#AskZBrush

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
  • #AskZBrush: “How can I delete polygons using Masking?”
    Video covers how to delete polygons using masking through visibility or polygroup manipulation.
    Ask your questions through Twitter with the hashtag #AskZBrush. Our team of experts at Pixologic will answer through a short video.
    These videos are not designed to be advanced tutorials, but rather to answer precise technical questions.
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ความคิดเห็น • 27

  • @kraney195
    @kraney195 ปีที่แล้ว +38

    Man this software is an Industry standard, yet why haven't you guys update the UI to be more user friendly? this convoluted mess always scares potential customer away, other software have a one tap delete selected button, why does this one don't? I'm scracthing my head here, because even a free software like blender understands that this is an issue and update their UI in the 2.8 update, please tell me why? because I can't sleep without an answer.

    • @kenzie2191
      @kenzie2191 10 หลายเดือนก่อน

      too big to fail mindset

    • @kurikuraconkuritas
      @kurikuraconkuritas 2 หลายเดือนก่อน

      just adapt dude.

    • @spacekitt.n
      @spacekitt.n 18 วันที่ผ่านมา

      blender is awesome and only gets better every year. 4.2 is even better on the sculpting side

    • @spacekitt.n
      @spacekitt.n 18 วันที่ผ่านมา

      @@kurikuraconkuritas asking customers to adapt instead of the other way around is weak af. just update your UI. legacy users can have a legacy option but no one likes this sh%t

  • @sadoand
    @sadoand ปีที่แล้ว +54

    why can't this interface be user friendly...it is the bane of my existence xD

    • @shamaraaraujo3204
      @shamaraaraujo3204 ปีที่แล้ว +2

      right? XD

    • @GA-uv4hy
      @GA-uv4hy ปีที่แล้ว

      cause low IQ devs

    • @spacekitt.n
      @spacekitt.n 18 วันที่ผ่านมา

      @@shamaraaraujo3204 the UI is in need of serious modernizing. its ridiculous. old users who like it should be given a legacy UI option, but for everyone else why not make it like every other program on the face of the earth. its like learning a whole different language its not necessary

  • @keterbinah3091
    @keterbinah3091 ปีที่แล้ว +7

    in blender , select polys , x= delete done.
    in zbrush , mask polys, ctrl w = polygroup from masked, then ctrl ,alt, shift=hide selection, then , geometry in list, modify topology list , then "HALLELUJAH" del hidden ...................im going to copy and paste what ive just typed as a reminder for this convoluted nonsense. fyi im gettting realy good with zbrush these days , im navigating around like i was driving a car for years, but make no mistake , when blender creators develop somthing to eqaul zbrush "subtools" maybe a bare bones version of blender , we,ll name as " blendsculpt" possibly a new instance of blender for every" subtool/obj" but sharing the same screen space , its a good start 3 to 4 million verts per instance/ obj and as many istances as you like . ....when this day happens i will happily drop zbrush like a stone.

    • @musashidanmcgrath
      @musashidanmcgrath 10 หลายเดือนก่อน

      With a simple macro it's just mask>hotkey to delete masked. Easy. Meanwhile in Blender you hit X and a list of a dozen things pops up. :D Nothing weirder for a user coming from Max or Maya when deleting verts/edges/faces needs its own tutorial so you know why edges and verts are randomly floating around in space.

  • @bysweet1510
    @bysweet1510 5 หลายเดือนก่อน

    thank you so much! I was confused how to do that for long time

  • @SuperComicAnimation
    @SuperComicAnimation 17 วันที่ผ่านมา

    Thank you this helped me today.

  • @lego1168
    @lego1168 ปีที่แล้ว +1

    So clicking with CTRL does not switch the mask to the unmasked.

  • @thaibui5911
    @thaibui5911 29 วันที่ผ่านมา

    Is there any way to adjust the light color for polygon generation? I usually see the color on my computer. Thank you

  • @bydlaczek1000
    @bydlaczek1000 ปีที่แล้ว

    Thanks for the explanation

  • @lego1168
    @lego1168 ปีที่แล้ว +1

    How can we fill the hole left over?

  • @iiandreio4228
    @iiandreio4228 2 ปีที่แล้ว +1

    Thank you!

  • @heitorhiguchi1430
    @heitorhiguchi1430 ปีที่แล้ว

    thank you so much!!!

  • @smashdriven1640
    @smashdriven1640 ปีที่แล้ว

    This was great thank you!

  • @ВасилийБабич-ъ8т
    @ВасилийБабич-ъ8т ปีที่แล้ว

    how to delete the group itself? not the mesh..

  • @sadashiv1684
    @sadashiv1684 ปีที่แล้ว

    what if there are layers

  • @stephaniejocelynjuarezdavi3237
    @stephaniejocelynjuarezdavi3237 2 ปีที่แล้ว

    Amazing ❤️❤️ Thanks

  • @awkwardother
    @awkwardother ปีที่แล้ว

    amazing