Injustice 2 - Green Lantern - Punishing Low Slide

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  • เผยแพร่เมื่อ 26 ส.ค. 2024

ความคิดเห็น • 26

  • @etrigan966
    @etrigan966 7 ปีที่แล้ว +13

    RIP any character that doesn't have the range for that whiff punish

  • @git_blame
    @git_blame 7 ปีที่แล้ว +11

    Green Lantern's mains won't be happy about this video XD
    As always. Great video. Good luck at CB

    • @evil666.
      @evil666. 7 ปีที่แล้ว +1

      tomeks1212 though you can do it twice in a row and punish the back dash from sups and since the punish combo sups use is mid the hitbox while doing the whif wont hit

  • @kashaunmorris2179
    @kashaunmorris2179 7 ปีที่แล้ว +1

    The madness over.

  • @IamHopeman47
    @IamHopeman47 7 ปีที่แล้ว

    Much appreciated!

  • @just_relaaax6683
    @just_relaaax6683 7 ปีที่แล้ว

    very helpful vid bro thank you.

  • @dark_assassinfgc8947
    @dark_assassinfgc8947 2 ปีที่แล้ว

    Hey can you do a video about Supes trait pressure and how to deal with it?

  • @unreborn
    @unreborn 7 ปีที่แล้ว +5

    Rip this was his only good combo starter, delet this lol

  • @AGenetics
    @AGenetics 7 ปีที่แล้ว +3

    Rip green lantern. Now what am I supposed to do lol

    • @TheKeaver
      @TheKeaver 7 ปีที่แล้ว

      Honestly, I thought the whole point of punishing was to punish an unsafe combo after it's completed, turns out you can't even finish the combo and still get full punished. It's actually a joke.

    • @herosghost3136
      @herosghost3136 7 ปีที่แล้ว

      TheKeaver You can stagger his b1 and catch people when they go for a punish, so Green lantern up close is pretty much a mind game

    • @TheKeaver
      @TheKeaver 7 ปีที่แล้ว +2

      HerosGhost Perhaps, I'm not saying he's ruined but I'm saying that it's pretty lame imo to give him combos out of b1 that people can back dash out of after blocking. Doesn't that just render the combos nearly useless unless hit confirmed? In I1 Green Lantern could be hit out his b1 2 combo if b1 was blocked, seems like it's going to be the same in this game.

    • @herosghost3136
      @herosghost3136 7 ปีที่แล้ว

      TheKeaver Yep

    • @kpopsicle8077
      @kpopsicle8077 7 ปีที่แล้ว

      Can't B12 catch back dashes?

  • @masterbaiter597
    @masterbaiter597 6 ปีที่แล้ว

    With practice should it be 100 per cent? I can not do it once. Furthermore I saw you mention (in the comments) that this works with green latern's b1,2. I wanted to say on practice (with batman) even with AI reversal mode on backdash it does not work.

  • @Dock123
    @Dock123 7 ปีที่แล้ว

    I want one

  • @RandVproductions1
    @RandVproductions1 7 ปีที่แล้ว

    Do you or don't you have input shortcuts on?

    • @RedRaptor10
      @RedRaptor10  7 ปีที่แล้ว

      I play with Input Shortcuts off.

  • @zoomfgc5511
    @zoomfgc5511 7 ปีที่แล้ว

    Isn't that stance dependent?

    • @zoomfgc5511
      @zoomfgc5511 7 ปีที่แล้ว

      the backdashing b13

    • @RedRaptor10
      @RedRaptor10  7 ปีที่แล้ว

      It doesn't seem like it.

  • @clay1517
    @clay1517 7 ปีที่แล้ว +4

    Raptor I would stop doing slowmo for the combo videos. They delay the next combo and its unnecessary. Just my opinion

    • @RedRaptor10
      @RedRaptor10  7 ปีที่แล้ว +7

      I feel the slow-motion helps beginner/intermediate players learn the combos better. Everyone learns at a different pace. :)

    • @clay1517
      @clay1517 7 ปีที่แล้ว

      Raptor I remember when I first picked up mkx the slow motion didn't help. Going to the lab helped. But yeah I guess everyone learns differently so nvrmind

    • @clay1517
      @clay1517 7 ปีที่แล้ว +3

      Raptor also when you tested the game how the fuck did you think catwoman and bladam were ok

    • @ericbhatnagar2873
      @ericbhatnagar2873 6 ปีที่แล้ว

      Keep slowmo