[FF14] FRU Crystallize Time Late Pops All Positions Movement POV's (Raidplan in Description)

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  • เผยแพร่เมื่อ 31 ธ.ค. 2024

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  • @makoara
    @makoara  28 วันที่ผ่านมา +4

    Something to note is we do delayed 2nd dragonhead pops. This is to give 8 more seconds to the south cleanses. This additional time allows you to get your cleanse AFTER placing your rewind puddles.
    Edit: Raidplan has been updated to match the video!

  • @nvkinoxiv
    @nvkinoxiv 29 วันที่ผ่านมา +3

    Thank you. This helped me understand the mechanic a lot. 🙂

  • @gw8286
    @gw8286 28 วันที่ผ่านมา +1

    Thank you and god bless!

  • @baltemys6097
    @baltemys6097 24 วันที่ผ่านมา +4

    South east! Delta!!

  • @hanashobuxiv
    @hanashobuxiv 27 วันที่ผ่านมา +3

    wow i can now finally clear this difficult fight thank you sir

  • @alilyy
    @alilyy 17 วันที่ผ่านมา

    hey, you're that scholar from youtube!

  • @VForceWave
    @VForceWave 22 วันที่ผ่านมา +1

    Not early pop, unfortunate

    • @makoara
      @makoara  22 วันที่ผ่านมา +3

      Early pops make the easiest role in the mechanic, Wyrmclaws, even easier at the cost of making it more intensive for the Wyrmfang players. Late pops make it so you can retrieve your puddle AFTER the rewinds are dropped and with testing, you can WALK from the complete NE to SW of the arena and still have time to soak your puddle before the rewind goes off.
      Should you have sprint for this mechanic to make that irrelevant? Yes BUT people make mistakes, shit happens, you should design strats to account for mental/player errors which is what late pops does. If you are progging in a static especially a non-competitive one, you are actively crippling your worse players by doing early pops.
      I believe PF is doing some funky stuff where they stack middle now for rewinds so this is less of an issue but I'm not sure?