basic guide at the bottom of this comment. this game was separated into: early game - flealings to scout for vision/call outs on cat positions mid game - beginning to tech after econ 1, producing some units/counter to map control late game - had to go straight into endgame tech with broodlords/base defenses
basic guide at the bottom of this comment.
this game was separated into:
early game - flealings to scout for vision/call outs on cat positions
mid game - beginning to tech after econ 1, producing some units/counter to map control
late game - had to go straight into endgame tech with broodlords/base defenses
th-cam.com/video/m8SyuLyflWc/w-d-xo.html
Looked interesting