*Patreon:* bit.ly/3yfkGMh | *Facebook Community:* bit.ly/38aY3On | *Discord:* bit.ly/3ylw5KE Rollers! Join me as we conclude our adventure in Spire's End: Hildegard created by Greg Favro with art by Diego Frias and published by Favro Ventures, LLC. In this video we pick up where we left off and head a bit into Chapter 2 continuing the solo playthrough. Hope you enjoyed the series and it helps you make an informed decision on the game. Cheers! Intro 0:00 Overview 0:28 Gameplay 0:51 Conclusion 28:53 Patreon Rolling Solo Producers 29:47 "Hildegard is a stand-alone card game adventure set in the world of Spire’s End. Over the years, I've grown fond of Hildegard -- a main character from the first game. This is her story. After the dark descent into the Spire, I felt like a change of pace was in order. With Hildegard, I can do that. I've left behind the cold and the dark for something warm and vibrant. The game has almost no set-up, intuitive rules, and minimal components. No DM, bookkeeping, or character sheets. What you will have is a stack of over 400 beautifully designed and illustrated cards with some custom dice! Like the previous game in the Spire's End series, the story unfolds one card at a time. You will be presented with numerous-narrative driven choices, enemies, and items that move the story along." *Media Inquiries: rollingsologamer@**gmail.com* *Want to support the channel? Here's how!* Rolling Solo Pateron: bit.ly/3yfkGMh Rolling Solo Merch Store: bit.ly/3yftvWp *You can connect with us in all these amazing places!* Rolling Solo Community Discord: bit.ly/3ylw5KE Rolling Solo Facebook Page: bit.ly/3MVYAT7 Rolling Solo Board Game Facebook Group: bit.ly/38aY3On Twitter: bit.ly/3M4jNdi Instagram: bit.ly/3P1Fmxa BGG Guild: bit.ly/3P2n5zT BGG Microbadge: bit.ly/39JIAVZ
just an FYI you defeated the bear before you spent the marksmanship points, why you put the half circle on the first icicle instead of finishing the one you were working on for a hit is amusing, also amusing was the when you rolled for the orb the second time you were supposed to use that roll as your attack roll but you rerolled and it was exactly the same set.
It’s a light game of adventure. I think it fits the bill well. If it was more involved it would have a longer setup, playtime and footprint. All those are factors. There’s ways to mitigate and plan for bad rolls. Dice will always add that chance element for sure.
*Patreon:* bit.ly/3yfkGMh | *Facebook Community:* bit.ly/38aY3On | *Discord:* bit.ly/3ylw5KE
Rollers! Join me as we conclude our adventure in Spire's End: Hildegard created by Greg Favro with art by Diego Frias and published by Favro Ventures, LLC. In this video we pick up where we left off and head a bit into Chapter 2 continuing the solo playthrough. Hope you enjoyed the series and it helps you make an informed decision on the game. Cheers!
Intro 0:00
Overview 0:28
Gameplay 0:51
Conclusion 28:53
Patreon Rolling Solo Producers 29:47
"Hildegard is a stand-alone card game adventure set in the world of Spire’s End. Over the years, I've grown fond of Hildegard -- a main character from the first game. This is her story.
After the dark descent into the Spire, I felt like a change of pace was in order. With Hildegard, I can do that. I've left behind the cold and the dark for something warm and vibrant.
The game has almost no set-up, intuitive rules, and minimal components. No DM, bookkeeping, or character sheets. What you will have is a stack of over 400 beautifully designed and illustrated cards with some custom dice!
Like the previous game in the Spire's End series, the story unfolds one card at a time. You will be presented with numerous-narrative driven choices, enemies, and items that move the story along."
*Media Inquiries: rollingsologamer@**gmail.com*
*Want to support the channel? Here's how!*
Rolling Solo Pateron: bit.ly/3yfkGMh
Rolling Solo Merch Store: bit.ly/3yftvWp
*You can connect with us in all these amazing places!*
Rolling Solo Community Discord: bit.ly/3ylw5KE
Rolling Solo Facebook Page: bit.ly/3MVYAT7
Rolling Solo Board Game Facebook Group: bit.ly/38aY3On
Twitter: bit.ly/3M4jNdi
Instagram: bit.ly/3P1Fmxa
BGG Guild: bit.ly/3P2n5zT
BGG Microbadge: bit.ly/39JIAVZ
just an FYI you defeated the bear before you spent the marksmanship points, why you put the half circle on the first icicle instead of finishing the one you were working on for a hit is amusing, also amusing was the when you rolled for the orb the second time you were supposed to use that roll as your attack roll but you rerolled and it was exactly the same set.
The pinned comment and in-video comments will help bridge that gap for you. Thanks for watching!
hi th playmat come with the game ??thank you for this video . beautiful game !! :)
It was a an add-on from the campaign but you can get it from their shop as well I believe. Cheers!
It's too bad that the dice combat is so utterly random. I wish that there was more player skill, or some push your luck element to it.
It’s a light game of adventure. I think it fits the bill well. If it was more involved it would have a longer setup, playtime and footprint. All those are factors. There’s ways to mitigate and plan for bad rolls. Dice will always add that chance element for sure.