Reminds me of some of the boss music in Mother 3 and Earthbound. Psychedelic yet athletic, if you know what I mean If you don't mind my asking, how did you separate the audio channels/avoid dynamic allocation? Did you use VG Music Studio or something else?
The GBA stuff is done with a program called agbplay, which was given the feature of split channel exporting a while back. It can be a bit of a pain to set up, but it’s worth it if you can get it working. Thanks for asking!
@@ct88910 Oh, cool! That one’s new to me. I’ll have to check that out VG Music Studio can do a similar thing but not very well and only for a handful of games, since it’s still in development. Thanks for the quick reply!
It does sound very Mother 3! Especially the descending chimes and the pitch-shifting, whirring whatevers. It would be very satisfying to combo to the bass line of this track
it works fine for me with vgm music studio, although sounding a bit crunchy and not as clean as this vid. as far as i could see, agbplay is only for linux.
Those bells at the beginning are my favorite sound. I want to isolate just that channel and use it as my ringtone.
You will miss… so many phonecalls.
Track and field on lsd
Insanity at its finest.
SPC700 port when?
Reminds me of some of the boss music in Mother 3 and Earthbound. Psychedelic yet athletic, if you know what I mean
If you don't mind my asking, how did you separate the audio channels/avoid dynamic allocation? Did you use VG Music Studio or something else?
The GBA stuff is done with a program called agbplay, which was given the feature of split channel exporting a while back. It can be a bit of a pain to set up, but it’s worth it if you can get it working. Thanks for asking!
@@ct88910 Oh, cool! That one’s new to me. I’ll have to check that out
VG Music Studio can do a similar thing but not very well and only for a handful of games, since it’s still in development.
Thanks for the quick reply!
It does sound very Mother 3! Especially the descending chimes and the pitch-shifting, whirring whatevers. It would be very satisfying to combo to the bass line of this track
Reminds me a little bit of Madness Combat at certain points
what program did you use to get the channels? i couldnt get this game to work with vg music studio. and i cant even figure out how to compile agbplay
it works fine for me with vgm music studio, although sounding a bit crunchy and not as clean as this vid. as far as i could see, agbplay is only for linux.