The Flanker was Given an Oswald number adjustment from 0.44 to 0.54 Heres the thing, the irl number is 0.72 so Gaijin did a breadcrumb addage they still didnt fully fix the flanker.
This is correct. Flanker where losing twice as much speed than irl. Flanker FM was a shitshow. People said that gaijin is using T-10 prototype that has totally different design compare to production flanker. Also engine intake are not model causing too much Thrust.. So to regulate that they reduce the Oswald number to increased drag.
mate its current sustained turn rate is among the best in the game. if you ask me its already overperforming now. also you pulled that number out of your ass. the small changes absolutely turned the su 27 sm into a beast. stop whining now because its goated
Imagine how cool it would be if they added a modification to the Su-27SM, called SM3, that basically turns it into a Su-27SM3. And if they also fixed the R-77, it could actually compete again with other aircraft, even in simulator.
@@christopherchartier3017 Man if they add the sm3. We will getting Flanker well pass 2030.. when France literally got the second best Rafale. With AESA radar... Sm3..Su30... Su35...Su35S... yea fuck this shit.
@@christopherchartier3017tbh they literally turned the SM into the SM3 with all those engine upgrades and underbelly twin-pylons stuff. Currently the only difference between the SM in the game and the SM3 is SM’s radar. So now it actually makes more sense to add N001VEP+Pero modification (same radar but PESA) and leave it as it is
Tbh I'm not quite into complaining. When I sit in my living room which I call the flanker I tend to eat up 3/4 of my enemies because of defensive off board launches. You just gotta know how to fly ur jet man. Happy they helped us out w the engine tho
Don't know about your thoughts about aim120 being tossed at m2.2 at 10000m. I'm pretty sure the dogfight capabilities of the e varient is irrelevant when it can just delete everything else from space. That is unless you feel obligated to engage in dogfights for some reason.
It never carried the r77-1 and isn’t capable irl, same with the su27sm, I’m guessing in the next update or next following one they will add the su30sm or mka/i/m and give it the r77-1 as it is capable of using it irl, no jet in game can carry it so that’s really the only option in the future
It's still garbage compared to everything else , you just have a chance to dogfight with Phantoms now .... ( im being sarcastic incase in wasn't obvious ) .
to be fair dude. Flankers have good close range missiles (which were a bit fixed from spinning out) and it's ARH missiles are ok at close combat too while AIM 120 became reliably defeatable. so tuning Flankers still requires some caution
@@raketny_hvost See thats the thing. BVR is extremely easy for blue team and very limited for USSR, so i see it only fair for WVR agaisnt russian aircraft to be a death sentence, as that means you failed to strike them down during your part of the fight, and now it should be their turn to have the upper hand.
Cap, micas are the best missile in the meta rn, everyone is flying defensive so good luck winning vs micas when you have aim120 at 15km and below@@Zx17OPv57i
Thats because everyone and their mother is playing the mirage and rafale right now. Give it a week or 2 and you'll be getting demolished by all kinds of missiles again
@ the current P&W F100-PW-220 engines on the F-15C have less thrust than their -100 cousins on the F-15A. The issue is that the way they were designed they did have slightly less installed thrust when at 0 knots. The problem is that the engines had “very slightly lower than the static thrust of the -100/200, but the -220 has better dynamic thrust across most of the envelope.” This has resulted in the F-15C experiencing low performance compared to the F-15A, going from 64,000fpm climb rate, to only 55,000. There are sources stating that with 3 pylons the F-15C had an instantaneous climb rate of 67,000fpm. I have made bug reports on this, and they have ignored them entirely.
Well I was compering su 33 i wt and in dcs yesterday and as i thought in WT su is much better in terms of flying than in dcs. In case of taking of from carrier, its almost idendical, but i dont know how it go in WT with full load. Turning is other world. In DCS i usually after one sharp turn on mach 1 i end with speed 500-600km/h and second turn push me to 300km/h. Id like to do more test but i dont have SU33 on my account in WT
@@GERMOSO_S3SY999 I know, but I really want the J11B with good radar & missile and maybe a better engine. There are no flankers worth playing right now.
Don't rejoice too much , nothing realy changed . They just gave it more T/W which helps bleeding less in turns and they limited the AoA it can pull at '''high speed'' . So now it cant pull instantaneous as hard as before while still being inferior to the likes of F-15 in sustained while realistically both aircraft should be very close in sustained depending the speed range .
I mean it really is massive, less compression at higher speeds, produces much less LID and FD at all speeds, SEP lines are all higher than F-15C’s ones at any speed below M1.2 and higher than the F-16C’s ones at any speed above 750kph etc
@@angryskimaskman3332 seems so, I just translated it in my head to my language and in my language with how it is written originally it means something like “yeah.. massive buff… ofc frfr, cope harder” so kind of sarcastic 🙃
It’s not irl, the r77 has a ton of drag and not a lot of range, that’s why they made the r77-1 which has roughly the same range (maybe slightly less) compared to the aim 120c-5 which both have a claimed 110-120km of range, or about 68-74mi of range, the amraam still has a lot less drag and better energy, but both will be almost the same missile
No that would be stupid there wouldn’t even be a difference besides cas I the whole reason I replaced my baz for the f15i is because of those engines what they should do is bring back the f15e/i performance we have before it got nerved
The Flanker was Given an Oswald number adjustment from 0.44 to 0.54
Heres the thing, the irl number is 0.72 so Gaijin did a breadcrumb addage they still didnt fully fix the flanker.
sauce for the number, out of curiosity,
At least now it's better than before especially with the engine buff
@@Panzerzwerg you can find it in the files, i think?
This is correct. Flanker where losing twice as much speed than irl. Flanker FM was a shitshow. People said that gaijin is using T-10 prototype that has totally different design compare to production flanker. Also engine intake are not model causing too much Thrust.. So to regulate that they reduce the Oswald number to increased drag.
mate its current sustained turn rate is among the best in the game. if you ask me its already overperforming now. also you pulled that number out of your ass. the small changes absolutely turned the su 27 sm into a beast. stop whining now because its goated
Does blud know about sleep💀
Nope
Nope
Nope
Who needs sleep?
Nope
I loved this buff the flanker is much more comfortable to play w/
Imagine how cool it would be if they added a modification to the Su-27SM, called SM3, that basically turns it into a Su-27SM3. And if they also fixed the R-77, it could actually compete again with other aircraft, even in simulator.
Or… get this… they just add the sm3
@@christopherchartier3017 Man if they add the sm3. We will getting Flanker well pass 2030.. when France literally got the second best Rafale. With AESA radar...
Sm3..Su30... Su35...Su35S... yea fuck this shit.
@@christopherchartier3017tbh they literally turned the SM into the SM3 with all those engine upgrades and underbelly twin-pylons stuff. Currently the only difference between the SM in the game and the SM3 is SM’s radar. So now it actually makes more sense to add N001VEP+Pero modification (same radar but PESA) and leave it as it is
@@СергейНикольский-я2ц Tru.
Tbh I'm not quite into complaining. When I sit in my living room which I call the flanker I tend to eat up 3/4 of my enemies because of defensive off board launches. You just gotta know how to fly ur jet man. Happy they helped us out w the engine tho
Why now? Why not a months ago?
Yeah it definitely needed it against the F-15E. Absolutely stupid that plane is especially considering it’s HEAVIER than the A or C models.
Don't know about your thoughts about aim120 being tossed at m2.2 at 10000m. I'm pretty sure the dogfight capabilities of the e varient is irrelevant when it can just delete everything else from space. That is unless you feel obligated to engage in dogfights for some reason.
With all these UFOs there adding to the game they have to uncuff a lot of planes.
I want Derbys on my F15I
Su33 added so they need to fix it to appease pay pigs
Feels like 10% better but still losing in the same scenarios, this definitely was not a massive buff.
Yeah, definitely not enough, but it's a step in the right direction
I NEED MY CORRECT FLANKER MODEL PLS
its about damn time
Oh wow, flanker actually feels like a plane now:p only took a year
GTA VI will come out before bro misses a daily upload
When they will add the r77-1 for my mig29 smt?
It never carried the r77-1 and isn’t capable irl, same with the su27sm, I’m guessing in the next update or next following one they will add the su30sm or mka/i/m and give it the r77-1 as it is capable of using it irl, no jet in game can carry it so that’s really the only option in the future
@@brodykloster2102 miss information lol the zhuk-M radar is used for r77 and r77-1
maybe migs also deserve to be ok?
Nice!!! I can’t wait to fly this when I get home!!
It's still garbage compared to everything else , you just have a chance to dogfight with Phantoms now .... ( im being sarcastic incase in wasn't obvious ) .
to be fair dude. Flankers have good close range missiles (which were a bit fixed from spinning out) and it's ARH missiles are ok at close combat too while AIM 120 became reliably defeatable. so tuning Flankers still requires some caution
@@raketny_hvost See thats the thing. BVR is extremely easy for blue team and very limited for USSR, so i see it only fair for WVR agaisnt russian aircraft to be a death sentence, as that means you failed to strike them down during your part of the fight, and now it should be their turn to have the upper hand.
and u know what else is massive. LOW TSPER FADEEEE
U forgot one important thing - new engines use less fuel, so you can take less fuel for the same battle and become much lighter
So with the adjusted engery retention and elevator pull applies to the j11s, as well? Or just the Russian flankers?
all flankers
With this you can finally keep up with phantoms, they still win in a one circle tho
I spent all day getting demolished by the MICA-EMs
skill issue, its the worst missile
Cap, micas are the best missile in the meta rn, everyone is flying defensive so good luck winning vs micas when you have aim120 at 15km and below@@Zx17OPv57i
Thats because everyone and their mother is playing the mirage and rafale right now. Give it a week or 2 and you'll be getting demolished by all kinds of missiles again
@@Zx17OPv57i have you had to fight france
@@Zx17OPv57i hell no. It's better than the R77 by far and is better than any ARH missile at closer ranges.
GAIJIN, F-15C PW-220 THRUST CURVES, C'MON!
Elaborate?
@ the current P&W F100-PW-220 engines on the F-15C have less thrust than their -100 cousins on the F-15A.
The issue is that the way they were designed they did have slightly less installed thrust when at 0 knots. The problem is that the engines had “very slightly lower than the static thrust of the -100/200, but the -220 has better dynamic thrust across most of the envelope.”
This has resulted in the F-15C experiencing low performance compared to the F-15A, going from 64,000fpm climb rate, to only 55,000. There are sources stating that with 3 pylons the F-15C had an instantaneous climb rate of 67,000fpm. I have made bug reports on this, and they have ignored them entirely.
You should also test the JA37 series looks like they buffed them a lot
Su27/su33 13.0 for sim when?
God i still wish the Su-27SM can get a better radar. That Mech radar has an awful refresh rate
Gaijin buffing OP russian vehicles instead of putting a historically accurate Rafale in the game:
You know sleep ain't a crime
Now we need ECM
You can sleep now but you decide not too 😢
Did the buff affect the su33 aswell?
all flankers
I wish they gave it a functional radar though...
Ideal fighter to Ace Combat 8.
Well I was compering su 33 i wt and in dcs yesterday and as i thought in WT su is much better in terms of flying than in dcs. In case of taking of from carrier, its almost idendical, but i dont know how it go in WT with full load. Turning is other world. In DCS i usually after one sharp turn on mach 1 i end with speed 500-600km/h and second turn push me to 300km/h. Id like to do more test but i dont have SU33 on my account in WT
What is the skin you are using on the su27sm
That paper sound, is it you flipping through your pages of data?
it's probably a script lol
How do you move that thing on the radar scope to mach the enemy distance ?
Disable automatic target switching and bind the keys for horizontal/vertical radar tilting
@ak-1271 tnx, very much !
Please get some sleep man. And here I thought I was a night owl 🦉
Brother the update is here just go to sleep
Does this applies to the Su-33?
No
@GERMOSO_S3SY999 is it not a flanker
WHERE IS THE RADAR FIX OR IS IT INTENTIONAL ?
Yeah the radar is just bad
how much sleep have you had this month😭😭😭😭💔💔💔💔
When r they gonna buff the fulcrummm
I hate when gaijin wastes aircraft potential😞
And what about J-11A? Any changes there? I guess no...
J11 has this buff too
Thx gaijin and pls ,fix 29
That’s crazy
bro please GO TO SLEEEP
what's the meta in this game
SPAMRAAM 120 still meta
Like IRL, that's realistic@@Zx17OPv57i
Meanwhile J11A :😢
Its a normal su27
@@GERMOSO_S3SY999 I know, but I really want the J11B with good radar & missile and maybe a better engine. There are no flankers worth playing right now.
FINALLYYYYYY
Don't rejoice too much , nothing realy changed . They just gave it more T/W which helps bleeding less in turns and they limited the AoA it can pull at '''high speed'' . So now it cant pull instantaneous as hard as before while still being inferior to the likes of F-15 in sustained while realistically both aircraft should be very close in sustained depending the speed range .
BRO GO TO SLEEP
MASSIVE buff you say..?
I mean it really is massive, less compression at higher speeds, produces much less LID and FD at all speeds, SEP lines are all higher than F-15C’s ones at any speed below M1.2 and higher than the F-16C’s ones at any speed above 750kph etc
@@СергейНикольский-я2ц You didn't get it bro 😂
@@angryskimaskman3332 seems so, I just translated it in my head to my language and in my language with how it is written originally it means something like “yeah.. massive buff… ofc frfr, cope harder” so kind of sarcastic 🙃
Massive you say
@@СергейНикольский-я2цYou still dont get it
😂 War doch klar.
Brother in Christ Go to sleep
Too little too late
I wish they correct the R-77 range to be competitive against AIM-120
Meanwhile the Mica...😮💨
It’s not irl, the r77 has a ton of drag and not a lot of range, that’s why they made the r77-1 which has roughly the same range (maybe slightly less) compared to the aim 120c-5 which both have a claimed 110-120km of range, or about 68-74mi of range, the amraam still has a lot less drag and better energy, but both will be almost the same missile
@@brodykloster2102 the r77 have a lot of drag only when he is turning you can see it even in dcs but it shoul have more range than the aim120A/B
@@GERMOSO_S3SY999till R77-1 IRL missile was shit and R-27 were preferered by pilots
Let's goooo
The should give the F15C the f15E engines then
No that would be stupid there wouldn’t even be a difference besides cas I the whole reason I replaced my baz for the f15i is because of those engines what they should do is bring back the f15e/i performance we have before it got nerved
us mains crying again
do us mains ever not cry lmfao
Magic 2’s got nerfed btw, they all just keep going for flares…
might be a skill issue
@ rage bait
Good, thing terrorizing everything as low as 11.3
@@DrClef_1 sounds like you have a skill issue
@Loubie2005 I don't have a skill issue, Mirage is the strongest plane in 11.3-12.3 bracket, it's a hydrogen bomb vs a coughing baby moment
i wouldn't say ''massive buff' but it's sure better in arb. but for some reason it doesn't even do a cobra anymore
So looks like the Su-27SM got modified to the standards of the Su-27SM3. AKA Flanker - J MOD
So it got a buff it didn’t need, got it
It did need it needs a radar buff and flight performance
Your bait lacks finesse
hi
First