Do you have a video for motion capture? I’m trying to figure out how to make a video and make it into a animation I did it in college but can’t remember how to do it
That's a good question. If you can't render xGen, I would stick to geometry hair, like in my previous tutorials. Lots of geometry with strands will also work. I hope that helps!
i have 3d rigged model with hair and i saw your ncloth tutorial after that i can move my character clothes by simulation and also i want to move my character hair by simulation so how can i do it
Can you also make feathers with small geometry cards to get replaced where guides are placed so that it is easier to have feathers for the body of a bird while for the long feathers for wings can be the polygons itself? I only need to replace hair with polygons for the bird body, the direction of the guides is easier to do with xgen, please help! Thank you!🙏🙏
Thank you Monica!!! I’ll have to try this out on my character !
xGen is going to make your character pop!
Could you please do a tutorial on layer shaders and decals
Do you have a video for motion capture? I’m trying to figure out how to make a video and make it into a animation I did it in college but can’t remember how to do it
Anything informative about hair modeling in 3d is a delight to me. Thanks for the upload Maam❣.
(Bg : Shadow of the tomb raider)
My pleasure 😊 Thank you for watching, and YES, that's the Shadow of the Tomb Raider background. Here is your medal! 🎖️
what would you recommend as a substitute if you don't have a graphics card suitable for xgen, cause thats my issue and why i can use it.
That's a good question. If you can't render xGen, I would stick to geometry hair, like in my previous tutorials. Lots of geometry with strands will also work. I hope that helps!
Great job ❤ i wont to ask you how can i rig my character after make xgen hair and how can i find my xgen hair after rigging
Is it necessary that the root of the hair has to touch the disc geo?
i have 3d rigged model with hair and i saw your ncloth tutorial after that i can move my character clothes by simulation and also i want to move my character hair by simulation so how can i do it
Can you also make feathers with small geometry cards to get replaced where guides are placed so that it is easier to have feathers for the body of a bird while for the long feathers for wings can be the polygons itself? I only need to replace hair with polygons for the bird body, the direction of the guides is easier to do with xgen, please help! Thank you!🙏🙏
hi, you are so wonderful and thanks for the awesome videos you upload for us.
Glad you like them! Thank you for watching!
Thank you for your tutorial.
Love you.
Thank you so much! I'm happy to hear my tutorials are helpful. 💖 💖
And a medal for being first commentor! 🎖️
wow you looks soo beautifull thanks for the video love your videos
Thank you so much!! I had a lot of fun with my temp hair 😄😄
It’s very useful ❤
That's great news! Thank you!!
use Arnold hair shader for more realistic looking hair
Once I'm done with all the hair, I will! 😊
nice vid
Thank you! Glad you liked it. 😊
❤
😊😊
Korra is guddd
Make her do some water bend, like a small clip but like real movement like cartoon
I really do want to make a final animation of her water bending. It will probably be a simple water bend though. 😄