Hey when u try to run it for the first time, it requires rizoruv.exe. apparently i domt have that file when i purchase it. i need help with this last step to run it officially
The assumption is that you have RizomUV installed already to point the bridge to. As you see from the description and the video RizomUV is a separate software.
Thanks! Not sure. but in his installation notes on gumroad it shows the file path he was using is 2017 so probably he developed it on that. Maybe we can assume forward compatability till 2020 which is what I am running. So probably will work on 2019 since his version is probably 2017. If you're not sure you can look up there was another bridge out there I forgot the name of but it might have more sure support for 2019. Or you can try this one and if it's not supported I'm sure he will refund you.
@@Cha4k Yeah should work with 2022. If it didn't, there is sometimes a clash with 2022 and up with Arnold and PyMel/python. Try unloading Arnold (mtoa from plugin manager) or make sure to install PyMel when you install Maya. Go to uninstall Maya but choose modify instead and make sure PyMel is enabled for installation.
Yeah most software will be too sensitive in their stretching visualization. This method will work great and wont cause visible stretching. Straightening UV shells is the easiest and most accurate way to add directional patterns/details to models.
With 2022 and up there is a clash with Arnold and PyMel/python. Try unloading Arnold (mtoa from plugin manager) or make sure to install PyMel when you install Maya. Go to uninstall Maya but choose modify instead and make sure PyMel is enabled for installation.
Import is not working, help me please
Check with the bridge developer on Discord sorry cant help with that aspect as it's his script.
Hey when u try to run it for the first time, it requires rizoruv.exe. apparently i domt have that file when i purchase it. i need help with this last step to run it officially
The assumption is that you have RizomUV installed already to point the bridge to. As you see from the description and the video RizomUV is a separate software.
Awesome vid !
Do you know if Spellerberg's bridge works with maya 2019 ?
Thanks! Not sure. but in his installation notes on gumroad it shows the file path he was using is 2017 so probably he developed it on that. Maybe we can assume forward compatability till 2020 which is what I am running. So probably will work on 2019 since his version is probably 2017. If you're not sure you can look up there was another bridge out there I forgot the name of but it might have more sure support for 2019. Or you can try this one and if it's not supported I'm sure he will refund you.
@@OmarHesham All right, thanks for the answer Omar ! Appreciated
@@masterjseb2012 Not working with Maya 2022((
@@Cha4k Yeah should work with 2022. If it didn't, there is sometimes a clash with 2022 and up with Arnold and PyMel/python. Try unloading Arnold (mtoa from plugin manager) or make sure to install PyMel when you install Maya. Go to uninstall Maya but choose modify instead and make sure PyMel is enabled for installation.
@@vitalka_bit2dBeen working for me in newest updates. Try it again hopefully does for you.
I wanted to ask after you straightened them it was still having red distortions. It wont cause issue in texturing?
Yeah most software will be too sensitive in their stretching visualization. This method will work great and wont cause visible stretching. Straightening UV shells is the easiest and most accurate way to add directional patterns/details to models.
this doesnt work with maya 2022? im trying not working
With 2022 and up there is a clash with Arnold and PyMel/python. Try unloading Arnold (mtoa from plugin manager) or make sure to install PyMel when you install Maya. Go to uninstall Maya but choose modify instead and make sure PyMel is enabled for installation.
maya really suck for uv