Rig a Face Blender Addon for FREE - Nvidia Omniverse Audio2Face

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  • เผยแพร่เมื่อ 26 ธ.ค. 2024

ความคิดเห็น • 76

  • @animeleek
    @animeleek ปีที่แล้ว +7

    For anyone looking for the blendshape transfer button .. it's called '' Preview in shape '' now

  • @weirdwoodsy
    @weirdwoodsy 2 ปีที่แล้ว +6

    This seems like what I've been waiting for. Audio2Face was great but now it's also feasible for many more Blender users. Love it.

  • @samiam.402
    @samiam.402 2 ปีที่แล้ว +17

    I want to have a conversation with the frog.

    • @FilmSpook
      @FilmSpook 2 ปีที่แล้ว +5

      🐸 Kermit on steroids.

    • @AliBounds
      @AliBounds ปีที่แล้ว

      What’s stopping ya?

  • @julianjunyuanfeng3584
    @julianjunyuanfeng3584 2 ปีที่แล้ว +10

    Thank you so much. We need more Omniverse tutorials!

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +7

      they are coming

  • @DemonauthorFilms
    @DemonauthorFilms 2 ปีที่แล้ว +12

    This is fantastic. Just ran through the tutorial... but how does one import the animation cache into blender and apply it to the original mesh?

  • @airkidproductions2848
    @airkidproductions2848 ปีที่แล้ว +1

    hey man, your style , the way how you make your videos is so dope! fast, technical backgrounded (cause you are one of us: single developer, useing many cheap and good tools with blender as a swiss knive, ue5, omniverse, ect.) so funny, because YOU ARE COOL. but behind all that, you are an artist, with a good feeling how things looking harmonic and balanced. iam not a newbe but still learn some new cool shizzle by watching your content. Thanks for your freshness!
    COOL STUFF BABY!

  • @pingusmcdingus5
    @pingusmcdingus5 8 หลายเดือนก่อน +1

    There's no Blendshape Transfer button under Blendshape Generation anymore.

  • @valleybrook
    @valleybrook ปีที่แล้ว +3

    Great video! Would be interesting to see the results when you import audio-files and let audio2face automatically do a lipsynced animation

  • @dani3d_b
    @dani3d_b 2 ปีที่แล้ว +1

    thats great for a quick facial animation for characters in unity thanks!

  • @pdvizualize.studio
    @pdvizualize.studio 2 ปีที่แล้ว +3

    Thank you. Very straight instruction

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +2

      you are more than welcome

  • @FilmSpook
    @FilmSpook 2 ปีที่แล้ว +2

    Many Thanks for everything, my Good Sir!! May this be your Best Year Yet. 👌

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +2

      cheers, hopefully it will be a good one

  • @ruudygh
    @ruudygh ปีที่แล้ว

    while it uses 42 blendshapes, im only seeing 2 blendshapes in action, that is mouthOpen and mouthClose. Which i can do it manually in blender without the hassel of audio2face process.

  • @Gosdatwork
    @Gosdatwork 2 ปีที่แล้ว +1

    thank you so much awesome . One question what if you have a cigar in your models mouth? I want that to move with the mouth

    • @Markom3D
      @Markom3D  2 ปีที่แล้ว +3

      Then the cigar would be a separate object like a gun or a sword that goes into a hand

    • @Gosdatwork
      @Gosdatwork 2 ปีที่แล้ว

      @@Markom3D it doesn't leave the mouth while he talks. basically I want it clinched in his teeth while he talks

  • @andiinzinger9688
    @andiinzinger9688 ปีที่แล้ว

    this is so damn cool, I just gave it a try myself! Would love to see how you go about including the eyes, tongue etc. Great work man!

  • @kellyjohnson768
    @kellyjohnson768 2 ปีที่แล้ว +4

    markom, how do we get transfer the animation of the shape keys for face from omniverse to the identical mesh in blender?

  • @Ponlets
    @Ponlets ปีที่แล้ว

    well i got it to import and get green head man there but now my character is set to be looking left at green head (character right)

  • @varispekka
    @varispekka ปีที่แล้ว

    My god!! This is a great Addon!!

  • @robertone6602
    @robertone6602 ปีที่แล้ว

    1:50 no no wait, i have a problem here.. when i am in Edit Mode and i click the "Use face selection", "Export dynamic" does not appear

    • @aashishmanuelnoronhaforran8947
      @aashishmanuelnoronhaforran8947 ปีที่แล้ว +1

      In Edit mode u got to use face select mode , and not vertex or edge select mode

    • @robertone6602
      @robertone6602 ปีที่แล้ว

      @@aashishmanuelnoronhaforran8947 ooh i tought about that but than i forgot it, many thanks, i will try again

  • @robbycrawford
    @robbycrawford 6 หลายเดือนก่อน +1

    I get a Python error (6:54) When I do this step. Why?

    • @Pepkinsk
      @Pepkinsk 2 หลายเดือนก่อน

      Have you solved the problem yet? 🥺

    • @anaskli
      @anaskli 17 วันที่ผ่านมา

      same here, also looking for some solution

  • @Ponlets
    @Ponlets ปีที่แล้ว

    what do i do for Tongue and lower gums and teeth (which modes do i use)

  • @NedzzoneXR
    @NedzzoneXR ปีที่แล้ว

    This is amazing!!

  • @DECODEDVFX
    @DECODEDVFX 2 ปีที่แล้ว

    That's so much faster than the old method.

  • @kelvinchuks8885
    @kelvinchuks8885 2 ปีที่แล้ว +1

    so cool!!1 Thanks Men

  • @dsamurai4725
    @dsamurai4725 ปีที่แล้ว +1

    How can you import Animation via USD Cache or Maya Cache in blender?

  • @dragonskunkstudio7582
    @dragonskunkstudio7582 ปีที่แล้ว

    So in the end it didn't work, so you slid the mouth shape only. I have the same problem, it doesn't work, all your mesh ends up needing to edit almost all shapes keys for them to look decent. If you go too off model, that is, have a human face, the worst it will result.

  • @edypixel
    @edypixel 2 ปีที่แล้ว

    bizarre monstrer nice job bro

  • @Ponlets
    @Ponlets ปีที่แล้ว

    now it loaded i guess but i cant import my character even though i did everything like how you did

  • @paulwebb311
    @paulwebb311 ปีที่แล้ว +1

    Great as always. Although when I'm back in Blender and test the shape keys my head mesh dimensions increase at the same time... very strange. I'll have to try again. Does the initial mesh need to have a rig? maybe that's why...

  • @valleybrook
    @valleybrook ปีที่แล้ว +1

    The problem with the A2F Blender addon and the A2F/Blender workflow is that it does not support lower gum miving according to jaw movement. This must be solved! In this video there is no lower gum

    • @nGons
      @nGons 9 หลายเดือนก่อน +2

      Still an issue even after a year

  • @dsamurai4725
    @dsamurai4725 ปีที่แล้ว

    If i try to import it and transfer shape data my face is morphing into the skin and it f.e. opens the mouth and at the same time stays still. My beard is moving though so its one mesh

  • @shivangipriya4153
    @shivangipriya4153 ปีที่แล้ว

    I cannot use it. What the company stop work on this ??? any other alternative for this add on ???

  • @viktoriascount
    @viktoriascount ปีที่แล้ว

    Hey, one question, how do you rotate the faces? I can't get that to work. I already tried with Shift or Alt or Ctrl key. Does not work.

  • @scott92596
    @scott92596 2 ปีที่แล้ว +1

    Are you then able to import the Audio2Face json to Blender?

  • @NileshShahu-j8p
    @NileshShahu-j8p ปีที่แล้ว

    Well. how do you sync this to audio

  • @robertone6602
    @robertone6602 ปีที่แล้ว

    so it is now possible to move a face in a very organic way? because i've heard about ziva dynamics face trainer and it is veeeery cool.. but expensive

  • @Ponlets
    @Ponlets ปีที่แล้ว

    i wish you did this with a character that had a tongue and teeth so it can be a more complete tutorial

  • @blendertutorialforme9746
    @blendertutorialforme9746 ปีที่แล้ว +1

    Can you make a video how i can transfer it to iclone 7 via 3dxchange or any other way with the face rig, please, Thank you

    • @Markom3D
      @Markom3D  ปีที่แล้ว +1

      This is the only way to do it atm - Audio2Face Nvidia Omniverse and iClone8
      th-cam.com/video/Sxi-GEJKksw/w-d-xo.html

  • @WinderBlitz
    @WinderBlitz ปีที่แล้ว

    question. can you still use this software on a GTX graphics card or you're required to have a rtx GPU?

  • @deepakkumar-bq5bp
    @deepakkumar-bq5bp 2 ปีที่แล้ว

    THANK YOU

  • @artistsheep4346
    @artistsheep4346 2 ปีที่แล้ว

    blender crushes when i import the mesh. Can anyone help me to fix?

  • @Im_Ninooo
    @Im_Ninooo ปีที่แล้ว

    what the heck, that was so easy!

  • @MrReactric
    @MrReactric ปีที่แล้ว

    where is addon ?

  • @RomboutVersluijs
    @RomboutVersluijs 2 ปีที่แล้ว +2

    Its not really rigging, its simply shape keys. Would be nice if it would add a rig

  • @truvu6238
    @truvu6238 2 ปีที่แล้ว

    very good

  • @Ponlets
    @Ponlets ปีที่แล้ว

    audio 2 face taking 100% cpu and wont get past 42%

  • @yuvallevy5368
    @yuvallevy5368 2 ปีที่แล้ว

    Question is this face rig works with motion capture iPhone like live link or other software because I can see it has blendshapes/shapekeys

    • @thecommentermaker
      @thecommentermaker 2 ปีที่แล้ว

      A2F using Facial Action Coding Systm, while Iphone use Ar kit 54, you will mostly like need to change A2F shapekeys to what they are in livelink (and make sure to make them if they are missing), then should be good to go

    • @yuvallevy5368
      @yuvallevy5368 2 ปีที่แล้ว

      @@thecommentermakerthanks

  • @takenbyblancship1017
    @takenbyblancship1017 ปีที่แล้ว

    Hello. I tried downloading this. I use a MacBook. I only get windows and Linux options…

    • @jeremyinpost
      @jeremyinpost ปีที่แล้ว +1

      This is only available on Windows and Linux at the moment.

    • @brandonojalvo9775
      @brandonojalvo9775 ปีที่แล้ว +1

      Get bootcamp to run windows

    • @takenbyblancship1017
      @takenbyblancship1017 ปีที่แล้ว

      @@brandonojalvo9775 this always slows down the computer after a while

    • @animeleek
      @animeleek ปีที่แล้ว

      @@takenbyblancship1017 also need a RTX

  • @MG619Day
    @MG619Day 6 หลายเดือนก่อน

    Is accuface free?

  • @AzizSalokhiddinov
    @AzizSalokhiddinov ปีที่แล้ว

    export dynamic is don't woking

  • @sebbosebbo9794
    @sebbosebbo9794 ปีที่แล้ว

    at the fast end ....next time a little bit frog fun .please..

  • @ApexArtistX
    @ApexArtistX 5 หลายเดือนก่อน

    Face it addon is done 😂

  • @sh4dow2a
    @sh4dow2a 2 ปีที่แล้ว

    Ok ! Your rig isn't over yet, you need the controllers, but still subscribe

  • @Animotions01
    @Animotions01 2 ปีที่แล้ว +7

    To be more accurate you did not create a “face rig” you transferred shapes key from NVIDIA’s Audiotoface Character to a mesh in blender.
    How will you animate them?
    With the free Diffeo addon I can the use Daz lipysinc faceshape keys with a daz figure that has been re-rigged with auto rig pro
    And import audio based facial animation from Daz”s mimic system
    onto my ARP rigged figure.
    th-cam.com/video/IN2LYlX9T-E/w-d-xo.html

  • @BOSSposes3D
    @BOSSposes3D ปีที่แล้ว

    fml id rather just pose it way faster

  • @rj_enoz
    @rj_enoz ปีที่แล้ว

    Amazinggggg