Exceed - Heaven Seven

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  • เผยแพร่เมื่อ 26 ต.ค. 2024

ความคิดเห็น • 63

  • @karlexceed
    @karlexceed 15 ปีที่แล้ว +1

    oh yeah!!! still to this day, my hands down favorite of all time. i remember when this came out, the gaming industry was juuuuust starting to talk about reflections and raytracing. this demo has it all...

  • @DhavalBrahmbhatt2627
    @DhavalBrahmbhatt2627 9 ปีที่แล้ว +6

    Thumbs up if you remember this from year 2000 or before. I first saw this in year 1997, still my fav video with really great music. Yep, it baffled me even then that this was 64k file.

  • @baze3SC
    @baze3SC 15 ปีที่แล้ว +1

    Games are made with even more sophisticated techniques (actually, they are often made by former demoscene people). The thing is though that in games it's not possible to pre-arrange things to such extent and there are tons of other things to process (physics, etc). Also, demos focus on design - they tend to look great even if they are not technically ground breaking. This demo though is one of the all-time masterpieces.

  • @robvermeulen
    @robvermeulen 14 ปีที่แล้ว

    Chills down my spine... I have played this one back and forth for ages!

  • @KsylaksRysuje
    @KsylaksRysuje 11 ปีที่แล้ว +3

    I grew up, watching this every day to inspire me. Thank you for uploading this. I have forgotten the name, artist, title, everything. I have no idea how did I find this. Oh god.

  • @leandrodfcorreia2
    @leandrodfcorreia2 12 ปีที่แล้ว +1

    They did by:
    1) Calling extensions of the operational system, so they would not need to include many things in the EXE;
    2) Song is not an MP3, but they're tracked (mostly only notes and just few samples);
    3) It almost doesn't store textures, it has routines to create them at the beginning of the program. The few images stored in there are monochrome.
    4) They don't include many libraries when compiling;
    5) They compress the EXE file.
    6) They're quite skilled programmers. :oD

  • @asstrida
    @asstrida 13 ปีที่แล้ว

    blaaah this brings me back 11 years ago..i always used to watch this as a kid, just staring at the pc..still love it..

  • @Voidward
    @Voidward 17 ปีที่แล้ว

    A demoscene classic. After over 7 years it's still entertaining to watch and doesn't feel dated.

  • @Optimus6128
    @Optimus6128 16 ปีที่แล้ว

    This one has marked my demoscene life. Watched it again and almost forget there have already passed 8 years since the time it was released and still has an impact on me.

  • @apo5
    @apo5 16 ปีที่แล้ว

    Realy realy awesome demo, i loved it 8 years ago and i love it today. Respect for creators.

  • @Nicrame
    @Nicrame 16 ปีที่แล้ว

    All here say true. Is one of the best demos that were made :) I love it so much. I also remember when my PC was too slow to make it run fast in fullscreen. I remember the changes between demo version & full release :) What time it was :) Ahh. Still same feelings about it. Thx for posting in on youtube.

  • @andersdenkend
    @andersdenkend 13 ปีที่แล้ว

    One of the Demoscene's true classics.

  • @johnykgr
    @johnykgr 15 ปีที่แล้ว

    Whoa! thanks a lot! it was astonishing!!!! im waiting for the new versions :D
    Just perfect!

  • @vikaskulkarni5569
    @vikaskulkarni5569 6 ปีที่แล้ว

    This music was way ahead of its time

  • @rumschuettel
    @rumschuettel 14 ปีที่แล้ว

    @amatulich In fact this demo is software-rendered. No 3D data is processed by your GPU, which makes it even more amazing.

  • @SimoneA82
    @SimoneA82 16 ปีที่แล้ว

    I love this demo!!!

  • @proskpnce
    @proskpnce 16 ปีที่แล้ว

    uh, hell yeah, one of the best intros ever! :)

  • @devarshpatel3101
    @devarshpatel3101 8 ปีที่แล้ว

    i loved this vedio since i used my hands on computer but my computer was sold so i lost this but while seeing cells vedios today i just remember seven heaven and the i found this , man thank you alott really i really appreciate this

  • @apurvamisaki
    @apurvamisaki 14 ปีที่แล้ว

    its just fantastic!!!
    i love it!!!

  • @TeemuLahti
    @TeemuLahti 15 ปีที่แล้ว

    Actually the soundtrack for this intro was made with fast tracker 2 (or similar tracker software, at least it's in XM format). So no midi/synthesizer there, just tracker note data and small samples :)

  • @frankyfife
    @frankyfife 17 ปีที่แล้ว

    the greatest demo ever made...

  • @plazafob
    @plazafob 14 ปีที่แล้ว

    omg i still love it!

  • @matoro1989
    @matoro1989 16 ปีที่แล้ว

    this seriously needs to be made into a game now.

  • @timshell99
    @timshell99 15 ปีที่แล้ว

    I don't know much about computing, but I remember I received this vid from the demoscene in full resolution, great quality, and it was like 250 Kbytes!! I was amazed.
    If this was the intro of some PC game, it would have taken half a CD those days, too...

  • @seriouslyWeird
    @seriouslyWeird 13 ปีที่แล้ว

    this is my favorite demo

  • @DiSSNt
    @DiSSNt 17 ปีที่แล้ว

    I remember that I couldn't run it in high resolution when they made it. There was also an option to turn off the subtitles.

  • @amok0007
    @amok0007 12 ปีที่แล้ว

    My favourite demo. Still can't belive it has only 64k.

  • @GIORGOS7411
    @GIORGOS7411 13 ปีที่แล้ว

    i remember this one years ago!cgi poetry!!!

  • @cyborgtroy
    @cyborgtroy 13 ปีที่แล้ว

    @waggabiggadoo - also, it requires a pretty decent computer to do these effects. The low memory footprint is offset by CPU usage.
    A really old shitty computer can play any low-quality video, but it would struggle with this demo.

  • @nicolunacba
    @nicolunacba 16 ปีที่แล้ว

    nice... really nice!

  • @rafum5
    @rafum5 2 ปีที่แล้ว

    Memories...

  • @vividesigner
    @vividesigner 17 ปีที่แล้ว

    best 64k demo EVER!

  • @gm77777
    @gm77777 13 ปีที่แล้ว

    epic work

  • @cyborgtroy
    @cyborgtroy 13 ปีที่แล้ว

    @Tuatara8081 - I don't think the artists for Crysis would be happy to be restricted to box modelling and procedural textures. And animations... the list goes on.

  • @Noqism
    @Noqism 15 ปีที่แล้ว

    @johnykgr - of course. a perfect example would be a game called .kkrieger (yes, with the dot - google it). A game by theprodukkt/farbrausch. It's about 90kB (or 64 - i don't remember) and it features a lot of procedural graphic goodness.

  • @Darkened234
    @Darkened234 12 ปีที่แล้ว

    "some other kind" - it is a graphics demo. in particular this is a demo of doing cool stuff in a exe-file with the size of 64kb

  • @ArztvomDienst
    @ArztvomDienst 12 ปีที่แล้ว

    legendary!!

  • @cyborgtroy
    @cyborgtroy 13 ปีที่แล้ว

    @Outlander11 - Actually, the vast majority of things are impossible. Fitting 1GB of random data into a byte... fitting 1GB and two bits of random data into a byte... etc...

  • @jimbotron70
    @jimbotron70 12 ปีที่แล้ว

    I seem to remember Gravis Ultrasound, the gold standard in the old days for high quality sound

  • @MrStanislav
    @MrStanislav 16 ปีที่แล้ว

    I watched this for the firs time when I was 14. That was quite a f***g thing. And still is.

  • @cyborgtroy
    @cyborgtroy 13 ปีที่แล้ว

    @waggabiggadoo - Maybe with WebGL, but TH-cam is for videos, they would not implement that in the foreseeable future.

  • @jcmegabyte
    @jcmegabyte 16 ปีที่แล้ว

    Excellent! Is anyone still coding MSDOS demos these days? Been a long time since I've looked. My collection is old and dusty, but I've seen some really great stuff. :D

  • @cyborgtroy
    @cyborgtroy 13 ปีที่แล้ว

    @waggabiggadoo - Okay let me know how that works out for you.

  • @Alonecrow
    @Alonecrow 16 ปีที่แล้ว

    Wassn geiles Vid, und alles auf raytracing technologie?! Nicht schlecht.... ma gespannt was die zukunft uns alles grafisch beschären wird.

  • @jimbotron70
    @jimbotron70 12 ปีที่แล้ว

    Try to run the Windows executable, you will see options to choose window resolution/full screen, audio mixing quality, texture oversampling.. I know that executable well 'cause I've run it many, many times...

  • @anachronist
    @anachronist 16 ปีที่แล้ว

    Procedural textures and MIDI events take up very little space. Your 3D graphics card and MIDI sound synthesizer built into your computer do the rest. It does take a lot of skill to squeeze that much out of 64K though.

  • @wearebinary
    @wearebinary 15 ปีที่แล้ว

    games are made using demo techniques ;) or vice versa. depends how you see it.

  • @RABBIDGamfan
    @RABBIDGamfan 17 ปีที่แล้ว

    WOAH! What platform is this on?

  • @plazafob
    @plazafob 16 ปีที่แล้ว

    unbelievable!
    and yes, it's only 64KB. i have the original exe.

  • @bladid
    @bladid 12 ปีที่แล้ว

    hmm.... what exactly is this? a game? some other kind of program? or is it the video and music that's the point here?

  • @toms121011
    @toms121011 5 ปีที่แล้ว

    the file just only 64k byte.holy shit real god.

  • @mattmatthew
    @mattmatthew 16 ปีที่แล้ว

    the real question is...where is D-Lee! i would like to say hi.

  • @johnykgr
    @johnykgr 15 ปีที่แล้ว

    Can be games made using this techniques?

  • @zilouge
    @zilouge 17 ปีที่แล้ว

    realtime raytracing

  • @warehouse5am
    @warehouse5am 17 ปีที่แล้ว

    what does this have to do with haujobb?

  • @mattmatthew
    @mattmatthew 11 ปีที่แล้ว

    exceed is gods among men lol

  • @usmsci
    @usmsci 17 ปีที่แล้ว

    why did exceed break up?

  • @uiaiui
    @uiaiui 17 ปีที่แล้ว

    64k but with more style than many 2GB products...

  • @tifius
    @tifius 16 ปีที่แล้ว

    This cant be 64kb in file size can it? :S

  • @jimbotron70
    @jimbotron70 12 ปีที่แล้ว

    If you really want to see this demo under DOS then get that card on ebay for a few quids ;)
    Or even better, use Windows, you can get better video resolutions and sound sampling rate than with DOS.
    DOS is dead, mate ;)

  • @Cocoagypsii
    @Cocoagypsii 12 ปีที่แล้ว

    can someone tell me what dis about

  • @zilouge
    @zilouge 17 ปีที่แล้ว

    pc win32

  • @mickrussom
    @mickrussom 16 ปีที่แล้ว

    I wish they made one without the stupid armchair pseudo-philosophy.