Nah, this game is too good to be slandered like this. Whoever made the game had a great understanding of how to implement the core mechanics of Sekiro. And the graphics honestly are not too bad either.
@jxnvthvn8 wait, really? I mean, the Corrupted Monk is underrated, but I never seen it due to hatred, it's mostly because Genichiro, Isshin and Owl just outshine her in the community
@@poleofversatility7074 that's probably because its a lot harder to make animations for stepping on a spear or sword or leg than it is to make one duck under all of them, so the one thing they didn't copy was because they couldn't copy it
@@pickleman47 The mikiri animation is actually pretty janky if you look at it too closely. It breaks midway through to position the weapon low enough so that Sekiro can step on it. They do this bc his model is way shorter than everyone else.
Except that it doesnt make any sense at all...ducking under a trust? Sheesh what mad man will do that...ur head might just get sliced or skewed in No hate on the game btw...i think its A really well made game...look so beautiful and refined
Sekiro, after breaking the curse with dragon’s bath water realizes that he can’t kill random soldiers to get momey anymore and becomes an E girl. But he now has to destroy the competition by killing other streamers
It flows shockingly well for such a clearly budget game. I can tell the creator really understands Sekiro and why it's so good. Looking forward to seeing what they make in the future.
@@epicsomethin1635probably referencing jedi fallen order/survivor (don't remember second games title) which have basic swordplay mechanics that take a good amount of inspiration from sekiros combat, with a heavy focus on parrying to break enemies guards before getting significant damage in (as opposed to the dodge roll all attacks and stab when the enemy isn't attacking gameplay of dark souls). And whilst i do take issue with that take in the sense of Respawn were making a game with lightsabers when they had never made a 3rd person game before, let alone a non shooter, so they couldn't be making a game that played like one with steel swords but also weren't going to be creating a brand new combat system in any way shape or form, i also really respect it because they are one of like 7 people who isn't saying FaLlEn OrDeR iS lIKe DaRk SoUlS because its not a particular easy game and you can dodge roll, and instead recognise it's far closer in combat to Sekiro (albiet nowhere near as goog swordplay wise)
Jedi Fallen Order couldn't have taken too much inspiration from Sekiros combat unless they did A MASSIVE overhaul within 8 months for the games entire combat system, which I highly doubt. I think it's more likely they just made similar combat systems already.@@Santisima_Trinidad
@@arnur1237Well obviously Respawn isn't literally trying to make a carbon copy of Sekiro. The Jedi games are a mix of many different souls type games being put together in a more "user friendly" way.
I mean, the first boss is literally Genichiro. The swipe that starts from a bent over stance, the jumping downslash, even the way you can catch him if you keep attacking when he backs away... Puppet maien doesn't even try to hide its influences with the spin2win move and the swipe into floaty backstep.
there are couple attacks that are simmilar to sekiro. me personally i like the last boss since the two swords having to be parried twice is so cool imo
My guy slayed demons, onis, youkais, demi gods, gods, ninjas, samurais, knights, and almost all kinds of things I thought there'd be it but now he is on his journey to slay waifus 🗿
that and animations. It seems the one who made this game, made kind of "linear" animations. Usually when you try to make lifelike animations, there is acceleration and deceleration, so the animation speed is more alike to a bell curve. This also makes a big difference imo.
@@SkillIssueGameplay Yeah, i think God of war 4 & 5 have the most heavy hitting animations, you can feel the power in every swing, i think sekiro could improve the standard combo a little but everything else hits hard. just wish sekiro had more martial arts moves because those were sick. Also camera perspective adds to the intensity, close third person like 'the evil within', 'the last of us', dead space, etc is my favourite. there's a mod for sekiro that puts it in close third person and it looks so good but it snaps the camera unfortunately.
@@voltaicburst4279 funny, i was thinking of replaying ragnarök :-D its settled then. I think sekiros standard animation is fine, tho, katana is more of a finesse weapon. I think it fits, since it also differs when you get blocked or when you deplete the enemies stamina. I do agree on the martial arts moves.
@@SkillIssueGameplay Yeah it’s definitely good, but an example of more heavy hitting katana swings is orochi from for honor imo. Sekiro is definitely good enough though. Yeah I might replay it too, the anti-war nonsense before realising they very obviously didn’t have another choice but to fight the tyrannical dictator all along dragged the story right down for me but the gameplay is chef’s kiss.
@@SkillIssueGameplaySeveral people say Wo long, Nioh2,etc etc have more in depth combat than sekiro due to more bosses, build variety..... but sekiro's greatness isn't any of that. The sound design ,animation, the cinematic feel, overall polish plus a beautiful scenery is what makes the combat so good. Also, the overall journey outside combat feels like a journey too, where most soulslike fails miserably.
I appreciate how using the mikiri leaves the enemy with their sword raised too high to defend themselves, it explains why you can get a free hit on them afterwards.
In the game, it looks like the mikiri causes the enemy to stumble/be off balance, thus giving you an opening. But I like to think they're just stunned and thinking something like "motherfucker stepped on my sword? Bullshit!" Or maybe they're just momentarily in awe of how cool the move is.
In Sekiro, you stomp pn the sword and that naturally fucks up the enemy's balance- giving an opening to strike. And that opening is likely elongated by the fact that they're thinking "wtf is happening"
Making a study of sekiro is probably not a bad idea Imitating masterworks (aka studies) is a very common practice in the teaching of arts so there’s gotta be some merit to it
Honestly, the creative mix of some of the moves is not bad, but what stands out to me the most, is that somehow, the moves seem to be way more clear in terms of seeing them, and the telegraphing might be better too, tbh. Sekiro's graphics and setting had a lot more visual clutter.
@@danielantony1882 it actually feels like a study on combat animations since the less cluttlered and simple graphics let you see more of what is going on
Well, it's what you would hear if Sekiro was a cute moe anime. They're not strong enough to make the explosive clash that happens in the orginal Sekiro.
I like how it's not even bad, it just needs more variety in gameplay And to all the replies saying it copies Sekiro: No shit that's why I said what I said.. It takes Sekiro's core mechanics but didn't expand on it, hence why it lacks variety. But at the end of the day, it's obviously meant to be a parody. They probably just made it for shits and giggles, I doubt they ever planned to continue it anyway.
These are literally just simplified versions of Sekiro bosses. Same animations and everything. Geneichiro, monk, armored warrior, owl. They ain’t slick.
They seem to have copied 1:1 Sekiro's mechanics so it's not that surprising. Although, depending on how different the 2 engines used are, reproducing the system could be impressive.
ppl blaming on this game are so unreal, it's just a j4f project made by a single developer that really like Sekiro. It's not even cost you anything to play, completely free on Steam, not even those trash free games with bunch of ads on mobile. Btw this game is way too polished for a small project that made by solo dev like that.
Nameless Warrior = Genichiro Ashina Cat General = idk, some isshin i think Little Demon = ROBERTTTT, and Monk patterns Guard of Mist = Owl (Father) Night Fox = Ashina General, weak Isshin and some Monk patterns too Crimson Shadow = Owl, and Isshin. Niten Usagi = The red mtf with 2 swords in the Ashina invasion Puppet Maiden = Corrupted Monk re-skin Bancan shat?
An amusing observation: while there's not much lore to why in FromSoft games the protagonist is shorter than many enemies and NPCs, here it's because she's a little rabbit girl.
Its solely because of the camera: with the camera position and angles that From chose for their games if protagonist was the same size as enemies you would not be able to see them properly. Camera in 3d person games is major PITA in general...
@@skipperg4436thats not really an argument, some other soulslike use the same camera as feomsoft games and have you fighting enemies the same size as you character
7:57 am I crazy or did Sekiro never do this? Im wracking my brains trying to figure out if any of the enemies actually had a sweep-thrust combo like this. Genuinely suprised From didn’t use that. Neat way to add to the mechanics.
There's exactly one - the Shinobi hunters with all the thrust attacks you find at the Hirata Estate. They have one sweep attack, and like to immediately follow it with a midair thrust.
The Owl Bomb followed by Shadowrush/Shadowfall. You have to jump the Owl then Mikiri the actual Owl. Not as familiar because the bomb has no danger kanji, but it's there. Other moves also is Owl(Father) too especially attack that pushes the Usagi back.
@@tyranidswarmlord9722 The Owl itself def has a danger Kanji, at least it did on my last playthrough. It was 2 of them back to back every time he did that move
Actually really excellent art style, a nice color palette and fairly high quality textures and models. Better looking than most anime-style games which just over do it with the manga/comic-book look.
S-ranked the game myself around last weekend after a day of practicing and stuff, but I could never reach this level of mastery that Ongbal displayed. As usual, the true master is truly magnificent.
Honestly, for a clearly budget game based on Sekiro mechanics, it's surprisingly solid looking. The only thing like to see (which may not even be possible, depending on how the dev made the game), would be for Niten usagi to have a perilous slash and a perilous thrust that looked near identical (like the thrust at 10:34; instead of having the right sword hanging off to the side, it's held closer to the body, prepared to slash) to trip up the player. Kinda like Genichiro's perilous follow up in phase 2 after his jumping downward stab, where he can do a thrust or a slash and your only real visual clue (thanks to the dust he kicks up) is the glint of his sword.
Ok I've played about 20 mins and this game is incredible for what it's going for. It shouldn't even be free for what you're getting but I'll take it. Wow it's good
With some boss movesets being carbon copies of Sekiro I think putting a pricetag on it would be a bit sketchy, but as a free game it's definitely an extremely well-made clone. I really hope the dev goes on to make something with more identity, there is a solid foundation here
that fight with Ninten Usagi near the end there was actually really mesmerizing to watch. this game looks amazing, even if it's literally an anime knock-off of sekiro. and you're telling me it's free? dang it, i need to put this game on the list to try out once i do finally build my PC. this macbook is incredibly capable at doing many kinds of work, or for consumption of media. but i can only ever play minecraft or browser games on this thing.
Fascinating how the people who thinks its a bad game are the equivlent of complaining about given an free extra ice cream cone for it being also vanilla flavoured like the one it just had throughoutly enjoyed
It looks like an inmense amount of work was put into the boss attack animations lol. Obviously some of the movesets are heavily inspired from Sekiro with 11:50 probably being the most obvious but it still looks pretty fun.
One thing that I think it does better than Sekiro is that when you restart a fight, you don't have any loading screens like in the sekiro gauntlets. Straight to action. I know sekiro can't because of limitations but funny how things go
I saw in order they are: Owl, General Naomori Kawarada, Headless, O'Rin of the Water, Old Isshin, Genichiro, Interior Ministry Red Guard, Corrupted Monk.
This feels like FromSofts ‘easy mode’. The movements are fast but manageable, the animations are very clear and the sound design is almost delicate. I love this 🤗
Nameless warrior: Genichiro Cat general: great shinobi owl Little demon: Snake-eyes shirahagi Guard of mist: lone shadows Night fox: idk Crimson shadow: O’rin of the water (?) Niten usagi: Those dual-wield interior ministry guys Puppet maiden: corrupted monk
This video has helped me realize how important sound design is in Sekiro. If I had to listen to the sound effects here in Sekiro I probably would've never completed the game for the sake of my ears' mental health
Seems like it just needed a bit more sound work. A couple sounds for the footsteps, dashes, grunts, and different deflect sounds would make this combat feel so much more alive.
I agree, but you gotta admit that they nailed that Sekiro deflect animation! That's my one complaint in Lies of P, having only one deflect animation doesn't feel as great.
Believe or not. This Game taught me how to actually should play Sekiro. I was stuck and frustrated in the Roberto battle, the combat of Sekiro just didn't click with me, until I beat this Game, and realized I wasn't being too agressive and straight up with the poise mechanic. Now I restart My Sekiro playtrough and wow, I enjoy every combat as a sword dance
I ended up playing this game after seeing this video and its super fun, I loved it a lot. Its free and I totally recommend anyone who enjoys Sekiro to give it a go!
If I made a game, these are the type of games I’d aspire to make. Sekiro Likes. Action games with a heavy focus on parrying, counter attacking and stealth and have a vitality meter that you can fill up to get a one hit strike in.
Me: "Oh this game looks like a cute Sekiro game, I've played Sekiro so this shouldn't be too hard..." Also me fighting Night Fox: **palms are sweaty, knees weak, arms are heavy, there's vomit on his sweater already, mom's sphagetti**
I see Genichiro, a little of Owl, a little Isshin/Emma, many Ashina generals, and A LOT of corrupted monk 😂 like they aren’t evening hiding it at that point
I actually love this, always happy to see more games like sekiro come out, even if theyre kinda short ans just super similar(aside from art style and story) like this one
I only want everyone to know that Night Fox has a very delayed overhead slash. The ONLY way to properly time your parry is looking at her jiggle physics, as she does a jiggle before unleashing the attack.
I ain’t mad at it haha and I thought this game is fun! as a modder, i’m sure they found a way to just straightup transfer the moveset from Sekiro, similar when you transfer a moveset from other games to Sekiro.
You know you have played too much Sekiro when you recognize Genichiro's basic pattern even under the guise of an anime girl
I mean, they don't even try to hide it 😂
The last boss is basically a re-skin of the corrupted monk
Cat general ahah
not only genichiro i also saw the patterns of the General miniboss, Emma, Owl, corrupted monk & the red guard (dual katana)
@@BirdWithAKnife345also some moves from the lone shadows
Unless you win via cheese, them patterns are basically engraved into your mind after the first win of the boss fight.
Can't believe Sekiro had the audacity to literally copy this masterpiece.
Fr, smh I can’t believe Miguel zaki would do this 😔
Best comment on here
@@malakaiwalker8034" Miguel " XD
@@malakaiwalker8034he has always been a plagiarist. He based dark souls off of a much lesser known game called demon souls. So lame.
😂😂😂😂
"Mom can i buy Sekiro?
We have Sekiro at home"
hahahaha
That was literally my thought when watching this too xD
The Sekiro at home:
this time the meme is accurate. Discount budget sekiro.
Nah, this game is too good to be slandered like this. Whoever made the game had a great understanding of how to implement the core mechanics of Sekiro. And the graphics honestly are not too bad either.
Ongbal has finally lost it, his very mind became one with the blades he wield.
Even Isshin is scared, holy shit
🍶here you go Isshin
He has become SHURA.
"mind became one" - Isshin Ashina
I have question for you Mr isshin. Does your blood still boil?
Playing this before Sekiro would probably make all the bosses 80% easier.
Yeah, it's like a Sekiro bootcamp lol. It sets the very basic fundamentals of the game flow of Sekiro unto you if you finish this game.
The bosses flow almost exactly like Sekiro bosses, it’s hilarious
@@grimreefer213 even the final boss is just monk lol
Tell that to game journalists. They'd still find a way to fuck it up
You wish....
Instantly recognized the Corrupted Monk’s moveset in that last fight. Highly underrated boss in my opinion
Used to despise the monk, now I really enjoy her fight. The flow of the fight is very enjoyable...just long. Still can't stand fighting monkey.
I never understood why people hate the Corrupted Monk, it's one of my favorite fights in the game
Shame people cheese it so much with the pocket sand and firecrackers
@jxnvthvn8 wait, really? I mean, the Corrupted Monk is underrated, but I never seen it due to hatred, it's mostly because Genichiro, Isshin and Owl just outshine her in the community
@@OrangeJuiceJones00i hate her because she isn't an anime girl, glad they didn't make the same mistake in this game
The thrust counter animation goes hard as fuck
TBF, that's the only animation they didn't copy from Sekiro.
@@poleofversatility7074 that's probably because its a lot harder to make animations for stepping on a spear or sword or leg than it is to make one duck under all of them, so the one thing they didn't copy was because they couldn't copy it
@@pickleman47 Especially with such a short character, i'm not surprised they opted for something different.
@@pickleman47 The mikiri animation is actually pretty janky if you look at it too closely. It breaks midway through to position the weapon low enough so that Sekiro can step on it. They do this bc his model is way shorter than everyone else.
Except that it doesnt make any sense at all...ducking under a trust? Sheesh what mad man will do that...ur head might just get sliced or skewed in
No hate on the game btw...i think its A really well made game...look so beautiful and refined
Sekiro, after breaking the curse with dragon’s bath water realizes that he can’t kill random soldiers to get momey anymore and becomes an E girl. But he now has to destroy the competition by killing other streamers
Dragons bath water is crazy
Sekiro: V-tubers stream twice.
DaddyOwl67 thank for the 5 gifted sub! I will use it to buy new shoe for Lord Kuro!
My new head canon
Dragon bath water? Yall furries
Exactly how I pictured the DLC to be
Like a shitshow? Didn’t expect that
@@user-pb1yn7ni2eWhat do you mean? This is the glorious japanese craftsmanship of Miyazaki at it's finest
@@NoizzedYou mean Michael Zaki
@@Noizzed it looks like crap, be honest. No one is unironically saying this game is good
@@user-pb1yn7ni2eits peak bru whatchu mean??
It flows shockingly well for such a clearly budget game. I can tell the creator really understands Sekiro and why it's so good. Looking forward to seeing what they make in the future.
Dude who made this understands Sekiro better than Respawn lmao
@@arnur1237 respawn?
@@epicsomethin1635probably referencing jedi fallen order/survivor (don't remember second games title) which have basic swordplay mechanics that take a good amount of inspiration from sekiros combat, with a heavy focus on parrying to break enemies guards before getting significant damage in (as opposed to the dodge roll all attacks and stab when the enemy isn't attacking gameplay of dark souls). And whilst i do take issue with that take in the sense of Respawn were making a game with lightsabers when they had never made a 3rd person game before, let alone a non shooter, so they couldn't be making a game that played like one with steel swords but also weren't going to be creating a brand new combat system in any way shape or form, i also really respect it because they are one of like 7 people who isn't saying FaLlEn OrDeR iS lIKe DaRk SoUlS because its not a particular easy game and you can dodge roll, and instead recognise it's far closer in combat to Sekiro (albiet nowhere near as goog swordplay wise)
Jedi Fallen Order couldn't have taken too much inspiration from Sekiros combat unless they did A MASSIVE overhaul within 8 months for the games entire combat system, which I highly doubt. I think it's more likely they just made similar combat systems already.@@Santisima_Trinidad
@@arnur1237Well obviously Respawn isn't literally trying to make a carbon copy of Sekiro.
The Jedi games are a mix of many different souls type games being put together in a more "user friendly" way.
my sekiro addiction is making me correlate the boss movesets
I mean, the first boss is literally Genichiro. The swipe that starts from a bent over stance, the jumping downslash, even the way you can catch him if you keep attacking when he backs away...
Puppet maien doesn't even try to hide its influences with the spin2win move and the swipe into floaty backstep.
@@4nto418 I think that's more the Samurai General's you fight. Genichiro is more the Crimson one.
there are couple attacks that are simmilar to sekiro. me personally i like the last boss since the two swords having to be parried twice is so cool imo
I knew it! Michael Zaki never fails to deliver
Michael Zaki did it again!
Hide your Tacos Michael Zaki
Michael Zaki the GOAT
Miguel Jaki need his anime girl feet pics.
Ackshually it's Miyazaki 🤓
My guy slayed demons, onis, youkais, demi gods, gods, ninjas, samurais, knights, and almost all kinds of things I thought there'd be it but now he is on his journey to slay waifus 🗿
i mean you have to slay a waifu if you do shura ending...
@@daywiddwhen people argue if sekiro is the hardest of souls game, I tell them it is because even the firekeeper whoops your ass
@@plantman1093this is true
Finally, sekiro in lore accurate japan
Love to see realism in games
Goes to show how phenomenal Sekiro's sound design is and how much it adds to the weight of the combat.
that and animations. It seems the one who made this game, made kind of "linear" animations. Usually when you try to make lifelike animations, there is acceleration and deceleration, so the animation speed is more alike to a bell curve. This also makes a big difference imo.
@@SkillIssueGameplay Yeah, i think God of war 4 & 5 have the most heavy hitting animations, you can feel the power in every swing, i think sekiro could improve the standard combo a little but everything else hits hard.
just wish sekiro had more martial arts moves because those were sick.
Also camera perspective adds to the intensity, close third person like 'the evil within', 'the last of us', dead space, etc is my favourite. there's a mod for sekiro that puts it in close third person and it looks so good but it snaps the camera unfortunately.
@@voltaicburst4279 funny, i was thinking of replaying ragnarök :-D its settled then.
I think sekiros standard animation is fine, tho, katana is more of a finesse weapon. I think it fits, since it also differs when you get blocked or when you deplete the enemies stamina.
I do agree on the martial arts moves.
@@SkillIssueGameplay Yeah it’s definitely good, but an example of more heavy hitting katana swings is orochi from for honor imo. Sekiro is definitely good enough though.
Yeah I might replay it too, the anti-war nonsense before realising they very obviously didn’t have another choice but to fight the tyrannical dictator all along dragged the story right down for me but the gameplay is chef’s kiss.
@@SkillIssueGameplaySeveral people say Wo long, Nioh2,etc etc have more in depth combat than sekiro due to more bosses, build variety..... but sekiro's greatness isn't any of that. The sound design ,animation, the cinematic feel, overall polish plus a beautiful scenery is what makes the combat so good. Also, the overall journey outside combat feels like a journey too, where most soulslike fails miserably.
I appreciate how using the mikiri leaves the enemy with their sword raised too high to defend themselves, it explains why you can get a free hit on them afterwards.
In the game, it looks like the mikiri causes the enemy to stumble/be off balance, thus giving you an opening. But I like to think they're just stunned and thinking something like "motherfucker stepped on my sword? Bullshit!"
Or maybe they're just momentarily in awe of how cool the move is.
@@seeker38it's also got an intimidation factor: this short king just styled on you so hard.
In Sekiro, you stomp pn the sword and that naturally fucks up the enemy's balance- giving an opening to strike. And that opening is likely elongated by the fact that they're thinking "wtf is happening"
this game puts the "moe" in "Tomoe"
Making a study of sekiro is probably not a bad idea
Imitating masterworks (aka studies) is a very common practice in the teaching of arts so there’s gotta be some merit to it
Honestly, the creative mix of some of the moves is not bad, but what stands out to me the most, is that somehow, the moves seem to be way more clear in terms of seeing them, and the telegraphing might be better too, tbh. Sekiro's graphics and setting had a lot more visual clutter.
@@danielantony1882 it actually feels like a study on combat animations since the less cluttlered and simple graphics let you see more of what is going on
The deflection sounds like someone aggressively ringing a bell
Well, it's what you would hear if Sekiro was a cute moe anime. They're not strong enough to make the explosive clash that happens in the orginal Sekiro.
Don Héctor from breaking bad 👀
The animations to this are unironically beautiful to look at. So smooth.
That's cuz it's a direct copy of sekiro bosses lol
that's cause most movesets are direct copies
@@Bongbongodirect copy is a little much, they’re heavily inspired. After all these bosses would be much harder if they were direct copies lol
It’s a case study essentially
they're a little unnatural but yes, still very well made and they flow extremely nicely
I like how it's not even bad, it just needs more variety in gameplay
And to all the replies saying it copies Sekiro: No shit that's why I said what I said.. It takes Sekiro's core mechanics but didn't expand on it, hence why it lacks variety. But at the end of the day, it's obviously meant to be a parody. They probably just made it for shits and giggles, I doubt they ever planned to continue it anyway.
It’s bad
@@user-pb1yn7ni2enuh uh
@@user-pb1yn7ni2e it's made by 1 guy, for 1 guy to be able to get sekiro''s gameplay down this much is impressive
These are literally just simplified versions of Sekiro bosses. Same animations and everything. Geneichiro, monk, armored warrior, owl. They ain’t slick.
They seem to have copied 1:1 Sekiro's mechanics so it's not that surprising. Although, depending on how different the 2 engines used are, reproducing the system could be impressive.
ppl blaming on this game are so unreal, it's just a j4f project made by a single developer that really like Sekiro. It's not even cost you anything to play, completely free on Steam, not even those trash free games with bunch of ads on mobile. Btw this game is way too polished for a small project that made by solo dev like that.
1:50 that's straight up Genichiro there lol
11:50 true corrupted monk attack string
@@niterlockI was waiting to see her do the leap attack after Her retreat due to instincts
Where’s the floating passage???????
11:50 it was so cool see *familiar* moveset! Great game and tribute to Sekiro! We totally need this, thank you Ongbal for this video!
I had ptsd since I just beat that godless boss
I didn’t know Corrupted Monk is this cute 😂
literally all these movesets are from sekiro, most likely just stole the animations directly from the game's files
@@Quasimoudo See how much I care if they stole anything. Game's free on Steam and you play as an anime girl fighting other anime girls. Drink to that.
@@TheCman5015PLPro is this nigga serious
Nameless Warrior = Genichiro Ashina
Cat General = idk, some isshin i think
Little Demon = ROBERTTTT, and Monk patterns
Guard of Mist = Owl (Father)
Night Fox = Ashina General, weak Isshin and some Monk patterns too
Crimson Shadow = Owl, and Isshin.
Niten Usagi = The red mtf with 2 swords in the Ashina invasion
Puppet Maiden = Corrupted Monk re-skin
Bancan shat?
Guardian of Mist has Orin's moveset.
I thought one combo the little demon did resembled Gael as well, just me?
I think the cat general is loosely inspired by lady butterfly
Crimson Shadow is Genichiro , it has that jump thrust attack .
@@joshdinsdaleatdinsdalejosh The jump attack is Malenia 100%, same frames even
I can see Ongbal smiling and have fun whilst playing this.
Cool project, sweet homage to Sekiro.
The game has a better camera than most souls games
The camera is my favorite boss in Sekiro fr
fr fr@@TheSilly6403
@TheSilly6403 the Hardest boss in all Soulsbornekiro:
An amusing observation: while there's not much lore to why in FromSoft games the protagonist is shorter than many enemies and NPCs, here it's because she's a little rabbit girl.
I can't believe Dark Souls takes place in the the world of One Piece.
Well, wouldn't it be pretty frustrating to be a giant motherfucker and have to slay human sized bosses?
Wait....is that a game idea
Nah wolf is like an average sized man but everyone he fights is like 7ft tall
Its solely because of the camera: with the camera position and angles that From chose for their games if protagonist was the same size as enemies you would not be able to see them properly.
Camera in 3d person games is major PITA in general...
@@skipperg4436thats not really an argument, some other soulslike use the same camera as feomsoft games and have you fighting enemies the same size as you character
7:57
am I crazy or did Sekiro never do this? Im wracking my brains trying to figure out if any of the enemies actually had a sweep-thrust combo like this. Genuinely suprised From didn’t use that. Neat way to add to the mechanics.
Nah , there is not any enemy that does a sweep+thrust combo and you have to choose how to respond .
There's exactly one - the Shinobi hunters with all the thrust attacks you find at the Hirata Estate. They have one sweep attack, and like to immediately follow it with a midair thrust.
theres a monk with a spear and black or white uniform that usually does a sweep and immediately afterwards does a thrust
The Owl Bomb followed by Shadowrush/Shadowfall.
You have to jump the Owl then Mikiri the actual Owl.
Not as familiar because the bomb has no danger kanji, but it's there.
Other moves also is Owl(Father) too especially attack that pushes the Usagi back.
@@tyranidswarmlord9722 The Owl itself def has a danger Kanji, at least it did on my last playthrough. It was 2 of them back to back every time he did that move
this game made me appreciate how well made are the sound effects in sekiro
Actually really excellent art style, a nice color palette and fairly high quality textures and models. Better looking than most anime-style games which just over do it with the manga/comic-book look.
Unironically, it's about time we got more sekiro likes
Cute and funny Sekiro game? Literally made for me.
😭
I understand this thing more than the real Sekiro.
Why do you think I need Sekiro 2 so much, man? Been ravenous these past years for the Divine Child
@@icecreamvendor8245Kuro bussy... 😭
You need a bath in the rejuvenating water fr
Ongbal pefect deflect so good that his posture bar didn’t has the chance to to show up
Tell me this is what Miyazaki originally envisioned Sekiro to be but the general masses aren't ready for such masterpiece.
in an alternate world where sekiro never existed, the world wouldve gone crazy over kannagi usagi combat system
S-ranked the game myself around last weekend after a day of practicing and stuff, but I could never reach this level of mastery that Ongbal displayed. As usual, the true master is truly magnificent.
As much as I love the mikiri counter, this other method really keeps the flow of combat going even more. I'd love to see them both in Sekiro 2.
Honestly, for a clearly budget game based on Sekiro mechanics, it's surprisingly solid looking. The only thing like to see (which may not even be possible, depending on how the dev made the game), would be for Niten usagi to have a perilous slash and a perilous thrust that looked near identical (like the thrust at 10:34; instead of having the right sword hanging off to the side, it's held closer to the body, prepared to slash) to trip up the player. Kinda like Genichiro's perilous follow up in phase 2 after his jumping downward stab, where he can do a thrust or a slash and your only real visual clue (thanks to the dust he kicks up) is the glint of his sword.
Ok I've played about 20 mins and this game is incredible for what it's going for. It shouldn't even be free for what you're getting but I'll take it. Wow it's good
I'm def gonna check it out, it actually looks really fun! Plus I love the cheesy cutesy anime style
@@TheSilly6403 It works man, it just works perfectly. I hope this dev evolves what he's doing into a full game
@@iHaveTheDocumentshope they do collab with miyazaki and made new anime sekirolike
With some boss movesets being carbon copies of Sekiro I think putting a pricetag on it would be a bit sketchy, but as a free game it's definitely an extremely well-made clone. I really hope the dev goes on to make something with more identity, there is a solid foundation here
what's it called i'd love to give it a shot
My inner Sekiro is awakening inside of me and its telling me to play it.
Netin Usagi was honestly an incredibly good boss, actually worthy of being in the base game imo
that fight with Ninten Usagi near the end there was actually really mesmerizing to watch. this game looks amazing, even if it's literally an anime knock-off of sekiro.
and you're telling me it's free? dang it, i need to put this game on the list to try out once i do finally build my PC. this macbook is incredibly capable at doing many kinds of work, or for consumption of media. but i can only ever play minecraft or browser games on this thing.
Fascinating how the people who thinks its a bad game are the equivlent of complaining about given an free extra ice cream cone for it being also vanilla flavoured like the one it just had throughoutly enjoyed
It looks like an inmense amount of work was put into the boss attack animations lol. Obviously some of the movesets are heavily inspired from Sekiro with 11:50 probably being the most obvious but it still looks pretty fun.
Heck even hud straight up similar
I've played it after seeing this and it's a must try. Especially for free
What you mean heavily inspired?They put it for free because they know they're going to get sued if they sell a reskin of Sekiro lol
The tomoe dlc we never had
Their version of Mikiri also looks very satisfying. Definitely will give it a try.
So this is pretty much an "I managed to replicate Sekiro's core combat" tech demo with anime girls, huh?
FURRY anime girls
this looks like EXACTLY what perfect tech demo should be
One thing that I think it does better than Sekiro is that when you restart a fight, you don't have any loading screens like in the sekiro gauntlets. Straight to action. I know sekiro can't because of limitations but funny how things go
give this man the sequel he so clearly needs, hes gonna go insane!
The Sekiro DLC was in him all along.
It was his guiding moonlight
Somehow, I can see Wolf smiling upon this Rabbit.
I love that mikiri alternate dodge. This look so cool and make me think "this game not only copy-paste"
Actually playing the game the animations are shockingly good. It was so easy to read patterns to parry. Really fun game. Bravo.
@Joy-TheJoyful-Meow It's called kannagi Usagi. Its in the description
@Joy-TheJoyful-Meow Kannagi Usagi on steam.
Honestly, this game's thrust counters look so much cooler than the mikiri
I saw in order they are: Owl, General Naomori Kawarada, Headless, O'Rin of the Water, Old Isshin, Genichiro, Interior Ministry Red Guard, Corrupted Monk.
This feels like FromSofts ‘easy mode’.
The movements are fast but manageable, the animations are very clear and the sound design is almost delicate.
I love this 🤗
SEKIRO WITH CUNNY😭😭😭😭😭😭
"Good artists copy, great artists steal" at its finest.
Sekiro likes being a thing means we are evolving as a species
Gotta love that the last boss even ressurects like the True Corrupted Monk wow
"Sekiro goes to a isekai world"
Everytime Sekiro dies actually he got isekai-ed first and he must kill all the waifus to be allowed to revive
Nameless warrior: Genichiro
Cat general: great shinobi owl
Little demon: Snake-eyes shirahagi
Guard of mist: lone shadows
Night fox: idk
Crimson shadow: O’rin of the water (?)
Niten usagi: Those dual-wield interior ministry guys
Puppet maiden: corrupted monk
Sekiro at home:
lol
Is it weird to say that this makes me appreciate Sekiro even more than I thought?
After I S-ranked this game I checked my time and I'm almost a whole minute slower than Ongbal lmao.
damn
This video has helped me realize how important sound design is in Sekiro. If I had to listen to the sound effects here in Sekiro I probably would've never completed the game for the sake of my ears' mental health
Seems like it just needed a bit more sound work. A couple sounds for the footsteps, dashes, grunts, and different deflect sounds would make this combat feel so much more alive.
I agree, but you gotta admit that they nailed that Sekiro deflect animation! That's my one complaint in Lies of P, having only one deflect animation doesn't feel as great.
Believe or not. This Game taught me how to actually should play Sekiro. I was stuck and frustrated in the Roberto battle, the combat of Sekiro just didn't click with me, until I beat this Game, and realized I wasn't being too agressive and straight up with the poise mechanic. Now I restart My Sekiro playtrough and wow, I enjoy every combat as a sword dance
Haven't seen rabbit people fighting since Overgrowth, but this feels...different somehow. Always glad to see the master at work, however.
I ended up playing this game after seeing this video and its super fun, I loved it a lot. Its free and I totally recommend anyone who enjoys Sekiro to give it a go!
Whoever made this has to be a big fan of Sekiro or a developer that help make Sekiro
Or copied the code for the combat. Yes, that's a thing you can do.
CUTE AND FUNNY SEKIRO 😭😭😭😭😭😭😭
Great way to introduce the kids to Sekiro
If I made a game, these are the type of games I’d aspire to make. Sekiro Likes. Action games with a heavy focus on parrying, counter attacking and stealth and have a vitality meter that you can fill up to get a one hit strike in.
This is like a carbon copy of Sekiro, but with kemono girls.
This is the highest form of praise possible.
Legit, it's honestly kinda feels illegal like the last boss has its moveset exactly like Corrupted Monk
The mikiri counter equivalent looks awesome.
Me: "Oh this game looks like a cute Sekiro game, I've played Sekiro so this shouldn't be too hard..."
Also me fighting Night Fox: **palms are sweaty, knees weak, arms are heavy, there's vomit on his sweater already, mom's sphagetti**
If Genshin Impact and Sekiro had a baby
we need to support this developer
Roblox designed anime waifus trying to cut you up like O'rin of the Water is what i needed in life, thank you!
The double sword is actually a really good idea
The name of the katana would be "Usagimaru".
I see Genichiro, a little of Owl, a little Isshin/Emma, many Ashina generals, and A LOT of corrupted monk 😂 like they aren’t evening hiding it at that point
That second phase transition animation from Puppet Maiden is literally Corrupted Monks 😂
They weren't trying to.
Interesting new art direction for Sekiro 2.
12 minutes of ONGBAL thank you
I actually love this, always happy to see more games like sekiro come out, even if theyre kinda short ans just super similar(aside from art style and story) like this one
A friend of mine and I wondered if you would be doing a video on this game the other night. Cue today's release!
The Bloodborne Hunter became a squid.. this is Sekiro's true ending
not the Sekiro DLC we wanted but the one we needed
I only want everyone to know that Night Fox has a very delayed overhead slash. The ONLY way to properly time your parry is looking at her jiggle physics, as she does a jiggle before unleashing the attack.
I gave it a go and almost beat all the bosses on S rank. This game has a beautiful flow to it.
I ain’t mad at it haha and I thought this game is fun! as a modder, i’m sure they found a way to just straightup transfer the moveset from Sekiro, similar when you transfer a moveset from other games to Sekiro.
I am SO desperate for more Sekiro game that at this point any copy game will do for me
This actually looks sick and pretty fun😂
New Touhou title looking good.
If it has no gacha then it's a big W
Fun fact is this game has a copyright disclaimer 😂
I really like 's moveset, mixing different distances/angles with the thrust/sweep moves is a fresh idea
When you are acting like it's a joke but secretly you are actually playing this because that's how starved you are for a Sekiro 2.