not saying you're wrong at all, that just sounds wild - multiple infinite combos enabled easily by the commander wouldn't be something I'd want to throw at low power decks if it were up to me.
@@Otako371 For PlayEDH, anything that's a two card combo (Commander + Card) would be asked to be removed for anything not aimed at high power.The definition of high power in play edh is "cEDH level decks using an off-meta commander with fully optimised lists, any card that 's not strictly optimal must have good reasoning". There's very little ramp in this deck, and almost no interaction of note. This deck might be powerful for a casual table, but it is not powerful.
I hear DOGGOES! 🐕
If you go thru your abdel loop with meathook on board you also drain all your opponents
Tony Bones joins up, also drains the board but can also put Angel in the graveyard from hand.
Where did you get this playmat?! Jay the Bob Sculptor 😻😻😻
This list would be put into PlayEDH Battlecruiser or low - not enough instant speed interaction.
not saying you're wrong at all, that just sounds wild - multiple infinite combos enabled easily by the commander wouldn't be something I'd want to throw at low power decks if it were up to me.
@@Otako371 For PlayEDH, anything that's a two card combo (Commander + Card) would be asked to be removed for anything not aimed at high power.The definition of high power in play edh is "cEDH level decks using an off-meta commander with fully optimised lists, any card that 's not strictly optimal must have good reasoning". There's very little ramp in this deck, and almost no interaction of note.
This deck might be powerful for a casual table, but it is not powerful.
What do you suggest for a deck with non combo wincons?