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I liked the idea of the running grab being caught when the player is crouched, it makes more sense.
Makes it more unique too
I hate how he doesn’t have the Tombstine Piledriver. Make it happen when he does the Tomahawk up close.
No RDC?? Lame.
I wonder how King would be broken in SFXTK with RDC.
Would it have been so hard to implement his chain grabs? One of the weaker adaptations in this game imo
Probly becuz it would have been over powered on a 2d fighter or some excuse
I liked the idea of the running grab being caught when the player is crouched, it makes more sense.
Makes it more unique too
I hate how he doesn’t have the Tombstine Piledriver. Make it happen when he does the Tomahawk up close.
No RDC?? Lame.
I wonder how King would be broken in SFXTK with RDC.
Would it have been so hard to implement his chain grabs? One of the weaker adaptations in this game imo
Probly becuz it would have been over powered on a 2d fighter or some excuse