Tip: Only because they're monsters, don't forget they can still open doors! (Later) * Knocks door * Jon: Who's there *My Lasagna should be there, Jon* Jon: (Half a mile away from the door)
Tip in the game without context: *Smoke as much as possible* (its how you save but wat if you let out a coughing fit if you smoke too much and you have a coughing fit instantly giving away your location) *I CAN HEAR YOU JON*
Difficulty Levels: *Odie Mode:* For players who believe they aren't ready for the main game... Yet. *"Money can get you a dog, but only love will make it wag its tail"* John is replaced with Odie, and John's Shotgun is replaced with Odie's Slobber. Gorefield has returned to his original form as Garfield, and will not kill Odie, but try to get as far away from him as humanly possible. All Odie has to do for this game is to collect 50 bones scattered across the map. *Heathcliff:* The baby mode of Garfield Gameboy'd. *"Don't rush in, take baby steps."* John's shotgun has unlimited amounts of ammunition, while Bottles of Cologne, Teddy Bears, and Lasagna Pans are limitless and stashed in every portion of the map. The game saves every time John enters a room or smokes his pipe. There is no health or scent meter and Gorefield can't detect John at all, not to mention that he is ridiculously slow and weak. *Easy:* This difficulty is for players who enjoy the story more than the combat and stealth elements. *"The training wheels are coming off."* John's shotgun can fire 20 shots before needing to be reloaded. Throughout the map, there is an abundance of lasagna pans, teddy bears, bottles of cologne, and shotgun shells. The game saves whenever John enters a room or smokes his pipe. John can take more hits and his scent meter goes up very slowly. Gorefield's detection rate and speed have been lightly reduced, alongside his damage. *Normal:* The regular Garfield Gameboy'd experience. *"You can never go wrong with a classic"* All settings are as shown in the video above. The game saves whenever John smokes his pipe. *Hard:* A game mode that gives its players a proper challenge. *"Now this is getting intense, be careful."* John's shotgun can fire 8 shots before needing to be reloaded. Shotgun shells, teddy bears, bottles of cologne, and lasagna pan spawn rates have been lightly reduced. The game saves whenever John smokes his pipe. John's health bar is slightly reduced and his scent bar now increases faster. Gorefield's detection rate and speed are lightly increased, alongside his damage. The house is in ruins, leaving parts of it incredibly dark. You can counteract this by using the mode's newest item: John's Lighter. Within these dark sections, you can press and hold down the B button, allowing John to pull out and turn on his lighter. If you hear meowing or cat-like growling, turn off the lighter and hide. Gorefield's in the room with you. *Nightmare:* A game mode fit for veteran players. *"Death's not a threat, it's a promise God has created."* John's shotgun fires 5 shots before it needs to be reloaded. Shotgun shells, teddy bears, bottles of cologne, and lasagna pan spawn rates are moderately reduced. The game no longer saves. John's health bar is severely reduced, and his scent meter now builds at a moderately faster rate. Gorefield's detection rate and speed are moderately increased, alongside his damage. He now takes multiple forms every time John enters a room. The house is in shambles, leaving parts of the house unable to be entered. You can counteract this by tricking Gorefield into unblocking it for you. Make him follow you into the room with the blocked-off area, hide and Gorefield will do the rest. Of course, this is very risky, so only do this if there's no other choice. *Monday:* *ONLY RECOMMENDED FOR SPEED RUNNERS, PROCEED WITH HEAVY CAUTION* *"Walls have ears, Doors have eyes. Trees have voices, Beasts tell lies. Beware the rain. Beware the snow. Beware The Cat You Think You Know."* John's shotgun only has 1 shell, with no other shells anywhere on the map. There are no pans of lasagna, teddy bears, or bottles of cologne. The game does not save at all. John's scent meter is permanently on "Danger" and his health bar is permanently at 1%. Gorefield's detection rate and speed are drastically increased. He can now kill you with only one hit. The house is completely demolished, leaving some areas heavily dark and others unable to be entered. You can counteract this by using the same tricks provided in game modes "Hard" and "Nightmare". However, just because you have all these tricks up your sleeves, doesn't mean you should deem Gorefield less of a threat than he is now.
For those wondering, the theme at 2:10 and at other points of the video is from the SNES game Clock tower: The First fear and the song is called "Don't cry Jennifer"
If you watch every single episode of Garfield very closely, you can see it has a much deeper meaning than you think. For example, the famous line of Garfield's "I hate mondays" takes a very close look towards Capitalism. I do belive Garfield is a Communist at heart (Which would explain why he never leaves any food behind) and that's what the creator intended. Garfield is truly a Masterpiece
@@kon-ichiwa6987 My interpretation of that is similar, but to me Garfield is a national socialist. He hates Odie (Because he's a different race, the dog race) and he loves lasagna (Fascist Italian food.) I suppose both interpretations are valid.
@Johnny Two-Shoes TBF, Fascists hated pasta because it was a weak food of traditionalists and oldsters. Maybe if Garfield had loved marinara filled caramel balls or something? There's a Fascist manifesto/cookbook that has that as a recipe in it. But Fascism's supporters in the 1930s were like the Peter Thiels of their time. Eugenics was a hip and happening scientific thing, as were airplanes, and techno-wizardry in general. Fascists would have collectively orgasmed at the concept of the microwave dinner I guess.
You gotta appreciate the amount of work that went into this with all the attention to detail and the appearance of our old friend Lyman, especially all the cameos.
Yeah , but the whole "saving the game" part made me think about how there could be death scenes if you failed something. And I thought we were gonna see that :/
From the video, it seems that the government wanted Jon to get a sample of Garfield so they could analyze it and find a way to stop him (and weaponize him), but then either Jon fails to obtain it, or their analysis of the sample tells them that Garfield has no weaknesses. This results in them nuking the city in a desperate attempt to stop Garfield. The nukes were the "consequences" mentioned in the loading screen.
I can’t find your comment talking about creating this game, fortunately I found this one, can you make a youtube video so people can discuss thing in the comments
Saving odie: Collect all the bones and make sure you go through with the deal. Don’t blow up the basement until Arlene is out. Saving nermal: Successfully go through with the plan and make sure you do it on time Saving Arlene: Don’t blow her up and get her outta there lol Saving liz: Make sure you are there on time with the shotgun. Shoot the cat successfully and run with her. Let her escape and she’ll survive.
And saving the world is when you get a perfect G (Garfield which is the highest rank possible where you not only save all allies don’t get detected once obtain all items not saving once finding all bones and finishing in under an hour without dying and discovering all areas and have 100% bullet accuracy you also have to find all Easter eggs)
Garfield gets progressively more intense as the game goes on. Certain actions will increase a statistic dubbed "Garf Level." When Garf Level reaches certain thresholds, Garfield becomes more dangerous, he starts to patrol new areas, and in some cases the layout of the house becomes more hazardous. Garf Level 0 - This state is at the very beginning of the game. Garfield isn't dangerous yet, and Odie is fine as well. This exists purely for the opening, and is changed to level 1 upon going to the kitchen. Garf Level 1 - Suspicious signs indicate that Garfield's up to no good, but this is worse than his usual mischief. The kitchen is wrecked, and upon checking the fridge, you hear Odie's yelp. However, Garfield disappears entirely for this part. Garf Level 2 - This one is triggered if you check up on Odie, or if you craft a Lasagna. Garfield will start haunting the living room in his Base form. He'll do low damage in this form and is easily dissuaded by the gun. However, he has a keen sense of smell. This is his least dangerous form. Garf Level 3 - After you pick up the phone when Liz calls. She gives some exposition on the Gorefield phenomena, and instructs you to do two things: Find a syringe, and keep a lookout for hidden bones. The bones will appear around the house in this state, and Garfield accidentally opens up the west side of the house, including the bathroom. Garf Level 4 - Triggers when you enter the west side for the first time. This is actually a separate level from the third, because Garfield will start patrolling the kitchen now, which he didn't in 3. More importantly, Garfield will go through the west side in his Charger form. This form rushes through the area, but actually ignores Jon entirely. Watch the tells of his approach. Garf Level 5 - Leave the bathroom. Now Garfield occasionally turns into his Sentry form. His largest normal form, Sentry Garfield will ask for an offering if you get too close, or else he'll kill Jon instantly. He's immobile, and likes to hold up important passageways, but the key in Jon's room will allow you to access the emergency tunnels. Be careful. A mouse will follow you through, attracting Garfield. Sentry Garfield is guaranteed to appear in certain areas, like the transition room between the west side and the living room. Garf Level 6 - Respond to the phone call. This one is from Nermal, he explains how the government needs a blood sample from Garfield. Garfield in the living room is promoted to Base 2, a faster, harder hitting version of his base form. The east side and attic also open up. Garf Level 7 - Setting the trap for Garfield. Garfield's other spawns are ignored. Now he will suddenly rush you in Charger form in any room. You need to make him rush into the trap in order to take the blood sample. Garf Level 8 - Answer Nermal at the kitchen window. This cutscene is important, and determines the route you'll go down. Either way, Garfield's spawns turn back to normal and he can now interchangeably turn into his Crawling form rather than his base or charger forms. Crawling Garfield has a long hitbox, and is very aware of you. He also starts patrolling the east side. The basement opens up now if you don't give Nermal the blood sample. Otherwise, he tasks you with finding Odie. Garf Level 9 - On the "Nermal" path, beat the O-Die boss. On the "Liz" path, find Arlene and beat the Bestial Garfield boss. Garfield now takes over the attic, and your scent level increases faster. Some unclaimed lasagna ingredients also disappear. Garf Level 10 - Check the front door. Liz is behind it, and what follows differs per path. On Nermal, she takes Odie and tells Jon that the hidden bones may be able to heal him. On Liz, she enters to help Jon save Arlene. Either way, she'll tell you where the gun is if you haven't found it yet. The house also becomes condemned. Garfield can now be in two rooms at once. Garf Level 11 - Grab Pookie. This is an optional state, but once you grab Pookie, Garfield's room becomes inaccessible. This also happens on 12 and up, but 11 doesn't cause any further changes. If Liz is with you, she'll also note that Pookie might calm down Garfield for a little while. Garf Level 12 - On Nermal, bring Nermal a hidden bone. On Liz, grab the cellar key unlocked in Level 10. On Nermal, the titular cat tells Jon that they need Arlene and hands him a crowbar just in case. On Liz, the titular human runs off to check on Odie while Jon saves Arlene. These states are both timed. If you take too long, the respective ally dies. Garfield doesn't spawn, for now. Garf Level 13 - Save Arlene and defeat Eden Garfield. Another route split from here, this is when it's determined if your ally lives or dies. If Nermal dies, you'll hear his scream from the living room. If Liz dies, Odie comes up to you cured, but whimpering. If you were fast enough, nothing bad happens. Spawns turn back on, Base 2 is upgraded to Base 3. The west side becomes inaccessible. Garfield begins his slaughter in full speed. Garf Level 14 - Head back to the kitchen. On Nermal Dead, you'll see his remains and Jon will pick up a note telling him the government will carry things on from there. On Liz Dead, Jon will fall to his knees at the sight of her corpse. On Nermal Alive, Nermal gives some exposition on why Arlene is so special, but remains vague. On Liz Alive, Liz reveals that she was able to cure Odie with the materials she had available. However, on all paths, Arlene disappears. You now need to find her, too many zone transitions and she dies. Spawns disabled. Garf Level 15 - Find Arlene in the attic. If you move between zones five times, Garfield kills her, the only thing in the attic being her remains. If you find her before then, you must fight Wall Garfield. Either way, the attic is now inaccessible and the living room becomes more dangerous to traverse. By this point, on LD+AD, Odie is also dead, all that's left is Nermal. He tells Jon that everything was his fault, and there's only one way to repent. On NA+AD, Nermal will chide Jon for letting Arlene get killed, since she's useless if she's dead. On NA+AA, Nermal takes Arlene to safety, but tells Jon he still has one last job to do. Either way, he's telling Jon to try and blow up Garfield. On ND+AD, Liz breaks in to try and help Jon. She laments that Odie was completely lost, and she had to kill him in self defense. On both LA routes, Liz tries to figure out a cure to the Gorefield phenomena. She asks Jon to distract Garfield for as long as he can, so she (and Arlene, if on LA+AA) can work on the cure. On ND+AA and LD+AA, Arlene reveals that she has low hopes for the situation, but Jon decides he has to do something. He escorts Arlene out the front door, leaving himself alone with Garfield. Garf Level 16-19 - Beyond 16, these are all optional. They're all otherwise identical, with spawns turned off. The zones become progressively locked off, all except for the basement. Garf Level 20 - Enter the basement for the final time. This is the most dangerous part of the game. Garfield starts using all of his forms to try and cut Jon off or catch him. Jon needs to make his way to the boiler room where he'll run into Seraph Garfield, his most dangerous form yet. His actions here determine the ending of the game. He can either distract Garfield for long enough, or try to trigger the boiler to blow. Boiler Distract is disabled on XD+AX. Jon must blow up the basement, or the fight doesn't end. NA+AA+BD - After distracting Garfield, the military storms the basement, shooting down Garfield with anti-Gorefield weaponry. Jon is hailed as a hero... but Garfield is still dead. NA+AA+BX - Blowing up the boiler exposes Garfield. He tries to escape, but an anti-Gorefield energy field knocks him down. The government takes his body away, as well as Jon. As a reward for his service, they intend on making Jon something more than human... more than a Gorefield, even... NA+AD+BD - The military storms the basement. Garfield is weakened, but he still overpowers them. Jon is cornered. NA+AD+BX - The house is blown up, but it turns out Garfield shrugged even that off. Nermal reluctantly gives the go-ahead to nuke the town... but Garfield escapes with Jon in tow. ND+AA+BX - The house is blown up. Arlene and Liz watch from a distance. It's unclear if Garfield died in the explosion or not. ND+AD+BX - The streets have descended into chaos. Garfield reigns over all. Those who enter his gaze become but mere ingredients to his next lasagna... LA+AA+BD - Liz enters with the cure, rushing Garfield. She manages to inject him, but he gets a deadly blow on her. After Garfield is turned to normal, Liz is rushed to the hospital. Even if she survives, Garfield must live with the guilt of what he did to everyone. LA+AA+BX - Liz enters just in time for the boiler to go off. The explosion destroys Garfield, but it also killed Jon. LA+AD+BD - Liz shows up with a weaker version of the antidote. Garfield turns back to normal... mostly. Jon and Odie live in unease around him for the rest of their days... LA+AD+BX - The boiler goes off, but this time Garfield is still shredded by the blast. Unfortunately, the pieces just heal back into more Garfields. The Garfield army goes on to take over the world. LD+AA+BX - The house is blown up. Nermal distracts Arlene from Jon's likely doom, and asks other officials to keep the area quarantined. Like ND+AA, it's unclear if Garfield is dead. LD+AD+BX - Garfield rises above the ashes of the town. He is now one with Jon. Jon is now one with him. They ascend beyond the stars. Also, the number of bones you have changes the post-credits scene. More bones have Lyman vow to return, less bones show Jon and Garfield's souls in their pitiable state.
Fun fact: Odie’s mutation is actually almost directly taken from a comic strip where odie falls into a bag of vegetables and gets covered in them. Except for a few changes, it’s directly taken from the comic.(nice reference)
Holy crap cyranek I love your music and I just wanted to say that whenever I listen to your music I become inspired to make my own songs (I hope this will reach you)
Gorefield:Bullets don't work Jon. Jon:The most effective way to deal with a Domain is to lay out your own Domain. "Domain Expansion" " *Infinite Monday* "
So one thing I do know from this is that the government needed Garfield's blood sample/Arlene. Since the middleman Nermal was killed, the government had no way of contacting them. So, they bombed the city.
Can I just point out how much of a powermove it was to animate a theoretical worst ending playthrough rather than going for the obvious best/true ending scenario
The way he uses the music from the SNES "clock tower" is amazing. It makes you feel the tension; the terror Jon must be feeling. It makes the scenes so much more powerful.
Can we appreciate the Lyman inclusion? I didn't even know the guy existed til' now, and the fact he has realistic eyes at the end is accurate to his show appearance... Damn, Lumpy. Damn. The fact he also only mentions Jon and Odie at the end is neat, cause he was Odie's original owner, and he was a friend of Jon's... Deepest lore.
When garfield says "you complete me". It probably means that garfield is using jon as a last resort to keeping him alive. As a supply of nutrients to regenerate Garfield.
Lol yuuup. My Gameboy is extra special in a lot of ways. Color changing on the fly, XL screen, can play any type of audio. Also, those damn loading times!
People are enjoying this so much. Am I the only that’s genuinely terrified? There’s just something about the animations that are so eery, like they don’t move smoothly and their so graphic and not graphic at the same time. The animations are very good but just so... fear inducing. I’ve actually had nightmares... but I guess on the other hand I am the limpest wet noodle.
This is a masterpiece. Like, I'm not normally into twisting things I like into dark reflections, but this just felt so surreal and creepy in all the right ways. The visual style used, the framing devices, the music and effects... everything melted together like the perfect pasta dish!
@@crusaderthestranger5982 well not really it isnt based on this animation. Its called Lasagna Boy but its not connected to this animation. So you kinda lied unless there is one i dont know about
So let me just recap this a bit so I can understand: Lyman knew about the whole situation and how it would end a whole two weeks before it happened, but the people in the insane asylum obviously didn't believe him because (surprise) he's in an insane asylum. Two weeks later the incident starts with Garfield infecting Odie and Jon running from Garfield. He had a chance to find 12 hidden bones for a vaccine, but failed and Odie died from said infection. Liz would soon later off be killed by Garfield as he continues to mutate in various ways. Nermal apparantly works for the government and needs a blood sample from Garfield for unknown reasons. If he doesn't, there will be consequences (maybe it was the nuke at the end so that the government doesn't risk Garfield from causing destruction after failing to get a blood sample and Arlene). Jon gets the blood for Nermal, but Arlene was added to the mix and needs to be rescued. Jon goes down to the basement to find Arlene however Nermal is caught and killed by Garfield upstairs. "I never liked you" may show that Garfield had a strange feeling about Nermal and it added to reasons why he killed him. Either that, or it more simply because of him being annoying. Jon soon meets a large more realistic cat which is either Garfield after killing Nermal and he mutated again, or a infected mutated Arlene. I'm gonna go with the former with this one. Seeing that Jon was planning to blow up the house with him in it, Garfield attacks Jon with Jon losing his arm in the process. With nothing left to lose, Jon sacrafices himself and sets fire to the propane tank and gasoline cans, destroying the house and (presumably) killing Arlene in the process. As Jon frees himself from the rubble, to his horror he finds Garfield still alive and mutated once more. With the town about to be nuked, Garfield announced his plan: he is going to destroy the world. However, Garfield still had a strong relationship with Jon for taking him in and feeding him lasagna (which was the same reason why he was put up for adoption in the pet shop). He saves Jon from the nuke by absorbing him into his body, making him "complete". He then rise from the fire and began his destruction. During his rampage the asylum Lyman was in was attacked, giving him the chance to escape. He felt guilty for letting his friends die and with his emotions overwhelming him, he transforms into a new muscular form, promising to make "them" pay. Note, he didn't say "him" as in Garfield only. He said "them" as in more than one person is responsible for this. Who did caused all of this to happen? Only time will tell... Seriously LumpyTouch, I enjoy these creppy horror video and I hope you continue on with what you enjoy to do. Congratulations on 100k subscribers, here's to 150k very soon! Edit: Jesus christ, this only had like 23 likes when I first posted this yesterday and half a day I’m already 1k likes! Thanks peeps!
Am i the only one wanting this to be an actual game? Like, holy shit as a creepy pasta batshit insane game the visuals alone would make it one of the best.
Wow, I saw every part before and I thought, "What happened to Jon's hand?, or what happened to everybody else?" and this just finished the puzzle. I Love it.
As someone who's read all the Garfield books I adore the attention to detail as well as the unique and grotesque art style and storytelling! 10/10 sir! 100%
God, the surreal animation and design is so great. The mix of the art being toony but Garfield being a monstrosity with such fine detail is absolutely crazy
The results screen at the end makes me imagine different ending. The best one being shown to you if the results screen looks like this. Game Level: Hard Playtime: under 1 hour Save: less than 5 Continue: less than 3 Detected: 0 times Items Obtained: 40/40 Areas Discovered: 100% Allies Saved: 4/4 Hidden Bones Found: 12/12 Bullet Accuracy: 100% Rank: A for Awesome If Lumpy Touch isn't up for making alternate endings, I understand. All the pixel art that went into making this amazing horror series must've left Lumpy so pooped, he'd never want to return to make more. Mind you, not everyone on TH-cam is a masochist.
Game Level: Monday Playtime: 57.21: Why are you running, Jon? Save: N/a: None one can save you, Jon Continue: N/a: You can’t run from me, Jon Detected: N/a: You can't hide from me, Jon Items Obtained: 40/40 Areas Discovered: 100% Allies Saved: N/a: You couldn't save them, Jon Hidden Bones Found: N/a, The only bones there are, will be yours. Bullet Accuracy: 100%, Lucky shot Rank: L for Lasagna
Actually, at the beginning of the game with Lyman, you see on the wall the only way to achieve victory is with the H rank. ( Current ending ). That's probably the best ending we have.
Well you did say most horror games so you didn't needed to add "except fnaf" idk why the hell do i got the urge to say it when its nothing much. I hate myself sometimes for that
@@andrzej8144 I said it like that because FNaF is one of the many indie horror franchises that has the best dread for being alone with creepy animatronics and the best suspense that something is coming (yeah I know it’s a little cliche, but I like that kind of suspense). And even the lore of FNaF is the best thing to know about. The other Indie Horror games like Hello Neighbor and Poppy Playtime, not so much. Just sharing my thoughts.
@@maxeplier Who said it had to be a gameboy game? It could've obviously just been a fanmade PC game, nobody's asking nintendo to make a gorefield game. Edit: Gorefield was originally designed by the creator of garfield before it became a meme, if I'm not mistaken.
there's something about 2d pixel horror games that are even more haunting and terrifying than ordinary 3d horror games...and this guy know what that is.
The big thing with Gorefield is the obscene attention to detail in the grotesque horror intentionally conflicts with Jim Davis's simple "Sunday Funnies" style. It strengthens the impact. Even Jon shows it by getting more detailed with scars and tattering as things go on and he ends fitting nicely into his reality-warping abomination of an ex-cat.
You gotta save Arlene right away. It's tricky because you have to enter the basement (essentially an end game environment) without the shotgun or coffee, but if you've got Pookey, it's not too bad. There are at least two hidden bones in the basement, which are shown in thos video. Getting them early will allow you to save Odie, and will cause Liz to leave, saving her as well (she seems to be on a timer of some sort). Then you go to Nermal *before* he tells you to get Arlene (because once he gives you the actual quest, his death scene is triggered upon entering the basement), and he leaves with her. With that, the 4 are saved, and the government doesnt need to drop the bomb as they have Arlene. As a result, I believe this is how you get the good ending! Note: We still don't fully know where all the bones are, as only a few are shown in this footage...
Sebastian copy pasted an actual reply from the first video lumpy made of this which he included in the final product. The whole collect all bones for Liz to save odie bit. One of the alternate endings was Jon doesn't blow up the house and runs away instead leaving garfield to mutate into another creature but that creature would be of lumpy's own vision as all mutations used here were from another artist.
@That guy Stop screwing around, you know his avatar picture is the dream man and there's a website about it and I don't believe you dreamed him without seeing the site. Frankly I don't buy the premise that lots of people have dreamed about him, I certainly never have.
Clocktower and Earthbound music? A man of culture, I see. (Edit) seems like there was a lot more stuff in here I didn't recognize as well! Very awesome diverse set of songs and SFX Also, appreciate all the likes, thanks guys
Saw someone make some difficulty levels for the game, so I thought I would make my own spin on it. Tuesday Mode: *”No more lasagna.”* Jon has infinite shells and is incapable of taking damage. Jon has access to many different guns and melee weapons. The sandbox mode for the game. Abandoned Mode: *”Just the wind.”* Gorefield doesn’t exist, Jon can’t take damage and has no gun. More to get a layout of the map than play the game. Easy Mode: *”For the weak and pitiful.”* The shotgun can shoot 40 times before needing to be reloaded. Ammo packs spawn around the house and can be acquired at certain areas in the house. Lasagna ingredient and trays spawn at random and are acquired in the kitchen. Jon takes significantly less damage and has no scent meter. Gorefield deals less damage, is slower. and is stunned longer by bullets than normal. Dynamic saving system and auto save. Normal Mode: *”Jon, where is my lasagna?”* The shotgun can shoot 20 times before needing to reload. Ammo packs spawn similarly to easy mode whit a reduced rate, along with lasagna ingredients and trays. Dynamic saving system and auto save. Hard Mode: *”Bullets don’t work, Jon.”* Jon has 10% less health, and the shotgun can shoot 8 times before needing to reload. Ammo, lasagna ingredients, and trays spawn less frequently and aren’t in specific locations. Cologne also spawns less frequently. Jon must smoke his pipe to save now. Gorefield is just as fast as you and deals slightly more damage than Normal. He also is stunned less by being shot. Apocalypse Mode: *”The sirens hurt my ears, mommy.”* Jon has 50% less health and the shotgun must reload after 6 shots. Ammo packs are limited along with all other items. The second floor shower reduces your scent meter at a slower pace. Gorefield is now faster than you, and takes less stun time from being shot. Gorefield can now destroy hiding spots or block certain paths around the house. Jon has a lighter to see in the dark, but it requires lighter fluid to work. The circuit breaker outside is capable of repairing some lights. Jon must refuel his pipe to save. Monday Mode: *”I hate Mondays.”* Jon now can only take one hit. Saving is disabled, and Jon can only shoot the gun 6 times before running out of ammo. Lasagna ingredients and trays are severely scarce, and Pooky is disabled. All secrets are required to beat the game as well. Gorefield is extremely fast and can one shot you. You can only hide in a certain spot once before Gorefield will figure you out. The second floor shower no longer works, as well as the circuit breaker. Special Modes for the silly: Double Trouble: Same difficulty as Nightmare mode, but Odie is searching for you as well. Odie will slowly move towards you. If he finds you, he will alert Gorefield to where you are instantly via barking loudly. He can be distracted by throwing bones, but there are a limited amount. Friday Mode: You play as Garfield, and you are being chased down by Jon. You must find 10 lasagna and Pooky to escape. Alone Mode: Jon is not assisted by anyone else in the game, and must fend for himself without the help of Nermal, or other characters. Same difficulty as Hard Mode. Multiplayer: Take on the form of Nermal, Arlene, or Jon in this multiplayer version of the game. Difficulty is selectable. Sentience Mode: (Multiplayer Variant.) The same as multiplayer, but one player will be selected to play as Gorefield and try to eliminate the other players. Difficulty is based on the skill of the Gorefield. Endless Mode: You have no shotgun, your scent meter will have no effect for around 20 seconds before it is permanently filled. See how long you can last without dying. Difficulty is the same as Monday Mode. Opposites Day: Instead of Gorefield chasing you down, it’s a monster version of Nermal. Haven’t thought of a name yet, but this is for all the Nermal lovers out there. Thanks for reading :3
I like that Lyman only mentions Jon and Odie, since Liz, Nermal, and Arlene hadn't been introduced when we was around. Nice attention to detail. Edit: I also just realized that the name "Muncie institute for the mentally unwell" is super clever, since the television special "happy birthday, Garfield" confirmed the strip was set in Muncie, Indiana, which is also the home of Jim Davis.
Actually, if you look closely at 1:03 (The skulls beside the explosion) It shows that for ????, it could’ve been Arlene, since he didn’t know if she was captured by Gorefield or not.
1 - Probably will kill gorefield 2 - Scientific abomination or a Symbiote 3 - Jon somehow manages to cure Garfield and avoid everyone's deaths (except Oddie for the obvious intro)
Jon stuck inside Gorefields bowels was the most terrifiying nightmare I ever saw. He is not allowed to die. Gorefield wants him inside there. Alive. Forever.
@@raxtherobber448, Lasagna Boy has similar idea (actually not so much), but nothing more. This animation shows us the game on a different level. So it would be amazing if somebody made a game with this concept. P.S. Sorry for bad English
Subscribe for lasagna
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Hmm i just now discovered this video and it just so happens you comment on it today.... Are you following me
I’m early and have nothing to say so
Lasagna
I require
"Smoke as often as possible."
Thanks game, that is a really good advice.
*takes a huge wheeze and puff on a cigar*
It never hurt me any kid. *coughs and chokes to death*
@@alecperdeau650
make sure you DON'T let Garfield get the pipe
@@kelpingo9141 i thought that was only an issue on the extreme difficulty. I gotta worry avout that in normal mode too? Fuck me.
@@kelpingo9141 Oh, and I heard that Odie could take your pipe away. Is that true?
*I know! It’s the best way to get lung cancer, who wouldn’t like to have lung cancer?*
as someone who grew up reading the Garfield comics, I never thought it would have ascended to the meme status it has become in recent years
Some Dumbass on TH-cam have you seen the lasagna cat channel
Yeah, me too
@@yuithekitsune of course
You have to see r/imsorryjon if you haven't
Same here
That’s perfect! Loading screen tips like in a survival horror game!
CreEpick LP I'm playing resident evil 7 and this makes it extra good
One of my favorite parts about it
Is this a real game?
Tip: Only because they're monsters, don't forget they can still open doors!
(Later)
* Knocks door *
Jon: Who's there
*My Lasagna should be there, Jon*
Jon: (Half a mile away from the door)
Tip in the game without context:
*Smoke as much as possible*
(its how you save but wat if you let out a coughing fit if you smoke too much and you have a coughing fit instantly giving away your location)
*I CAN HEAR YOU JON*
Difficulty Levels:
*Odie Mode:* For players who believe they aren't ready for the main game... Yet.
*"Money can get you a dog, but only love will make it wag its tail"*
John is replaced with Odie, and John's Shotgun is replaced with Odie's Slobber. Gorefield has returned to his original form as Garfield, and will not kill Odie, but try to get as far away from him as humanly possible. All Odie has to do for this game is to collect 50 bones scattered across the map.
*Heathcliff:* The baby mode of Garfield Gameboy'd.
*"Don't rush in, take baby steps."*
John's shotgun has unlimited amounts of ammunition, while Bottles of Cologne, Teddy Bears, and Lasagna Pans are limitless and stashed in every portion of the map.
The game saves every time John enters a room or smokes his pipe. There is no health or scent meter and Gorefield can't detect John at all, not to mention that he is ridiculously slow and weak.
*Easy:* This difficulty is for players who enjoy the story more than the combat and stealth elements.
*"The training wheels are coming off."*
John's shotgun can fire 20 shots before needing to be reloaded. Throughout the map, there is an abundance of lasagna pans, teddy bears, bottles of cologne, and shotgun shells. The game saves whenever John enters a room or smokes his pipe.
John can take more hits and his scent meter goes up very slowly. Gorefield's detection rate and speed have been lightly reduced, alongside his damage.
*Normal:* The regular Garfield Gameboy'd experience.
*"You can never go wrong with a classic"*
All settings are as shown in the video above. The game saves whenever John smokes his pipe.
*Hard:* A game mode that gives its players a proper challenge.
*"Now this is getting intense, be careful."*
John's shotgun can fire 8 shots before needing to be reloaded. Shotgun shells, teddy bears, bottles of cologne, and lasagna pan spawn rates have been lightly reduced.
The game saves whenever John smokes his pipe. John's health bar is slightly reduced and his scent bar now increases faster. Gorefield's detection rate and speed are lightly increased, alongside his damage.
The house is in ruins, leaving parts of it incredibly dark. You can counteract this by using the mode's newest item: John's Lighter.
Within these dark sections, you can press and hold down the B button, allowing John to pull out and turn on his lighter. If you hear meowing or cat-like growling, turn off the lighter and hide. Gorefield's in the room with you.
*Nightmare:* A game mode fit for veteran players.
*"Death's not a threat, it's a promise God has created."*
John's shotgun fires 5 shots before it needs to be reloaded. Shotgun shells, teddy bears, bottles of cologne, and lasagna pan spawn rates are moderately reduced.
The game no longer saves. John's health bar is severely reduced, and his scent meter now builds at a moderately faster rate. Gorefield's detection rate and speed are moderately increased, alongside his damage. He now takes multiple forms every time John enters a room.
The house is in shambles, leaving parts of the house unable to be entered. You can counteract this by tricking Gorefield into unblocking it for you. Make him follow you into the room with the blocked-off area, hide and Gorefield will do the rest. Of course, this is very risky, so only do this if there's no other choice.
*Monday:* *ONLY RECOMMENDED FOR SPEED RUNNERS, PROCEED WITH HEAVY CAUTION*
*"Walls have ears, Doors have eyes. Trees have voices, Beasts tell lies. Beware the rain. Beware the snow. Beware The Cat You Think You Know."*
John's shotgun only has 1 shell, with no other shells anywhere on the map. There are no pans of lasagna, teddy bears, or bottles of cologne.
The game does not save at all. John's scent meter is permanently on "Danger" and his health bar is permanently at 1%. Gorefield's detection rate and speed are drastically increased. He can now kill you with only one hit.
The house is completely demolished, leaving some areas heavily dark and others unable to be entered. You can counteract this by using the same tricks provided in game modes "Hard" and "Nightmare". However, just because you have all these tricks up your sleeves, doesn't mean you should deem Gorefield less of a threat than he is now.
I think that would be nice for a Gorfield game
Mucho texto puto
This sounds great! Still doesn’t work without the actual game though…
this is a criminally underrated comment i love this idea
Double Monday mode:
Okie and Garfield are hunting you down
You have zero shells.
And everything else in Monday.
“Bullets won’t work Jon”
*jon pulls out a spray bottle and broom*
“Now jon, lets be rational”
Egg Boi underrated comment, the best comment of 2020.
Lol true
Sorry Garf, but the moment you kill Odie we stop being rational.
Well cant just be killing dogs in this house
@@JIMT412 nonono when you killed odie all rationality has left the building
"Smoking his pipe allows Jon to save the game. Smoke as often as possible!"
GAME OVER
Jon has died of lung cancer.
Lore epic
Lore omg ikr
Oooooooohohhooh
LOL
Makes sense
"So how did you become famous?"
LumpyTouch: "Gorefield"
"Do you mean Garfield?"
"No."
Yesn't.
Right now I am Okayn't.
I was about to like then I saw you were at 666
"It's... Complicated"
I mean better
"Well, it all began in 19 odd 7."
For those wondering, the theme at 2:10 and at other points of the video is from the SNES game Clock tower: The First fear and the song is called "Don't cry Jennifer"
Other sounds and music is from Mike Tyson's Punch Out and Earthbound.
This sounds like the "Hi Jon" song from fnf gorefield V1 and V2.
@@OGTails_RBLXOther way around actually
@@OGTails_RBLX🤯🤦♀️
@@OGTails_RBLX:shocked: Nah really?
It just haaaad to be a Monday, huh?
If jon just changed the clock times in the house to tuesday garfield wouldnt have become a demon, duh.
I can't escape you *HOW ARE YOU DOING THIS?!*
@fruity basket R/whooooooosh
No no no it's only monday on hell mode difficulty
no u
Never expected Garfield of all things to have such an intricate lore.
If you watch every single episode of Garfield very closely, you can see it has a much deeper meaning than you think.
For example, the famous line of Garfield's "I hate mondays" takes a very close look towards Capitalism. I do belive Garfield is a Communist at heart (Which would explain why he never leaves any food behind) and that's what the creator intended.
Garfield is truly a Masterpiece
@@kon-ichiwa6987 ok
@@kon-ichiwa6987 My interpretation of that is similar, but to me Garfield is a national socialist. He hates Odie (Because he's a different race, the dog race) and he loves lasagna (Fascist Italian food.) I suppose both interpretations are valid.
@Johnny Two-Shoes TBF, Fascists hated pasta because it was a weak food of traditionalists and oldsters. Maybe if Garfield had loved marinara filled caramel balls or something? There's a Fascist manifesto/cookbook that has that as a recipe in it.
But Fascism's supporters in the 1930s were like the Peter Thiels of their time. Eugenics was a hip and happening scientific thing, as were airplanes, and techno-wizardry in general. Fascists would have collectively orgasmed at the concept of the microwave dinner I guess.
... Man wtf happened to Garfield?
If you think about it, this is happening in one house surrounded by other houses, and no one realises this is going on.
I think because the government evacuated all the places and Jon stayed there to try to save Garfield and Oddie
Neighbor: (Hearing cat die)
Neighbor: Hm, what was that? Eh, I'll eat this Lasagna.
I think they realized it at the end
If this was happening next to your house would you even want to consider going to check it out?
Everyone didnt care they were dealing with the case of the mondays
“Bullets don’t work Jon”
*Jon pulls out a water gun*
“Now Jon,let’s be rational”
*Jon aims water gun at lasagna*
@@lotsofsouper Gorefield : now come on Jon, I'm sorry ok? I won't commit war ever again, just please, don't do it!
*Sprays water gun on lasagna*
Gorefield: MA LASAGNA!!!1111 *gorefield angey*
@@un_random888 Jon runs for his life*
10/10 from IGN
“This game actually makes you feel like jon”
Maskedoverseer useless poor John
"This game makes you FEEL like batman" "This game makes you FEEL like spiderman"
Maskedoverseer my name is John so like....
7/10. Too much Italian food.
i thought it was JONTRON for a second lol
Jon's boss: Why was your comic late yesterday?
Jon: I was dealing with some personal issues
Bruh ur profile pic
You’re everywhere, wh a t
Poor John why does everything bad happen to him 😭
pls give me lego I LIKE IT
What on the unholy earth we live in is that profile picture
You gotta appreciate the amount of work that went into this with all the attention to detail and the appearance of our old friend Lyman, especially all the cameos.
yeh there is some extensive lore
Yeah , but the whole "saving the game" part made me think about how there could be death scenes if you failed something. And I thought we were gonna see that :/
“Bullets don’t work, Jon”
(Whips out lasagna over a fire)
*”Now now, Jon. Let’s be rational about this!”*
*shoots the lasagna*
Garfield/gorfield:"NOOOO MY LASAGNA!"
Jon:this is your great punishment
“Take your filthy parasite out and the lasagna doesn’t get in this”
@@Lucariocypher2006*gorefield from vs gorefield with the other gorefields appear*
From the video, it seems that the government wanted Jon to get a sample of Garfield so they could analyze it and find a way to stop him (and weaponize him), but then either Jon fails to obtain it, or their analysis of the sample tells them that Garfield has no weaknesses. This results in them nuking the city in a desperate attempt to stop Garfield. The nukes were the "consequences" mentioned in the loading screen.
I can’t find your comment talking about creating this game, fortunately I found this one, can you make a youtube video so people can discuss thing in the comments
@@bathegg1693 I could make a post as it's less time consuming. Though I'd rather wait until it's more developed before I make any big announcements.
@@nanyabiznez2129 ah ok
@@nanyabiznez2129 seeing the result screen makes me think that this is an bad or neutral ending
Haha just like me
I love how Garfield doesn't fully open his eyes. Never seen such a chill monster.
Because hes half asleep
Still chill
@@angery4091 I bet he is just bored
Even when the nuke went off, he still remains bored
So that’s what makes 7:04 so creepy
That's just Garfield's destiny. He can never blink, he can never stop squinting, he just has that same expression forever
A whole 13 minutes? We have been blessed
ENJOY THE LORE
Finally, more lore.
The one thing I needed in life.
for how much happened or that it was terrible and were all glad it ended
Saving odie:
Collect all the bones and make sure you go through with the deal. Don’t blow up the basement until Arlene is out.
Saving nermal:
Successfully go through with the plan and make sure you do it on time
Saving Arlene:
Don’t blow her up and get her outta there lol
Saving liz:
Make sure you are there on time with the shotgun. Shoot the cat successfully and run with her. Let her escape and she’ll survive.
How about all of them? Is it possible?
@@HannibalTorrancewhat do you mean? He just provided scenarios for all of them. This isn’t actually a game.
@@alfredandersson875 I don’t want to be that guy but…
R/woooooooooooooooooosh
And saving the world is when you get a perfect G (Garfield which is the highest rank possible where you not only save all allies don’t get detected once obtain all items not saving once finding all bones and finishing in under an hour without dying and discovering all areas and have 100% bullet accuracy you also have to find all Easter eggs)
@@alfredandersson875Ojalá y fuera un juego
Garfield: "turns into a snake,spider and centipede"
Australia: this is childs play
Any country scared of roaches aka almost every country; SHSHDNSKIAHXNDJQKZIOSO292IDK
The only thing that can save us is hoping Garfield gets to Australia and either gets eaten by a giant spider or falls into the sun
Florida: who told you?
no
Diet_water true
Although I’m Australian and horrified of both of those things
I would pay $$$ for a full Resident Evil style Garfield game.
Tweakspirit agreed
i wish i know how to make mods so i can make your wish come true :\/
i will work on a mod then
Garfield is a resident evil monster
Wow
The thing in this that scares me is the stress of hiding and however the frick he changes his form every scene.
Omg does this mean I have gorefield phobia
@Please Stop garphobia
He just mutates his body
It's like me changing my mood around different people
@Samuel Sampaio ant
Garfield gets progressively more intense as the game goes on. Certain actions will increase a statistic dubbed "Garf Level." When Garf Level reaches certain thresholds, Garfield becomes more dangerous, he starts to patrol new areas, and in some cases the layout of the house becomes more hazardous.
Garf Level 0 - This state is at the very beginning of the game. Garfield isn't dangerous yet, and Odie is fine as well. This exists purely for the opening, and is changed to level 1 upon going to the kitchen.
Garf Level 1 - Suspicious signs indicate that Garfield's up to no good, but this is worse than his usual mischief. The kitchen is wrecked, and upon checking the fridge, you hear Odie's yelp. However, Garfield disappears entirely for this part.
Garf Level 2 - This one is triggered if you check up on Odie, or if you craft a Lasagna. Garfield will start haunting the living room in his Base form. He'll do low damage in this form and is easily dissuaded by the gun. However, he has a keen sense of smell. This is his least dangerous form.
Garf Level 3 - After you pick up the phone when Liz calls. She gives some exposition on the Gorefield phenomena, and instructs you to do two things: Find a syringe, and keep a lookout for hidden bones. The bones will appear around the house in this state, and Garfield accidentally opens up the west side of the house, including the bathroom.
Garf Level 4 - Triggers when you enter the west side for the first time. This is actually a separate level from the third, because Garfield will start patrolling the kitchen now, which he didn't in 3. More importantly, Garfield will go through the west side in his Charger form. This form rushes through the area, but actually ignores Jon entirely. Watch the tells of his approach.
Garf Level 5 - Leave the bathroom. Now Garfield occasionally turns into his Sentry form. His largest normal form, Sentry Garfield will ask for an offering if you get too close, or else he'll kill Jon instantly. He's immobile, and likes to hold up important passageways, but the key in Jon's room will allow you to access the emergency tunnels. Be careful. A mouse will follow you through, attracting Garfield. Sentry Garfield is guaranteed to appear in certain areas, like the transition room between the west side and the living room.
Garf Level 6 - Respond to the phone call. This one is from Nermal, he explains how the government needs a blood sample from Garfield. Garfield in the living room is promoted to Base 2, a faster, harder hitting version of his base form. The east side and attic also open up.
Garf Level 7 - Setting the trap for Garfield. Garfield's other spawns are ignored. Now he will suddenly rush you in Charger form in any room. You need to make him rush into the trap in order to take the blood sample.
Garf Level 8 - Answer Nermal at the kitchen window. This cutscene is important, and determines the route you'll go down. Either way, Garfield's spawns turn back to normal and he can now interchangeably turn into his Crawling form rather than his base or charger forms. Crawling Garfield has a long hitbox, and is very aware of you. He also starts patrolling the east side. The basement opens up now if you don't give Nermal the blood sample. Otherwise, he tasks you with finding Odie.
Garf Level 9 - On the "Nermal" path, beat the O-Die boss. On the "Liz" path, find Arlene and beat the Bestial Garfield boss. Garfield now takes over the attic, and your scent level increases faster. Some unclaimed lasagna ingredients also disappear.
Garf Level 10 - Check the front door. Liz is behind it, and what follows differs per path. On Nermal, she takes Odie and tells Jon that the hidden bones may be able to heal him. On Liz, she enters to help Jon save Arlene. Either way, she'll tell you where the gun is if you haven't found it yet. The house also becomes condemned. Garfield can now be in two rooms at once.
Garf Level 11 - Grab Pookie. This is an optional state, but once you grab Pookie, Garfield's room becomes inaccessible. This also happens on 12 and up, but 11 doesn't cause any further changes. If Liz is with you, she'll also note that Pookie might calm down Garfield for a little while.
Garf Level 12 - On Nermal, bring Nermal a hidden bone. On Liz, grab the cellar key unlocked in Level 10. On Nermal, the titular cat tells Jon that they need Arlene and hands him a crowbar just in case. On Liz, the titular human runs off to check on Odie while Jon saves Arlene. These states are both timed. If you take too long, the respective ally dies. Garfield doesn't spawn, for now.
Garf Level 13 - Save Arlene and defeat Eden Garfield. Another route split from here, this is when it's determined if your ally lives or dies. If Nermal dies, you'll hear his scream from the living room. If Liz dies, Odie comes up to you cured, but whimpering. If you were fast enough, nothing bad happens. Spawns turn back on, Base 2 is upgraded to Base 3. The west side becomes inaccessible. Garfield begins his slaughter in full speed.
Garf Level 14 - Head back to the kitchen. On Nermal Dead, you'll see his remains and Jon will pick up a note telling him the government will carry things on from there. On Liz Dead, Jon will fall to his knees at the sight of her corpse. On Nermal Alive, Nermal gives some exposition on why Arlene is so special, but remains vague. On Liz Alive, Liz reveals that she was able to cure Odie with the materials she had available. However, on all paths, Arlene disappears. You now need to find her, too many zone transitions and she dies. Spawns disabled.
Garf Level 15 - Find Arlene in the attic. If you move between zones five times, Garfield kills her, the only thing in the attic being her remains. If you find her before then, you must fight Wall Garfield. Either way, the attic is now inaccessible and the living room becomes more dangerous to traverse. By this point, on LD+AD, Odie is also dead, all that's left is Nermal. He tells Jon that everything was his fault, and there's only one way to repent. On NA+AD, Nermal will chide Jon for letting Arlene get killed, since she's useless if she's dead. On NA+AA, Nermal takes Arlene to safety, but tells Jon he still has one last job to do. Either way, he's telling Jon to try and blow up Garfield. On ND+AD, Liz breaks in to try and help Jon. She laments that Odie was completely lost, and she had to kill him in self defense. On both LA routes, Liz tries to figure out a cure to the Gorefield phenomena. She asks Jon to distract Garfield for as long as he can, so she (and Arlene, if on LA+AA) can work on the cure. On ND+AA and LD+AA, Arlene reveals that she has low hopes for the situation, but Jon decides he has to do something. He escorts Arlene out the front door, leaving himself alone with Garfield.
Garf Level 16-19 - Beyond 16, these are all optional. They're all otherwise identical, with spawns turned off. The zones become progressively locked off, all except for the basement.
Garf Level 20 - Enter the basement for the final time. This is the most dangerous part of the game. Garfield starts using all of his forms to try and cut Jon off or catch him. Jon needs to make his way to the boiler room where he'll run into Seraph Garfield, his most dangerous form yet. His actions here determine the ending of the game. He can either distract Garfield for long enough, or try to trigger the boiler to blow. Boiler Distract is disabled on XD+AX. Jon must blow up the basement, or the fight doesn't end.
NA+AA+BD - After distracting Garfield, the military storms the basement, shooting down Garfield with anti-Gorefield weaponry. Jon is hailed as a hero... but Garfield is still dead.
NA+AA+BX - Blowing up the boiler exposes Garfield. He tries to escape, but an anti-Gorefield energy field knocks him down. The government takes his body away, as well as Jon. As a reward for his service, they intend on making Jon something more than human... more than a Gorefield, even...
NA+AD+BD - The military storms the basement. Garfield is weakened, but he still overpowers them. Jon is cornered.
NA+AD+BX - The house is blown up, but it turns out Garfield shrugged even that off. Nermal reluctantly gives the go-ahead to nuke the town... but Garfield escapes with Jon in tow.
ND+AA+BX - The house is blown up. Arlene and Liz watch from a distance. It's unclear if Garfield died in the explosion or not.
ND+AD+BX - The streets have descended into chaos. Garfield reigns over all. Those who enter his gaze become but mere ingredients to his next lasagna...
LA+AA+BD - Liz enters with the cure, rushing Garfield. She manages to inject him, but he gets a deadly blow on her. After Garfield is turned to normal, Liz is rushed to the hospital. Even if she survives, Garfield must live with the guilt of what he did to everyone.
LA+AA+BX - Liz enters just in time for the boiler to go off. The explosion destroys Garfield, but it also killed Jon.
LA+AD+BD - Liz shows up with a weaker version of the antidote. Garfield turns back to normal... mostly. Jon and Odie live in unease around him for the rest of their days...
LA+AD+BX - The boiler goes off, but this time Garfield is still shredded by the blast. Unfortunately, the pieces just heal back into more Garfields. The Garfield army goes on to take over the world.
LD+AA+BX - The house is blown up. Nermal distracts Arlene from Jon's likely doom, and asks other officials to keep the area quarantined. Like ND+AA, it's unclear if Garfield is dead.
LD+AD+BX - Garfield rises above the ashes of the town. He is now one with Jon. Jon is now one with him. They ascend beyond the stars.
Also, the number of bones you have changes the post-credits scene. More bones have Lyman vow to return, less bones show Jon and Garfield's souls in their pitiable state.
Damn bro how long this take you to type?
Why did 21 people read out this whole thing
barely anyone saw this
Criminally underrated comment
I'd sell my soul for this to be a real game
Fun fact: Odie’s mutation is actually almost directly taken from a comic strip where odie falls into a bag of vegetables and gets covered in them. Except for a few changes, it’s directly taken from the comic.(nice reference)
yeah
Actually Garfield stuck the vegetables on Odie in the strip.
@@baphalopod okay that makes more sense, it's been awhile since I've actually seen the strip.
I thought his eyes looked and awful lot like tomatoes. I couldn't take it seriously.
@@nothankyoudontwantalastnam847 ikr
the feature length film better be coming soon
sup cyranek
I think that Garfield Gameboy’d Complete is part of a bigger universe than we first thought Garfield Gameboy’d was.
Cyranek it’ll be a horror movie then
i wanna know when this comes out, i didn’t just find my game boy for this to be a fake
Holy crap cyranek I love your music and I just wanted to say that whenever I listen to your music I become inspired to make my own songs (I hope this will reach you)
Why does things like this appears in my recommendations?
They should appear more often
Wilbur
shut up
same
@@noctarin1516 no
Gorefield:Bullets don't work Jon.
Jon:The most effective way to deal with a Domain is to lay out your own Domain.
"Domain Expansion"
" *Infinite Monday* "
This vídeo become a real game or no?
@@OCORINGAAAkinda, there was lasagna boy, also made by @LumpyTouch but it's pretty different to this video
So one thing I do know from this is that the government needed Garfield's blood sample/Arlene. Since the middleman Nermal was killed, the government had no way of contacting them. So, they bombed the city.
@Damian 2000 dang 😯
but why would they need Arlene if they originally wanted garfields blood
@@munchymew3858 i'm assuming typical government stuff, like cloning 'garfield' to be a weapon they can use or something like that.
Maybe because she knows a thing or two about Garfield. After all, _"She's special."_
actually I think arlene got killed so the government didnt need the city anymore
then they bombed it
Can I just point out how much of a powermove it was to animate a theoretical worst ending playthrough rather than going for the obvious best/true ending scenario
Point seen and acknowledged
This was the best ending. Even if Jon tried to save everyone, Garfield is inevitable.
@@MrMinecraftsman and I am Iron Man
Moonie
(From other comment.) ,,To get better ending, you need to get ,,H'' Rank Ending at least one time.''
@@MrMinecraftsman at the end Jon goes Ultra Instinct
Jon must have lungs of steel. He smoked 27 times in a day.
He's got bigger things to worry about right now.
Jayden Potter that’s what she said
King_Kolak 06 best comments I’ve seen
That should be an achievement.
I smoke two packs of cigarette a day, Jon as nothing on me ;)
The clock tower music and sfx really adds a lot to this masterpiece.
Music from Castlevania 4 snes
True
The way he uses the music from the SNES "clock tower" is amazing. It makes you feel the tension; the terror Jon must be feeling. It makes the scenes so much more powerful.
I'm glad someone noticed the music
He also uses music from the PS1 Clock Tower 2: The Struggle Within. That game was funky, but some of the music is actually pretty good.
Hello
Also Super Castlevania 4 (10:29 onward)
Also The Gigas Intro from Earthbound
Can we appreciate the Lyman inclusion? I didn't even know the guy existed til' now, and the fact he has realistic eyes at the end is accurate to his show appearance... Damn, Lumpy. Damn. The fact he also only mentions Jon and Odie at the end is neat, cause he was Odie's original owner, and he was a friend of Jon's... Deepest lore.
*JON! ODIE!* oh, and those other guys, too.
Top 10 anime characters that can beat thanos with the infinity gauntlet on
I wanna see more after this tbh
I thought I was the only one who got the connection! I saw the mustache and immediately knew it was him!
He didn’t go off to the Peace Corp after all
If only a gameboy could have this many pixels on a screen at once
?
A few years ago, i thought that it was a really game. But now I'm know, that is animation. And that's very nice one. Cool work Lumpy Touch
It was only a Will Burke’s drawing. It became an animation/game, and now Gorefield is inside of us forever.
And now it's become a phenomenon on reddit
More like we are inside gorefield
Which kind ;) lol
Nah,We are in Gorefield.
He ate us like L A S A G N A
AAH!, GET HIM OUT!!
the part where garfield said "you complete me jon" was weirdly wholesome
Ikr? Aw, what a sweet horrifying lovecraftian abomination
Yup
This is the prequel to Gorefield ASMR
Jon is the punchline for a joke called garfield
When garfield says "you complete me". It probably means that garfield is using jon as a last resort to keeping him alive. As a supply of nutrients to regenerate Garfield.
A loading screen... In a Game Boy game!?
Lol yuuup. My Gameboy is extra special in a lot of ways. Color changing on the fly, XL screen, can play any type of audio. Also, those damn loading times!
@@LumpyTouch can i read garfield on it?
@@LumpyTouch So, it's a Portaboy?
@@LumpyTouch Hey man no cursing are kids here!
@@LumpyTouch Did you obtain a super rare Game Boy Disk System or something? Did you steal it?
I’d really love to see a continuation of the story, imagine how epic a Garfield boss fight would be playing as Lyman
I was already thinking that
Never thought I'd read the sentence "Nermal is working for the government"
He is tho
I died when I read that 😂
Me nether but I did
The places we find ourselves
@@residentflamingo115
I cant believe Nermal's a fucking capitalist
People are enjoying this so much. Am I the only that’s genuinely terrified? There’s just something about the animations that are so eery, like they don’t move smoothly and their so graphic and not graphic at the same time. The animations are very good but just so... fear inducing. I’ve actually had nightmares...
but I guess on the other hand I am the limpest wet noodle.
EMMA C, Hiding in comments from pure fear
Me too
Naw Man I live for this shit
Found this like a year ago and I still come back
Nope, i feel ya. Took me a bit to get over the *constant nightmares*
Bro I wish games had done loading screens like you. Give important tips but also make them seem vital or scare the player to do them
This was rarely common in the GameCube/PS2 era
Skyrim
Fallout 4
TF2
I’m pretty sure there are quite a few hundred++++ games that have tips during loading screens lol?
I still want a follow-up perfect ending to this where Jon not only saves everyone, but even frees Garfield from his corruption.
Same
This is a masterpiece. Like, I'm not normally into twisting things I like into dark reflections, but this just felt so surreal and creepy in all the right ways. The visual style used, the framing devices, the music and effects... everything melted together like the perfect pasta dish!
A delicious gourmet lasagna
FEED ME MORE PASTA I NEED IT TO DESTROY THE HOUSE
Or lasagna
Do you mean LASAGNA
You meant lasagna, right?
Never thought 2 things
1. Garfield could be scary
2. You could animate/draw so well
Ubb
I like em big i like em chunky i like em big i like em plumpy
branco Graf7
Ok?
THIS HAS 666 LIKES
Nvm
"bullets don't work Jon"
Says with 1 eye missing
He’s actually blind.
And he didn't died
@@unpopularpage8686 just means need keep fireing
@@jare3459 well it says on one loading screen it says the gun has limited bullets.... and also in the footage it shows no way to get more.
@@Anna-ls7zq I'm talk about hypothetically
**Out of nowhere a pie appears**
Jon: touch my pie and you die
**Touches and dies**
The good ending
👍
It's been 2 long years since this video was posted, and I still can't forget how beautiful this work is. It's strange and eerily perfect, I love it
Same. I hope there’s some sort of follow up to this.
Your God damn right
Una morra xdd
@@Fxxfrdd tu que
Entonces estamos de acuerdo en algo, esto es jodidamente maravilloso.
"I want you to live, Jon. Not because I love you, but because your despair gives me infinitely greater pleasure than lasagna..."
Scissorman 1985 Has Gorefield become A.M?
Is that a danganronpa reference
ѕтαя_αтαяi probably
ѕтαя_αтαяi "allied mastercomputer" is a character from "I have no mouth and I must scream"
@@fishboneslug ayyyy
You must have done a MASSIVE amount of research on the Garfield universe. That might be the most scary part.
That's a fair point
the lyman twist though, so good
@@vriska222 yeah haven't even heard or seen him in a long time
@@orangecryptid7732 I remember reading some of the older comics (in some of those book collections) and being really confused by him.
@@vriska222 the last time I saw him was in the 10th birthday picture above the comic and he was next to jon's dad
please make this a game
difficulty levels:
Easy
Normal
Hard
Nightmare
Monday
I agree but you should put lasagna factory as the hardest possible level
@@orangecryptid7732 nah Monday is better
@@afloofyvixen9514 I mean level not difficulty
@@orangecryptid7732 ooh
@@afloofyvixen9514 no prob
Damn. Such an amazing concept.
I'd pay for this if there's an actual game in the future.
@@crusaderthestranger5982 well not really it isnt based on this animation. Its called Lasagna Boy but its not connected to this animation. So you kinda lied unless there is one i dont know about
@@filipovnikola3983 Yeah, no similarities at all, lol. It even has a hidden bar. Don't be a scumbag.
@@shoopoop21 wdym how am i scumbag??? I dont understand there is a game called Lasagna Boy chek it out
@@jinshushart9375 he can, but is there 100% real no fake confirmation he is making it? did lumpy contact him?
in lasagna boy in the credits it says “thanks to lumpy touch for information” -just saying-
But in all seriousness, I need a surealist retro-style horror survival game made by Lumpy
He made that one game where notGameboy attacks you in the background
Yeah, atleast we got Portaboy
@@thesboi5204 Ah yes, Portaboy. Forgot the name.
Lumpy: your wish is my command
ᕦ( ͡° ͜ʖ ͡°)ᕤ
its been 5 years since ive last seen this, 5 years since this video has made me at 7 years old scared of even going to bed. man i love this video
This is insanely detailed and well made. I can't believe a garfield meme evolved to this point- this is pure ART.
So let me just recap this a bit so I can understand:
Lyman knew about the whole situation and how it would end a whole two weeks before it happened, but the people in the insane asylum obviously didn't believe him because (surprise) he's in an insane asylum.
Two weeks later the incident starts with Garfield infecting Odie and Jon running from Garfield. He had a chance to find 12 hidden bones for a vaccine, but failed and Odie died from said infection. Liz would soon later off be killed by Garfield as he continues to mutate in various ways.
Nermal apparantly works for the government and needs a blood sample from Garfield for unknown reasons. If he doesn't, there will be consequences (maybe it was the nuke at the end so that the government doesn't risk Garfield from causing destruction after failing to get a blood sample and Arlene). Jon gets the blood for Nermal, but Arlene was added to the mix and needs to be rescued. Jon goes down to the basement to find Arlene however Nermal is caught and killed by Garfield upstairs. "I never liked you" may show that Garfield had a strange feeling about Nermal and it added to reasons why he killed him. Either that, or it more simply because of him being annoying.
Jon soon meets a large more realistic cat which is either Garfield after killing Nermal and he mutated again, or a infected mutated Arlene. I'm gonna go with the former with this one. Seeing that Jon was planning to blow up the house with him in it, Garfield attacks Jon with Jon losing his arm in the process. With nothing left to lose, Jon sacrafices himself and sets fire to the propane tank and gasoline cans, destroying the house and (presumably) killing Arlene in the process. As Jon frees himself from the rubble, to his horror he finds Garfield still alive and mutated once more. With the town about to be nuked, Garfield announced his plan: he is going to destroy the world. However, Garfield still had a strong relationship with Jon for taking him in and feeding him lasagna (which was the same reason why he was put up for adoption in the pet shop). He saves Jon from the nuke by absorbing him into his body, making him "complete". He then rise from the fire and began his destruction.
During his rampage the asylum Lyman was in was attacked, giving him the chance to escape. He felt guilty for letting his friends die and with his emotions overwhelming him, he transforms into a new muscular form, promising to make "them" pay. Note, he didn't say "him" as in Garfield only. He said "them" as in more than one person is responsible for this. Who did caused all of this to happen? Only time will tell...
Seriously LumpyTouch, I enjoy these creppy horror video and I hope you continue on with what you enjoy to do. Congratulations on 100k subscribers, here's to 150k very soon!
Edit: Jesus christ, this only had like 23 likes when I first posted this yesterday and half a day I’m already 1k likes! Thanks peeps!
I like where you were with this. But I think Garfield killed nermal just cus
You deserve a heart for Lumpy.
Justice Henry Same. That’s why I included because he was annoying to him
Also any idea on the star at 11:18?
I refuse to read all that.
Its been 3 years.
*I still want this to be a real game.*
Samee
Да пж
Same!
If there taking long it means its gonna be good
Same
Why isn't this a real game yet? Games need to be exactly like this
Am i the only one wanting this to be an actual game? Like, holy shit as a creepy pasta batshit insane game the visuals alone would make it one of the best.
Right
It would surely make me have nightmares for days. My heart's already beating fast watching this video probably because I can't handle horror games.
i agree
Hell yes!
Yeah but I kinda want that Godzilla creepypasta to be a actual game to
Wow, I saw every part before and I thought, "What happened to Jon's hand?, or what happened to everybody else?" and this just finished the puzzle.
I Love it.
Ditto
Now I wonder what the 100% end is like
There goes my childhood.
Reading those Garfield comic books made me happy, now its unsettling.
I hate you lumpy touch.
I love you lumpy touch.
wait
wait
What the hell
Bruh
this stuff is better
Never thought an alternate reality garfield would have an insane amount of lore, i probably wouldn't be able to finish all of it
As someone who's read all the Garfield books I adore the attention to detail as well as the unique and grotesque art style and storytelling! 10/10 sir! 100%
i did twice
I did several times..... it was a thing to do at age 7
@@Bells_Haven oh hell yeah I also had a bunch of the old "garfield and friends" DVDs when I was younger too
@@Bells_Haven same
God, the surreal animation and design is so great. The mix of the art being toony but Garfield being a monstrosity with such fine detail is absolutely crazy
I just realized that the guy in the asylum is Lyman. Jon Arbuckle's former roommate.
I wondered who that was thanks for tellin me
Team Gamers me as well
Oh my God it is
Odie's owner
Alexander Jeffery and the guy in the end of the after credits scene
I saw that moustache as teeth. Now yall cant unsee that
The results screen at the end makes me imagine different ending. The best one being shown to you if the results screen looks like this.
Game Level: Hard
Playtime: under 1 hour
Save: less than 5
Continue: less than 3
Detected: 0 times
Items Obtained: 40/40
Areas Discovered: 100%
Allies Saved: 4/4
Hidden Bones Found: 12/12
Bullet Accuracy: 100%
Rank: A for Awesome
If Lumpy Touch isn't up for making alternate endings, I understand.
All the pixel art that went into making this amazing horror series must've left Lumpy so pooped, he'd never want to return to make more.
Mind you, not everyone on TH-cam is a masochist.
Game Level: Monday
Playtime: 57.21: Why are you running, Jon?
Save: N/a: None one can save you, Jon
Continue: N/a: You can’t run from me, Jon
Detected: N/a: You can't hide from me, Jon
Items Obtained: 40/40
Areas Discovered: 100%
Allies Saved: N/a: You couldn't save them, Jon
Hidden Bones Found: N/a, The only bones there are, will be yours.
Bullet Accuracy: 100%, Lucky shot
Rank: L for Lasagna
@@ma-1212 No saves, no continues and no detecteds. Nice. Just one small problem. No Saved Allies or Hidden Bonuses Found either.
A second ending isn't going to be made because this is the only ending for what this is based on
@@Joseph-q1j6v OK. I believe you.
"It's not too late to save Odie"
Goddammit now I want to play the game even more !!!
Its not a game sadly
@@butchbaker68 I KNOW !
@@thibautisserant no need to swear cause of it! It'll be a game I'm sure!
actually......
It is too late
@@sarahrodd2121 You are one cold person. You should have a character in the game :)
Anyone else notice based on the hints that technically there's a good ending where Garfield is cured
The loading screens
Also from the last part of the credits there could be an ending where garfield and\or jon is killed
Yes I've seen it
Actually, at the beginning of the game with Lyman, you see on the wall the only way to achieve victory is with the H rank. ( Current ending ). That's probably the best ending we have.
@@Ghostsun1241 Actually that would only be a canonical however many games have non-canon endings.
Just now noticed, you can see a brief animation of Jon gulping at 5:38. Great attention to detail there!
Ethanotor Oculus I saw it!
Actually it’s 5:43 when he gulp
It’s halo chief no it’s not
@@atartup Impostor!
@@augustogustavo3147 he is everywhere. He might be real.
When a simple Garfield horror game has more dread and suspense than most indie horror games (except FNaF).
Well you did say most horror games so you didn't needed to add "except fnaf" idk why the hell do i got the urge to say it when its nothing much. I hate myself sometimes for that
@@andrzej8144 I said it like that because FNaF is one of the many indie horror franchises that has the best dread for being alone with creepy animatronics and the best suspense that something is coming (yeah I know it’s a little cliche, but I like that kind of suspense). And even the lore of FNaF is the best thing to know about. The other Indie Horror games like Hello Neighbor and Poppy Playtime, not so much. Just sharing my thoughts.
@@smackingjack425awesome3 ah yeah i understand
No, especially FNAF
@@Chorezadon’t you turn the tables in my opinion, boy with the Chicken Run profile pic. You know I just straight up spit out a TRUE fact. 😎
Okay I gotta say it:
*This needs to be an actual game it’s that good.*
Last I saw, though it may have been fake, there is a Gorefield game out there, but it's nowhere near Lumpy's quality of art.
ThatDudeWithBoobs was it called delivery boy or something
Imagine this in a movie
The kids are gonna had a very very bad nightmares
Reasons it won't happen:
1. r/imsorryjon is fanmade
2. Nintendo is done with Gameboy.
@@maxeplier Who said it had to be a gameboy game? It could've obviously just been a fanmade PC game, nobody's asking nintendo to make a gorefield game.
Edit: Gorefield was originally designed by the creator of garfield before it became a meme, if I'm not mistaken.
That damn thumbnails been in my recommended for too long. I'm glad I clicked
Same 😂
Same, i thought it was scary af, but still is awesome!
Same
I thought it was just all the gorefield parts but I didn't know about the additional content
Same
there's something about 2d pixel horror games that are even more haunting and terrifying than ordinary 3d horror games...and this guy know what that is.
I think it is that you can Edit more into it and they can make it more creepy
The big thing with Gorefield is the obscene attention to detail in the grotesque horror intentionally conflicts with Jim Davis's simple "Sunday Funnies" style. It strengthens the impact.
Even Jon shows it by getting more detailed with scars and tattering as things go on and he ends fitting nicely into his reality-warping abomination of an ex-cat.
S I N I S T E R C L A N Reddit.com/r/imsorryjon
Lumpy's style almost reminds me of the grotesque art found in Junji Ito's manga and I love it.
@@jayar8089 i went to the sub reddit.......what kind of people are they ?
My younger self thought this was an actual game and searched it up everywhere where i can play it
There’s got to be a way for Jon to save everyone.
Also, great animation.
You gotta save Arlene right away.
It's tricky because you have to enter the basement (essentially an end game environment) without the shotgun or coffee, but if you've got Pookey, it's not too bad.
There are at least two hidden bones in the basement, which are shown in thos video. Getting them early will allow you to save Odie, and will cause Liz to leave, saving her as well (she seems to be on a timer of some sort). Then you go to Nermal *before* he tells you to get Arlene (because once he gives you the actual quest, his death scene is triggered upon entering the basement), and he leaves with her. With that, the 4 are saved, and the government doesnt need to drop the bomb as they have Arlene. As a result, I believe this is how you get the good ending! Note: We still don't fully know where all the bones are, as only a few are shown in this footage...
Sebastian copy pasted an actual reply from the first video lumpy made of this which he included in the final product. The whole collect all bones for Liz to save odie bit. One of the alternate endings was Jon doesn't blow up the house and runs away instead leaving garfield to mutate into another creature but that creature would be of lumpy's own vision as all mutations used here were from another artist.
@@TheWorldBelowDnD There's actually one bone in the basement, the second bone you saw was actually the same bone near boiler.
H rank must be achieved to have a chance at victory
@@Ixmore what is the name of the game you're referring to?
Remember kids, don't let your cats turn into lovecraftian horrors
why would you burden the children with such responsibility
Amen
This thing kill Cthulhu and Nyaruko
Garfield has learnt the way of Cthulhu
@@norak323 Cthulhu, yes but not Nyaruko though.
The comments can’t hold me forever, Jon
Yes it can
Like to free him
Lasaga vs. garfielf
Garfield wins.
@Logan Bruce Gorefield: Bullets don't work Jon.
*throws gas can
My parents say that I’m like Garfield because I love lasagna, and I just think about this
The game we needed
But didn’t deserve
@That guy Stop screwing around, you know his avatar picture is the dream man and there's a website about it and I don't believe you dreamed him without seeing the site. Frankly I don't buy the premise that lots of people have dreamed about him, I certainly never have.
@@medexamtoolscom ur mum dumb
@@gavinmakesmusic488 r/woooosh
@@gavinmakesmusic488 not woosh
@@gavinmakesmusic488 Sad I was gonna say r/wooosh You beat me to it
Clocktower and Earthbound music?
A man of culture, I see.
(Edit) seems like there was a lot more stuff in here I didn't recognize as well! Very awesome diverse set of songs and SFX
Also, appreciate all the likes, thanks guys
Plus splatterhouse game sound effects!
Huzzah! A man of cultire!
King Ozzo ahh, I was wondering where the tension music was from, sounded familiar! Truly a man of taste.
kojinko And Castlevania!
I think I hear that bit of siren blare from the Pyramid Head encounter in Silent Hill 2 in there, as well.
I actually wouldn’t mind seeing this turn into a complete game with multiple endings and what not
@Name : clover/skeleton/green magic Gamingskull
Name:gaster
Check fight item mercy
Me too! Even 3d! Even scarier!
@Eze Countryballer :(
Then check out lasagna boy
I want to see what happens when you get everything, and save everyone
I hope that one day some guy will finally make this a actual game because it would be so cool
Screw all the other Horror games, THIS IS what we need, not jump scares, not action, just pure disturbing survival.
Outlast: am i a joke to you
But this has both of those
five nights at Freddys: Am i a joke to you?
@@bananaboy7905 it’s all jump scares wdym
I Clock Tower: am I a joke to you? You literally stole your soundtrack from me!
Garfield: Bullets don't work, Jon
Jon: *Throws Gasoline*
Garfield: Son of a....
Gorefield : IMA BOUT TO SLIDE YOU!
PlatinumEyes0 0 he shape shift
7:40
Son of a beeeeiiiittttchhhhhhh
Read it in a Joseph joe star voice
ICE GIANT!!!!
I’d SO pay to play this,really hooked me in man
Same
Dat profile pic.
Is your profilepic a rat? I'm pretty sure.
Pupseus A crying one with purple hair.
agreed
Saw someone make some difficulty levels for the game, so I thought I would make my own spin on it.
Tuesday Mode:
*”No more lasagna.”*
Jon has infinite shells and is incapable of taking damage. Jon has access to many different guns and melee weapons. The sandbox mode for the game.
Abandoned Mode:
*”Just the wind.”*
Gorefield doesn’t exist, Jon can’t take damage and has no gun. More to get a layout of the map than play the game.
Easy Mode:
*”For the weak and pitiful.”*
The shotgun can shoot 40 times before needing to be reloaded. Ammo packs spawn around the house and can be acquired at certain areas in the house. Lasagna ingredient and trays spawn at random and are acquired in the kitchen. Jon takes significantly less damage and has no scent meter. Gorefield deals less damage, is slower. and is stunned longer by bullets than normal. Dynamic saving system and auto save.
Normal Mode:
*”Jon, where is my lasagna?”*
The shotgun can shoot 20 times before needing to reload. Ammo packs spawn similarly to easy mode whit a reduced rate, along with lasagna ingredients and trays. Dynamic saving system and auto save.
Hard Mode:
*”Bullets don’t work, Jon.”*
Jon has 10% less health, and the shotgun can shoot 8 times before needing to reload. Ammo, lasagna ingredients, and trays spawn less frequently and aren’t in specific locations. Cologne also spawns less frequently. Jon must smoke his pipe to save now. Gorefield is just as fast as you and deals slightly more damage than Normal. He also is stunned less by being shot.
Apocalypse Mode:
*”The sirens hurt my ears, mommy.”*
Jon has 50% less health and the shotgun must reload after 6 shots. Ammo packs are limited along with all other items. The second floor shower reduces your scent meter at a slower pace. Gorefield is now faster than you, and takes less stun time from being shot. Gorefield can now destroy hiding spots or block certain paths around the house. Jon has a lighter to see in the dark, but it requires lighter fluid to work. The circuit breaker outside is capable of repairing some lights. Jon must refuel his pipe to save.
Monday Mode:
*”I hate Mondays.”*
Jon now can only take one hit. Saving is disabled, and Jon can only shoot the gun 6 times before running out of ammo. Lasagna ingredients and trays are severely scarce, and Pooky is disabled. All secrets are required to beat the game as well. Gorefield is extremely fast and can one shot you. You can only hide in a certain spot once before Gorefield will figure you out. The second floor shower no longer works, as well as the circuit breaker.
Special Modes for the silly:
Double Trouble:
Same difficulty as Nightmare mode, but Odie is searching for you as well. Odie will slowly move towards you. If he finds you, he will alert Gorefield to where you are instantly via barking loudly. He can be distracted by throwing bones, but there are a limited amount.
Friday Mode:
You play as Garfield, and you are being chased down by Jon. You must find 10 lasagna and Pooky to escape.
Alone Mode:
Jon is not assisted by anyone else in the game, and must fend for himself without the help of Nermal, or other characters. Same difficulty as Hard Mode.
Multiplayer:
Take on the form of Nermal, Arlene, or Jon in this multiplayer version of the game. Difficulty is selectable.
Sentience Mode:
(Multiplayer Variant.)
The same as multiplayer, but one player will be selected to play as Gorefield and try to eliminate the other players. Difficulty is based on the skill of the Gorefield.
Endless Mode:
You have no shotgun, your scent meter will have no effect for around 20 seconds before it is permanently filled. See how long you can last without dying. Difficulty is the same as Monday Mode.
Opposites Day:
Instead of Gorefield chasing you down, it’s a monster version of Nermal. Haven’t thought of a name yet, but this is for all the Nermal lovers out there.
Thanks for reading :3
You joined the individual clips amazingly into something that almost felt like a believable game. Really love your art style.
If this was a game would you
A:speedrun
B:play it at night by yourself with a closet open
@@boiboi3125 a
@@thisislukas8951 c
except there was no gameplay
@@vodkawhisperer3923 what if someone made 1 no not the early one game of gorefild about hiding and just running
I like that Lyman only mentions Jon and Odie, since Liz, Nermal, and Arlene hadn't been introduced when we was around. Nice attention to detail.
Edit: I also just realized that the name "Muncie institute for the mentally unwell" is super clever, since the television special "happy birthday, Garfield" confirmed the strip was set in Muncie, Indiana, which is also the home of Jim Davis.
Actually, if you look closely at 1:03 (The skulls beside the explosion)
It shows that for ????, it could’ve been Arlene, since he didn’t know if she was captured by Gorefield or not.
There are 3 questions remaining:
What will Lyman do?
What is Gorefield’s origin?
What is the good ending?
1: Lyman will finish what Jon left out
2: gorefield was infected by a symbiote
3: everyone is saved and gorefield is now garfielf
Actually, there’s 4,
WHERE DA FRICK IS JOHN?!?!?!
John might be somewhere, or he was devoured
Probably digesting
1 - Probably will kill gorefield
2 - Scientific abomination or a Symbiote
3 - Jon somehow manages to cure Garfield and avoid everyone's deaths (except Oddie for the obvious intro)
It’s official: Lumpy Touch is a pixel genius.
When was he not?
@@Lucas.pcport85 not in a time I can remember.
@@FrostbearPlushies that's what I thought
Somehow you made "I REQUIRE LASAGNA" scary
T - Block check out r/imsorryjon on reddit
Mike: i liked the saiyan ending... wait that means is gonna be a second parte?
Ayyy no one cares but 1k likes
"Somehow he made most of it scary." -Someone who doesn't get scared often. (AKA me.) r/ImSorryJon www.reddit.com/search/?q=r%2FImSorryJon
Bitch lasagna
Ngl I would love to see this as an actually playable game
@Alex Gwerder same 'ere..
Yes
@Alex Gwerder same
@Alex Gwerder same
I would pay 5 dollars for it
Jon stuck inside Gorefields bowels was the most terrifiying nightmare I ever saw.
He is not allowed to die.
Gorefield wants him inside there.
Alive.
Forever.
Gorefield more like vorefield
Yes but think about it. Garfield got infected by the other cat. 19-GB.
He's actually (in a sick twisted way) PROTECTING Jon from the other cat.
Vore but worse
More like VOREfield
@@crowdcontagious2418 nice
This is the best pixel animation I’ve ever seen! And the gorefield design is just so good, which one? All of them
A game like this could be a Master creation
Make it in like UE4 where you can make a nice atmosphere
Someone should make this into an actual fan game it has so many good concepts and ideas that it would work pretty well.
Lasagna Boy is similar to this
like... what?
@@raxtherobber448, Lasagna Boy has similar idea (actually not so much), but nothing more. This animation shows us the game on a different level. So it would be amazing if somebody made a game with this concept.
P.S. Sorry for bad English
I wonder how much time it would take to make clocktower, but this version.
Sure thing, but there one problem: copyright
*I think Gorefield is the most bizarre thing i ever seen in my life.*
Watch jojo bizarre adventure
@@TeaKiwi this is even more bizarre
@Jotaro Memejo it's even more bizzare if u understand king crimson ability
ViralRayAcelot {Vampire} {Hunter} {Stealthy} who shot Johnny then
@@TeaKiwi sorry but I don't read the Manga because I can't afford it