D.I.C.E. Summit 2002 - Jason Rubin
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- เผยแพร่เมื่อ 25 ส.ค. 2024
- Jason Rubin hosting a seminar discussing "Designing for the Mass Market" at the 2002 D.I.C.E. Summit.
In 2002, the AIAS created the D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit, a high-level interactive entertainment conference that brings together the top video game designers and developers from around the world and business leaders from all major publishers to discuss the state of the industry, its trends and the future. The Summit includes sessions led by the most creative minds in the video game industry as well as leaders from related entertainment fields. Sessions are designed to address the challenges of game creation and inspire new ways of making games.
www.dicesummit.org
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Really miss this guy in the in the medium prominently. Crash 2, Jak 2 and 3 are three of my favorite games of all time.
Great video, and an amazing artifact of this moment in the biz. This feels like a Ph.D thesis justifying on a granular level every reason why jak 2 was like That
Over 20 years ago...
jason rubin looks like max headroom
Funny enough Jak 1 sold better than Wrath Of Cortex on PS2, so there is at least that :P
And nowadays we can have again platformers thanks to the rise of retro style games.
I dont want to sound like a dick or anything but the girls that use to play games all the time back in the older consoles were tomboys.
Now the girls that play games these days are a whole mix.
Girls in general care too much of graphics without knowing, they rather play gta5 over 4 san andreas, or 3.
Keeping in mind that San Andreas, Vice city were undoubtly the best or better than gta 4 and 5 in so many ways by the average male gamer.
Another thing that is really basic are cosmetics, if it werent for cosmetics, in-game purchases video games will not sell to females as much also.