I love the flavor of having Azcanta, the Sunken Ruin and Search for Azcanta in play at the same time. You've already found it, but you have another search team trying to find it, and every time they do you say "No! No! This isn't it. Keep looking, uh... somewhere else!" cuz you just want them to find other random crap for you instead.
Khazuki I mean if you think about it in the second game of round one, azcanta was actually a mountain, meaning they found it but it somehow magically became a mountain in front of their very eyes, and the second search party’s like “oh this can’t be it, this is clearly just a mountain.”
18:50 “I mean they’ve been playing around me having negate or dispel pretty hard here” *LSV literally revealed Negate to an Azcanta activation like 3 turns earlier*
Dire Fleet Daredevil lets you use mana as if it was mana of any color! not that it mattered, but you could have cast opt at the end of game 2 and still kept blue mana up for snap. irrelevant for this video set, but probs useful later
I'm pretty sure telling oneself that Blood Moon isn't that big of deal for a three colour Snapcaster deck is an example of 'mental gymnastics' to keep oneself playing to win...I've told myself that many times, but only playing one spell of each colour per turn, snapcaster lines being constricted and needing to use fetches differently, etc, are minor inconveniences that amount to a big deal. It might be less of a big deal than for other decks, but still bad news. Not complaining though; I like being able to play with cool cards that I don't mind playing against them.
This is the kind of grind fest magic that reminds me why I love this game, the kind deck that makes new players ask "what's the win condition?" . Also Expertise to free cast visions is quite nice.
Is there any way Luis can get punished for using snow covered lands? I think it would be hilarious since he always mentions them like it’s so clever and funny.
Looks fun. At 1:00:50 you should have saved the snapcaster. If they drew Through the Breach, you could make them discard Emrakul in response. Get some extra value.
LSV on the last turn of the last game was there any merit to draw step K-command (discard+shatter)? You would take 9 after they tapped overseer in response but you would stiop any gas that wasnt galvanic (you cwnt beat galvanic anyway.). This leaves you open to jace bounce + inquisition + fatal push, if you can draw it. They could still dig with clues but we cant stop that. It would have been tough to recover from there though. Thanks for posting the video!
In m1g1 is there any possibility that you might counter the second blood moon for Dire Fleet Daredevil to cast the opponent's discarded cryptic and bounce blood moon late game? Opens you up to having more counterspells as all of your blue mana is available again.
The inclusion of Dire Fleet Daredevil, just means that sideboarded graveyard hate just becomes better. You could see this consequence in a lot of the games. I think it's better to find another tangent, so that you mitigate powerful sideboarding.
I love the CF TH-cam videos SOOO much! But I would like to say that the little CF orb advertisement pops up way too prematurely. It often spoils the finale/climax of the match. Can you please have it pop up when someone has lost/conceded, not before? I hope that this doesn’t come off as rude, it’s just some constructive criticism. Idk if anyone else feels the same way.
After all of these new modern videos I have seen one thing in common. Three Jace, the Mindsculptor is one Jace too many. With all of the library manipulation it seems that finding a Jace is extremely easy.
AnsticePalo eh I mean while that may be true given the fact that he's four mana and a little slow I pretty often see Jace getting used as a one time brainstorm or unsummon meaning that the first Jace is often getting sacrificed for value so the second and third are usually welcome. I think three is perfect
Luke Feeney I beat burn at a gp 2-0 by using countersquall, snap counter squall, swing for 2. That's 6 total damage. That 2 damage is more crucial than you think plus combined with collective brutality which is usually an 8 point life swing because we take out a Goblin guide, drain them for 2 then take boros. There's room for countersquall in grixis
I don't agree with it being "best"(I can't see into future), but it seems like a good fit, since JtMS works very well in a meta like Modern's, which reminds me of pre-bans Zendikar/Mirrodin standard(fast aggro, ramp w/resilient threats, explosive aggro were bad news for grindy Ux control). So, it makes sense that 6-8 2cc creatures that trade for relevant resources and/or do proactive stuff, plus flesh-out a decent aggressive plan is a good home for JtMS. About a year ago, I was really into "Blue Jund", which used flip-Jace to fill the JtMS's role in Grixis Snapcasters; JtMS doesn't need mana to dig for action and doesn't need the GY, which is buys a few extra turns of grinding; a weakness of this style of Grixis before. Lategame control/pressure is more sustainable, comes online faster, digs better, isn't hurt by RiP and makes room for powerful spells, instead of lots of air(ex: 4 Serum 3 Sleight of Hand 4 Thoughscour leads to painful lategame durdling). Anyway, I think you mean "Seems like the best shell for JtMS so far", instead of just the "best". I only point this out because the level of hyperbole/exaggeration in MtG talk and articles makes it hard to know what's meant when something's said/written because such statements become the norm and always need qualification. Saying "[something] is the worst/best" is supposed to say it all; not beg a question or invite dissent.
I find it funny that people are having such a hard time finding the best place for Jace. It seems like Jace is usually only great in games where you are already winning a lot of the time.
Jace is a card that pulls you ahead from a state of parity or crushes your opponent from a state where you're slightly ahead. If you're behind, he's a 4 mana brainstorm or bounce spell
Why not playing vryn's prodigy rather than daredevil? Grixis Jund was a tier 1 when the meta was jund/twin/burn/tron/amulet/affinity. Now it is jund/control/tron/storm and I think it is similar
there's room for Bloodbraid Elf in here when your opponent Field of Ruin's your Watery Grave so you can search up basic Island; and they're playing Blood Moon...
True, but his point seemed to be that Fatal Push does kill a flipped Huntmaster (with revolt) where a Lightning Bolt doesn't. Not the fact that Fatal Push would always kill it.
Zack Hodge That's correct that's what LSV said too. His confusion wasn't if snow lands were basic his confusion was if Field of Ruin targeted basics or non-basics. He literally confirmed it's non-basics seconds after he made the comment. How did you miss that?
I think the fact LSV had to look up how regeneration interacts with being destroyed twice points to how convoluted and dumb regeneration is as a mechanic. It's way too complicated and has too many bizarre details and corner cases to just be a mechanic.
I love the flavor of having Azcanta, the Sunken Ruin and Search for Azcanta in play at the same time. You've already found it, but you have another search team trying to find it, and every time they do you say "No! No! This isn't it. Keep looking, uh... somewhere else!" cuz you just want them to find other random crap for you instead.
Made me laugh out loud for real xD
Khazuki I mean if you think about it in the second game of round one, azcanta was actually a mountain, meaning they found it but it somehow magically became a mountain in front of their very eyes, and the second search party’s like “oh this can’t be it, this is clearly just a mountain.”
that staticcaster after the 40 min grind hurt my soul
That was a savage beating.
18:50 “I mean they’ve been playing around me having negate or dispel pretty hard here”
*LSV literally revealed Negate to an Azcanta activation like 3 turns earlier*
I listen to LSV when I meditate or get anxious. His voice is very soothing
Dire Fleet Daredevil lets you use mana as if it was mana of any color! not that it mattered, but you could have cast opt at the end of game 2 and still kept blue mana up for snap.
irrelevant for this video set, but probs useful later
would have been nice r1g1; could Daredevil a Cryptic to get that Blood Moon off the board
rr ww oh shit yeah
Lol that Staticaster made me laugh so hard XD
20:00 Remand on JTMS. That's pretty clever considering the board state and his opponents' knowledge of his hand.
best staticaster of all time
I think this is the best search for azcanta deck I've seen so far.
I'm pretty sure telling oneself that Blood Moon isn't that big of deal for a three colour Snapcaster deck is an example of 'mental gymnastics' to keep oneself playing to win...I've told myself that many times, but only playing one spell of each colour per turn, snapcaster lines being constricted and needing to use fetches differently, etc, are minor inconveniences that amount to a big deal. It might be less of a big deal than for other decks, but still bad news. Not complaining though; I like being able to play with cool cards that I don't mind playing against them.
58:06 "mkay, you casting that baloth?... No, Opponent is standing firm"-LSV
Opponent is being...obstinate :D
I think you were thinking of the trap condition of the mill trap. I am pretty sure summon trap is "if a creature is countered" free cast.
That first match vs Kiki Jiki.. something seems, erm, less than optimal about putting Field of Ruin and Blood Moon in the same deck.
This is the kind of grind fest magic that reminds me why I love this game, the kind deck that makes new players ask "what's the win condition?" . Also Expertise to free cast visions is quite nice.
UR kiki jiki with jace and blood moon seems just the perfect LSV deck
More LSV Constructed! Yes please!
Is there any way Luis can get punished for using snow covered lands? I think it would be hilarious since he always mentions them like it’s so clever and funny.
What if the text of blood moon said 'basic mountains are basic mountains'? Would it still get modern play?
Looks fun. At 1:00:50 you should have saved the snapcaster. If they drew Through the Breach, you could make them discard Emrakul in response. Get some extra value.
LSV on the last turn of the last game was there any merit to draw step K-command (discard+shatter)? You would take 9 after they tapped overseer in response but you would stiop any gas that wasnt galvanic (you cwnt beat galvanic anyway.). This leaves you open to jace bounce + inquisition + fatal push, if you can draw it. They could still dig with clues but we cant stop that.
It would have been tough to recover from there though. Thanks for posting the video!
In m1g1 is there any possibility that you might counter the second blood moon for Dire Fleet Daredevil to cast the opponent's discarded cryptic and bounce blood moon late game? Opens you up to having more counterspells as all of your blue mana is available again.
The inclusion of Dire Fleet Daredevil, just means that sideboarded graveyard hate just becomes better. You could see this consequence in a lot of the games. I think it's better to find another tangent, so that you mitigate powerful sideboarding.
Every Time he plays that red creature how infinitely better it would have been as Young pyro.
how about playing dark confidants in this list?
Maybe something for burn in SB?
I love the CF TH-cam videos SOOO much! But I would like to say that the little CF orb advertisement pops up way too prematurely. It often spoils the finale/climax of the match.
Can you please have it pop up when someone has lost/conceded, not before? I hope that this doesn’t come off as rude, it’s just some constructive criticism. Idk if anyone else feels the same way.
I think to know why you like snowcovered lands.
Is it because it's the same AND not?
So am i only person who noticed darkslick shores entering untapped with 3 or more land already out?
After all of these new modern videos I have seen one thing in common. Three Jace, the Mindsculptor is one Jace too many. With all of the library manipulation it seems that finding a Jace is extremely easy.
AnsticePalo eh I mean while that may be true given the fact that he's four mana and a little slow I pretty often see Jace getting used as a one time brainstorm or unsummon meaning that the first Jace is often getting sacrificed for value so the second and third are usually welcome. I think three is perfect
Stephen Lofton ... or you could play less Jace and play more interactive spells... and not have to play a 4 mana unsummon
Why run negate over countersquall
Because it's not an aggressive deck, your life total is more important than theirs. You'd know why if he played against burn.
Joaquin Pirotto countersquall doesn't lower your own life total.
Luke Feeney I beat burn at a gp 2-0 by using countersquall, snap counter squall, swing for 2. That's 6 total damage. That 2 damage is more crucial than you think plus combined with collective brutality which is usually an 8 point life swing because we take out a Goblin guide, drain them for 2 then take boros. There's room for countersquall in grixis
This list is really unrefined, but I really think something like this is the best shell for jace.
I don't agree with it being "best"(I can't see into future), but it seems like a good fit, since JtMS works very well in a meta like Modern's, which reminds me of pre-bans Zendikar/Mirrodin standard(fast aggro, ramp w/resilient threats, explosive aggro were bad news for grindy Ux control). So, it makes sense that 6-8 2cc creatures that trade for relevant resources and/or do proactive stuff, plus flesh-out a decent aggressive plan is a good home for JtMS.
About a year ago, I was really into "Blue Jund", which used flip-Jace to fill the JtMS's role in Grixis Snapcasters; JtMS doesn't need mana to dig for action and doesn't need the GY, which is buys a few extra turns of grinding; a weakness of this style of Grixis before. Lategame control/pressure is more sustainable, comes online faster, digs better, isn't hurt by RiP and makes room for powerful spells, instead of lots of air(ex: 4 Serum 3 Sleight of Hand 4 Thoughscour leads to painful lategame durdling).
Anyway, I think you mean "Seems like the best shell for JtMS so far", instead of just the "best". I only point this out because the level of hyperbole/exaggeration in MtG talk and articles makes it hard to know what's meant when something's said/written because such statements become the norm and always need qualification. Saying "[something] is the worst/best" is supposed to say it all; not beg a question or invite dissent.
I’d think a miracles/tokens deck with mentor would be better
I find it funny that people are having such a hard time finding the best place for Jace. It seems like Jace is usually only great in games where you are already winning a lot of the time.
Jace is a card that pulls you ahead from a state of parity or crushes your opponent from a state where you're slightly ahead. If you're behind, he's a 4 mana brainstorm or bounce spell
Wouldnt Esper be better? Jace + Lingering Souls seems pretty good.
Snapcaster tribal. We finally did it.
Why not playing vryn's prodigy rather than daredevil? Grixis Jund was a tier 1 when the meta was jund/twin/burn/tron/amulet/affinity. Now it is jund/control/tron/storm and I think it is similar
I am LOVING all this LSV action lately. Now if only we could get some fffffgfrankkk
there's room for Bloodbraid Elf in here
when your opponent Field of Ruin's your Watery Grave so you can search up basic Island; and they're playing Blood Moon...
rr ww there always is
Random Emrakul at 1:20:06
53:10 Least LSV moment of all time
"Obstinate Baloth is being really..... annoying"
Smithers, is he saying Boo orr Boo-urns?
Field of RUin underplayed?
It's literally in every deck, lol
"ill allow that to resolve" has no counter magic though
When you have to prove dominance at the table
I'm a simple man. I see LSV, I click the video and like it.
Austin Kenville you will go far in life
46:25 I almost had a heart attack.
Probably cut one red snapcaster and put in one more engineered explosives.
Field of ruin, underplayed, do you really think that??
Yes, it should be played in every control archetype.
really disappointed this deck wasn't 8-Snap. ):
Fatal push doesn't kill flipped hunt master any more without revolt.
Correct.
True, but his point seemed to be that Fatal Push does kill a flipped Huntmaster (with revolt) where a Lightning Bolt doesn't. Not the fact that Fatal Push would always kill it.
That statiscaster was amazing. That plus the blood moons and the relics destroyed you lol
It is important that they are snow lands, lets you cast skred
Negate over COUNTERSQUALL tilt.
Grixis 8-casters.
I'll do you one better, 4 Snapcasters, 4 Dire Fleets, 4 Gearhulks and 4 Goblin Dark Dwellers
Joaquin Pirotto Don’t forget staticaster :P
Snow lands are actually basic, and can't be targeted by Field of Ruin.
Zack Hodge incorrect. They are still basic lands.
Ben Little what i said lol
Zack Hodge deeeeerp
Zack Hodge That's correct that's what LSV said too. His confusion wasn't if snow lands were basic his confusion was if Field of Ruin targeted basics or non-basics. He literally confirmed it's non-basics seconds after he made the comment. How did you miss that?
Field of ruin plus blood moon seems like such a fucking nombo. Why do you want to fix your opponents mana.
7 snapcaster mages huh. nice.
I guess this new Jace card isn't very good...
i havent thought that highly of dire fleat, no flash, ect. But well see how this video makes me feel!
doesn't like active Relic
No gearhulks? downvoted
And no Baby Jace! Or goblin dark dwellers! What kind of snapcaster tribal is this!
hmm, i thought 12snap would be perfect, 20snap seems better though
It's not 20-snap, that's for sure.
In many cases i find Azcanta better than Jace
This deck name is a lie, no goblin darkdwellers OR Torrential gearhulk
needs more black snapcaster mage
Imagine being so insecure you have go play blood moon.
field of ruin is an underplayed card in modern? it has literally made its way into every control deck and many midrange decks... cant play it any more
More people should be playing the full playset.
Deck looks pretty bad.
I think the fact LSV had to look up how regeneration interacts with being destroyed twice points to how convoluted and dumb regeneration is as a mechanic. It's way too complicated and has too many bizarre details and corner cases to just be a mechanic.
Thats why they've stopped printing it
it seems factually wrong to make a list called Grixis Snapcasters and to not include Torrential Gearhulk. Smfh.
First