I actually just got all his prime parts and blueprint today, gotta build them but I have Harrow building and I need to get more resources before I can fully build Inaros's parts
3 a.m. here in germany, 2nd coffee since dinner, cold sweaty hands and about to fall into bed xD I'm not sure if my body appreciates having two vids out in two days xD But man, thank you so much for your kind words. It really means a lot. Especially from you
I've always been an Inaros main ever since I got my hands on his base form. I'm a mostly solo player and he just works for me. Been waiting to see what the changes would truly look like and, gotta say... this does make me smile.
I've been a solo player too, and the moment he was revealed I was so excited, I loved the lore given to him, everything. His rework makes me so giddy, it's awesome!
Hahaha yeah xD I'm already waiting for a reddit post where someone puts my "Why everyone hates Inaros" video next to this one here alongside the standard "All Warframe Creators are trash" slures xD
Yeah, Chroma and Valkyr are like the 2 frames left that desperately NEED a rework. Plenty of others that would very much enjoy a touch-up too like Frost and Oberon, but those guys can function fine as they are now, so they're not top priority imo.
@@NinjaSyao4months ago he made a Valkyr vid about crazy build for steel path. And yet only helmint, arcane and the claw ability the only thing that makes her op
There is a bit of an inaccuracy with the mod Elemental Sandstorm. At 3:40 you stated it wasnt good, but imo you just dont understand the mod itself. You can actually nuke with inaros using that augment as you can make a stat stick dedicated for that augment. It takes Impact, Puncture, Slash, as well as elemental such as viral, corrosive, heat, toxin, etc. And with high strength the status chance can go up to nearly 400% meaning you do 5x the damage using it. Pair it with roar, and you do even more dmg with it. You can take it to SP and still nuke with it.
I should also add, Melee Exposure does indeed work on the Augment, so you can technically mod for Viral, Slash, gas, radiation, toxin, etc along side Melee Exposure as it does corrosive damage. I use Nikana Prime for my inaros Stat stick and use Viral, Heat, Radiation + Melee Exposure, so it's 4 elementals plus Impact, Puncture, and Slash
Should also be mentioned that his second ability makes him immune and heals to full health, great survivability tool which also kind of makes his first ability less important. Would probably helminth the first
Lil bit of misinformation here..his second doesn’t naturally heal him to full health,it’s based on strength + number of enemies caught within the storm. CAN you fully recover? Yes. But that may not be the case every time under certain conditions
As a long-standing Inaros Main, I can finally justify Maining Inaros without ridicule. If you're not running a melee set up with Inaros, I have to recommend using the Sancti Magistar as a utility weapon with the Mod Life Strike and setting it up for heavy attack spaming. That gives you a 25% life steal. You get the bonus of status resistance, and if built correctly, you can instantly heal back all of Inaros's health in one swing. That's with running a 10k health build. Plus, a moderate amount of healing for nearby teammates, which is typically enough to fully heal their health.
It should be noteworthy that his Sandstorm isn't JUST a grouping/status spreading ability. This shit heals you and grants invulnerability while active...and the heal is surprisingly quite good, but requires some strength . If you're using the Scarab Armor augment, then this ability is a MUST-KEEP (unless you supplement for another healing function somewhere in your loadout). I have yet to test it but I *think* it can even counteract the slash ticks altogether from scarab armor's augment...but that remains to be tested and proven one way or another.
Haha yes sure :D But given that they were fully armor stripped, I could go for full Viral direct damage on the Torid to basically nuke them away. With armor it would've taken a couple seconds longer 😉
I did Sands of Inaros. I have Inaros Prime but haven't touched him till now. He wasn't intriguing to me but, with that melee build and arming stripping you showed, I'm all in!
One of the best warframe TH-camrs out there. High-quality build videos you can enjoy while sipping on a coffee before starting the grind 😉 Just a suggestion tho: section the video up so we can find the different variants of the mod faster and easier for revising the video. Keep it up my man.
Another homerun guide, Seige! Really do appreciate the equal treatment for "early" and "late" gameplay builds. As with Dante and now the Inaros rework, it feels that DE has finally reached high-stride with good playability that respects their unique iconic qualities of a frame. Kudos and respect to this channel.
I start use Inaros more for a melee build thanks to your old video about him and your suggestions in how to enjoy playing with him, now I'm watching you again talking about him to improve even futher his power in combat. Thanks again for the video and I will for sure get these crazy build to work on him!
The armor augment definitely wont protect you from death all the time due to the cooldown. But what it will do is prevent you going into sand death mode as often, so the timer you have to pick yourself back up in that mode doesn't get too short too fast.
While I do get the logic behind using a mod that restores energy on health damage (I used rage in mine for the same purpose), I don't think it is viable in multiplayer lobbys as of now. If you find a Dante, and chances are you WILL, they'll give you overguard whether you like it or not, and this can negate your mod slot. Since if it's not damage directly to your health, your energy won't be replentished no matter what you do, at least from what I've seen. And considering Dante can you give from 50k overguard to 100k with relic buffs, you're pretty much locked out of those types mods. Only way I see it viable is playing in missions solo or making sure you're in a no Dante squad. An option to avoid using the rage mod would be using Lycanth's Hunt (Voruna's Helminth ability) and replace rage with equilibrium. Of course, equilibrium costs a lot and you might have to give your Inaros an extra forma just for it, but unless they give us a way to avoid getting overguarded into godhood or a way to get rid ourselves of the overguard Dante can give to us, I don't think rage can be that useful. Again, this only applies to multiplayer lobbies, if you're going solo, it's a must have and uses less resources, so it's great! Thanks for the video, I'll give that tank build a try, since it looks like so much fun! I love when the enemy tries to shoot me into Kingdom come and I just survive like it's absolutely nothing! Still, my rage mod take is based on what I've seen on runs into relics and a couple of steel path low level, I haven't been able to do a full endurance run since most people just get bored and leave at around the 20-30 minute mark. Some even after just 5 minutes. If I'm wrong please correct me, I'd love to be able to use rage mod without any care in the world.
Nah, I think you have how it works right. I went Chroma with the new Vex Armor augment (it's goddamm awesome) and was in an SP survival with a Dante. As soon as I got those continent-sized overshields, neither half of Vex Armor would activate. From what I can tell, Overshields act as a hidden "third health type" that synergizes with nothing directly. It's great if every frame on your team has nothing that directly interacts with their health/shields, but sucks like hell otherwise. I've been wondering though...isn't there an aura mod that makes you lose HP on kill? That could potentially solve some of the problem if it counts as "damage"...otherwise yes, you'll have to mod in Equilibrium for multiplayer.
@@ultimaabyssal2484 yes, there is. You are looking for combat discipline, but the health drain isn't that big unless you kill a shitload of enemies at once. You could try it and see the results
I recently swapped back to my inaros because of the new companion changes. The claws freed up mod space for other bond mods beyond link hp/armor and could get more weapon stats to pass stats between companion and me... so they got duplex bond and dmg to heal warframe. So the helminth ability pick I took was Nourish. With hunter adrenaline feeding me energy I will grab arcane battery, keep the armor buff active and make sure I keep 3 kavat swarming and my kubrow cloned 3 times while I run around just blasting/slicing
to be honest: in the beginning I was skeptic of the rework, thei i tryed a couple of builds an it can survive even the netracells. still i think revenant is in a whole different plain BUT now i think inaros i a little bit more fun to play than revenant
@@MageSkeletonyou think people will stop playing the best and easiest tank and endurance runner , unkillable god with 0 energy problems and 1 shot potential? for a okaish inaros? yea no if rhino can't shake revenant then nothing can until he gets nerfed
Inaros has always been immortal vs base level Steel Path enemies. His rework lets him comfortably fight around level 2000's before survivability starts becoming more frantic.
yeah i played duviri circuit yesterday and played inaros (I didnt even realize he was reworked coz im kinda new to the game) and we get to level 948 enemies before we though we were at risk of failing, hes really fun
Arcane Grace is a waste of an arcane slot, honestly. You can pretty much heal back up to full and be invincible by using his sandstorm. There are much better options available.
I know it's hard to believe but as a new player i just bought inaros with plat because i like tanky warframe and after that i craft innodem because i just unlocked zariman and curious about incarnon weapons while being clueless that it's a perfect melee for inaros. A few days later inaros get huge buff. Man i think i just spent most of my beginner luck by buying him and innodem
If you use shade with him you can be invisible and use all of your abilities, which basically makes you completely invincible ! Invisible sand is CRAZYY
Im glad my previous inaros build is still valid, it was nice to just have a safe option for most missiom types where i can almost guarentee i wasnt gonna die, but itll also be really nice to see some DPS builds
Not even gonna lie, when I first heard Inaros was getting a rework in Dante Unbound, I was ecstatic Because they finally gave our sand boi the treatment he so desperately needed I got a build going for him that was basically just me goofing around in the simulacrum (before I got the newest one thanks to Loid), and...good lord, mans can not only face-tank damn near everything in the game now that isn't literally an instant-kill attack (and to be perfectly honest, I can't really think of anything that'd have such a powerful attack that anyone'd really be pushing THAT far up to up against that isn't at level cap), but he can definitely dish out one HELLUVA punch as well. Yeah I think it's safe to say he's reclaimed his rightful throne as the Martian's God King. Great work, Pablo, you've outdone yourself yet again by whacking Inaros with the o'l rework stick.
Having played him quite a lot after the rework I'd like to point out that Scarab Swarm is way too slow as an armor strip. Even though it spreads in a group quite nicely the time it takes of Scarab Swarm to fully strip enemies is better spent just killing them after a quick Unairu. Maybe in very high levels this would be a thing where you'd like to use Madurai or Vazarin, but then again there health tanking doesn't really work that well... Don't get me wrong I still run two green shards on him, but Scarab Swarm is a very niche ability to fully benefit from. Sand Storm works super well with AOE guns. At the levels where Inaros still tanks you don't need headshots to be succesful. Group them up, strip armor and blam they are dead with your AOE gun of choice. I'd also like to mention that during Sand Storm Inaros in invulnerable and the ability only costs 25 energy and lasts for 4 seconds at base. Having a cheap 4 second invuln while moving and CC/grouping up enemies is quite strong.
elemental sandstorm with a slash>viral weapon can shred steel path enemies, clumps enemies together for easy scarab swarm casting, and makes him invulnerable while doing it.
I'm definitely excited to get my hands on this. Something I'd love to see is maybe a whole update dedicated to reworks. Like an actual Warframe balance patch.
I have a feeling after this series of fixes it's either Valkyr, Yareli or Caliban's turn. Yareli is probably lowest hanging fruit, just able to use helminth on Merulina would create a lot more build.
Been watching a lot of Brozime for a while. and really enjoy your different takes. Sometimes a bit maybe too involved to max things? But generally look great, esp. when not needing 4-5 forma. Haven't played my favorite game for too long because of circumstances, and enjoy keeping up, but it's killing me. Am in a internet desert of satellite where only Starlink a possible answer. Datacaps rule otherwise.
i really liked inaros even when he was.. bad. lol, mostly just because of his helmet(s) and his incredible health tanking, but he was really lacking nonetheless. with his new rework im super hyped to pick him back up again! :D once i re-grind all his parts- :')
Melee frame is Kullervo if you manage overguard, he is unkillable, my Kullervo with skill one does 100ml damage. Only one thing i need in WF is prime Kullervo
and now tell me how often do you need a melee frame with 100mil damage? how often do you fight against enemies in the 4 diggits? its nice in theory but 99% of players and 99,9% of content in warframe dont require that kind of power except the dopamine kick...
@@gaymohammed3137 sorry my friend but im not that player who stands with khora in one place, i use melee 90% off my playtime, its my play style, i just hate to stand in one place like 90% off players that i see ..
@@restasionis3894 why are you mentioning Khora and what exactly has this to do with standing still? I bet I move more or equally as much as you around and I either use 100% caster frames or hybrid weapon/cast frames like mag. I solo netracell content, eidolon, archon hunts and in none of these you really "need" 100mil of damage that's all I'm saying. That's damage you only need if you're so bored and stick hours in one mission and barely anyone does it except to prove themselves something.
How do you use the new Inaros?
Please pin me please
Idk 🤷♀
Just use him for casual lol!
I actually just got all his prime parts and blueprint today, gotta build them but I have Harrow building and I need to get more resources before I can fully build Inaros's parts
Sure sure, Inaros is still not for sweating xD
I do not understand how you're able to make these videos so fast, major props to you man, on that GRIND
Hi kyaii
Hello kyaii!!
3 a.m. here in germany, 2nd coffee since dinner, cold sweaty hands and about to fall into bed xD
I'm not sure if my body appreciates having two vids out in two days xD
But man, thank you so much for your kind words. It really means a lot. Especially from you
As an Inaros main, this update is a huge blessing. 🙏
I have 2 Umbra Forma on him... I must agree :D
Bro that sandstorm augment is love.... how dare you blacky 😂
I love it spreading it all xD its such a nice way to play em ❤
I've always been an Inaros main ever since I got my hands on his base form. I'm a mostly solo player and he just works for me. Been waiting to see what the changes would truly look like and, gotta say... this does make me smile.
I've been a solo player too, and the moment he was revealed I was so excited, I loved the lore given to him, everything. His rework makes me so giddy, it's awesome!
finally my inaros is back at it again! glad to see a video about this and builds much appreciated
I was also super happy when I heard that he finally gets some love :D
Am really happy with the changes and he's a ton of fun to play now ^^
Inaros redemption arc lmao
Hahaha yeah xD
I'm already waiting for a reddit post where someone puts my "Why everyone hates Inaros" video next to this one here alongside the standard "All Warframe Creators are trash" slures xD
Actual meaning of Red (mars) Dead (sand form) Redemption
As a long time inaros main I agree
Gotta say hydroid and inaros redemption arcs have been great
Inaros was always awesome. You're all just too easily affected by cake, bobs and TH-camr opinions.
It's chromas turn
Yeah, Chroma and Valkyr are like the 2 frames left that desperately NEED a rework. Plenty of others that would very much enjoy a touch-up too like Frost and Oberon, but those guys can function fine as they are now, so they're not top priority imo.
@@NinjaSyao4months ago he made a Valkyr vid about crazy build for steel path. And yet only helmint, arcane and the claw ability the only thing that makes her op
Zaphyr man, zephyr needs a rework. Even though she is quite strong, she's like the least played warframe.
@@stasz6788 I don’t think they’d do it she’s already crazy good
Fr 😭
Using the Torid really showed me how good Inaros is!
0:06
*tires to show how good Inaros is at dealing damage*
USES TORID INCARNON
no his showing primed target with dmg so low lv ppl will sped pl on market
@@Otpisani82lmfao what
Glad to see Inaros getting some love! Gonna have to try this build 😋
Eclipse Inaros 12:10
Melee build 13:20
When inaros is in the meta you know is the time to start worrying
There is a bit of an inaccuracy with the mod Elemental Sandstorm. At 3:40 you stated it wasnt good, but imo you just dont understand the mod itself. You can actually nuke with inaros using that augment as you can make a stat stick dedicated for that augment. It takes Impact, Puncture, Slash, as well as elemental such as viral, corrosive, heat, toxin, etc. And with high strength the status chance can go up to nearly 400% meaning you do 5x the damage using it. Pair it with roar, and you do even more dmg with it. You can take it to SP and still nuke with it.
I should also add, Melee Exposure does indeed work on the Augment, so you can technically mod for Viral, Slash, gas, radiation, toxin, etc along side Melee Exposure as it does corrosive damage.
I use Nikana Prime for my inaros Stat stick and use Viral, Heat, Radiation + Melee Exposure, so it's 4 elementals plus Impact, Puncture, and Slash
Also apparently the sandstorm heals you for a set amount for each enemy caught in it apparently
Should also be mentioned that his second ability makes him immune and heals to full health, great survivability tool which also kind of makes his first ability less important. Would probably helminth the first
Lil bit of misinformation here..his second doesn’t naturally heal him to full health,it’s based on strength + number of enemies caught within the storm. CAN you fully recover? Yes. But that may not be the case every time under certain conditions
Played him for 6 years... My wait is over. I had him at 21% play time before the rework announcement.
After years of getting trash talked, my man's FINALLY got the justice he was due
As a long-standing Inaros Main, I can finally justify Maining Inaros without ridicule. If you're not running a melee set up with Inaros, I have to recommend using the Sancti Magistar as a utility weapon with the Mod Life Strike and setting it up for heavy attack spaming. That gives you a 25% life steal. You get the bonus of status resistance, and if built correctly, you can instantly heal back all of Inaros's health in one swing. That's with running a 10k health build. Plus, a moderate amount of healing for nearby teammates, which is typically enough to fully heal their health.
My boy inaros is back ( my fourth prime frame and the first i farmed) i couldn't used him because he only was a slow tank, but now, OH BOY!
I stopped playing inaros but he was my main for the longest time. Always my go to for new content. Time to give him another shot
My umbra forms I burned on him 3 years ago has finally come in handy!!!
Have you seen my Polarities? I was thinking the same xD
The best aura is CLEARLY Peculiar Growth
You give my boy the praise he deserves
New to the game , love these videos keep up the good work Homie
Aaaaw thank you for the lovey feedback
That base set up is actually something I can do which is awesome for me considering how much of a mountain mod collection can be in this game
It should be noteworthy that his Sandstorm isn't JUST a grouping/status spreading ability. This shit heals you and grants invulnerability while active...and the heal is surprisingly quite good, but requires some strength . If you're using the Scarab Armor augment, then this ability is a MUST-KEEP (unless you supplement for another healing function somewhere in your loadout). I have yet to test it but I *think* it can even counteract the slash ticks altogether from scarab armor's augment...but that remains to be tested and proven one way or another.
Khora was supposed to be the cat lady frame. Now Inaros beat her by being able to spawn 5 sand cats and while also able to have his own cat.
He a pharaoh/mummy and they were all about cats
You can put his 1 onto Khora with the Augment. Then she can make 5 Sand Cats, too :D
7 cats if you bring a kavat companion couple with Duplex bond
Look at how they've rejuvenated my boy
i don’t understand the first clip, you can literally do that on every frame..it’s just torid 😭
😂😂😂😂
ok this is cool and all but, that was the torid at the start, torid does that normally
Haha yes sure :D
But given that they were fully armor stripped, I could go for full Viral direct damage on the Torid to basically nuke them away. With armor it would've taken a couple seconds longer 😉
@@MHBlacky_ENG okayy fair argument, you win this one lol
I did Sands of Inaros. I have Inaros Prime but haven't touched him till now. He wasn't intriguing to me but, with that melee build and arming stripping you showed, I'm all in!
One of the best warframe TH-camrs out there. High-quality build videos you can enjoy while sipping on a coffee before starting the grind 😉 Just a suggestion tho: section the video up so we can find the different variants of the mod faster and easier for revising the video. Keep it up my man.
Another homerun guide, Seige! Really do appreciate the equal treatment for "early" and "late" gameplay builds.
As with Dante and now the Inaros rework, it feels that DE has finally reached high-stride with good playability that respects their unique iconic qualities of a frame.
Kudos and respect to this channel.
Finally, his fashion frame is top tier, i can use him at last
I start use Inaros more for a melee build thanks to your old video about him and your suggestions in how to enjoy playing with him, now I'm watching you again talking about him to improve even futher his power in combat.
Thanks again for the video and I will for sure get these crazy build to work on him!
With Pablo at the helm, Valkyr's rework has no chance of being borked.
Knowing DE she's gonna collect dust for another couple years.
Like seriosly they had so many oportunities to rework her and they ignored it
The armor augment definitely wont protect you from death all the time due to the cooldown. But what it will do is prevent you going into sand death mode as often, so the timer you have to pick yourself back up in that mode doesn't get too short too fast.
It’s a free revive essentially if you take too much damage, besides scarab armor can negate it
You are inaros, if you manage to lose all your health outside of high level endurance then your build is bad
Ive been waiting for this for so long
For the people who want it now. Feel free to spend platinum.
But Inaros will be available in the next prime resurgence.
For tanky Inaros, I would use Arcane Guardian alongside Arcane Grace. If I remember correctly it gives you additional armor
Me playing Inaros after watching Dune: LISAN-AL-GAIB!
I know DE hates pseudo-exalted weapons, but I think it's such a shame that his Elemental Sandstorm augment isn't a fully fledged pesedo-exalted.
Will sure make having to use him for the Baro beacon mission way less annoying.
Inaros jumped to my top 5 for solo gaming
I need that inaros fashion, the colors are perfect
Finally the Sand Dune is back. Inaros has been long neglected after that custom skins on steam/store.
I can now go into lobbies and say your King inaros has arrived lol
Inaros is LOCKED IN
and i'm here waiting for pablo to look at nyx...
I been playing this game since 2018 and now it’s 2024 out of all those years I played I’ve never had inaros or his prime version
I mean... you could easily change that...
While I do get the logic behind using a mod that restores energy on health damage (I used rage in mine for the same purpose), I don't think it is viable in multiplayer lobbys as of now. If you find a Dante, and chances are you WILL, they'll give you overguard whether you like it or not, and this can negate your mod slot. Since if it's not damage directly to your health, your energy won't be replentished no matter what you do, at least from what I've seen. And considering Dante can you give from 50k overguard to 100k with relic buffs, you're pretty much locked out of those types mods. Only way I see it viable is playing in missions solo or making sure you're in a no Dante squad.
An option to avoid using the rage mod would be using Lycanth's Hunt (Voruna's Helminth ability) and replace rage with equilibrium. Of course, equilibrium costs a lot and you might have to give your Inaros an extra forma just for it, but unless they give us a way to avoid getting overguarded into godhood or a way to get rid ourselves of the overguard Dante can give to us, I don't think rage can be that useful.
Again, this only applies to multiplayer lobbies, if you're going solo, it's a must have and uses less resources, so it's great!
Thanks for the video, I'll give that tank build a try, since it looks like so much fun! I love when the enemy tries to shoot me into Kingdom come and I just survive like it's absolutely nothing!
Still, my rage mod take is based on what I've seen on runs into relics and a couple of steel path low level, I haven't been able to do a full endurance run since most people just get bored and leave at around the 20-30 minute mark. Some even after just 5 minutes. If I'm wrong please correct me, I'd love to be able to use rage mod without any care in the world.
Nah, I think you have how it works right. I went Chroma with the new Vex Armor augment (it's goddamm awesome) and was in an SP survival with a Dante. As soon as I got those continent-sized overshields, neither half of Vex Armor would activate. From what I can tell, Overshields act as a hidden "third health type" that synergizes with nothing directly. It's great if every frame on your team has nothing that directly interacts with their health/shields, but sucks like hell otherwise. I've been wondering though...isn't there an aura mod that makes you lose HP on kill? That could potentially solve some of the problem if it counts as "damage"...otherwise yes, you'll have to mod in Equilibrium for multiplayer.
@@ultimaabyssal2484 yes, there is. You are looking for combat discipline, but the health drain isn't that big unless you kill a shitload of enemies at once. You could try it and see the results
I recently swapped back to my inaros because of the new companion changes. The claws freed up mod space for other bond mods beyond link hp/armor and could get more weapon stats to pass stats between companion and me... so they got duplex bond and dmg to heal warframe. So the helminth ability pick I took was Nourish. With hunter adrenaline feeding me energy I will grab arcane battery, keep the armor buff active and make sure I keep 3 kavat swarming and my kubrow cloned 3 times while I run around just blasting/slicing
to be honest:
in the beginning I was skeptic of the rework, thei i tryed a couple of builds an it can survive even the netracells.
still i think revenant is in a whole different plain
BUT now i think inaros i a little bit more fun to play than revenant
The second build is just good with any tanky warframe. Inaros, revenant... put wrathful advance and enjoy the red crits
He aint meta for shit,he IS fun and actually usable now. Thats what poeple need to see
Better then revenant is crazy great breakdown nonetheless actually got a decent picture on how to build him now. I still prefer nidus though 🤣
i hope players move to playing Inaros, cuz i hate revenant. Literally stops me from doing DPS.
@@MageSkeletonyou think people will stop playing the best and easiest tank and endurance runner , unkillable god with 0 energy problems and 1 shot potential?
for a okaish inaros? yea no if rhino can't shake revenant then nothing can until he gets nerfed
@MageSkeleton OK that I can agree with although I like to run revenant with mind control helminth got the idea from aznvasionplays
Inaros has always been immortal vs base level Steel Path enemies. His rework lets him comfortably fight around level 2000's before survivability starts becoming more frantic.
alright time to power up my inaros again, rise my anubis
Haha wish you much fun 😉
Scarlet spear was the best. I maxed out all the super rare arcane like grace and energize. We need that back
So, Inaros comites a sacrifice to summon Cataclyms
yeah i played duviri circuit yesterday and played inaros (I didnt even realize he was reworked coz im kinda new to the game) and we get to level 948 enemies before we though we were at risk of failing, hes really fun
never thought Inaros would actually be useable
Haha same xD
Always thought he'd be my guilty pleasure xD
Thanks
Hey, thank you so much for the generous tip ❤️
Happy you liked the vid ^^
Arcane Grace is a waste of an arcane slot, honestly. You can pretty much heal back up to full and be invincible by using his sandstorm. There are much better options available.
Exactly
I also love how much tankier Inaros is now. Even on steel path against wolf of saturn.
We can finally use a good looking frame in a good way!!!
Yessss :D The fashion is strong in this one :D
I am probably gonna try a build with Chroma helminth on Ice or Fire. Arcane grace, and the health increase on health orb on top.
Right, forgot about the green archon shard. Imma tau
I still think he shouldve been a health caster, basically hp hildryn.
Trinity is for that
This video made me play again. I dint play a while again, but giving my fav chill frame even more tankyness while stripping the whole room?
I know it's hard to believe but as a new player i just bought inaros with plat because i like tanky warframe and after that i craft innodem because i just unlocked zariman and curious about incarnon weapons while being clueless that it's a perfect melee for inaros. A few days later inaros get huge buff. Man i think i just spent most of my beginner luck by buying him and innodem
Can you show us an inventory tour of all your warframes and weapons please? I would highly appreciate it because I am a huge fan.
I loved Inaros before this. So this a plus for me
Always played him 😅 this is just a cherry on top
If you use shade with him you can be invisible and use all of your abilities, which basically makes you completely invincible ! Invisible sand is CRAZYY
Im glad my previous inaros build is still valid, it was nice to just have a safe option for most missiom types where i can almost guarentee i wasnt gonna die, but itll also be really nice to see some DPS builds
been grinding out inaros prime recently, definately gonna run him as a health/melee hybrid build simply cus i dont have amazing mods
That's indeed one of his strongest situations: Giving relatively massive power and survivability on low investment. Good choice :D
i was gone for a year and inaros is meta now, what the fuck
Not even gonna lie, when I first heard Inaros was getting a rework in Dante Unbound, I was ecstatic
Because they finally gave our sand boi the treatment he so desperately needed
I got a build going for him that was basically just me goofing around in the simulacrum (before I got the newest one thanks to Loid), and...good lord, mans can not only face-tank damn near everything in the game now that isn't literally an instant-kill attack (and to be perfectly honest, I can't really think of anything that'd have such a powerful attack that anyone'd really be pushing THAT far up to up against that isn't at level cap), but he can definitely dish out one HELLUVA punch as well.
Yeah I think it's safe to say he's reclaimed his rightful throne as the Martian's God King. Great work, Pablo, you've outdone yourself yet again by whacking Inaros with the o'l rework stick.
Having played him quite a lot after the rework I'd like to point out that Scarab Swarm is way too slow as an armor strip.
Even though it spreads in a group quite nicely the time it takes of Scarab Swarm to fully strip enemies is better spent just killing them after a quick Unairu. Maybe in very high levels this would be a thing where you'd like to use Madurai or Vazarin, but then again there health tanking doesn't really work that well...
Don't get me wrong I still run two green shards on him, but Scarab Swarm is a very niche ability to fully benefit from.
Sand Storm works super well with AOE guns. At the levels where Inaros still tanks you don't need headshots to be succesful. Group them up, strip armor and blam they are dead with your AOE gun of choice. I'd also like to mention that during Sand Storm Inaros in invulnerable and the ability only costs 25 energy and lasts for 4 seconds at base. Having a cheap 4 second invuln while moving and CC/grouping up enemies is quite strong.
It’s cc based too, so I’m not against it being slow, gives you breathing room to build up a combo if you use his 2 to gather everyone around you
after all these years, my boy is finally stronk
(im one of the people who's been begging for him to have a real passive since before PoE)
Stronk, Sandy Boy ^^
You became my favorite guide to watch for build thanks alot
He ain’t meta he’s just better than he was
elemental sandstorm with a slash>viral weapon can shred steel path enemies, clumps enemies together for easy scarab swarm casting, and makes him invulnerable while doing it.
I love your videos, they're made so well
Thank you for this awesome compliment
Love the video I really enjoy your builds blacky
Aaaw thank you for the lovely compliment ❤️ I'm happy that you enjoy my builds so much ^^
I'm definitely excited to get my hands on this. Something I'd love to see is maybe a whole update dedicated to reworks. Like an actual Warframe balance patch.
If Pablo oversees them all, count me in :D
Inaros is on prime resurgence next time
So I’m definitely farming him now😂
Then I wish you good drops 😉
I need a video on Garuda plz.. she kinda my fav ngl
not thicc like wisp but still she be rockin
I have a feeling after this series of fixes it's either Valkyr, Yareli or Caliban's turn.
Yareli is probably lowest hanging fruit, just able to use helminth on Merulina would create a lot more build.
"Don't expect it to be a jump like Hydroid where he went from zero to hero"
The Player base: A R E Y O U S U R E A B O U T T H A T
perfectly timed for the inaros prime resurgence... honestly ill pick it up.
Great video I been learning from you for awhile now and you help me with Warframe a lot dope video to🔥
Aaaaw thank you so so much for the awesome feedback
Wow! I never wanted to try inaros but now im actually interested! Im gonna go farm him now.
Happy I could spark your interest ^^
Wish you good loot and much fun with him 😉
Wow, a meta I can actually sort of join. I'm intrigued!
Been watching a lot of Brozime for a while. and really enjoy your different takes. Sometimes a bit maybe too involved to max things? But generally look great, esp. when not needing 4-5 forma.
Haven't played my favorite game for too long because of circumstances, and enjoy keeping up, but it's killing me. Am in a internet desert of satellite where only Starlink a possible answer. Datacaps rule otherwise.
Pablo magic always amaze me🎉🎉
I'm sure he is an Orokin himself :D
@@MHBlacky_ENG The more you know
i really liked inaros even when he was.. bad. lol, mostly just because of his helmet(s) and his incredible health tanking, but he was really lacking nonetheless. with his new rework im super hyped to pick him back up again! :D
once i re-grind all his parts- :')
6:25 holy sh*t imagine this with xaku's gaze ability. Boom to infinity and beyond in steelpath defend missions :,D
Great vídeo again Blacky 😊
I've found using 2 and 4 together very useful due to one scarab swarm application affecting all those enemies. And hey I need a heal
They actually removed the scarab swarm heal for some reason. It makes me sad
I get what you were saying about the heal because of your second. But reading your comment reminded me of the scarab heal being gone
Melee frame is Kullervo if you manage overguard, he is unkillable, my Kullervo with skill one does 100ml damage. Only one thing i need in WF is prime Kullervo
and now tell me how often do you need a melee frame with 100mil damage? how often do you fight against enemies in the 4 diggits?
its nice in theory but 99% of players and 99,9% of content in warframe dont require that kind of power except the dopamine kick...
@@gaymohammed3137 sorry my friend but im not that player who stands with khora in one place, i use melee 90% off my playtime, its my play style, i just hate to stand in one place like 90% off players that i see ..
@@restasionis3894This! I don't use Kullervo but I respect players like you.
@@restasionis3894 why are you mentioning Khora and what exactly has this to do with standing still? I bet I move more or equally as much as you around and I either use 100% caster frames or hybrid weapon/cast frames like mag.
I solo netracell content, eidolon, archon hunts and in none of these you really "need" 100mil of damage that's all I'm saying. That's damage you only need if you're so bored and stick hours in one mission and barely anyone does it except to prove themselves something.