Very nice! It’s a pleasure to see you again. Love the no invincibility/evasion cheese clear, I’m personally not a fan of those strategies being used in serious clears either. Love to see Gondor being used too, lol, I haven’t really seen her in many high difficulty strategies yet. And I should consider running a Defender Soulhacker myself, that utility seems like its worth sacrificing better aggro control. By the way, there is an option to display a character’s entire loadout on the screen if you press... ZR I think on their character menu :)
yup its kinda boring to use same strat as previous game. Already did the perma evasion in XC2. Perma evasion also have huge problem for low level coz solo FMJ damage is way too low at lv 1. You cant revive allies coz you need to maintain the perma evasion art spam. The fight will take forever. Its a battle of fatigue. I am aware of ZR, its just that for this video some player migh not be aware what are the name of skill equipped and its effect. So i prefer to show skill page instead. I also hate you can't scroll between character with ZR.
Just one question, how did you get all these break ? I try to play thé full game at level 1 actually, but even with a lot of try I never get a break at lvl 1 after colony 4, so…
Nope. You can check the build at the end of the video. If i spam arts to increase shackle effect, the UM will target my orge since everybody is missing their attacks at lv 1. I value fraternal badge since most of the time Mio/tank wont be targeted.
Very nice! It’s a pleasure to see you again. Love the no invincibility/evasion cheese clear, I’m personally not a fan of those strategies being used in serious clears either. Love to see Gondor being used too, lol, I haven’t really seen her in many high difficulty strategies yet. And I should consider running a Defender Soulhacker myself, that utility seems like its worth sacrificing better aggro control.
By the way, there is an option to display a character’s entire loadout on the screen if you press... ZR I think on their character menu :)
yup its kinda boring to use same strat as previous game. Already did the perma evasion in XC2. Perma evasion also have huge problem for low level coz solo FMJ damage is way too low at lv 1. You cant revive allies coz you need to maintain the perma evasion art spam. The fight will take forever. Its a battle of fatigue.
I am aware of ZR, its just that for this video some player migh not be aware what are the name of skill equipped and its effect. So i prefer to show skill page instead. I also hate you can't scroll between character with ZR.
insane man!😲
Well, i sure came along at the right time. This is sick man, great job.
Fellow game breaker is back. Glad to see more strategies to abuse this saga. Great job!
glad to see ur back
"This shouldn't be as grueling as last time" - Taion
_36 minute boss fight_
Just one question, how did you get all these break ? I try to play thé full game at level 1 actually, but even with a lot of try I never get a break at lvl 1 after colony 4, so…
Ogre class (Sena default class) + break brooch. At level one you will miss most attacks. Chaotic memory guarantee 100% hit with cancel arts.
those are consistent breaks! nice work
Having double Ogre helps. I had cases the UM resisted 4 breaks in row. Was painful to see a failed double smash chain attack.
Do you use shackle ring on ogre? I assume yes
Nope. You can check the build at the end of the video. If i spam arts to increase shackle effect, the UM will target my orge since everybody is missing their attacks at lv 1. I value fraternal badge since most of the time Mio/tank wont be targeted.
One cheese replaced for even more broken cheese