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The Hunter Becomes the Hunted | Critical Role Campaign 3 | Minor SPOILERS
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- เผยแพร่เมื่อ 22 ก.ค. 2023
- Chetney's actions have consequences.
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I love how Fearne doesn't even hesitate to kill this dude, she is so refreshingly straightforward.
The nonchalance and confidence of, “I could rock Chad” has me dying 😂
a whole new meaning now we know of chetney's family
the fear, the terror... the slamming of wolven skull off the front door lololol like a dog who can't realize it's a glass door
Hell of a story arc.
Shopkeepers can be the most fun thing in D&D honestly. And it's always the actions of the group that can set off the most interesting encounters with them.
The way Travis shrugs after Matt asks him if he was planning on scaring or killing Tuyen makes me believe he was full on going murderhobo over all the times he had to go FUCKING SHOPPING.
Love it. This is DM masterpiece. That's why you should not attack people in the city. Scaring them is cool. But drawing blood? No bueno.
Well Well Well, if it isn't the consequences of my own actions...
All this over 7.5 gold 😂
It's about sending the message
I mean is there really such a thing as a fair market price?
No, no. It's about that 5 silver. He himself proposed 7 gold pieces. This is just great.
Yes a dnd players worst nightmare the consequences of their actions come back to bite them in the ass HARD
Thanks for editing this together.
BTW, in ep65 Matt asked if Chet and Fearne could dash as a bonus action. They went along with it, but actually they only have 1 level of rogue. Cunning Action requires rogue 2. So Orym would have only be a tiny bit behind (with 30 ft speed vs. 35 for Chet and Fearne). Maybe Matt realized this, since he put Orym not far behind once the map came out.
Good thing Ashley eventually remembered that Fearne can teleport allies for free once she gets her wildfire spirit out. (For story reasons it would have been interesting to see what this bounty hunter was going to do, and the combat Matt had designed, and it would be in character for Fearne to forget her most useful and relevant abilities in a crisis.)
She could have done that while chasing to get an extra 15ft every round, and of course it's also great for getting people out of restraints (like Misty Step, teleportation magic is great for that).
(Her ring of telekinesis probably wouldn't work; the net probably counts as "worn or carried".)
Fiery Teleportation does no damage on a successful save, not half.
Yes, I agree.
Also, eventually, Travis will have to deal with this thing, otherwise it will become another Uk'otoa situation where he will be constantly hunted.
or matt changed the class stuff up for homebrew to fit fearne and chet better
20:06 FOR ROCK AND STONE!!!
Chetney should have bit Tuyen so theyd learn their lesson permanently. Becoming a werewolf themself they learn to think of others
Being a werewolf is already a trouble. Knowingly spreading the curse is a death sentence. Every hunter and guard will hunt you.
Can we get Travis willingham playing Venom??
Any bets on whether Chetney kills Tuyen, the bounty Hunter, out just never goes back? LOL!
That look at 4:03! 🤣🤣🤣
The gears are already starting to turn!!
Damn 3 campaigns in and they still haven't figured out Door > all.
No, doors are cursed.
I thought for sure that this was Gurge punishing Chet for biting Frida 😂