another v interesting video as usual! could you use the norm object and just multiply by twopi and achieve the same thing as the scale/dim/cell method?
norm is going to give values up to and including 1. If you multiply that by twopi you will get a range of 0 - twopi, meaning that the first and the last cell will overlap. (Since 0 and twopi are the same.)
Ooh, new tutorial. Hype!
another v interesting video as usual! could you use the norm object and just multiply by twopi and achieve the same thing as the scale/dim/cell method?
norm is going to give values up to and including 1. If you multiply that by twopi you will get a range of 0 - twopi, meaning that the first and the last cell will overlap. (Since 0 and twopi are the same.)
Gold, thanks!