How To Easily Rig A Character With Auto-Rig Pro (Blender 3.2 Tutorial)

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  • เผยแพร่เมื่อ 8 ก.ค. 2024
  • In this video, you'll learn how to rig a character using Auto-Rig Pro in Blender 3.2. Then, I use my new FZSwapper addon to create a claymation style mouth.
    Auto-Rig Pro: blendermarket.com/products/au...
    FZSwapper: fruitzeus.gumroad.com/l/swapper

ความคิดเห็น • 37

  • @FruitZeus
    @FruitZeus  ปีที่แล้ว

    Thanks for watching! I hope ARP makes more sense after watching this! If you're interested in using FZSwapper, grab it today for 50% off using my discount code fruitzeus50 over on gumroad! :)
    fruitzeus.gumroad.com/l/swapper

  • @Darthsigmaballs
    @Darthsigmaballs ปีที่แล้ว +1

    I've had auto rig pro for 3 years now, and i never grew to your level of rigging expertise, this video inspired me to get better at rigging despite my fears and doubts. Thanks for making this.

  • @spideryt8642
    @spideryt8642 ปีที่แล้ว +1

    The best. I use to watch ur voice and get enlighten. 1year in blender now, and am so far. Started with ur character tutorial. Keep the good work coming

  • @ChristopherHemsworthCreative
    @ChristopherHemsworthCreative ปีที่แล้ว +1

    As always man, thank you for this!

  • @slamotte
    @slamotte 11 หลายเดือนก่อน

    thanks for this! swapper looks pretty cool

  • @DeeOdzta
    @DeeOdzta ปีที่แล้ว

    You just fixed my issue at 1:20 Thanks! Hope you have a great weekend! 🙃

  • @Escapist3D
    @Escapist3D ปีที่แล้ว

    You’ve got an amazing channel

  • @zakilenck9759
    @zakilenck9759 ปีที่แล้ว

    Thank you so much very helpful

  • @adamscreation8329
    @adamscreation8329 ปีที่แล้ว

    Great 👍

  • @alirezaghasemkhani4653
    @alirezaghasemkhani4653 7 หลายเดือนก่อน

    Thank you for your great video
    Rigging charecters was nightmarish for every project😂
    Now it looks so much easier

  • @BarbarosTheBarbarian
    @BarbarosTheBarbarian ปีที่แล้ว

    awesome

  • @SgtMajor82
    @SgtMajor82 ปีที่แล้ว +4

    I just about gave up on using ARP until watching this. The tutorial by the dev is really bad and this has very much given me the enthusiasm to try it again. Thanks

    • @FruitZeus
      @FruitZeus  ปีที่แล้ว

      You’re welcome!!

  • @SakamiMura
    @SakamiMura ปีที่แล้ว

    Love You Man… have a nice day

  • @farazshababi1
    @farazshababi1 ปีที่แล้ว

    wow that swapper is fkin awesome!

  • @Loopinglovers
    @Loopinglovers ปีที่แล้ว

    Sweeet - thank you

  • @dablicecze
    @dablicecze ปีที่แล้ว

    Very usefull thank you i need this 😅

  • @canadianbird1185
    @canadianbird1185 ปีที่แล้ว

    wait...no retopology? is that with sub-d?

  • @joeyn3590
    @joeyn3590 10 หลายเดือนก่อน

    Whenever i try to bind i get an error " 'bpy_prop_collection' object has no status 'move'. i get this any time i try to use this addon is there a fix to this?

  • @DimiArt
    @DimiArt ปีที่แล้ว

    I'm having a weird issue, i see my bones appear, i even bind them to the different pieces of my character but still no movement when trying to animate the rig.

    • @FruitZeus
      @FruitZeus  ปีที่แล้ว

      Did you press match to rig? Before binding mesh pieces to the rig? One common mistake is trying to bind to the meta rig, which is used to generate the actual rig.

  • @koerrie
    @koerrie 6 หลายเดือนก่อน

    Tried all of what you said, when I hit that Go! button, obviously things do happen, but those bones don't show up. They come up in the collections, but I can't make them visible. What am I doing wrong?
    Thx in advance

  • @MarquoVitali
    @MarquoVitali 5 หลายเดือนก่อน

    So... I need the Metarig back where'd it go?

  • @AKno47372
    @AKno47372 ปีที่แล้ว

    was the clothing parented or joined to base mesh? thats the only thing that doesnt work for me

    • @FruitZeus
      @FruitZeus  ปีที่แล้ว

      Clothing would be totally separate from the character mesh. Both are independent objects which get patented to the rig itself.

    • @AKno47372
      @AKno47372 ปีที่แล้ว

      @@FruitZeus you have a video going more in depth cause im trying to figure out which parts do I parent top to, theres like 3 lines for the torso.

  • @lovechopra07
    @lovechopra07 4 หลายเดือนก่อน

    Can i rig 2 character in one file with auto rig pro please tell me?

    • @FruitZeus
      @FruitZeus  4 หลายเดือนก่อน

      You probably shouldn’t. The reason is it’s way more modular and non destructive to have a separate blend file for each asset and then link them into the same scene for animations later.

  • @RAVIABHISHEKme
    @RAVIABHISHEKme ปีที่แล้ว

    how to convert it to ik bones

    • @FruitZeus
      @FruitZeus  ปีที่แล้ว

      It comes as IK by default! You can switch to FK in the viewport!

    • @RAVIABHISHEKme
      @RAVIABHISHEKme ปีที่แล้ว

      @@FruitZeus thnx

  • @malak67
    @malak67 2 หลายเดือนก่อน

    i was able to make it work 2-3 times in the beginning but now even with the latest version all I get is error messages or giant incorrect rig. The amount of time I wasted with this app is mind boggling

  • @safeerkhan6802
    @safeerkhan6802 ปีที่แล้ว

    not good there is thousands of video of autorig pro how to bind rig walk cycle etc :/ but anybody not show how to make custom animation with this rig :/

    • @FruitZeus
      @FruitZeus  ปีที่แล้ว +3

      It’s just a rig at that point, so it’s the same as any armature when it comes to making a custom animation.

  • @goatsanddragons3868
    @goatsanddragons3868 3 หลายเดือนก่อน

    wasted money on this tbh doesnt work

    • @FruitZeus
      @FruitZeus  3 หลายเดือนก่อน

      Hey! Sorry to hear that. If it’s any help, Auto Rig Pro is always undergoing new updates. Not sure what version you were using, but they just released a new version for 4.1 yesterday to fix compatibility issues. Might be worth giving another look

    • @goatsanddragons3868
      @goatsanddragons3868 3 หลายเดือนก่อน

      @FruitZeus it doesn't correctly rig the model and with the manual version some reason I get errors was 40 and I can't refund it