Silent Guardian - The Silent Hand #3 - Sea Power

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  • เผยแพร่เมื่อ 26 ม.ค. 2025
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ความคิดเห็น • 30

  • @Jeremy_M_
    @Jeremy_M_ วันที่ผ่านมา +27

    Don't comment often, but just wanted to let you know I watch your videos every morning when they come out. Love the sea power content man. Hope you have a great day!

    • @Stealth17Gaming
      @Stealth17Gaming  วันที่ผ่านมา +5

      Thanks man, have a good day!

  • @donnym3415
    @donnym3415 วันที่ผ่านมา +10

    Bro the poor rogov. Ate one missile and damage control teams thought that fixing something that's completely broken was better than fighting fires😂

  • @chriskummer01
    @chriskummer01 8 ชั่วโมงที่ผ่านมา +1

    I Made this one back before Ka 27 had the anti ship missiles, so the intended design was for players to use the K493 to sink the missile boats. Using SSN14s on the udaloy also had potential, but was definitely a risky choice.

  • @normieloser6969
    @normieloser6969 23 ชั่วโมงที่ผ่านมา +12

    Flogger 1 hit Flogger 2 with AA-7C, it reads at 20:44 in the video. The air in this game is the most micromanagey thing ever if you don't want it to all suicide/kill friendlies

    • @mac2857
      @mac2857 22 ชั่วโมงที่ผ่านมา +4

      tbh with those old missile it isn't terribly unrealistic, the wingman was in the firing arc of the Flogger 1

    • @ryanpayne7707
      @ryanpayne7707 17 ชั่วโมงที่ผ่านมา

      @@mac2857 Except, the missile didn't actually hit him.

    • @LordSlayer001
      @LordSlayer001 16 ชั่วโมงที่ผ่านมา +1

      @@ryanpayne7707 if you watch the scene again, the missile launched, then did a right turn into Flogger 2

    • @TheBlueOne217
      @TheBlueOne217 5 ชั่วโมงที่ผ่านมา

      It seems like both Floggers attempted to fire a missile, since a missile from Flogger 1 is seen tracking the bomber after Flogger 2 is already hit. My guess is Flogger 2's missile detonated upon dropping..

  • @madrabbit9007
    @madrabbit9007 22 ชั่วโมงที่ผ่านมา +2

    Loving watching this game. Reminds me of Jane's Fleet Command back in the 90's. It was a follow up to Jane's 688i which was also a lot of fun.

  • @carpemkarzi
    @carpemkarzi 17 ชั่วโมงที่ผ่านมา

    Love these play throughs. I don’t get to play as much as I want so this scratches that sea power itch. Many thanks

  • @banuradha3875
    @banuradha3875 23 ชั่วโมงที่ผ่านมา +3

    You make the best sea power videos

  • @Flankymanga
    @Flankymanga 21 ชั่วโมงที่ผ่านมา +2

    I wonder which mode introduces the AS-20 cos its not the base game. Its such a game changer to have a Soviet Harpoon on a heli.

  • @ece5925
    @ece5925 15 ชั่วโมงที่ผ่านมา

    Love your stuff man. Been watching since Red Dragon, keep it up!

    • @Stealth17Gaming
      @Stealth17Gaming  6 ชั่วโมงที่ผ่านมา

      That's a decade ago! Thanks for sticking with me this long

  • @RemusKingOfRome
    @RemusKingOfRome 11 ชั่วโมงที่ผ่านมา +1

    Excellent video.

  • @cjwiesner
    @cjwiesner 22 ชั่วโมงที่ผ่านมา

    Just curious, once the bomber launched, wouldn't it be an idea to put your convoy on a different course to perhaps get out of the missiles' targeting search come cone?

    • @GuyHoldingABird
      @GuyHoldingABird 2 ชั่วโมงที่ผ่านมา

      It would help to a certain extent but wouldn't really do much due to the speed limit of the convoy itself, although Stealth could've use his last MiG to maybe shoot down some of the harpoons to help with the air defense a bit

  • @morrit33
    @morrit33 2 วันที่ผ่านมา +4

    Oooh. First! 🎉🎉🎉

  • @1rapataca
    @1rapataca 20 ชั่วโมงที่ผ่านมา

    Didi you allow weapons free? Try changing formation. Kashin should go weapons and sensor free at all times, after the first hostile contact. Try again?

  • @daviniusb6798
    @daviniusb6798 23 ชั่วโมงที่ผ่านมา +1

    12:00 please don't drop your sonar buoy in front of a sub, first it's not very Stealthy(pardon), second you want to hear the sub and not boob it's nose, subs have a sensible nose and don't like to be touched there. Have a great day Sir! Please get someone to build an flying dutchman mod, it was just to funny

    • @Stealth17Gaming
      @Stealth17Gaming  23 ชั่วโมงที่ผ่านมา +1

      Not sure if submarines can actually hear sonobuoys getting dropped. I've never had it happen in-game, you?

    • @daviniusb6798
      @daviniusb6798 22 ชั่วโมงที่ผ่านมา

      @@Stealth17Gaming Back in Cold Water you could see where they were dropped, I presumed that they would keep it that way. But you can most definitely hear a helo "in the dip", I've no idea if this is modeled in-game. Give me a sec, I'll test the AI a bit in that matter.

    • @daviniusb6798
      @daviniusb6798 21 ชั่วโมงที่ผ่านมา

      @@Stealth17Gaming An AI sub will attack or shaddow a player ship, but completly ignore any helo actions until a torpedo hits the water. Go on then, boop the nose ;)

    • @Stealth17Gaming
      @Stealth17Gaming  21 ชั่วโมงที่ผ่านมา +1

      @@daviniusb6798 Thanks for verifying my theory. Subs can't seem to hear sonobuoy splashes nor helicopters. Maybe that'll change later.

    • @daviniusb6798
      @daviniusb6798 20 ชั่วโมงที่ผ่านมา

      @@Stealth17Gaming They go deep and sprint 'n drift, so it's kind of an avoidance I guess

  • @ryanpayne7707
    @ryanpayne7707 17 ชั่วโมงที่ผ่านมา

    Foolish Americans; they just promoted every one of the T-72 on the Rogov to the ASW variant.

  • @ElGordodeAlemana
    @ElGordodeAlemana 2 วันที่ผ่านมา

    🫡