingebretsen8378 And unfortunately there's a genuine possibility that games released exclusively for cloud / game-streaming platforms will never be backed-up by the community for offline play.
For Arcade racing games yes, for Simulation racing games, the problem is because they all use the same tracks/cars, and aim for realistic physics, they all end up feeling/playing the same, so they eat into each others sales.
The problem with "professional" racing games is driving in circles and aiming for selling a new game every season while it is technically the same game. Even the Forza Horizon games started to become quite boring. If they would adopt a different way of thinking and designing, they could sell the same game for 10 years with content and rendering updates instead of 3 games which get phased out way too early.
@@LiveWireBT When a game goes past its lifecycle, there is little reason to renew car licenses to keep the game in the shelf. It's not economically viable. While I understand all your points, unfortunately, this is how the licensing world works. Rarely any other type of game gets pulled, unless it has either real car brands, 3rd party music and real life characters, or it's getting a remaster. You've seen what was done to many GTA titles? A lot of tracks were pulled, the games were still economically viable thus some songs had to be removed. Now imagine removing cars you had tuned and actually use everyday. Not fun.
@@LiveWireBT you dont know shit, assetto will get its sequel as early access next year, because acc is just gt3, not the many categories of the original. Iracing is 1 game that gets updates but it has a lot of paid content. rFactor got its sequel 8 years later. The closest time gap between sequels is Automobilista, with the 2 games being 4 years apart
I bought an Xbone because I wanted to play The Master Chief collection and Halo 5. I sold my Xbone because The Master Chief collection came to PC and I played Halo 5. 😂
@@LNCRFT Yeah people make fun but being able to play the OG version with local splitscreen on PC is something really cool. Preservation is always a good thing
8:15 You have forgotten to mention that there’s no Digital Rights Management (DRM) by using the methods mentioned to store and effectively play XboxOne games natively on PC.
@@fesyukiGTA 5 uses denuvo and I can still start it after forcibly turning off my computer when my online character dies to prevent it from saving, windows doesn't like that but nothing else cares.
@@Moli05 you missed the point I already bought the game already but because of this performance hog of a drm I can't play my own purchased game so yeah
6:04 You kiddin' me? This is a huge deal! Imagine what Microsoft had done if they took the Legacy Console Edition and had that as the norm instead of Pocket Edition.
The main thing I love about console versions of games is that they often have a Split/Screen mode, which is not available on PC. For example, on PS4 it's Borderlands, Serious Sam HD Collection. Yes, I can play these games online, but it's much more enjoyable to play with a friend sitting next to you on the couch.
I never understood consoles and multiplayer. You have 4 controllers big screens, but very few titles that actually play 4 player or even 2 player. My friends and I used to play 4 player bomber man on the SNES with the multitap everyday. Fond memories
There's another reason to emulate the Xbox One that I can think of and it's Denuvo. If there are games where the native PC version is still Denuvo protected, it's very possible that the Xbox One version will actually run better.
is denuvo really that much of a performance killer for some people? i remember resident evil (8 i think) getting raked over the coals for it but it seemed like it was something on capcom's side not denuvos because their other games were fine.
And there's also the fact that games with Denuvo still require an online authentication to play, which means any game that uses it would potentially be lost when the servers eventually shut down
What a year this was lmao. This will probably be the closest the Halo community will get for a full version of Halo 5 instead of the forgotten Forge-only version
Even though I was trying to convince myself that this would happen one day, I wasn't sure. Finally getting to play Forza horizon 2 will be an incredible moment. This and the rise of shadps4 happening around the same period is just so exciting.
Forza Horizon 2 is the only Forza NOT to get any enhancement patch. Also FH2 for the X360 is a totally different game, done by Sumo Digital whereas Playground Games did the X1 version.
Destiny boots on the ps3 emulator however its completely unplayable due to slideshoe fps and graphical bugs. Funny enough tho, there already is a fully implemented server fix for it that lets the emulator contact bungie servers with 0 issues, so if the game does become playable on that emualtor, it will instantly be able to go online. I hope this recent xbox thinf achives more
This is super exciting for me! I have been wanting to play Jet Force Gemini with modernized controls for YEARS, and now, finally, Rare Replay will be available on PC. Awesome!
"Many people out there may be wondering what is even the point of just duping xbox one games when the majority of them are on PC?" Rock Band 4 is why I want that console generation to be emulated. No PC port at all. So whatever system it gets playable on first, either xbone or ps4, is what I'll play it on.
Gods I'm so glad I could use rock band 4 on my PS5. That being said, my favourite is side loading custom songs on Rock Band 3 for PS3. That would be neat if you can do it on the xbox one version on PC.
It's really wild how inaccessible Rock Band 4 is. If you didn't buy its dedicated instruments or converter within the first year or so, you have to pay out the nose on the second hand market. And I really really wanna just use my old 360 instruments.
You could play YARG but it'd still be cool to play rb4 on PC. I thought about getting it on xbox one or ps4 but I took one look at the prices of the adapters and decided against it.
Would be cool to run X360 emulator thru this layer to play Gears Of War 2 and Ninja Gaiden 2 (not sigma) since many X360 exclusive games are far from being perfect on xenia. Maybe a few more such as Virtua Fighter 5, Dead Or Alive 4, Perfect Dark Zero and etc. Also Gears Of War Ultimate Edition PC version is barely playable, Xone version may work better with tweaks
@@divinecomedian2 There were a butt ton of games released as backwards compatible, so there's probably a google doc somewhere of ones with changes. The ones I've personally played seem to be the same, they just run better. Only difference I know of is that my Morrowind disc installs the GOTY edition, despite not being GOTY itself.
@@divinecomedian2They're BC games, Nothing is altered. Ninja Gaiden black and NG II simply got 4K enhanced and 60fps Boosted which is fantastic and yes being able to run those game on PC would be fantastic for preservation purposes. As is they look phenomenal in 4K 60 on XSX
@@divinecomedian2 they are just being emulated. Sure they are faithful, just with better performance (sometimes 60FPS or more stable 30) and with pristine resolution (FHD, 4K, whatever). Playing the original X360 titles in 720p on modern TVs or monitors would be sub-optimal really
One of the most exciting things about this for me is that it opens up lots of multiplayer possibilities once the networking side of things is fully up and running. You could effectively bring split screen multiplayer to certain games that never officially supported it - with one window playing the native Pc version and another window playing the Xbox One version, joining the same lobby on the network using the same PC and screen.
Agreed. Compared to the Rare Replay version, JFG is largely unplayable on N64 emulation on PC and on Switch. The controls for that game are so clunky. I was hoping that someone would make a romhack for that game, but this would be much better. Edit: Perhaps calling it "unplayable" is a bit harsh. Regardless, having dual stick controls on controller does wonders for JFG, as the first time I played through it I did so on Rare Replay.
@@Cade_The_Squirrel I played through a lot of the platforming and action/adventure games from that era, such OOT, MM, Banjo-Kazooie, SM64. I will acknowledge that JFG would be a lot better dual stick controls, as they worked a lot better for me on Xbox One as opposed to trying to play it on Switch. JFG can certainly be played as is on Switch, but it's a lot better on the Rare Replay version. Kind of like playing Perfect Dark with mouse and keyboard vs. on N64.
I love the way your keep a good balance of technical and stuff for the average joe to understand. This genuinly sounds insane to think this is a thing, but i guess Windows / Console architecture is starting to converge
I mean, you can play it offline through switch emulators... Nintendo took them down but it's not hard to find them still It's Switch, yeah, not the most optimal, but still playable
We need to all work together in getting PS3, PS4, Xbox 360, Xbox One, etc to a point where libraries are backed up for emulation. Not let some of these titles get lost and forgotten. Keep Emulation alive and thriving.
@@BahhBahhBrownSheep still might work better than any current emulators, we'd get an official emulator designed to run on x86 with all its optimisations that allowed them to run way better than orignally intended
Microsoft Windows had a very serious TCP/IP V6 exploit. I wouldn't be surprised if it effects an unpatched xbox one. Maybe more great things could come of that.
This is cool, but there is only like 5 exclusive Xbox One games that didn't come to PC, so thought no one would ever put a lot of resources into an emulator.
Forza Horizon 2 is the only big game I remember that is not available on PC so if they optimize emulator just for that one game I imagine the improvement will be significant in a matter on weeks, just like with Bloodborne on PS4 emulator which is insane.
I still have my copy of Horizon 2, all these years later. It's a game that holds a lot of personal significance to me, but I no longer have the console I used to play it on. Seeing the emulation or "translation" approach becoming viable is very exciting indeed
Yeah Pc Always have playble old Emulators. And games that boot up quick. And 4k. We're gonna need 144 TB of Hard drive for massive playable modern gaming
The way I yelled “WHAT” throughout my house when I saw the headline. Even better than expected for a budding scene. I can’t wait to see what comes of this.
0:45 Xbox Dev mode is overrated. Being able to get games and data off the console is why a full hack is always needed, especially if you want emulators for the system in the future.
Great video, do you know if there is any progress on homebrew in retail mode? I have xbox one x with vulnerable firmware and gamescript app ready to be hacked :D
Finally I found someone in the same situation as me! My One X is in the same situation just waiting. And now that I discovered that my copy of FH2 is rotting, a JB becomes even more urgent.
@@bounceysteve I'm also hoping that everything goes well! My situation is the same as his! But now I discovered that my FH2 disk is rotting. Then the situation became even more urgent...
@@vampire789nem this is only UWP, not native sadly if an exploit is somehow found for native app deployment then everything is probably gonna open up probably would require some sort of magic "devkit enabler" exploit or something relating to the security processor, which an exploit does exist for the windows kernel version that gamescript works on relating to the SP, so maybe in the distant future
@@bounceysteve I understood! Apparently I'll have to build myself a computer if I want to continue playing FH2. Because mine is starting to rot the disc.
I wonder if there any updates yet. About the emulator. Well. If only Call of duty black ops 3 is playable. And it's not online only. If only all Rockstar games is playable too.
Unfortunately i had an Xbox 360 for many years and decided to switch to the next generation only with PS5 and Xbox Series X. Unfortunately Forza Horizon 2 was already delisted by then. Even i have the retail disc of it... the DLCs like Storm Island remain unavailable. So i hope this development is the starting point to play the FH2 with DLCs in the future.
Awesome news! You made a lot of great points on games not playable anymore and it would be great to get them back and preserve other games as well. In general it would be just great to play Xbox games on PC without needing a PC version to do so. "When everybody plays, we all win." - Phil Spencer
As an fan of the Forza Horizon series, this is great news as I still find charm in the previous locations that the newer entries seems to leave behind like Horizon 3's various biomes.
I have Forza Motorsport 5-8 on Xbox. Even though I own all of the DLC for 5 & 6. I cant access that content. I can download all of the DLC but there's an online check in-game. Since the servers are all offline, it can't validate the purchase so they're all unusable.
We have Horizon 2 and its unplayable. Disc version won't work nor will the digital version. I hope this blows open and makes games that were once unplayable due to licensing or just being taken down, playable again via discs or emulation. Took our $ for these games but we never really owned it to begin with even the physical media.
@@michaelc5019 I don't get it they can remove from selling more but atleast it should work for people who already puchased before. Why law doesn't state that after 10 years as they are not making profit, Tracks and cars can be kept without changes.
The translation layer idea is awesome. Even though they have been replaced by a full emulator later, it's still research into preservation. It would be awesome if it encourages Microsoft to release an update with the translation layer.
What's interesting is that while there have been exploits on the Xbone and Series, the hypervisor still stands firm so far and there's little incentive to hack for homebrew when MS already gave us dev mode to play around with.
THIS IS AWESOME! Forza Horizon 2 was my first introduction to racing games and I absolutely loved it. I played all the horizon games and to me mone of them came close to matching the fun I had exploring horizon 2's map. Unfortunately I never got to play the XBox one version, only the 360. So this would be AMAZING if it actually worked. Also 144 FPS would be great, or maybe even 240. I mean if my pc can run FH5 at around 140-180 Horizon 2 should be able to makee it to 240.
Finally, a version of Forza Horizon 3 that’s actually playable on PC Edit: Guys, I know there’s a PC version, but not only was that version was delisted years ago, it has tons of performance problems. And before anyone mentions it, I’m not very keen on pirating PC games anymore. At least with pirating console games, you’re just grabbing the original ROMs and ISOs and running them through community-driven, open-source emulators; it’s a lot less risky
One important distinction I'd like to make for the various Minecraft versions is that they're very distinct from each other, especially the one showcased here. Even between different console versions, there were different DLCs like texture and skin packs, world sizes were different, some didn't share bugs, etc. I'm using past tense because these versions are in a similar situation with Forza Horizon 2 where Mojang have migrated all future updates and store content to Minecraft Bedrock Edition (formerly Minecraft Pocket Edition) and, thus, Minecraft's various console versions have been abandoned. Unlike that game, however, it's not due to licensing issues but, after Mojang were bought by Microsoft, they wanted to consolidate the player base and have feature parity between platforms without having to manage a bunch of unique codebases. It's great to see it running on anything that's not just an Xbox.
It will never not be surreal seeing how far technology has advanced by seeing systems you swore only came out last month being emulated. I remember Nester blowing my mind.
One thing also about the whole "What's the point of emulating Xbox One when 99% of its games are on PC" thing, this generation was one of many botched PC ports, doomed with bad stutters for probably forever. Emulating the Xbox version of some games might be a better option than playing the PC Port in the future.
If you say something is unhackable it is going to get hacked
-ps3 and xbox 360
Isn't 360 still technically not hacked since the hyperviser was never bypassed?
@@JohnSmith-xq1pzso you can buy a pre modded 360 (rgh/jtag is what they are called) or mod one yourself but it isnt as user accessible like how it is on sonys console to hack.
One of the Xbox360 revisions remains yet to be hacked...
@@xt6997 oooh
Never call your ship " unsinkable"
With the phasing out of physical media, preservation has never been more important.
Grab up all the games and consoles you can while you can.
Yep... piracy is not just a benefit to the disadvantaged but a moral imperative if people want to have a culture they can enjoy otherwise it will become locked up by tyrants that will demand anyone pay and sacrifice their privacy for access.
Wait when we will start preserving games as a service. Good luck with that.
Thats why im excited for this
Stop buying digital to have physical coming back. Problem solved.
Just like the PS4 emulator is basically a Bloodborne emulator, The Xbox One emulator will be where I finally get the chance to play Forza Horizon 2
Just buy a pysical copy second hand
@@magicjack4076 I think you're missing the point of playing it on PC.
Me with downhill domination on pcsx2 for the last 10 years 👁️👄👁️
@@magicjack4076 I don't have an Xbox One
It's the best Forza Horizon. Sadly cannot play online anymore.
honestly a translation layer just makes sense. why reinvent the wheel emulating x86 on top of x86.
translation layer is good if we think about PC, but there are many devices that are made on ARM, like new macos or smartphones.
@@pawelllllllll than we can use this translation layer on top of other solutions without repeating work. I think this translation layers will work with WINE someday.
@@pawelllllllll1 you can layer TL layers, 2 this is layering software API calls, x86-->ARM is binary translation, so they're not really related. Binary TL is also very fast on some processors.
cxbx did this. It didn’t really ever achieve good compatibility. And eventually XQEMU and XEMU curb stomped cxbx-reloaded in terms of playable games and features. I sort of doubt that this wouldn’t hit the same issues as that did back in the day.
sure but wouldnt you also need to still emulate the special hardware for decompressions and stuff ?
Since xbox one requires a first boot online check in, this is VERY important for game preservation.
Pirates and preservationists are bound to cross paths
I better check the weather conditions before sailing 😊
@@JohanMGO hahaha
@@JohanMGO See you on the seven seas matey arrrgh!
100%
Hell has frozen over.
Satan-"damn, feels cold all of a sudden".
And somone made a icerink
and hes skateing to work :D
Hell exists?!!
Pigs are Flying!!
Revenge is a dish best served cold.
Emulating the xbox one's original xbox emulator for better performance than the xbox emulator
Hell has frozen over
@@solidsnakeandgrayfox BASED
Wine is not emulation
funnily enough, the og xbox emulator runs inside the 360 emulator for the xbox one, so you'll be running an emulator inside an emulator inside a translation layer
@@jacksomness oh my god...
I think many people dont realize that a preserved 1.0 version of a game can be the best way to play due to licensing issues. Sometimes when audio tracks get removed it can take away from the experience / vibe of a game. Also I wonder if these x86 translation layers will be the future of modern console emu, it sounds much easier to work with.
100% this. There are tons of games out there (especially racing games) that will never see the light of day due to expired licenses of either cars or in-game music. Without preservation, these would be permanently lost.
That's part of the reason I'd prefer to play games like Jet Set Radio & Crazy Taxi on a Dreamcast emulator rather than any of the re-releases which changed much of the music.
Emulation doesn't make sense anymore. Modern consoles are PCs that are slightly tuned. It's like comparing Linux with Windows so all that is needed is a translation layer for system calls. You might also need to adjust the API renderer a bit too since the PS4 and 5 use something more custom but nothing too different while the Xbox consoles just use DirectX.
The bigger problem will be to find exploits so we can dump games and understand those sys calls to translate them to Windows/Linux.
@@Manic_Panicinteresting point
Tell that to the owners of Cyberpunk 1.0
And funny enough, I can still find and download all 7 patches for Call of Duty World at War on PC. To go from 1.0 to 1.7, with CD cracks, which allows me to launch the EXE without the CD. These patches include the DLCs for all maps and the Zombie Maps. Everyone cries about preservation, when it's a solved issue. Playing on consoles is nice for the convenience, but now you're seeing what a "slightly" less convenient platform like the PC can do for you, preserve your games. I can purchase, download and play Half Life from Steam. Valve even released a patch for its 25th anniversary to run better on modern hardware.
*Finally buys a XBONE after being on XB360 for 10 years* - 8 hours later: "Xbox ONE emulation is now possible!"
is better a series, games that take 5 minutes in load in xo run in like less than 2 minutes in a series.
broski I legit just did that, got my xbox one like two weeks ago.
lol chill. There's still a long road ahead! Gotta love how emulation keeps growing though 😁 When I first got into it, I had to connect Wii motes to like 2 pieces of software just to get 4x player support in TMNT Arcade on NES 😅
@@zerocal76 I hope all this development eventually leads to a fully offline Xbox One that can play backups
Thanks dude. You took one for the team.
Game preservation has never been for you or me 'now' but the generations of the future! The future generations will have 1920 era movies but will lose all of the 90s-2010's games? Future generations will have music as old as the invention of vinyl records but wont have playable copies of games being forced to be digital by greedy companies.
We need to preserve any and all creative works, be it art, film, music, etc and since games encompass all of those they should see the same respect for preservation, and not just the good triple a games either all and every game should be preserved in its own right.
Depending on your definition we even have music from far before vinyl because the sheet music was preserved (like the source code of a program).
As long as we have or can recreate the instruments we can play music from the sheet. As long as we have the source code we can port programs from far before modern processors.
We need to collectively ban downloadable games and subscription as well as the insane price hikes the likes of Ubisoft try to push through.
Sadly, people don’t realize they’re being taken for a ride and continue supporting the nonsense with their wallets.
Future generation will just play Minecraft and Fortnite, couldn't care less about your preservation crap.
@@DrNoBrazilI would be really impressed if the current generation would end up playing the same thing for 20 years. Minecraft was silent for a few years before re-emerging in TH-cam.
Besides, it's too negative of you anyway - it's about having options down the line. Kids shouldn't care about preservation, like we didn't cared about it before.
@@DrNoBrazil Do you think current generations just watch the latest Disney trash and couldn't care less about movies from last century? Of course old works will mainly be interesting to scholars and enthusiasts, but those will exist in the future too.
A proper version of Crash Team Racing! Not the awful switch version
Awful? How dare you
@Andy_0L Awful in comparison* but yeah lower texture quality and geometry, awful load times. The track preview doesnt work. The PS4 version is the one you want because of the extra level.
@@Andy_0L it's not awful. it's ABOMINABLE.
CTR is a bad game anyway.
@@Dany-z9s Go stick to Race with Ryan then.
XB1 kinect games still aren’t backwards compatible on Xbox Series. Would love to see them playable on PC.
Going to be a bit difficult given that the Kinect isn't compatible with Series consoles. What would be the point.
@@originalbadboy32 Kinect v2 can be connected to an XBOX Series console and a PC also by using the USB adapter, if Kinect games can be amulated on Series X/S and on PC that would be so cool.
I have a Kinect. That would be cool.
@@DJordydjIt doesn't actually work though does it?
@@matthewsmith1779 There's software out there that lets you use a Kinect v2 as a 3D camera, so you can scan in objects and faces into 3D modeling software. I bought one a long time ago for this but never got around to it. I know it's a thing, though, because Kinect v2s had relatively good hardware for 2013, and they're dirt cheap today.
So if you can do that, you can definitely integrate it into an Xbox One interpreter, and play... uh.... Dance Central Spotlight?
People don't seem to realize the Minecraft version being played is the 4J Studios version, which had features the 360/PS3 version did not. Overall, preservation is what matters
Isnt xbox one edition missing features compared to ps3/360 since it never got 1.13?
@@combatpainter14 xbox one edition has a larger world size, is already at 1080p unlike xbox 360 and ps3 and is also probably going to run faster than using a ps3/xbox 360 emulator. last 2 arent really features but i still think xbox one edition is going to be one of the best ways to play legacy edition on pc
@@user-mf7jy3on3z Definitely, and hopefully this will speed up learning about the game... to the point where world conversion between editions will be possible.
If features is all you care about though then you might as well just play the Java edition of Minecraft.
@@user-mf7jy3on3z .......meanwhile T launcher and old java builds exist
If they could dump the OG Xbox emulator and Xbox360 emulator from the Xbox One, and then having it run with the translation layer on PC...
Imagine playing Dead or Alive 2 Ultimate (OG Xbox) or Dead or Alive 4 (x360) "natively" on PC! Wow! 🤯
I really cross my fingers and pray that this is even possible! 🤞😖🤞
They've already dumped some of the OG Xbox emulator files
Ninja Gaiden Black is the only thing I want, the Sigma version suuuuuuucks!
i am still surprised there is no such version of those games for pc, also that will be good, we could play other games in better shape in the pc, i want to play blades of time, and syndicate.
Banjo!!!
it would be doable, iirc the issue with the emulators is that they need shader files, which the emulator does not have, instead theyre bundled with the game when you play it with the console officially, so atm ud only have the already compatible games
For Minecraft Console Edition, it is actually different from any PC version that has existed so it is nice to be able to emulate it. I probably still prefer playing it to PC if we're talking about vanilla Minecraft.
A shame its a version behind the ps3 which is a version behind the ps4 : (
When it comes to Minecraft there’s Java and then trash. Nothing else compares to the Java version.
@@Bob_Smith19 really depends on what you're looking for.
@@Bob_Smith19 Why because you refuse to play the game the way it was intended? Only real reason to use java is linux support and mods. Otherwise bedrock curb stomps it lmao
@@Bob_Smith19 Missed out on a great childhood man.
Console Edition was Minecraft at it's finest. Survival. Creative. Battle. Tumble. Glide. Adventure.
It focused on enjoyability rather than modding or technicality or any other things Java players did.
I'm not against Java or Bedrock, but I really feel like it has shifted from it's original focus. No longer focused on building, but on filling out checklists of chores.
That's my view and opinion on it. If you disagree, no hard feelings.
I'm curious to see the x86 recompiled backwards compatible titles for OG Xbox and Xbox 360. Wonder if we can do anything with that with dumping them?
The fun part is that OG Xbox games are running inside the original Xbox-on-Xbox-360 emulator running on the Xbox-360-on-Xbox-One emulator
So with those we would have a PC emulating an Xbox One emulating an Xbox 360 emulating an OG Xbox
@@kipters fr? Thought the OG Xbox games would be emulated on Xbox one.
I'm pretty sure they're not recompiled - they use inhouse emulators. I think the X360 emulator is named Frisson. Now dumping and running THAT will be a good thing.
@@JosiahGould I mean, emulators often have dynarecs, which is recompilation at runtime
They are AOT recompiled, part of why there is a limited selection and you have to download them even with the disk in the console.
Hell yea, preservation of any system is insanely valuable. Future generations can soon play Xbox One games outside that console.
Preservation and emulation/translation are always a win for gamers.
My main thing with promoting preservation and emulating/translating old games is that the hard work that went into making these games hasn't gone to waste, and new people can experience these games or old players can revisit it without needing the original hardware
It would suck to lose a film, show or album over hardware dying or becoming outdated, so games deserve to live on too
oh sure sure... "preservation" wink wink...
It sucks that molecular technology can't clone any recent computer hardware down to the bare metal transistors so they can be infinitely copied and archived for future generations to appreciate NATIVELY. Current FPGA projects only work up to N64 and even then barely.
@@gluttonousmaximus9048 The N64 is the limit for modern FPGA emulation because more capable FPGAs are currently cost-prohibitive, not because newer consoles can't be emulated by an FPGA. And I do mean "emulated", while FPGAs _can_ perfectly duplicate a console's hardware, that's not what _most_ video game FPGA projects do, they're just emulators running in verilog or vhdl.
@@ktechnology9146 Yeah. I'm just bummed that industrial products that should have enough documents and design materials to be made forever... can't be made forever.
The community will always find a way to break any security.
This isn't really a security break... Also the 360 hypervisor would like a word
And I will always find it fascinating to read how they did it
@@drmegaman Yeah, it is.
Yes it would. Id like to have a word with it with a sledgehammer@Harmonic14
There's a genuine possibility that games released exclusively for cloud / game-streaming platforms will never be backed-up by the community for offline play.
People forget that one day consoles will end, physical media will end. But, as long as there is emulation, these software will transport us to a time when things were simpler and where we were happy. Support every emulator, because one day they will be someone's happiness.
they are moving towards streaming!
@@runeingebretsen8378 And unfortunately there's a genuine possibility that games released exclusively for cloud / game-streaming platforms will never be backed-up by the community for offline play.
@@runeingebretsen8378 And with that move there is a genuine possibility those games will never be backed-up by the community for offline play. :(
there needs to be government intervention to stop these extremely anti consumer practices that capitalists keep doing
I sincerely doubt physical media will end. Consoles tho, yeah they're gonna end one of these days.
The problem with racing games is the car licensing
For Arcade racing games yes, for Simulation racing games, the problem is because they all use the same tracks/cars, and aim for realistic physics, they all end up feeling/playing the same, so they eat into each others sales.
The problem with "professional" racing games is driving in circles and aiming for selling a new game every season while it is technically the same game.
Even the Forza Horizon games started to become quite boring. If they would adopt a different way of thinking and designing, they could sell the same game for 10 years with content and rendering updates instead of 3 games which get phased out way too early.
@@LiveWireBT When a game goes past its lifecycle, there is little reason to renew car licenses to keep the game in the shelf. It's not economically viable. While I understand all your points, unfortunately, this is how the licensing world works. Rarely any other type of game gets pulled, unless it has either real car brands, 3rd party music and real life characters, or it's getting a remaster. You've seen what was done to many GTA titles? A lot of tracks were pulled, the games were still economically viable thus some songs had to be removed. Now imagine removing cars you had tuned and actually use everyday. Not fun.
@@LiveWireBT you dont know shit, assetto will get its sequel as early access next year, because acc is just gt3, not the many categories of the original. Iracing is 1 game that gets updates but it has a lot of paid content. rFactor got its sequel 8 years later. The closest time gap between sequels is Automobilista, with the 2 games being 4 years apart
@@LiveWireBT Driver San Francisco Next-Gen. Need I say more?
I bought an Xbone because I wanted to play The Master Chief collection and Halo 5.
I sold my Xbone because The Master Chief collection came to PC and I played Halo 5. 😂
Mcc is fantastic on pc.
Halo, killer instinct, and rare replay were the main things i always wanted Xbox one for back when it was newer
@@roasty80 Well except the Steam NEWS feed that is like, it is X day, get a free X day nameplate by signing in between today and the end of the week.
@@mikaelamonsterland I got the physical version of Rare Replay, which was fine, until they gave Goldeneye to everyone with a digital copy.
Wasn't Halo 5 online only? I too wanted to get Xbox only to play Master Chief Collection but it was expensive at that time in my country.
Imagine being able to play Minecraft on PC!
WOAH! 🤯
The old legacy console release is something tho
I know! With halo taxture pack as well
@@LNCRFT Yeah people make fun but being able to play the OG version with local splitscreen on PC is something really cool. Preservation is always a good thing
All jokes aside, there aren't that many console native games anymore
8:15 You have forgotten to mention that there’s no Digital Rights Management (DRM) by using the methods mentioned to store and effectively play XboxOne games natively on PC.
Exactly, denuvo does not let me play my games if my pc restarts due to an outage or just me just shutting it down to save on power
@@fesyukiGTA 5 uses denuvo and I can still start it after forcibly turning off my computer when my online character dies to prevent it from saving, windows doesn't like that but nothing else cares.
@@fesyukiso you prefer going through all that trouble instead of just buying a game 😭
@@Moli05 you missed the point I already bought the game already but because of this performance hog of a drm I can't play my own purchased game so yeah
@@fesyuki performance hog lol its less than 5 10 fps cmon bro
I've actually grabbed a few decrypt titles from IA, ready to be tested once XWine1 drops to the public.
Do they have P3R?
@@basshead. Not in this collection, maybe in a different one. I'll have to look.
What is P3R?
where from?
@@Zippka224 Persona 3 Reload
6:04 You kiddin' me? This is a huge deal! Imagine what Microsoft had done if they took the Legacy Console Edition and had that as the norm instead of Pocket Edition.
Archive everything is my stance
Why can't we clone the earth, like a thousand times over?!?!
This doesn't seem like Archiving, it seems like people who are too broke to afford a console and games
@@coastaku1954Ahhh yes, people are too broke to afford games that are no longer available for purchase
@@coastaku1954 you don't understand anything about game preservation and how important it is for video games as an art
@@tktk-ln9gw Then how come so many people are excited to finally play games that they can easily play on an Xbox One or Xbox Series X/S?
FH2's DLC WILL BE PLAYABLE FINALLY AND FM6
THIS IS AN ABSOLUTE BLESSING FOR FORZA
The main thing I love about console versions of games is that they often have a Split/Screen mode, which is not available on PC. For example, on PS4 it's Borderlands, Serious Sam HD Collection. Yes, I can play these games online, but it's much more enjoyable to play with a friend sitting next to you on the couch.
I never understood consoles and multiplayer. You have 4 controllers big screens, but very few titles that actually play 4 player or even 2 player. My friends and I used to play 4 player bomber man on the SNES with the multitap everyday. Fond memories
You can use something like Universal Splitscreen on PC
There's another reason to emulate the Xbox One that I can think of and it's Denuvo. If there are games where the native PC version is still Denuvo protected, it's very possible that the Xbox One version will actually run better.
is denuvo really that much of a performance killer for some people?
i remember resident evil (8 i think) getting raked over the coals for it but it seemed like it was something on capcom's side not denuvos because their other games were fine.
@@zerorig It really depends on the game. In some cases there's hardly any performance penalty, in other games the FPS is slashed in half.
And there's also the fact that games with Denuvo still require an online authentication to play, which means any game that uses it would potentially be lost when the servers eventually shut down
8:55 but does destiny even work offline? I'm more excited for FH2
Well, I imagine some clever folks will be able to get Destiny 2 running online eventually
Custom servers :)
v4nguard server emulator is under private development. They have managed to get ingame to the tower in the ps3 version
Maybe OpenSpy? The open source version of Ye Olde GameSpy?
I was thinking the same thing for Titanfall 1.
What a year this was lmao.
This will probably be the closest the Halo community will get for a full version of Halo 5 instead of the forgotten Forge-only version
Even though I was trying to convince myself that this would happen one day, I wasn't sure. Finally getting to play Forza horizon 2 will be an incredible moment. This and the rise of shadps4 happening around the same period is just so exciting.
forza horizon 2 on PC would be dope
Fr
Hi! Would you cover Stop Killing Games EU initiative? In my opinion, it is our best case to ensure games preservation.
I hope this happens! SKG is possibly THE most important thing for game preservation, EVER.
+1
We need more likes to this comment
And cover that activism's impact in regions where SKG cannot have legal effects, like China and SE Asia.
@@ColorblindMonk that's a lot of words to just say "I am misinformed because an industry shill put doo doo in my head"
Forza Horizon 2 is the only Forza NOT to get any enhancement patch. Also FH2 for the X360 is a totally different game, done by Sumo Digital whereas Playground Games did the X1 version.
Destiny boots on the ps3 emulator however its completely unplayable due to slideshoe fps and graphical bugs.
Funny enough tho, there already is a fully implemented server fix for it that lets the emulator contact bungie servers with 0 issues, so if the game does become playable on that emualtor, it will instantly be able to go online. I hope this recent xbox thinf achives more
This is the first time in history a game console has been emulated before being hacked.
It's the first time a game console has not been emulating, but translated through wine
This is super exciting for me! I have been wanting to play Jet Force Gemini with modernized controls for YEARS, and now, finally, Rare Replay will be available on PC. Awesome!
"Many people out there may be wondering what is even the point of just duping xbox one games when the majority of them are on PC?"
Rock Band 4 is why I want that console generation to be emulated. No PC port at all. So whatever system it gets playable on first, either xbone or ps4, is what I'll play it on.
Gods I'm so glad I could use rock band 4 on my PS5. That being said, my favourite is side loading custom songs on Rock Band 3 for PS3. That would be neat if you can do it on the xbox one version on PC.
It's really wild how inaccessible Rock Band 4 is. If you didn't buy its dedicated instruments or converter within the first year or so, you have to pay out the nose on the second hand market. And I really really wanna just use my old 360 instruments.
You could play YARG but it'd still be cool to play rb4 on PC. I thought about getting it on xbox one or ps4 but I took one look at the prices of the adapters and decided against it.
@@erxer1 there's also Clone Hero and Project Outfox
Good news; the community is working on bringing support for RB4 (and associated functionality, eg. DLC improvements) to the ShadPS4 project.
Videos like this help me get through Monday morning. Thank you.
Now I can take my mcc copy and run it on my pc so I can play splitscreen on pc because 343 can't be bothered to with the steam version I bought
Just get the repack off the net. The dedicated pc port runs fantastic. As many frames as your pc can handle
Beyond stoked to check this one out eventually! Thanks MVG!
Would be cool to run X360 emulator thru this layer to play Gears Of War 2 and Ninja Gaiden 2 (not sigma) since many X360 exclusive games are far from being perfect on xenia. Maybe a few more such as Virtua Fighter 5, Dead Or Alive 4, Perfect Dark Zero and etc.
Also Gears Of War Ultimate Edition PC version is barely playable, Xone version may work better with tweaks
Are these versions faithful to the original versions? I know sometimes they tweak stuff.
@@divinecomedian2 There were a butt ton of games released as backwards compatible, so there's probably a google doc somewhere of ones with changes. The ones I've personally played seem to be the same, they just run better. Only difference I know of is that my Morrowind disc installs the GOTY edition, despite not being GOTY itself.
@@divinecomedian2They're BC games, Nothing is altered. Ninja Gaiden black and NG II simply got 4K enhanced and 60fps Boosted which is fantastic and yes being able to run those game on PC would be fantastic for preservation purposes.
As is they look phenomenal in 4K 60 on XSX
@@TH-camCensors NG2 and NG Black on One X (backward compat. in 4K) are def superior versions that's for sure.
@@divinecomedian2 they are just being emulated. Sure they are faithful, just with better performance (sometimes 60FPS or more stable 30) and with pristine resolution (FHD, 4K, whatever). Playing the original X360 titles in 720p on modern TVs or monitors would be sub-optimal really
One of the most exciting things about this for me is that it opens up lots of multiplayer possibilities once the networking side of things is fully up and running. You could effectively bring split screen multiplayer to certain games that never officially supported it - with one window playing the native Pc version and another window playing the Xbox One version, joining the same lobby on the network using the same PC and screen.
I hope someone rips the Jet Force Gemini ROM from Rare Replay, it has some tweaks that make it play way better.
Rare replay being one of the few exclusive games has always annoyed me
YES! RARE REPLAY ON PC, FINALLY!
Agreed. Compared to the Rare Replay version, JFG is largely unplayable on N64 emulation on PC and on Switch. The controls for that game are so clunky. I was hoping that someone would make a romhack for that game, but this would be much better.
Edit: Perhaps calling it "unplayable" is a bit harsh. Regardless, having dual stick controls on controller does wonders for JFG, as the first time I played through it I did so on Rare Replay.
@@RCLink5 I wouldn't call it unplayable, especially if you're used to games from that era.
@@Cade_The_Squirrel I played through a lot of the platforming and action/adventure games from that era, such OOT, MM, Banjo-Kazooie, SM64. I will acknowledge that JFG would be a lot better dual stick controls, as they worked a lot better for me on Xbox One as opposed to trying to play it on Switch. JFG can certainly be played as is on Switch, but it's a lot better on the Rare Replay version. Kind of like playing Perfect Dark with mouse and keyboard vs. on N64.
Looking really sharp and healthy sir!
We need this to be able to play Forza Horizon 3 in the foreseeable future
Question is. How will they develop the DLC content for Xbox One Emulator?
I love the way your keep a good balance of technical and stuff for the average joe to understand. This genuinly sounds insane to think this is a thing, but i guess Windows / Console architecture is starting to converge
And i can see one GOOD thing in it ... PC will FINALLY HAVE A OFFLINE VERSION OF DIABLO 3 !!!! since only the console version was OFFLINE !!!
oh my god you actually just got me excited about XB1 emulation for the first time
I mean, you can play it offline through switch emulators... Nintendo took them down but it's not hard to find them still
It's Switch, yeah, not the most optimal, but still playable
@@Synest2 PS3\X360 emu on PC also has Diablo 3
We need to all work together in getting PS3, PS4, Xbox 360, Xbox One, etc to a point where libraries are backed up for emulation. Not let some of these titles get lost and forgotten.
Keep Emulation alive and thriving.
What would be interesting to see is , could we use this with xbox 360 games that run under xbox one emulation with any reasonable fps at some point
That would make more sense to repack the "native emulator" directly. So you compete with Xenia directly and you can support Retroarch, etc.
That’s a painfully terrible idea
@@BahhBahhBrownSheep still might work better than any current emulators, we'd get an official emulator designed to run on x86 with all its optimisations that allowed them to run way better than orignally intended
Well the only problem is games like midnight club la has music licencing issue so you can't have majority of music in the game
This is a very interesting step in games preservation, Looking forward to seeing what the teams can do & the future of these programs!
Microsoft Windows had a very serious TCP/IP V6 exploit. I wouldn't be surprised if it effects an unpatched xbox one. Maybe more great things could come of that.
This is so exciting. Thanks for the update!
Wait, is it "X One One" or "X Wine One"? I'M CONFUSED!
Its xwinepne
One*
it's XWine1
XWineOne on one Xbox One X Box
I was wondering if I'm the only one hearing it as X one one, turned on auto subtitles, and they say X11. 😂
This is cool, but there is only like 5 exclusive Xbox One games that didn't come to PC, so thought no one would ever put a lot of resources into an emulator.
4:16 sadly, FH2 isn’t even one X enhanced!
I was about to say!
yeah, he probably confused it with FH3
Forza Horizon 2 is the only big game I remember that is not available on PC so if they optimize emulator just for that one game I imagine the improvement will be significant in a matter on weeks, just like with Bloodborne on PS4 emulator which is insane.
Ahmed is a legend in the community, well done bro!
I wonder if the Xefu (og xbox emu) and 360-emu could be dumped an ran through xWine1?
Yes
I still have my copy of Horizon 2, all these years later. It's a game that holds a lot of personal significance to me, but I no longer have the console I used to play it on.
Seeing the emulation or "translation" approach becoming viable is very exciting indeed
PC is the truely the ultimate gaming platform.
Yeah Pc Always have playble old Emulators. And games that boot up quick. And 4k. We're gonna need 144 TB of Hard drive for massive playable modern gaming
The way I yelled “WHAT” throughout my house when I saw the headline. Even better than expected for a budding scene. I can’t wait to see what comes of this.
Minecraft Xbox One Edition on PC at 144fps before GTA 6 is crazy
Very promising indeed! I'll be looking forward future developments, thanks for the video!
0:45 Xbox Dev mode is overrated. Being able to get games and data off the console is why a full hack is always needed, especially if you want emulators for the system in the future.
Kinda awesome to be looking at translation vs emulation
Great video, do you know if there is any progress on homebrew in retail mode? I have xbox one x with vulnerable firmware and gamescript app ready to be hacked :D
UWP deployment is being worked on, hopefully once that “”exploit”” happens you’ll be able to install homebrew
Finally I found someone in the same situation as me! My One X is in the same situation just waiting. And now that I discovered that my copy of FH2 is rotting, a JB becomes even more urgent.
@@bounceysteve I'm also hoping that everything goes well! My situation is the same as his! But now I discovered that my FH2 disk is rotting. Then the situation became even more urgent...
@@vampire789nem this is only UWP, not native sadly
if an exploit is somehow found for native app deployment then everything is probably gonna open up
probably would require some sort of magic "devkit enabler" exploit or something relating to the security processor, which an exploit does exist for the windows kernel version that gamescript works on relating to the SP, so maybe in the distant future
@@bounceysteve I understood! Apparently I'll have to build myself a computer if I want to continue playing FH2. Because mine is starting to rot the disc.
This is so awesome, I’m so happy, that we finally have a way to preserve games properly.
So thankful for the people who made this happen!
Great video!
Someone should archive the xbox one emulator for xbox 360 because that one is most likely alot more acurate then xenia
I wonder if there any updates yet. About the emulator. Well. If only Call of duty black ops 3 is playable. And it's not online only.
If only all Rockstar games is playable too.
Alright, this year is going to be great. FH2 next gen on PC is going to be dope
contrary to it's name, XWine1 will probably not work on Wine because I'm guessing it relies way too much on Windows's WinRT Components.
excellent video as always
So halo 5 will finally be playable on pc?
Maybe in 10 years
Not missing much tbh
@@doublejumpvideogames.... That's subjective, either way it'll still be good for archival.
To be fair, I feel like it could plausibly get an actual PC port for what would be the Halo 25th anniversary in 2 years lol.
@@strykah92 343 are too busy with adding bunny ears and charms to the halo infinite store front
Unfortunately i had an Xbox 360 for many years and decided to switch to the next generation only with PS5 and Xbox Series X. Unfortunately Forza Horizon 2 was already delisted by then. Even i have the retail disc of it... the DLCs like Storm Island remain unavailable. So i hope this development is the starting point to play the FH2 with DLCs in the future.
Finally, now I can play my PC games with my PC!
Xzibit is that you?
Awesome news! You made a lot of great points on games not playable anymore and it would be great to get them back and preserve other games as well. In general it would be just great to play Xbox games on PC without needing a PC version to do so.
"When everybody plays, we all win." - Phil Spencer
In a few months, we'll probably see the entire game archive on Internet Archive.
SHHHH! 🤫 Don't Tell Nooooobody!
Don't worry, Microsoft probably knows about this, but they don't care.
I wanted to backup the Xbox One version of CTR but sadly I haven't seen Xbox One dumps anywhere, so far.
Where are you going for your room dumps?
I fully moved to PC and have a library of games for the Xbox One and being able to do this would mean I can play them again. This is awesome.
Undertale has exclusive content on the Xbox One version of the game
lol
Thanks for this video!
PS3/X360: - we are unhackable!
Hackers: - no you aren't
XoneX: I am unhackable forever!
Hackers: - you are already been emulated
It took 10 years, and that's quite long for a protection system.
This has developed super fast. I hope this implementation scales well for more compatibility!
Someone needs to preserve Palworld before it disappears via the Nintendo lawsuit
PC piracy already handled that
@@AncientED5 I think you mean PC preservation ; )
if that game gets taken down it would be a depressing day because it is explicitly not pokemon and a satire of those games
As an fan of the Forza Horizon series, this is great news as I still find charm in the previous locations that the newer entries seems to leave behind like Horizon 3's various biomes.
"Finally. Xbox One Emulation Is Here"
"This is not emulation"
:D
you get what he means right lol
Now we just need a funny acronym like wine.
Intensional for clicks, nothing wrong with that@@fatfurie
When I read this at first I thought he was just lying with the title of the video but yeah it technically makes sense that this is but isn't emulation
I wondered when we were going to see xbone games playing on pc natively due to them being UWP apps. really cool to see it working
I have Forza Motorsport 5-8 on Xbox. Even though I own all of the DLC for 5 & 6. I cant access that content. I can download all of the DLC but there's an online check in-game. Since the servers are all offline, it can't validate the purchase so they're all unusable.
We have Horizon 2 and its unplayable. Disc version won't work nor will the digital version. I hope this blows open and makes games that were once unplayable due to licensing or just being taken down, playable again via discs or emulation. Took our $ for these games but we never really owned it to begin with even the physical media.
I own Horizon 2 but haven't tried to play it since the servers got shutdown. I'll install it and see what happens.
@@michaelc5019 The disc version of Forza Horizon 2 works just fine. I still play it from time to time.
@@michaelc5019 I don't get it they can remove from selling more but atleast it should work for people who already puchased before. Why law doesn't state that after 10 years as they are not making profit, Tracks and cars can be kept without changes.
I had no idea this was happening. super psyched!
Very nice
Absolutely.
The translation layer idea is awesome. Even though they have been replaced by a full emulator later, it's still research into preservation.
It would be awesome if it encourages Microsoft to release an update with the translation layer.
What's interesting is that while there have been exploits on the Xbone and Series, the hypervisor still stands firm so far and there's little incentive to hack for homebrew when MS already gave us dev mode to play around with.
THIS IS AWESOME!
Forza Horizon 2 was my first introduction to racing games and I absolutely loved it. I played all the horizon games and to me mone of them came close to matching the fun I had exploring horizon 2's map. Unfortunately I never got to play the XBox one version, only the 360. So this would be AMAZING if it actually worked. Also 144 FPS would be great, or maybe even 240. I mean if my pc can run FH5 at around 140-180 Horizon 2 should be able to makee it to 240.
Fantastic, now we can preserve all the XBO exclusive games for the Future! ❤
All 5 of them 😅
Hey MVG,
Huge fan! Do you think eventually an XBL replacement could be created for any games that are run through the translation layer?
Finally, a version of Forza Horizon 3 that’s actually playable on PC
Edit: Guys, I know there’s a PC version, but not only was that version was delisted years ago, it has tons of performance problems.
And before anyone mentions it, I’m not very keen on pirating PC games anymore. At least with pirating console games, you’re just grabbing the original ROMs and ISOs and running them through community-driven, open-source emulators; it’s a lot less risky
FH3 still works fine on PC
@@MKR3238 1809 windows 10 needed and dlc such as hot wheels dont work
@@MKR3238It is only playable if you bought it from the windows store before it was delisted
Huh? I can play it at ultrawide max settings and everything just fine, really beautiful game btw
Been playable on PC for years, works fine.
One important distinction I'd like to make for the various Minecraft versions is that they're very distinct from each other, especially the one showcased here. Even between different console versions, there were different DLCs like texture and skin packs, world sizes were different, some didn't share bugs, etc. I'm using past tense because these versions are in a similar situation with Forza Horizon 2 where Mojang have migrated all future updates and store content to Minecraft Bedrock Edition (formerly Minecraft Pocket Edition) and, thus, Minecraft's various console versions have been abandoned. Unlike that game, however, it's not due to licensing issues but, after Mojang were bought by Microsoft, they wanted to consolidate the player base and have feature parity between platforms without having to manage a bunch of unique codebases. It's great to see it running on anything that's not just an Xbox.
This is the death of Denuvo once we run denuvo pc games that are on xbox one aka ones by SEGA
Shin Megami Tensei: V
It will never not be surreal seeing how far technology has advanced by seeing systems you swore only came out last month being emulated. I remember Nester blowing my mind.
One thing also about the whole "What's the point of emulating Xbox One when 99% of its games are on PC" thing, this generation was one of many botched PC ports, doomed with bad stutters for probably forever. Emulating the Xbox version of some games might be a better option than playing the PC Port in the future.