Knuckles' Chaotix Review - Quickies Don't Cut It

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  • เผยแพร่เมื่อ 24 ต.ค. 2015
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    When the fourth main installment of the Sonic the Hedgehog series, Sonic & Knuckles, released 3 years after the original game, people found the good ol' Sonic formula was getting stale and needed some innovation. Because the portion of Sonic Team led by Yuji Naka decided to move on from Sonic to work on new IPs such as NiGHTS and Ristar, it was now in the hands of a different department within the team to create a Sonic game for the upcoming Sega 32X: a hardware add-on produced to extend the dating Mega Drive's lifespan. All this led to an obscure 1995 game known as ''Knuckles' Chaotix'', a name that suggests Knuckles is the star of the show, along with a new group of characters referred to as the ''Chaotix''. How does the game fare with me? Watch and you shall find out.
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    Writing, editing & narrating: Michael Hardeman
    Game creation: Sonic Team
    Sonic the Hedgehog © Sega
    Knuckles' Chaotix © Sega
    Pulseman © Sega/Game Freak
    Sparkster © Konami
    Mega Man © Capcom
    All music & imagery © to their respective owners
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ความคิดเห็น • 213

  • @wildmooseking
    @wildmooseking 2 ปีที่แล้ว +5

    I can never be too angry at Knuckle Chaotix because it did give us Awesome Chaotix.
    “Ayo ima go to the store and buy some pot.”
    “WORD! UP, VEX!”

  • @Harrinsain
    @Harrinsain 2 ปีที่แล้ว +3

    I think pretty much every problem with Chaotix's rubber band physics getting in the way of normal gameplay could be completely solved by only having the rubber-band activate when pressing the hold button- ie. when you actually want to make use of it.

  • @cgnfake6721
    @cgnfake6721 4 ปีที่แล้ว +1

    Your content is so fucking good, I cant stop rewatching them once and a while. Man. I wish your reviews caught on the viral mainstream shit

  • @NeoKokoro20
    @NeoKokoro20 8 ปีที่แล้ว +21

    Wow, you sure made some pretty compelling arguments about why you didn't like the game. But yeah, I've played this a bit before myself and I actually wondered "where are the enemies?".

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +6

      Thanks! And yeah, this game could have been a lot better than it ended up being.

    • @Agent-yw1kj
      @Agent-yw1kj 5 ปีที่แล้ว +3

      In the later acts of the game

  • @kirbysmith64
    @kirbysmith64 8 ปีที่แล้ว +8

    The funny thing is that I mostly had similar feelings and experiences with this game that you had. But when I introduced a fellow Sonic fan to this game, they actually wound up loving this game. With that in mind, I agree that people should try this game for themselves to see if they'll like it. I even think that this game would benefit from a remake with extra options such as choosing between the Combi-Ring playstyle and the Classic playstyle.

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +5

      +Kirbysmith64 Yeah this is what I was trying to say. People are so torn on this game, but I really don't see much in it. More power to them, I suppose.

  • @mechashadow
    @mechashadow 8 ปีที่แล้ว +81

    I dunno man, I find this game pretty harmless.
    I love the graphics and colours of the game
    It's a fun but somewhat flawed experiment but not terrible.
    I agree about the lazy padding tho'

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +22

      To each their own. I can agree that it's harmless because there are no expectations for this game and not many people know about it. Had this game had a lot of hype behind it (like Sonic 2006), I think it would have been generally called terrible, yes.

    • @DonnyKirkMusic
      @DonnyKirkMusic 4 ปีที่แล้ว +2

      @Malcolm Williams and you got greeted by the jarring bad end that is all FIRE AND DEATH all of a sudden :(

  • @RodniDemental
    @RodniDemental 8 ปีที่แล้ว +6

    Dude, I just found your channel thanks to you reviewing this obscure game and turns out I love all the games you've reviewed so far! Love the platformers and 2D side scrollers and love your in depth objective analysis and approach. Keep doing what you're doing man, I think your channel can and will become huge! As for me I'll be keeping an eye out for any of your new vids. ;)

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +4

      +RodniDemental Awesome comment, mate! Glad you enjoyed the video and thanks for the support! :D

  • @somekami3375
    @somekami3375 7 ปีที่แล้ว +2

    as of now I enjoy your review. I watched at least 5 of them in about 2 1/2 hours. unlike other peoples reviews I watch YOU my friend are the ONLY one I watched who took the time to extend and explain the games I play m and for that I thank yoi for the content

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว +2

      You're welcome and thanks for the compliment. I hope you continue to enjoy the channel. :)

  • @FateEpsylon
    @FateEpsylon 6 ปีที่แล้ว +8

    This, oddly enough, reminds me of a beta version of Sonic Advance 3. Sonic Advance 3 carries most of these gimmicks (maybe even more), but doesn't have any of the flaws stated in this review. (It has plenty of flaws though). You should definitely give it a shot if you really want to like Chaotix, but couldn't stomach the issues this game has. It's really good.

  • @cjszero01
    @cjszero01 8 ปีที่แล้ว +21

    Always did kind of wonder about this game, but yeah I think I could pass this up after seeing the level design. Great review as always.

    • @BigBossMan538
      @BigBossMan538 7 ปีที่แล้ว +1

      Yeah. Me too.

    • @thesuddendemise7735
      @thesuddendemise7735 7 ปีที่แล้ว +2

      BigBossMan538 it not that bad at first but it drags on for sooooooooooo long.I would recommend anyone give it a try

  • @TheT3rr0rMask
    @TheT3rr0rMask 5 ปีที่แล้ว +10

    I think if they made a more puzzle based platformer with its mechanics it couldve been way better. They try to shoehorn Sonic style stages into it without seeing how the main mechanic refuses to constantly mix with it

  • @swinbystander7642
    @swinbystander7642 4 ปีที่แล้ว +2

    2:25 what are you talking about?Mighty isn't a newcomer!He was in the segasonic adventures arcade game!

  • @null1023
    @null1023 6 ปีที่แล้ว +2

    Really, that about sums it up.
    Personally, I love the visuals in Chaotix to death. It looks like it could be done on the Genesis because most of literally is done on the Genesis anyway (sprites are drawn on 32X). The thing I love is that it's got a very kind of wild, geometric look like what CD has, but done up even more because it's set in an amusement park. The backgrounds aren't going to look as smooth as the two SNES games you listed because they're drawn on the Genesis, with its paltry 512 directly addressable colors.
    There's all kind of little touches visually everywhere, and the one thing I liked the most was the turning to sand effect that you see everywhere.
    The music is standout. Door into Summer is such an iconic track.
    The controls kind of suck, although part of the reason I give a damn about the game is the rubber-band mechanic. I'm certain that the "call" button is a literal debug feature they ended up leaving in, the game is blatantly unfinished. Every character has a wall-climb entirely to limit scenarios in which the player outright couldn't get out of an area, whether it be due to the stage not being quite finished or a game bug or whatever.
    The bosses suck, but man they're pretty. Seriously, look at 13:06 on the boss's body, the cool-ass refraction effect. The final boss is hilariously lame, but it looks so cool! Being made up of sprites, they're also a bit of a showcase of the 32X's (mild) power.
    The stage design is ass and Techno Tower is almost literally copy-pasted several times each act (supposedly deliberate, you're passing through the tower several times while it's being built apparently), Amazing Arena is obnoxious, and I'm pretty sure the one they spent the most actual time on was Speed Slider, which is almost an actual decent stage. Almost.
    The game is pretty bad (if not actively offensive), but it's also pretty impressive.
    It is pure style over substance.
    and when judging the 32X, never forget that it's just a pair of CPUs, a chunk of RAM (much of which exists as a high-color framebuffer), and some DACs for more audio, all plugged into the 1988-era Genesis
    and that's it -- no scaling or polygon hardware (all drawn to the framebuffer in software), no sprite or background hardware (that's provided by the Genesis), no advanced sample playback hardware (sound is done on the Genesis, with extra samples being played back on the PWM DACs in software), none of that, everything is run by the two SH-2 CPUs
    its advantages come into play with games that do polygon drawing or heavy sprite scaling because it's basically supposed to be an external SVP, but even more powerful

  • @Gazoo101
    @Gazoo101 8 ปีที่แล้ว +1

    Subscribed. Keep up the good work!

  • @kuropixel6871
    @kuropixel6871 6 ปีที่แล้ว

    Great review. New to your channel and looking forward to watching more!

  • @BigBossMan538
    @BigBossMan538 7 ปีที่แล้ว +3

    Remember when Clement liked this game and quickly became fed up with it?

  • @x-mighty7602
    @x-mighty7602 4 ปีที่แล้ว +2

    How to fix this game
    1. Remove the hub world and make a zone order
    Isolated Island
    Botanic Base
    Marina Madness
    Speed Slider
    Amazing Arena
    Techno Tower
    Newtrogic High (not a full zone, just the two final bosses)
    2. Make every zone have 3 acts instead of 5. In the first act, you must get 50 rings. In the second act:
    Isolated Island: complete the act in 1'00''
    Botanic Base: destroy all badniks
    Marina Madness: get all rings, it doesn't matter if you take damage
    Speed Slider: complete the act without taking damage
    Amazing Arena: complete the act without touching Bomb Mechanic (unlock Bomb if you complete it with 100 rings)
    Techno Tower: complete the zone while being tied to Heavy Mechanic (same as combi ring, unlock Heavy if you complete the act with 100 rings)
    In the third act of the zones, you'd only need to burst to the boss. No tricks, no gimmicks.
    3. Make the 2-player mode optional and remove the combi-ring (make the combi-ring optional, just when you're tied to Heavy) and make it split screen.
    4. Make characters unlockable like Sonic Advance 2 or 3.
    Botanic Base: Charmy
    Marina Madness: Vector
    Speed Slider: Mighty
    Amazing Arena: Heavy (100 rings)
    Techno Tower: Bomb (100 rings)
    Beat the game: Sonic (Sonic 3+CD moveset)
    Beat the game with the chaos rings: Tails (Sonic 3 moveset)
    5. Make elemental shields (only Espio, Mighty and Sonic can use them). Espio because he's a ninja, Mighty because he's prototype Sonic and Sonic because he can in Sonic 3.
    6. Make returnable levels intended for Sonic or Tails' movesets.

    • @x-mighty7602
      @x-mighty7602 4 ปีที่แล้ว +2

      I hope someone does Knuckles Chaotix - FIRE (FantastIc REmake)

  • @VenusHeadTrap2
    @VenusHeadTrap2 8 ปีที่แล้ว +4

    Wow, VERY in-depth analysis, I enjoyed the hell out of it. I think I'll sub

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +1

      Thank you! Hope you enjoy the rest I have uploaded and the stuff I have in store. :)

  • @TBrizzle01
    @TBrizzle01 8 ปีที่แล้ว +23

    Seriously, why is there a 32X? They already have the Sega CD, and that didn't sell well. What were they thinking?

    • @mag1011
      @mag1011 8 ปีที่แล้ว +9

      +TBrizzle01 Extending the life of the Genesis. The Genesis sold like hot cakes here, way better than it did in Japan, and Sega of America really, REALLY didn't want to move away from it until Sega of Japan came down and MADE them. It's also worth noting the 32X was made behind Sega of Japan's back, they were furious when they found out what Sega of America had been doing with a yet another Genesis add on rather than preparing for the imminent launch of the Saturn.

    • @carloseduardoaguiar8712
      @carloseduardoaguiar8712 7 ปีที่แล้ว +8

      mag1011
      The ironic part is that the Genesis and Master System still sells about 10-50 Thousand copys every year here in Brazil.

    • @mag1011
      @mag1011 7 ปีที่แล้ว +1

      That is easily my favorite thing about South America.

    • @andyukmonkey
      @andyukmonkey 7 ปีที่แล้ว +3

      It's not hard to see Sega might have wanted a system that was cheaper than the Saturn but could still do 3D. Sega were kicking butt in 1993/1994 so they probably stormed ahead with the plan thinking it would sell because it's a Sega product. To be fair the hardware itself isn't all that bad, a bit weak maybe but it could pull off a decent version of Virtua Fighter and Virtua Racing.
      It outsold the Jaguar so it's not that much of a flop.

    • @GatorMilk
      @GatorMilk 6 ปีที่แล้ว

      mag1011 Mine is Pinochet

  • @baraksha1
    @baraksha1 8 ปีที่แล้ว +1

    I need a gif of one of those moments where the characters would just spin every where on screen

  • @orlanzo2621
    @orlanzo2621 7 ปีที่แล้ว +5

    Just subscribed man, great review!

  • @tigs7796
    @tigs7796 4 ปีที่แล้ว

    As my journey binge watching all your reviews continue. I have never heard of this game or even thing a game like this exist,but this gives me reason why the chaotix are a thing

  • @RustyRick2023
    @RustyRick2023 8 ปีที่แล้ว

    Very enjoyable review for such a old and mostly forgotten game. I can clearly see why it wasn't re-released on any compilations, not even on the Sonic Gems Collection one, despite it having such a large on-disk art gallery section dedicated to it, which might have suggested it might have planned to be early on, but scrapped because it would have possibly been so incredibly dull to play through, and that's taking into account the likes of Sonic R also being included on that compilation.
    Either way, great showcasing regarding the game's flaws and more positive aspects. The game doesn't look bad per se, but the special stages aside, none of this seems extravagant or truly fun for me to play through. Looking forward to that Castlevania review!

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว

      +RickPellegrino I believe Knuckles' Chaotix wasn't included in Sonic Gems Collection due to trouble emulating the 32X hardware, though I am not sure if I buy that.
      Anyway, thanks for your positive comment! I definitely do think Knuckles' Chaotix is a bad game, for its awful level design and unpolished gimmick.

    • @AshBob5000
      @AshBob5000 7 ปีที่แล้ว

      +Retropolis Zone Yeah, Sega tried saying the same thing about Sonic CD for Mega Collection but then they somehow figured out Sega CD emulation by the time Gems Collection came out? Yeah right.

  • @sweetpataterz8738
    @sweetpataterz8738 4 ปีที่แล้ว +1

    3:30 I have no clue why I read this as Knuckles the Emulator, probably because I was thinking of playing Chaotix on an emulator later..

  • @lavawingsplays1627
    @lavawingsplays1627 ปีที่แล้ว +1

    I've played about 10 minutes of this game. This saved a LOT of my time. Thank you.

  • @TheOmegaSquadHD
    @TheOmegaSquadHD 7 ปีที่แล้ว +24

    Whoever Is reading this have a wonderful day :) stay positive and follow your dreams!
    I really hope you are doing good

    • @kaexewires7531
      @kaexewires7531 4 ปีที่แล้ว +2

      yeah thanks for the support but... where's your... uuh i dunno, opinion on the game??

    • @cinnamondan4984
      @cinnamondan4984 4 ปีที่แล้ว

      The Omega Agents HD thanks, man

    • @wspann1967
      @wspann1967 4 ปีที่แล้ว

      I love you

  • @Xegethra
    @Xegethra 2 ปีที่แล้ว +1

    I'd like a whole game made out of those special stages. It would be like STUN Runner but with actual running.

  • @yytyyy5329
    @yytyyy5329 3 ปีที่แล้ว +1

    Well thanks for telling us a back story because i didn't know the timeline

  • @amotaba
    @amotaba 8 ปีที่แล้ว +8

    Simplesmente excelente|Just excellent (I'm Brazilian)

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +2

      +matheus gabriel Thanks a lot. :)

  • @MicahBuzanANIMATION
    @MicahBuzanANIMATION 7 ปีที่แล้ว

    Always wanted to play this as a kid.

  • @resistorstudios
    @resistorstudios 3 ปีที่แล้ว +1

    Mighty has always been my favorite!!

  • @michag798
    @michag798 6 ปีที่แล้ว +2

    Man, I friggin love the color combinations and general art style of this game, the music is very interesting too (though a bit too jingly for me). Shame about everything else though.

  • @Shadsilvson11
    @Shadsilvson11 8 ปีที่แล้ว +3

    Ah Knuckles Chaotix. I remembered loving this game when I was younger, but I haven't played it in ages. Hmm, maybe there's a reason for that. If I was to play this game again however an emulator would be my only option, because 1. I don't own a 32X, and 2. It's too ruddy expensive (I'm not paying £250 for a game).
    Anyways nice review.

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +1

      +Shadsilvson11 I used an emulator, too. My rule of thumb is: game hasn't been re-released? Go wild with downloading a ROM. The fact that this game is so expensive justifies it even more.
      Also, thank you. :D

    • @AshBob5000
      @AshBob5000 7 ปีที่แล้ว

      +Retropolis Zone The PAL version is waaay more expensive than the American version even. And the American version isn't what I would call cheap either. :P

  • @2097xl
    @2097xl 5 ปีที่แล้ว

    I just realised they used the flying badniks with the balls in press garden act 2... how did I not notice this

  • @GHNeko
    @GHNeko 7 ปีที่แล้ว +1

    I was hoping for Evening Star being played in the review but that's understandable since you were talking about overlooked tracks haha.
    I think that the rubber band mechanic is underdeveloped and that's only because I've spent extensive time playing Sonic Classic Heroes (WHICH REMINDS ME YOU SHOULD TOTALLY HAVE A SUB SERIES FOR HACKS/MODIFICATIONS, MAYBE? Not like they'd have to be as long since you'd be looking over only what was changed. Food for thought.)
    SCH allows for character swapping and that alone allivated tons of issues with having characters get stuck in unruly places. It didnt address everything though, but generally the chaotix ring feels a ton better in general in SCH than KC.
    But like you mentioned, the biggest pit fall of KC is level design, and SCH's levels are basically just S1 and S2 back to back which generally has really strong level design allowing the chaotix band to play out in a much more entertaining fashion. On top of that the character's abilities in SCH allow for greater and greater use and manipulation of the band.
    You barely touched on it, if even at all, but all the KC casts have unique abilities that allow them to traverse stages in their own unique ways. Heavy being slow and invincible, charmy being able to fly in any direction, Knuckles with his glide and climb, etc. But the abilities of the KC cast dont really jive well with the level design and you dont really get to make use of their abilities in a fashion that I think help make the game more enjoyable to play, as opposed to SCH where all the abilities of Team Sonic and Team Chaotix are some how reasonably compatible with S1's and S2's level design (which goes to show how malleable the older levels are and highlights a part of the reason why they're so good).
    KC is a mishmash and hodgepodge of tons of great ideas but just not properly executed.
    I did notice how you complained about the power down monitors, which stood out as a bit odd to me, as I thought it was pretty clear that the power down monitors are following the same vein of the Robotnik monitors from Sonic 3K, which were they to annoy and punish you for blindly breaking monitors. Though considering how KC has you careening throughout the level layout so fast without a reasonable window to react, I can see how encountering them would be a huge nuisance.
    All and all, great review as usual. This stuff really is great when I'm up late at night doing work!

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว +1

      I've never played Sonic Classic Heroes but I've heard a ton about it. Maybe I should try it sometime, if only to see how the rubber band works there.
      I think I did briefly mention or hint at that the characters have different abilities (don't quote me on this, I don't remember and can't be arsed to watch the whole video, lol), but if I didn't, it's simply because they're never put to any good use in the level design like you said. The level design is just atrocious in this game and the whole band gimmick seemed like much more of an annoyance than some kind of concept that makes the game more interesting. I suppose that is because I don't have enough experience with the game, but if, after three playthroughs, it still wasn't working decently comfortably, it seems like a failed mechanic in my eyes.
      As for the power-down item boxes... The Robotnik monitor only took away rings but you could move on straight after that and I think it was also better telegraphed to be a trap. It's Robotnik's face, ffs. An arrow that points down in Knuckles' Chaotix doesn't communicate its functionality as clearly, and if you do break it, you are stuck in the current set-piece for a couple dozen seconds because you can't progress. That's annoying the player; not testing them in any meaningful way.

    • @GHNeko
      @GHNeko 7 ปีที่แล้ว +1

      Good point on the power down boxes actually! The lingering effect and the lack of "oh shit this is bad" was something that I clearly overlooked because I already knew it was bad; so hindsight failure on my part.
      I dont think anyone aside from TASers and Speedrunners would master this game within 3 play throughs so no worries there haha.

    • @Agent-yw1kj
      @Agent-yw1kj 5 ปีที่แล้ว

      What is the special ability for vector? I have no idea

  • @slipknotfatman
    @slipknotfatman 7 ปีที่แล้ว

    I would absolutely love it if you took a look at Oddworld: Abe's Oddysee. Very hit or miss with the people I know but from the Title Screen onwards it's been one of my favorite games of all time. I'd love to know if I was wearing Rose tinted Glasses lol

  • @Monacomaverick
    @Monacomaverick 7 ปีที่แล้ว

    This game brings back memories of trying to replicate the music on my keyboard by watching the sound test. Chaotix feels like what a Sonic arcade game might be like. It has so much of it's own style that I can't help but love it. A definate must have even with it's flaws.

    • @AshBob5000
      @AshBob5000 7 ปีที่แล้ว

      Were you ever very successful because I want to try that now...lol

    • @Monacomaverick
      @Monacomaverick 7 ปีที่แล้ว

      Ashton Withers Honestly, I didn't have the patience to learn it at the time. It's the same reason I play Sonic and arcade games instead of the slower paced strategy titles.

    • @AshBob5000
      @AshBob5000 7 ปีที่แล้ว

      So you do think it's possible though by looking at the sound test?

    • @Monacomaverick
      @Monacomaverick 7 ปีที่แล้ว

      Ashton Withers Well, it does show you the notes for each part of the song, so I don't see why it couldn't work.

  • @littleman7514
    @littleman7514 5 ปีที่แล้ว +1

    I looked the game up and played it then found out Charmy's dark secret.

  • @kinorai
    @kinorai 8 ปีที่แล้ว +1

    thanks for the great review... never had a chance to try it, but just for the 3d stages, I might try to find a copy (still think they (sega) should have put all of their effort in making the 32x/CD their next gen system, instead of the Saturn... at least they would have shown some respect to their fans... and if I am correct, the 32x is somewhat as powerful as the 3DO? so it could have survived.... oh well... wishful thinking, I guess... thanks again!!!

  • @reireizo624
    @reireizo624 6 ปีที่แล้ว

    Well, not a lot of people know this, so here's a tip on the spin-dash.
    After pulling it off, immediately jump and hold the direction you're heading in. You'll gain lots of speed. It's a little dumb, but it's what you have to do to go fast from a standstill.

  • @felman87
    @felman87 5 ปีที่แล้ว +1

    You're not wrong that the main stages could've been done on the genesis. If you remove the connector cable that tethers the 32X to the Genesis, you'll see an image that's just what the Genesis is doing. Most of the time, 32X games use the Genesis simply for background composition (if you're familiar with the Sega Saturn hardware, the Genesis essentially acted like VDP2 in this case). Granted, the backgrounds are a bit better, since the entire Genesis hardware is dedicated to them but still, a few less backgrounds, colors and layers of parallax scrolling and you could pretty much fit a lot of games on the Genesis. Considering how poorly the add-on sold, not too many games were using the 32X hardware to its fullest extent. There just wasn't money in it so why bother?

  • @entertainmentwizard2703
    @entertainmentwizard2703 7 ปีที่แล้ว +18

    Are you using an emulator to play Knuckles Chaotix because some of the glitches in your video I never encountered playing on an actually 32X! You got some facts wrong Tom Kalinske confirmed Knuckles Chaotix was originally in development for the Saturn and Sonic and Tails were going to be in it and it was going to be called Sonic Chaotix but seeing as the 32X needed games they move the project to the 32X and changes were made! Personally I really like knuckles Chaotix and while it's not perfect but it's a good game and it should be re-released, but obviously with some improvements!

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว +2

      Yes, I used KEGA Fusion, but I am fairly confident that the emulator is accurate enough to the point it wouldn't cause random game-altering glitches in one specific game.

    • @entertainmentwizard2703
      @entertainmentwizard2703 7 ปีที่แล้ว +1

      Well I never encountered going through floor glitches, I still have to put up a play through but when I do I will let you know so you can see it for yourself, my understanding 32x emulators even the good ones still have issues!

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว +2

      It may be a rare glitch but the game's physics and collision programming are wonky in general so it wouldn't surprise me if it the emulator wasn't at fault.

    • @ScatterbrainPete
      @ScatterbrainPete 7 ปีที่แล้ว

      Funny, whenever I play Chaotix on Kega Fusion, the characters' names in the select screen glitch out.

    • @ScottJoC
      @ScottJoC 7 ปีที่แล้ว

      Piotr Wojciechowski you might have a bad romn

  • @CarloNassar
    @CarloNassar 5 ปีที่แล้ว +1

    Have you heard of the prototype, Sonic Crackers?

  • @samtheweebo
    @samtheweebo ปีที่แล้ว

    I remember playing this game at some arcade or show or something. It was advertising the 32x I think. It seemed interesting. I think it was pre release or something, but my memory is bad

  • @paulwilliams5949
    @paulwilliams5949 4 ปีที่แล้ว +1

    I would have it so that if you collect the 6 chaos rings you would fight the boss and finish the game quicker.

  • @dafneorlow
    @dafneorlow 2 ปีที่แล้ว +3

    Almost 27 years later, I'm STILL dumbfounded to WHY people continue to insist on calling this game 'Knuckles' Chaotix.
    The title screen beggs to differ, the Japanese box art says otherwise. Only reason it carries the Knuckles name is because Western regions needed a reason for people to associate it with sonic, pick up the box and purchase it!

    • @Tarquin23
      @Tarquin23 ปีที่แล้ว

      …because the Box says Knuckles Chaotix and people tend to go by what the box says, as that’s how the game is marketed and sold.

    • @Pixeel_XIII
      @Pixeel_XIII 7 หลายเดือนก่อน +1

      I'm one year late but boy I agree! This game is called Chaotix. The Knuckles part is only present on the western box art, not even on the title screen. I guess the "featuring Knuckles the Echidna" wasn't enough for the western audience?

  • @shalpp
    @shalpp 7 ปีที่แล้ว

    17:45
    I had no fucking clue that could happen, my mind has been fucking blown.

  • @jthemann33
    @jthemann33 7 ปีที่แล้ว

    what about the blue ring monitor?

  • @RodniDemental
    @RodniDemental 8 ปีที่แล้ว +2

    Interesting perspective you have here. To be honest when I played this I think I was blinded by the pretty colours, the nostalgia brought over from older games, and the novelty of getting to play one of the only 'Sonic' games at the time that I had yet to play. It never actually occurred to me how repetitive the levels were, but I have a short attention span so I tend to only play 2 or 3 stages at a time. I remember the last couple of special stages being incredibly frustrating though, at least you get many attempts at them considering the surplus of extra stages in this game. It also ever occurred to me that I wasn't being challenged much though, I was just enjoying the ride, but looking back.. This game was really easy now that you mention it. lol

  • @mnky75
    @mnky75 3 ปีที่แล้ว +1

    It's one big escort mission then.

  • @Sledgex3
    @Sledgex3 7 ปีที่แล้ว

    I never understood why they went back using Sonic/Mighty sprites from Sonic 2 design if even the prototype Sonic Crackers was created after Sonic 3.

  • @boomboom6410
    @boomboom6410 6 ปีที่แล้ว

    I have an idea for the second knuckles chaotix game!

  • @CalebCraft10
    @CalebCraft10 6 ปีที่แล้ว

    You know how this could have been fixed? Have the characters separate like in Sonic 2. The rubber band would only appear upon command.

  • @pampazapp4169
    @pampazapp4169 7 ปีที่แล้ว +3

    So true, the visuals were good, besides that, yeah, the game felt bad
    XD

  • @alder613
    @alder613 8 ปีที่แล้ว

    13:59: LOL!

  • @opticfibre7
    @opticfibre7 8 ปีที่แล้ว +4

    Never played this game but it looks fucking amazing!

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว +1

      +Entice Prince I'm not stopping you from playing it. If you end up liking it, then great. :)

    • @opticfibre7
      @opticfibre7 8 ปีที่แล้ว +1

      Retropolis Zone Then again looks can be deceiving. Great review by the way.

    • @Sailorbunny18
      @Sailorbunny18 2 ปีที่แล้ว

      @@RetropolisZone hey I want a friendly conversation but I don't think knuckles chaotix level design is not that bad but you're right the stages are pretty empty for the most part but I don't think it's awful I don't know have you changed your mind about this game or do you still feel the same way?

  • @mediamuncher6982
    @mediamuncher6982 3 ปีที่แล้ว +2

    Kunckeles chatiox is great game.

  • @DarDarBinks1986
    @DarDarBinks1986 4 ปีที่แล้ว +1

    The soundtrack, graphics, and special stages are the only things Knuckles' Chaotix has going for it. I hate the tether mechanic. There's not enough enemies or obstacles, which isn't fun.

  • @berserker6155
    @berserker6155 6 ปีที่แล้ว

    When is coming Sonic 3 and Knuckles

  • @jerodwolf5582
    @jerodwolf5582 5 ปีที่แล้ว +1

    9:40 out of FFFUCKIN nowhere lel

  • @burningFirefox
    @burningFirefox 8 ปีที่แล้ว

    is it just me or are the world rings inspired by the chaos rings

  • @chadtaylor3292
    @chadtaylor3292 5 ปีที่แล้ว

    Hey bro sorry for the name calling, it's just that I was hoping you can try to focus more on the positive aspects of a game. Just trying to help you refine your technique man. I'ma go ahead and subscribe to the channel, because I do like hearing another's point of view. Have you done Kid Icarus on NES? It's a great game.

    • @RetropolisZone
      @RetropolisZone  5 ปีที่แล้ว

      Thanks for the apology. And normally I point out positive and negative things about a game, but Knuckles' Chaotix just happened to me be overwhelmingly the latter. And no, I haven't done Kid Icarus on NES, probably won't in the foreseeable future.

  • @GoldenGrenadier
    @GoldenGrenadier 7 ปีที่แล้ว

    I wish I could find the PC version of this game. it was only released under some obscure service too.

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว

      Wait, there was a PC version of Knuckles' Chaotix?

    • @GoldenGrenadier
      @GoldenGrenadier 7 ปีที่แล้ว

      Retropolis Zone It was released through GameTap in 2007 but unfortunately I just discovered it was through emulation. I thought it would've been like the sonic 3 and knuckles collection for PC that runs butter smooth.

  • @mypkamax
    @mypkamax 3 ปีที่แล้ว +1

    [11:53] I'd expect the AVGN to say "sh-- sundae" but not you.

  • @Seth4All
    @Seth4All 7 ปีที่แล้ว

    I'm fascinated by your accent. Where are you from?

  • @zuchary
    @zuchary 8 ปีที่แล้ว

    why so little subscribers? this is geat.

    • @Gazoo101
      @Gazoo101 8 ปีที่แล้ว +1

      Because unfortunately, subscribers don't materialize out of thin air. Making great content is unfortunately only about 50% of the effort required to amass a following. The other 50% is getting your worthwhile content in front of people.

    • @zuchary
      @zuchary 8 ปีที่แล้ว +3

      Gazoo101 Well either way. Channels like this have always had consistent long-term fans, so you will be seeing us around until the end.

  • @Darkstar263
    @Darkstar263 8 ปีที่แล้ว +2

    Nice review. I honestly couldn't see myself playing this game as it looks like a huge mess, The rubber band mechanic was a really daft idea and is off putting. I wonder if the game could've been more successful if that mechanic wasn't implemented. E.g. going solo with one of the characters.

  • @argonaut640
    @argonaut640 8 ปีที่แล้ว

    This makes me further wonder why people obsess over Mighty the Armadillo even more.

  • @sic6664
    @sic6664 6 ปีที่แล้ว

    You sound kinda like Tommy Wiseau. ”Oh hi, Knuckles.”

  • @ahirunakamura9592
    @ahirunakamura9592 8 ปีที่แล้ว

    so, which is worse (level design in general), this or Sonic CD?!

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว

      +Ahiru Nakamura My vote goes to Knuckles' Chaotix by a long shot.

    • @ahirunakamura9592
      @ahirunakamura9592 8 ปีที่แล้ว

      wow, I gotta play this then! lol. I just bought it on ebay, for collection purpose, but now I'm eager to play it!

    • @wes186
      @wes186 7 ปีที่แล้ว

      Knuckles Chaotix: Bad level design because nothing is happening.
      Sonic CD: Bad level design because too many things are happening

  • @therandomnpc1655
    @therandomnpc1655 6 ปีที่แล้ว

    We need a mobile version of this

  • @doug8798
    @doug8798 6 ปีที่แล้ว

    Awesome review ! Subscribed ! This game sucks, however I still like it because of the graphics and Knuckles being the main character.

  • @attackofthecopyrightbots
    @attackofthecopyrightbots 7 ปีที่แล้ว

    the only thing that came from this were the characters the comics took from it

  • @caliklepto1316
    @caliklepto1316 7 ปีที่แล้ว +4

    12:10 wtf you have 43 lives in sonic 3???

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว +11

      That's what happens when you git gud. :)

    • @burleynelson4263
      @burleynelson4263 7 ปีที่แล้ว

      As a kid, I figured out a way to farm lives in the chemical plant of Sonic 2, and would go to Aquatic Ruin with over 25 lives. I was bored one day and discovered that I could get 2-3 lives and die intentionally without touching the checkpoints. Then I started again from the beginning of the level, rinsed and repeated. It was an effective strategy, but it was also very time consuming, which is why I never passed 30.

    • @N0rlight
      @N0rlight 7 ปีที่แล้ว

      It's possible.

  • @justinw9455
    @justinw9455 4 ปีที่แล้ว +1

    They could have just made this game for Genesis

  • @cjplaya21
    @cjplaya21 ปีที่แล้ว

    I need this re released I want to play it so bad even if it isn't that good I personally so far don't care for cd much so even if I hate this game I just want to be able to say I played it

  • @DragonArbock
    @DragonArbock 7 ปีที่แล้ว

    Also, I wanna say Mighty is why the game's never been rereleased- there's some rights dispute with the character. Same goes for SegaSonic the Hedgehog

    • @conlia
      @conlia 3 ปีที่แล้ว

      I'm pretty sure it's actually because Chaotix is too obscure for a rerelease.
      SegaSonic wasn't rereleased because it's kinda difficult to replicate trackball movements on modern controllers.
      also sorry for replying to a 4 year old comment i just wanted to say this

    • @DragonArbock
      @DragonArbock 3 ปีที่แล้ว

      @@conlia Mighty was in a major legal grey area before Sonic Mania. I don't think the game is too 'obscure' considering they had collections that included Tails Sky Patrol, Tails Adventure, and Sonic The Fighters.

  • @Cubester64
    @Cubester64 8 ปีที่แล้ว

    I would only play this if there was some sort of way to play JUST the special stages. Nice review though.

    • @RetropolisZone
      @RetropolisZone  8 ปีที่แล้ว

      +Cubester64 There's apparently a code you can enter in the game that allows you to play the special stages individually, though you don't get Chaos Rings or a good ending for that matter... which I wouldn't be fussed about because it's completely awful and unrewarding, anyway.

  • @trock1316
    @trock1316 4 ปีที่แล้ว +1

    Who stole who’s footage
    Cybershell
    Or this guy

  • @Aruidaiohligma
    @Aruidaiohligma 2 ปีที่แล้ว

    Please make a review about ristar

  • @nyarider9923
    @nyarider9923 6 ปีที่แล้ว

    actually, sonic and Knuckles was the 5th installment. Sonic 1, Sonic 2, Sonic CD Sonic 3, THEN Sonic & Knuckles

  • @GavinDragon
    @GavinDragon 6 ปีที่แล้ว

    Mighty isnt a new comer hes from segas sonic the hedgehog for the arcades

  • @N0rlight
    @N0rlight 8 ปีที่แล้ว

    It's good for multiplayer.

  • @seba2366
    @seba2366 4 ปีที่แล้ว +1

    Classic sonic games are Made to Do over and over and over again
    Is not intended to master the movement on your first run
    Now, not dying even once in the game is a problem

  • @DragonArbock
    @DragonArbock 7 ปีที่แล้ว

    This game is fun and the music is great. Don't see the problem with it being easy. Kirby's Epic Yarn was easy.

  • @mjc0961
    @mjc0961 6 ปีที่แล้ว

    1:30 - Why is the PlayStation making a Majora's Mask reference? N64 is right there.

    • @Agent-yw1kj
      @Agent-yw1kj 5 ปีที่แล้ว

      Because PlayStation killed the 32X and the Saturn

  • @juusbox
    @juusbox 8 ปีที่แล้ว +3

    it took me 5 years to complete this. I hate the pointless gimmick in this game

  • @BOScomix
    @BOScomix 7 ปีที่แล้ว

    17:40 ...wait what you can do that?

    • @wes186
      @wes186 7 ปีที่แล้ว

      Ikr!! I had no idea either.

  • @YoshiLightStar
    @YoshiLightStar 7 ปีที่แล้ว

    this game cool I wonder if there are Andy ROM hacks to make the game better

    • @AshBob5000
      @AshBob5000 7 ปีที่แล้ว

      There's a rom hack that replaces Mighty the Armadillo with Sonic.

  • @LynseyMoon
    @LynseyMoon 6 ปีที่แล้ว

    that's so sad that your brother wouldn't play with you

  • @vincentdhaene9362
    @vincentdhaene9362 8 ปีที่แล้ว +4

    oke 1 thing metal sonic final form is the flippen best don,t like the game either feels like a rom hack

  • @chiyo-chanholocaust8143
    @chiyo-chanholocaust8143 ปีที่แล้ว

    Omg, playing this game with two characters pulling each other all over the place seems like a complete mess

  • @greenhxify
    @greenhxify 7 ปีที่แล้ว

    Yea level design was so lame, but if you play it just to become the best at rubber band snapping and\or if you play it with a friend, it's totally worth it.

  • @gamermanx3096
    @gamermanx3096 7 ปีที่แล้ว

    I played this on an emulator as a kid. Wasn't too interesting then, doesn't look anymore interesting now.

  • @TerraceLuster
    @TerraceLuster 7 ปีที่แล้ว

    Gotta say, this review's missing some pretty important stuff. The multiplayer is arguably the best and most appealing part of the game, and it doesn't even get so much as a mention. That alone seems jarring to me. From what I can tell, the game was designed to be played with two people, since it's so much more intuitive and enjoyable that way. Also, in regards to the gameplay, the review doesn't seem to mention anything concerning the differences between the characters (air ability, weight class, etc.), and how that adds to the replayability and such.

    • @RetropolisZone
      @RetropolisZone  7 ปีที่แล้ว +1

      It's been a while since I've made this but I'm fairly sure I actually did mention that you can play multiplayer, but nobody was interested to play this game with me. Secondly, I did mention some differences between the characters, but also noted that they ultimately didn't matter because most of them can go to the same places, anyway. It also doesn't help that the levels are extremely boring and repetitive in general.

  • @_Tzer
    @_Tzer 8 ปีที่แล้ว

    u say bad ending is terrible spoilers
    u say that juggling emeralds is better than burning a city

  • @survivalsandvich5954
    @survivalsandvich5954 7 ปีที่แล้ว

    Meh... i kinda agree

  • @VOAN
    @VOAN 8 ปีที่แล้ว

    I enjoy this game the first time through but couldn't force myself to return to replay it again.

  • @phj9894
    @phj9894 6 ปีที่แล้ว

    I think they were rushed, or lazy, or put every single effort at graphics and music and didn't even care gameplay. The coop machanic could have been good with some more tweaks but it feels tedious and those level designs and bosses are just joke. How they could make something like sonic 3 and then this...

  • @JPGear
    @JPGear 7 ปีที่แล้ว

    Mighty isn't apart of the chaotix.

    • @JPGear
      @JPGear 7 ปีที่แล้ว

      ***** He isn't you didn't read the manual. I even own it.

    • @JPGear
      @JPGear 7 ปีที่แล้ว

      ***** Mighty was visiting the island. You need to do your research... I own the JP manual

    • @JPGear
      @JPGear 7 ปีที่แล้ว

      ***** Duh, your on the internet. NOT ALL INFO IS THE SAME. I advise you to back off.

    • @Felik18
      @Felik18 7 ปีที่แล้ว

      2edgy4me

    • @DylanDude
      @DylanDude 7 ปีที่แล้ว

      +Ghostie Toast From Sonic Retro: _"Mighty, contrary to popular belief, was never a member of the Chaotix in the game continuity. Mighty's first game appearance was two years before the likes of Espio and Charmy appeared. Furthermore, one of the instruction manuals for Knuckles' Chaotix states that he was merely visiting the Newtrogic High Zone before it was converted by Dr. Eggman._
      _In Sonic Heroes the Chaotix were reinvented with Vector, Charmy and Espio all being members of a detective agency. A couple more things were altered, and Mighty was not included. It is most likely because that Mighty was not an official member of the Chaotix."_