Reign of Steel has released. This video covers some of the main components of the patch. I know i missed some vehicles but alot of other youtubes covered them each in depth. To see the rest of this mammoth changelog: store.steampowered.com/news/app/736220/view/4178858570785796956 There is issues with the new vehicles causing player crashes from changing gears at high RPM, overall low fps and few other serious issues they have identified. They are currently doing a public playtest and are testing a hotfix to hopefully go live in the next 24 hours and rectify these issues. EDIT: HOTFIX just released Hotfix for the server instability issues; Hotfix Changelog V1.3.1 Vehicles Fixed muzzle offset for the Jagdpanzer IV L48 late war Fixed Char B1 main gun being too powerful (reduced penetration to 58mm from 149mm) Fixed skinning on Sherman V Fixed incorrect material assignment on inside of Churchill Mk VII Fixed destruction of Sherman V crashing the game Fixed a rideable seat on the Pershing clipping into the tank Removed Cromwell Mk1 from medium decks and replaced with Cromwell Mk4 Increased Cromwell max speed to 60kph (from 40kph) Reduced Firefly reload duration from 9 to 8s Reworked handling on several tanks (Somua S35, Renault R35, Char B1, both Churchills, Nashorn, Sturer Emil, Ostwind, Panzer 3F, Panzer 3G, Stug3A, Panzer 4G,Panzer 4H) Characters Possible fix to characters lacking helmets Weapons Set max zero on MP34 to 500m Level Design Removed lines in the sky on maginot Fixed certain objectives on Utah (Invasion and Frontline) not destroyable/capturable Fixed collision box for vehicles on Utah landing craft to allow tanks to move Removed one possible first flag on Veghel Frontline (due to imbalance) Possible fix, for frontline so the redzone is consistent Removed static AT guns from the Arnhem Range deck spawners UI Changed role icon for medic to black VFX Fixed some 37mm shells not having shatted/ricochet impact FX Fixed Panzerwerfer smoke tanking FPS Fixed HEAT rifle grenade projectile missing impact effects on some surfaces SFX Added conditional listening for tank coaxial reloading sounds to prevent being audible outside tanks Added conditional listening for tank smoke grenade reloading sounds to prevent being audible outside tanks Added conditional listening for Panzerwerfer reloading sounds to prevent them being audible outside the vehicle Fixed Panzerwerfer reload sound being audible from all distances Removed 3P reload sounds playing on all mortars Stability Prevented older mods being played until updated (prevents crashes from old mod references) Fixed victory screen log spam (possible cause of server instability) Fixed tank wheels causing issues (rolling to NaN - causing possible server issues) Known Bugs End Screens are sometimes broken Steering "Slippery" on some vehicles Armored section are shown while no armor tank spawners are there
They take some feature from squad and hell let loose and even added their own feature. It's a really good update! Sadly there's no server in my region with any player.
@@angellfall i live in SEA. Eventho my internet is above average, the closest server to me is in Australia or North America which give me atleast 200 to 300 ping. So now i play hell let loose, which have some server in SEA or sometime i play in Australia (for some reason, i can have 100 ping in HLL, not in Squad 44). Semi realistic shooter doesnt have big community in SEA, eventho it's started to gtow more now (Indonesia and Thailand now have dedicated server for Squad) which boost the popularity of the game. Without a server, semi realistic shooter like Squad, 4r, HLL wpnt grow in those regions.
@@HUMMAMBAD that sucks I have played on NA server from Australia with 300ping mostly for 5years with spurts of Australia server being active each update. Since the update the Australian server has been full each day from 12pm to 9pm your SEA time roughly. Hopefully stays active for a while this time. I'll look out for your name in game If you join Aussie Server 😆
Yes hotfix dropped maybe 7 hours ago have not played it yet. To clear cache properly go to run > search appdata > go to local > find 'postscriptum' file, yes it is still named that . Delete this file while game is not running and boot the game your settings will be cleared this means it worked and your cache is properly cleared the ingame cache clear has always been buggy I never use it.
Yea same I redownloaded the game after the update and my game crashed everytime I joined a map but after a hour I finally got into a lobby and my ping was bad but that’s to be expected
What time have you been on looking to play? There has been a server up each night at least since update released on Friday, Sunday had a full server at 3pm but yeah morning and midday definitely there won't be many on late arvo maybe. Hopefully more pick up the game it's still peanuts compared to squad , hll player base in oce/au 😅
Lol I had a guy in my squad last night called obi1-canblowme. You are correct there is mountains of work to be done in this area the variation from map to map is crazy in this regard e.g my performance 1 map my gpu is 100percent utilised frames excellent another map it's 60percent utilised and frames are trash. It all went downhill after the 4.27 engine upgrade broke so much of the backend and now new devs have to work with slop they were left lol.
Reign of Steel has released. This video covers some of the main components of the patch. I know i missed some vehicles but alot of other youtubes covered them each in depth.
To see the rest of this mammoth changelog:
store.steampowered.com/news/app/736220/view/4178858570785796956
There is issues with the new vehicles causing player crashes from changing gears at high RPM, overall low fps and few other serious issues they have identified. They are currently doing a public playtest and are testing a hotfix to hopefully go live in the next 24 hours and rectify these issues.
EDIT: HOTFIX just released
Hotfix for the server instability issues;
Hotfix Changelog V1.3.1
Vehicles
Fixed muzzle offset for the Jagdpanzer IV L48 late war
Fixed Char B1 main gun being too powerful (reduced penetration to 58mm from 149mm)
Fixed skinning on Sherman V
Fixed incorrect material assignment on inside of Churchill Mk VII
Fixed destruction of Sherman V crashing the game
Fixed a rideable seat on the Pershing clipping into the tank
Removed Cromwell Mk1 from medium decks and replaced with Cromwell Mk4
Increased Cromwell max speed to 60kph (from 40kph)
Reduced Firefly reload duration from 9 to 8s
Reworked handling on several tanks (Somua S35, Renault R35, Char B1, both Churchills, Nashorn, Sturer Emil, Ostwind, Panzer 3F, Panzer 3G, Stug3A, Panzer 4G,Panzer 4H)
Characters
Possible fix to characters lacking helmets
Weapons
Set max zero on MP34 to 500m
Level Design
Removed lines in the sky on maginot
Fixed certain objectives on Utah (Invasion and Frontline) not destroyable/capturable
Fixed collision box for vehicles on Utah landing craft to allow tanks to move
Removed one possible first flag on Veghel Frontline (due to imbalance)
Possible fix, for frontline so the redzone is consistent
Removed static AT guns from the Arnhem Range deck spawners
UI
Changed role icon for medic to black
VFX
Fixed some 37mm shells not having shatted/ricochet impact FX
Fixed Panzerwerfer smoke tanking FPS
Fixed HEAT rifle grenade projectile missing impact effects on some surfaces
SFX
Added conditional listening for tank coaxial reloading sounds to prevent being audible outside tanks
Added conditional listening for tank smoke grenade reloading sounds to prevent being audible outside tanks
Added conditional listening for Panzerwerfer reloading sounds to prevent them being audible outside the vehicle
Fixed Panzerwerfer reload sound being audible from all distances
Removed 3P reload sounds playing on all mortars
Stability
Prevented older mods being played until updated (prevents crashes from old mod references)
Fixed victory screen log spam (possible cause of server instability)
Fixed tank wheels causing issues (rolling to NaN - causing possible server issues)
Known Bugs
End Screens are sometimes broken
Steering "Slippery" on some vehicles
Armored section are shown while no armor tank spawners are there
I have not had the time to play so this was really useful, thanks dude :)
no problem bro, thanks for the comment 👍
2:56 chad american soldier smoking cigarette while being bombed
what a sigma 😎
They take some feature from squad and hell let loose and even added their own feature. It's a really good update! Sadly there's no server in my region with any player.
hah?? Ur server browser might be abit bugged man. I see multible full servers around the clock?
@@angellfall i live in SEA. Eventho my internet is above average, the closest server to me is in Australia or North America which give me atleast 200 to 300 ping. So now i play hell let loose, which have some server in SEA or sometime i play in Australia (for some reason, i can have 100 ping in HLL, not in Squad 44). Semi realistic shooter doesnt have big community in SEA, eventho it's started to gtow more now (Indonesia and Thailand now have dedicated server for Squad) which boost the popularity of the game. Without a server, semi realistic shooter like Squad, 4r, HLL wpnt grow in those regions.
@@HUMMAMBAD that sucks I have played on NA server from Australia with 300ping mostly for 5years with spurts of Australia server being active each update. Since the update the Australian server has been full each day from 12pm to 9pm your SEA time roughly. Hopefully stays active for a while this time. I'll look out for your name in game If you join Aussie Server 😆
@@thepriceisdwight thx for the info mate. Gonna try to join durinh that time. My id is HOLO_ID_MANAGER if you ever see it. Can't wait to join up!
@@thepriceisdwightthx mate for the info. Will try to join on that time. My ID is HOLO_ID_MANAGER. Cant wait to see you!
So much better then hell let loose hands down I’m glad to it it coming back to life
great vid. this game keeps improving.
Thanks dude, yeah it's getting there 👍
Nice, MoW intro
Thanks, Love me MoW
Good stuff
Thank you !
Men of war music, i like it 😊!
Tried playing yesterday but i went from a usual 60-70fps to 50fps, then my game crashed.
Hotfix dropped today. Solves the crashes but make sure to verify and delete cache after downloading the fix :)
Yes hotfix dropped maybe 7 hours ago have not played it yet. To clear cache properly go to run > search appdata > go to local > find 'postscriptum' file, yes it is still named that . Delete this file while game is not running and boot the game your settings will be cleared this means it worked and your cache is properly cleared the ingame cache clear has always been buggy I never use it.
Yea same I redownloaded the game after the update and my game crashed everytime I joined a map but after a hour I finally got into a lobby and my ping was bad but that’s to be expected
barricades can be get destroyed by infantry explosives with everyting except frag nades, mortar or granadier HE nades
Good to know, thanks for the info
Been having fun this update, sadly OCE/AU servers are still not very active, so I have to play in the NA region :(
What time have you been on looking to play? There has been a server up each night at least since update released on Friday, Sunday had a full server at 3pm but yeah morning and midday definitely there won't be many on late arvo maybe. Hopefully more pick up the game it's still peanuts compared to squad , hll player base in oce/au 😅
really just want 100 player servers :(
Same brother played a few matches on the 100 player eu server before it closed was crazy on Utah Beach 😮
the fucking MOWAS2 sounds..
any cons?
This music and effects are from Men of War or from Gates of Hel right?
Sounds like mowas2
Yep null643 is correct men of war assault squad 2 music and voicelines bar German one Is from first men of war 😎
Piano cool
Blud on the beach next to the explosions is hella funny 🤣
The devs need to optimise the shaders and improve the memory management.
Its ridiculous how poorly this game runs.
Lol I had a guy in my squad last night called obi1-canblowme. You are correct there is mountains of work to be done in this area the variation from map to map is crazy in this regard e.g my performance 1 map my gpu is 100percent utilised frames excellent another map it's 60percent utilised and frames are trash. It all went downhill after the 4.27 engine upgrade broke so much of the backend and now new devs have to work with slop they were left lol.
@thepriceisdwight this is because they are still optimizing assets from old to new
Hear me out... Infantry combat overhaul update. Lol... But seriously tho.
No
No
Absolutely not