had a game where there was pros, marshal, and mayor, pros prosses necro, goes "but I'm not done yet!" and prosses dw, then marshal pops out and then mayor does and then they both get hex, arso, and ench during the trib, and they STILL lost due to a shroud and ww (me).
About as likely as 3 executioners in TOS1 all having the same target, all claiming different investigative rolls, and all pushing 14 up day 2 with a joke in the lobby about hanging 14 day 2 right before then.
Yep! If I recall correctly, Amne works based off the ROLE, not their alignment. Same reason an amne can remember a TT role. Code is basically: 1. Check for tpow. If tpow and no other amne got it, take it. 2. Check for other town. Randomly pick. If role is unique and another amne got it, roll again. So yeah! Cool stuff like that lol
lmao i also played as a doom today in vanilla, got my win handed to me by a deathseeking trapper, illusionist that outright said they were cov to me, and a pm acting hella sus and posting bizarre will as ti 😭
Trick still has an identity crisis, almost as much as an amne oooh, IDEA: Town Utility (TU). For the roles that don’t have a single alignment, or sort-of do multiple alignments. For starters, amne can be any town role, and trick is a TP that can also be a TK. Also move Ret from TS to the TU alignment, since it can res town roles. -The way TU is different from TS is because a TS applies direct (side)effects: RB or Accompany (a ToS1 case, Trans-ing) for example. Like how a VM (Coven Support) mutes people. Amne remembers a dead town on day start if one exists but prio’s TPow, Trick is a TP/TK with 3 uses max, and Retri get’s effed by stone/forge as well as needing town to die to be useful. These roles can cross alignment boundaries, but have limitations. THAT is what Town Utility is. (On a side note, when is Transporter returning? Make it have limited charges, but in the TU alignment) Edit: should I put this in the discord server? I feel like this kind of “TU” alignment opens up so many doors of possibilities
Mayor (1), Marshal (2), Monarch (3), Jailor (4), and an Amnesiac that turned into a second Jailor (5) What he was listing was the self-confirming roles that pop up a lot.
used to do it on streams, now it barely fills people mostly wanna play tt though taa is the mode i prefer compared to other chaotic modes i dont like rolelists with evil majs etc.
Town of salem 2 is absolutely garbage You can't claim ( rit,doom ) saying tp tk ts is actually stupid Tpows are OP Pros can kill 3 players in one day ( 2 prosecutions + 1 regular lynch ) Marsh the same Most of the roles are self confirmed .... They need to make Tpow limited ( 2 Tpows maximum ) they need to remove Rit and doom so everyone can full claim
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had a game where there was pros, marshal, and mayor, pros prosses necro, goes "but I'm not done yet!" and prosses dw, then marshal pops out and then mayor does and then they both get hex, arso, and ench during the trib, and they STILL lost due to a shroud and ww (me).
LOL
Going in the game with 6 9 enemies as seer is bold, but you got a lot of info so nice job
"everything the killer queen toutches becomes a bomb, even the TPOW's"
really puts the POW in Tpow
Bro what is wrong with that@@aliumhoomens8467
What are the odds that two people post 6 and 9 as enemies, them actually being enemies, and 6 being CS that stole 9's role?
When in doubt, funny number. Thats the rule
About as likely as 3 executioners in TOS1 all having the same target, all claiming different investigative rolls, and all pushing 14 up day 2 with a joke in the lobby about hanging 14 day 2 right before then.
@@torinpena288that’s… suspiciously specific. You ok bud?
@@torinpena288I had that happen to me as one of the exes
@@eratheoracle It's something that legitimately happened on my end.
What I learned from this is if a CS takes a town role and dies, the amne can get it even though it's not "town" that died.
Could imagine Amne green Soul Collector?
Yep! If I recall correctly, Amne works based off the ROLE, not their alignment. Same reason an amne can remember a TT role. Code is basically: 1. Check for tpow. If tpow and no other amne got it, take it. 2. Check for other town. Randomly pick. If role is unique and another amne got it, roll again. So yeah! Cool stuff like that lol
Tuba: *Wins as Doomsayer*
Every TPow in that game: *YOU'VE ALERTED THE HORDE*
'Oh wow, town got really lucky with all these town power roles, they're really going to be he-'
Thank you nvidia driver for making the tpows feel the power of ANTICS
lmao @ "power trip"
lmao i also played as a doom today in vanilla, got my win handed to me by a deathseeking trapper, illusionist that outright said they were cov to me, and a pm acting hella sus and posting bizarre will as ti 😭
Trick still has an identity crisis, almost as much as an amne
oooh, IDEA: Town Utility (TU). For the roles that don’t have a single alignment, or sort-of do multiple alignments. For starters, amne can be any town role, and trick is a TP that can also be a TK. Also move Ret from TS to the TU alignment, since it can res town roles.
-The way TU is different from TS is because a TS applies direct (side)effects: RB or Accompany (a ToS1 case, Trans-ing) for example. Like how a VM (Coven Support) mutes people.
Amne remembers a dead town on day start if one exists but prio’s TPow, Trick is a TP/TK with 3 uses max, and Retri get’s effed by stone/forge as well as needing town to die to be useful. These roles can cross alignment boundaries, but have limitations. THAT is what Town Utility is.
(On a side note, when is Transporter returning? Make it have limited charges, but in the TU alignment)
Edit: should I put this in the discord server? I feel like this kind of “TU” alignment opens up so many doors of possibilities
Put it on the discord instead of commenting it for whatever reason…
TS is already for roles that do not have distinct purposes.
I guessed one time from a mon whispering to knighted player once the entire game only whisper they did the entire time
6:24 weird, i didn't know deputy counts now as tpow Tuba.
I thought it's TK.
Mayor (1), Marshal (2), Monarch (3), Jailor (4), and an Amnesiac that turned into a second Jailor (5)
What he was listing was the self-confirming roles that pop up a lot.
Dep is now unique so it's a TK tpow
I wish there was no tpow cap tbh, great vid btw
Are you sure?
@@Cats_on_fire well not really lmao but it would be cool i guess to see 5 tpow (no amne)
Wsg
Hi
Ah yes, I love it when my Nvidia drivers leave town
u need to play more taa
used to do it on streams, now it barely fills people mostly wanna play tt
though taa is the mode i prefer compared to other chaotic modes i dont like rolelists with evil majs etc.
@TubaAntics that's unfortunate I thought it'd be more popular
Comment before Tuba lol
Town of salem 2 is absolutely garbage
You can't claim ( rit,doom ) saying tp tk ts is actually stupid
Tpows are OP
Pros can kill 3 players in one day ( 2 prosecutions + 1 regular lynch )
Marsh the same
Most of the roles are self confirmed
.... They need to make Tpow limited ( 2 Tpows maximum ) they need to remove Rit and doom so everyone can full claim
🤓
well now we are devs we can change things , stay tuned ;)
@@TubaAntics woooo nice i believe in you 🥳
@@TubaAntics We're not gonna go back to mindgame Investigator presence, do we? 🥹
every town power is self-revealing except jailor or Monarch.
and they're just decent tpows