@@ArbysyahruramadanSee Deimos on the first clip? He shot 2 times..... Not dead but perhaps wounded to the point he cant help Hank, so Sanford probably help him back to Doc, while Hank goes for his goggles (Fix i think i can see Sanford on the car..... Probably wounded.... So they probably patv each pther up while Hank F#CKED the Nexus up)
@@TrafficPartyHatTest Hank most likely outgrew the need to visibility to fight at this point he probably can sense when someones about to shoot him or strike him
2:19 He knew he was doomed when he saw two guys with swords fighting, rolling around trying to kill each other. Bro was even like: Ah hell nah wtf is this insane ass fight... Shit im out.
Love the way you characterize the Nexus Core as a faction with them being more elite and professional with a more tactical mind. In the rare times you see the NC in other animation, other animators just make them out to be red and black AAHW. Appreciate the Bunny Kill style credit as well.
Fast-Paced Animated with Nexus Core Units being as Tough as they are in Project Nexus (although the Nexus Core Soldats are Obviously a bit Overestimated and Nexus Core Supports are a bit Underestimated) and Hank being actually Damaged throughout the Vid! This all in One greatly Shows how Well-Made the Overal Animation is and while you Think it's Far from Perfect, I'm still Inevitably giving It a 10 out of 10 Results: *a Absolute Banger of a Masterpiece.*
hank fighting 2 soldats at once in this video is honestly how it feels to fight 2 at the same time in game without guns in my opinion, constant stunlock. so id say that part is pretty accurate
I loved the details in this animation! Weapons locking when empty, breaking, etc., The straight (not curved!) waffle mag on that Soldat's FAMAS (3:30), the long camera shots & competence of special units, grunts supporting each other (and saving/attempting to save others during the elevator sequence [5:40] and inital breach [1:48]) and other actions that give these enemies life (4:27, wound check) I also noted the attachments and variety of guns here! It actually gave off the impression that this was a faction with a real armory and funding. The various sights on the UMP, AK, AR platform rifles, (and they all look pretty accurate too?) And the injuries, like glasses being broken, armor being useful/lifesaving (saw and apprieciated how the AK guy at 5:54 didn't die immediately due to his vest, absolutely lovely.) It goes without saying that Hank's fighting style was representative of his mood. When someone injures/nearly injures him, he give them additional violence. I liked that too! These guys feel naunced and though they were still kinda cannon fodder, it was enjoyable to watch them struggle. I want to talk about 8:22 onward. I noticed the 249 gunner watching his fire, when units were blocking his line of sight he stopped and waited. Especially when Hank entered the room, those two dropped and let him suppress. Coordination between units and continuity off-screen are rare in Madness. How you show his tactical thinking by blinding the GO3LM with the blood from a heart and then getting back on that MG is just so sly. Hank would do that. (And how the GO3LM expects another burst of fire, indicated by using his AA12 as a shield again) that and the soldat sequences are my favorite parts of this video. Pacing took me a moment to get used to, and some other commentators have already pointed out other aspects of this fabulous animation. I would point everything out, just so you know someone noticed and appreciated your work, but it'd take a few hours. Overall, this feels a lot more gritty and fleshed out than any Madness Combat animation I've seen before. I've always had an eye for details and tactics, but pacing is usually sacrified as a result. So this is stunning. Just bloody amazing, I hope you know just how long I've been searching for a video like this. The only problem I have is, where did that massive crate go? What was in it? Will it be expanded upon in future lore? What about that Soldat Hank spared? Is he making a return? Krinkels is proud. I know it. Excellent, and I cannot stress this enough, *Excellent* work!
Seeing the guy get saved from the elevator fall made me SO hyped like you wouldn't believe. Like it's just an extra little scene but it adds an INSANE amount of personality to not just that grunt, but how the enemies treat each other in general. I was honestly expecting at least one scene of a soldier killing another just to get to Hank but nope. Even when the soldat kept getting his teammates shoved at him, he didn't push them back in annoyance or anything. These soldiers trust and respect one another and it shows, and it's so fucking wonderful to see in a Madness animation.
There's a poster in the room at 8:22 that says everything you need to know about these enemies, and they certainly take it to heart. "Do not be selfish. Only through teamwork may we achieve success in battle! Take care of your comrades and they will take care of you."
@@voidmonger3831 when I saw that guy get saved I KNEW I had to make a comment,, like this animation was good, but the little details made it believable, which is something that almost no madness animation does. I'm usually very picky, but wow. They feel like actual people and soldiers.
Every time I rewatch this I find some excellent minor details I missed before. The Nexus Scientist reaching for his Laser-P at 4:14, the Scout's shoulder being impaled and his buddy trying to help free him at 5:26, the Riot Guard being grazed by a bullet and checking the wound at 4:27, as well as a lot of other really fun touches added that have already been pointed out by other people, really adds a lot of personality to the Nexus Core and the animation as a whole. The way the choreography is handled is so mesmerizing to watch despite being so fast paced, you can make out everything that's happening and it makes it flow so well. I also really like the portrayal of the Nexus Core, really love the use of tactics and the fact that the Engineers are shown to be more smart and skilled than the others while the abilities and speed of the Soldats are almost on par with Hank's own, it adds a lot to treat the elite units of Madness exactly as they should be and not glorified Agents. I'm a big fan of how Hank keeps getting injured and exhausted overtime, I always like seeing when the one-man army protagonist isn’t as invincible as others think he is. Overall the work here is fantastic, absolute banger, might be one of if not my favorite Madness animation out there, and I can't wait to see more!
absolutely love all the little details in this, like the engineer helping his buddy up at 4:46 and the guy shooting down at 6:55 to avoid friendly fire. love when animations have the rest of the scene alive even when you're not looking at the main character. And as others have said, it's way more interesting to see hank not be totally invincible. Well done!
The 6.55 guy also an Engine, they are smarter then their lower ranking brethren of course they are able to redirect their shots from hitting their friend
Now this is PEAK. Showing how the Nexus Core is more skillful than the AAHW putting up a better fight, and how Hank is just a killing machine. Plus the with the Soldats being almost as skilled as Hank just makes this wonderful.
I really like the progression of NC's threat response to Hank's rampage, you gradually see more special units being deployed. Also, the detail that starting at 5:23 and onward, the lower Nexus units now wear tac vests and helmets.
10:51 it was all just a show hahaha, man I have no words to say how good that was, all the characters are great and show their worth in combat, even the agents!!! who are stupidly stupid (and yes I love them for some reason '-') and most importantly, a really long madness video, the quality never dropped, beautiful and original animation and most importantly the animation is as smooth as a sheet of paper, that said the only grade I could give it would be a 1000/10
god i loved every single second of it the backgrounds are gorgeous, and i really enjoy the animation style you have it's snappy, but you still know what's going on with the combat, i also really loved how hank tended to struggle a bit with nexus core's units due to how much of a force they're to be reckoned with it really was worth the wait, thanks for giving us such good content for free on madness day, and i hope you get a well-deserved break also love the bunnykill references with the characters lol
Spectacular animation. There is so much work and effort in those 12 minutes, and it feels. Personal respect for not using those RETARDED SOMERSAULTS in every second in combat(I swear, those stupid SPEEEEENS are in every other animation), and not spread the characters' hands dozens of meters away from their bodies. The choreography of the fights is marveous, it looks and feels like a close combat. and not just bodyparts flying all over the scene and hitting each other. I love how despite Hank being the force of nature, Soldats can give him some challenge, and tough fight with golem too. It shows really well how Hank carves his way through facility, and not just walks past grunts. The section in the elevator shaft is a unique piece I never saw in other animations. There is a lot of nice small details too - Hank shoving shotgun through window of shield, reloading the same shotgun from a body, using the same melee weapon longer and not just "hit and throw". This animation nails a lot of things that other put aside. One of the best fan works of MС I ever saw. Thanks for putting so much passion for animation in this.
Out of everything in this animation, especially the fast paced jumpy movement, I absolutely love how characters interact with each other. They always feel like a proper team looking out for each other to the point that I even feel a little bad when certain one's die
This is by far one of the best Madness combat videos I have seen a Hank in pure rage without his goggles, the comedy, the BADASS Soldats It was peak, 10/10, you deserve more recognition
God, this is my favorite madness combat animation by a LANDSLIDE!!! (get ready for a glaze fest my friends as i yap about how good the animation is, idrc tho) The best part? The Nexus Core aren't treated like fodder, they're actually good at their jobs since they're literally supposed to be an elite force. This makes it so much more fun to watch since it's not just the same, "main character one shots and manhandles an entire corporation with no difficulty and injuries" animation, no, Hank actually gets tagged a ton in this animation and is even sometimes overwhelmed by the crowds of agents, engineers and other soldiers, the constant combat or the soldats. While we're on the topic, I absolutely adore the fact that the soldats aren't treated like a slightly better agent with cool goggles. They're able to match Hank in skill and damage him consistently, and Hank was actually getting his pockets ran by the Soldat duo during the bridge scene. They're also a LOT rarer than the other soldiers, with only a total of 4 soldats appearing throughout the video. I also like the fact that Hank is constantly put through pressure, barely even being able to get a breather (8:39, 7:40, 7:48, 7:50, 8:18) as the Nexus Core keeps on coming at a rapid pace. Hank and the Nexus Core are balanced, with Hank obviously being stronger but the Nexus Core proving that they're capable of being able to restrain and possibly eliminating Hank if they're able to get enough soldats and strategize well enough. Stand proud, HumanGrunt. You cooked.
Adding competency to Nexus core members is like a 5-star and smoothly delicious glass of wine. Madfact of the day: The Godfathers of madness combat 'Krinkels' made the difficulty of the opposing factions in the easiest difficulty that's why the agency looks like slow-witted inexperienced fighters instead of highly trained professional fighters.
This Agent in the first soldat encounter was just smart he did not interfier and when hank was focued on fighting soldat he just enjoyed the show and then just left like nothing happend
When the fighting abilities of the more normal Soldats were so oversimplified and the animations were bland, I expected a similar performance from the Nexus Soldats, but I was wrong. I guess I could only see the potential of these excellent Nexus Soldats this well, thank you for your great work.
Congratulations on winning 4th place for MD24. I like the fact that Hank is ruthless and violent towards the enemy, and the fact that the enemy is competent is also a good point. Good job dude!
0:49 Woo they got full elite security in research facility. Hank will fight all through it. 1:56 No wonder Hank quite a skills. 2:13 Impressive combat. 3:09 He order them all gear to the elevator. 5:06 Make it way up to the elevator. 5:50 Hank made it on time. 7:07 That was impossible combat skills! 10:00 Scientists are doing study with knowledge Hank's goggles. Hank arrive and punch Scientist guy then got his goggles back again. Well done. That was totally amazing! 👏
To be honest… This one of, if not the best Madness combat animation using all the Agents from the Project nexus 2 games in this year Madness day, Every agents has their skill that sticks out from each other, this is what i loved about this animation Props to you for animating this ❤
I really loved how fast-paced the animation was. Seems akin to MC6, but a bit smoother. Also, 7:07-8:18 was fucking *epic* . Hank taking on 2 Nexus Soldats and more with just a tomahawk, a fast-paced fight scene with mostly melee that’s quite long for one minute, but every second is entertaining. You have really put your all into it with this animation. Keep up the good work!
Someone's taken an interest in Midnight Fight Express and it shows. Your video was so freakin' cool, you deserve all the love you're getting and then some. Happy Madness Day.
8:02 I really love how Hank ripped the eye out and then threw it at the second soldat as a taunt. Hank was really fed up after plenty of hits and revolver shot taken. In fact, I love the entirety of this video! Nearly every fight scene packed with details and tricks, the backgrounds are beautiful, it's even funny at the moments, but most of all to me - it was consistent in quality and threat was rising gradually. I hope you had fun animating this as much as I had fun watching it, because this is next level of combat to me. Six times rewatching it now 👍
I really hope this gets the recognition it deserves from Krinkels because this is one of the most badass Madness Combat animations I’ve ever seen. Brilliantly done! Very well made!
I’ve been waiting for some time for someone to make a quality animation with the Nexus Core, and YOU my friend have absolutely knocked it of the park🔥 Competent enemies, the enemy VARIETY, the fast-paced choreography, the environment, my GOD when a treat this was to watch!!!
man I absolutely fucking love when even the basic Agents put some amount of fight into it, especially cool to be able to notice the difference in ability between all the ranks. With the scouts planning ambushes, the agents utilizing mob tactics beyond "fuckin rush 'em", the engineers being visibly more tactical and careful in their fights and the absolute skill of the soldats. Not only that but the general teamwork displayed is incredible and a welcome change from every other agent doming their buddy and whatnot. I especially love the scout's attempts to save the agent at 1:48 and the Soldat putting themselves at the front to protect their comrades. Even something a subtle as in 3:34 where the soldat would probably shove aside or even shoot through the agent thrown at them in most other madness animations he instead displays much more camaraderie and ALSO lays the same agent down gently once given the Hank Smackdown Legitimately one most sublime and awesome madness animations I've seen. EDIT: Also something I've noticed recently the added aggression these agents show when their comrades die; most noticeable at 7:30 and 7:35 where the Soldat seems visibly shaken at the dead agents; and obviously 8:02 after that same soldat dies in front of the other.
It's really cool to see people noticing these details. I really wanted to show the Nexus working together and taking care of their teammates in this, as opposed to the usual team killing you see.
This was impressively fantastic. Practically felt like Krinkles took a hell of a different step when I first watched it; kudos for having the fight choreography down, along with the added battle chatter and banger Noisecream released from Midnight Fight Express. Quite a perfect combination for a perfect madness combat video! 4:04 Man, that was some solitary respect I never expected Hank to give for that Soldat, even more so where I didn’t even expect to feel for, but I did. Bonus props for that small detail!
Highly empressive how your quality went through the roof broke the atmosphere came back and kicked me in the balls, your are amazing. keep up the good work
as a person whos deeply in love with game and has spend a fair amount of hours specifically in the arena nexus facility this trully earns my respect. As well as a good choice of music for titles. Good job! Keep improving animation industry!
I Love how absolutely *Brutal* Hank is here. The guy was really mad that they took his darn Goggles XD. Also really like that the combat was quick and ruthless with no "Floatyness" to it. I look forward to seeing your future work, dude!
I like how hank is actually getting his shit ran and how the agency is actually putting up a fight rather than lambs to a slaughter makes the animation more interesting
This was some of the BEST DAMN FIGHTING ive ever seen in the madness community! Each and every fight was so fast yet well coordinated i had trouble keeping up in the best way possible! Each and every enemy posed a threat, and what i loved most of all was that the armor actually did something! The Riot soldier's goggles stopping hank from cutting through them was such a nice detail, and dont even get me started on the Soldats! When the two dropped down i audibly said "Shit" because all the other fights with them were so tense, fast, and long (in a good way) that i didnt even know if hank would actually win! Each enemy had a role and reason to be dangerous. The Riot teams using shield wall formations, the engineers being competent fighters, aforementioned soldats being able to go toe to toe with hank, and dont get me started on the elevator scene. I was anxiously watching the whole segment! I also cannot express how much i loved the GOL3M fight. Using their shotgun as a shield, and showing how much more durable they were was just fantastic. When i realized that he blinded the GOL3M and threw a distraction to get the LMG was just fan-frickin tastic. This genuinely, almost leaves me wordless at how amazing it was! Rarely have i seen such quality work, just wonderful. Theres so much to say, yet i simply dont know how. P.S, i loved hearing Noisecream's music in this, it was so familiar and high paced that it just fit perfectly for this animation. 10/10
05:40 agent save a scout Also thank giving enemy competent, really nice to see. Especially engineer, soldat, riot guard, support and if not all the enemy have some little moment that block, dodge and hit Hank.
I think my favorite part in all this has to be the guys inside the elevator after the fight with the Soldat, just fucking MASHING the button to close the door faster.
That animation is soo beautiful. I also love that youre the one of few madness animators that bother to do stuff with nexus core, seriously these guys need more attention cause theyre awesome!
Absolutely one of my all time favorite animations ever. I love the speed in which things happen while still being very readable. I also like how there is a sort of play and counterplay in each interaction that occurs. My favorite parts have to be the Soldat fights as they put up a nice they show this play and counterplay very well and gives a nice bit of tension that Hank actually has someone who gets close to his level of combat skill. I also like how the story is not super deep, but still manages to become interesting all through out due to the different situations that Hank has to go through to get the goggles (especially the elevator and crate scene).
God I cannot put into words how damn awesome those two soldats working together was. How they would intentionally time their attacks during each others wind ups to give Hank minimal time to react, how one of them pulled the other out of the way of being sliced so hank only got his shoulder pad, and of course their boost height attack. What a dream team.
Never have i seen an MC animation that's honestly so madness combat. Everybody else have their own style but you did that and beyond! The pacing, the way the camera only follow the actions without cuts, how my eyes are directed. I love all of it!
Love the little detail of the hammer guy at 4:19 getting ready to take a swing, then lowering his weapon when he realizes he doesn't have a good angle. Picking up his buddy afterwards is a great touch too. So many excellent moments packes into this 👍
Holy shit I wouldn't know the songs of fight express (if my memory isn't lying to me) would fit well in a madness animation Really banger job man Cant wait to see what else you do
This animation captures the Elite capabilities of the Nexus Core. Teamwork by actual attacking together and keeping each other alive. Dangerous fighting capabilities with even the Agents being fairly competent. I like the detail that the Nexus units started up armoring themselves in response to Hank. And even Hank is interesting to watch, seeing him fight opponents that can hold their own and getting pissed and just being disrespectful to those that hit him, cept him showing the one giga chad Soldat mercy. You have made a animation that makes me go back and see what i missed.
Competent enemies... Competent enemies.. COMPETENCE, IN A MADNESS COMBAT ANIMATION Among other things, everything is so good about this! Why is it not popular?!
It's just released recently? And beside Non Krinkly made animation are usually where the MC has shittons of plot armor, so fans probably ignore this believing Hank has plot armor (or get saved by a Girl which I think quite cringe (((I don't mind if my OC get saved a girl, OGs like Hank? Nooooo)
I really like how much that one Soldat tried not to shot his own men despite getting in a way of a clear shot. The most prime example is how he shots the fucking floor when he expected Hank to come closer to him rather than shooting directly at him when he was fighting some engi at 3:35
Some things I like to point out: 5:43 an agent saves a Nexus Scout from falling down the elevator 6:28 you can FEEL the anger of Hank with the Nexus Engineer that shot him, he keeps punching him in the face even tho the engineer already got shot, he doesn’t care that he is invulnerable Nice job with the animation!
Sanford and Deimos are fine btw
Sooooo, what about Jeb?
@@LPO-py7zg He went to do his own thing
Oh thank god
@@HumanGrunt0who Will help then i mean Sanford and deimos Will doc help then?
@@ArbysyahruramadanSee Deimos on the first clip? He shot 2 times..... Not dead but perhaps wounded to the point he cant help Hank, so Sanford probably help him back to Doc, while Hank goes for his goggles
(Fix i think i can see Sanford on the car..... Probably wounded.... So they probably patv each pther up while Hank F#CKED the Nexus up)
2:16 I love how that Agent in the back just stared at Hank and the Soldat's duel, like he was amazed by how epic the fight was.
What’s better is that he got the hell outta dodge when he won
@@mohamadparadox2453 Agent- “Oh h@// no im outta here”
Bro realized he wasn't built for this lmao
"Man I can't take this shit no more"
"Ain't no way I'm fighting the bloody boogeyman"
I love how Hank let the Soldat live, possibly out of pure respect for his skill.
That's right, honestly I want to turn that Soldat into his own character
@@HumanGrunt0 expanding the lore, nice!
@@HumanGrunt0the rise of the loan soldat
@@HumanGrunt0 4:09 soldat finally lives
I mean he was stabbed in the lungs lol, he’s gon die anyways
My headcannon : The goggles are prescription, and Hank simply just cannot fucking see without them and is a blind rage to find them, literally.
Does explain how he keeps getting hit
@@TrafficPartyHatTest Hank most likely outgrew the need to visibility to fight at this point he probably can sense when someones about to shoot him or strike him
@@pote2frouifruite81 His middle name is literally motherfucker so I'm not surprised
@@pote2frouifruite81 makes sense since he killed so many people it not even a joke to call him a one man army
@@S-m1l3y and also his absurdly large tac-bar, you could dump a clip point-blank at him and he'd auto-dodge all of them!
What to do if someone stole my goggles?
Google: Inform the Police.
Bing:
Lmao
👍
😂😂
"Hello officer, my goggles has been stolen"
"bro ur wanted in 20 different countries"
I love how the engineers and soldats actually put up a fight for the most part
fr
Nexus Core Engineers and Soldats, you AAHW Engineers and Soldats put up some fight, just not good enough
@@a_random_lizardFr
@a_random_lizard but the AAHW engineers don't really do anything because they are a support class not a combat class
@@UnknownL33Tcrewthey still have tac bars though
Its a shame that Krinkels never showed it in the show
2:19 He knew he was doomed when he saw two guys with swords fighting, rolling around trying to kill each other. Bro was even like: Ah hell nah wtf is this insane ass fight... Shit im out.
I love how none of the enemies hesitate, they all rush in swinging melee weapons without giving him a opening
Yeah and that Agent during the Soldat and Hank sword duel, he didn't waste a second to leave LOL
Love the way you characterize the Nexus Core as a faction with them being more elite and professional with a more tactical mind. In the rare times you see the NC in other animation, other animators just make them out to be red and black AAHW. Appreciate the Bunny Kill style credit as well.
Fax. Love bunny kill
Fast-Paced Animated with Nexus Core Units being as Tough as they are in Project Nexus (although the Nexus Core Soldats are Obviously a bit Overestimated and Nexus Core Supports are a bit Underestimated) and Hank being actually Damaged throughout the Vid! This all in One greatly Shows how Well-Made the Overal Animation is and while you Think it's Far from Perfect, I'm still Inevitably giving It a 10 out of 10
Results: *a Absolute Banger of a Masterpiece.*
hank fighting 2 soldats at once in this video is honestly how it feels to fight 2 at the same time in game without guns in my opinion, constant stunlock. so id say that part is pretty accurate
I love how agents helps eachother and cooperate during fights
Finaly, nexus soldat realy dangerous, best animation about nexus.
i love it when animators make soldats actually pose a threat to the main character
after all, Nexus Soldats are described to be the pinnacle of Nexus Core training, they're known as the best soldiers NC can offer
@@a_random_lizardare they from the future, like I need to know where the nexues games take place in the timeline
he's actually on par (almost) with Hank's skill
@@UnitopTagum-f6pAccording to Krinkels, all the Nexus stuff happened a long time ago, he said he'd put M:PN between MC4 and MC5 in the timeline
You can feel his raw anger at his goggles being stolen. Amazing job, I hope you get top place!
I loved the details in this animation! Weapons locking when empty, breaking, etc., The straight (not curved!) waffle mag on that Soldat's FAMAS (3:30), the long camera shots & competence of special units, grunts supporting each other (and saving/attempting to save others during the elevator sequence [5:40] and inital breach [1:48]) and other actions that give these enemies life (4:27, wound check)
I also noted the attachments and variety of guns here! It actually gave off the impression that this was a faction with a real armory and funding. The various sights on the UMP, AK, AR platform rifles, (and they all look pretty accurate too?) And the injuries, like glasses being broken, armor being useful/lifesaving (saw and apprieciated how the AK guy at 5:54 didn't die immediately due to his vest, absolutely lovely.)
It goes without saying that Hank's fighting style was representative of his mood. When someone injures/nearly injures him, he give them additional violence. I liked that too! These guys feel naunced and though they were still kinda cannon fodder, it was enjoyable to watch them struggle.
I want to talk about 8:22 onward.
I noticed the 249 gunner watching his fire, when units were blocking his line of sight he stopped and waited. Especially when Hank entered the room, those two dropped and let him suppress. Coordination between units and continuity off-screen are rare in Madness.
How you show his tactical thinking by blinding the GO3LM with the blood from a heart and then getting back on that MG is just so sly. Hank would do that.
(And how the GO3LM expects another burst of fire, indicated by using his AA12 as a shield again)
that and the soldat sequences are my favorite parts of this video.
Pacing took me a moment to get used to, and some other commentators have already pointed out other aspects of this fabulous animation.
I would point everything out, just so you know someone noticed and appreciated your work, but it'd take a few hours.
Overall, this feels a lot more gritty and fleshed out than any Madness Combat animation I've seen before. I've always had an eye for details and tactics, but pacing is usually sacrified as a result. So this is stunning. Just bloody amazing, I hope you know just how long I've been searching for a video like this.
The only problem I have is, where did that massive crate go? What was in it? Will it be expanded upon in future lore? What about that Soldat Hank spared? Is he making a return?
Krinkels is proud. I know it. Excellent, and I cannot stress this enough, *Excellent* work!
Seeing the guy get saved from the elevator fall made me SO hyped like you wouldn't believe. Like it's just an extra little scene but it adds an INSANE amount of personality to not just that grunt, but how the enemies treat each other in general. I was honestly expecting at least one scene of a soldier killing another just to get to Hank but nope. Even when the soldat kept getting his teammates shoved at him, he didn't push them back in annoyance or anything. These soldiers trust and respect one another and it shows, and it's so fucking wonderful to see in a Madness animation.
There's a poster in the room at 8:22 that says everything you need to know about these enemies, and they certainly take it to heart.
"Do not be selfish. Only through teamwork may we achieve success in battle! Take care of your comrades and they will take care of you."
The crate has all the gear that the agents in the later scenes use, and I do have some ideas for that soldat
@@voidmonger3831 when I saw that guy get saved I KNEW I had to make a comment,, like this animation was good, but the little details made it believable, which is something that almost no madness animation does. I'm usually very picky, but wow. They feel like actual people and soldiers.
@@voidmonger3831 I didn't notice that! There's so much environmental storytelling here.
2:16 Hank: Stand proud you were strong
so is no one gonna talk about that ungodly horrifying detail of his eyes behind the goggles at 10:32???
yay, I got a heart
also 10:22, bro really said 【BONK!】
????
@@moniqueperkinsmp If you look closely you can see white pupils moving in the goggles
4:25 Biggest bro mutant i have ever seen
i love how accurate to the game the soldats are
being a hard enemy no matter what
Damn, these special forces can really kick ass. I wasn't too keen on the fast and sharp animation at first, but after a few scenes I was hooked.
I love how the Nexus Core actually puts up a fight, especially the Soldats, rather than being a glorified AAHW.
4:01 “shitshitshitshitshitshitshitshit…”
That's a year of hard work. Must be a pleasant for both you and us viewers to see the final product. Congrats
Oh yeah, I'm taking a long break after this
The step up in animation from the first Gogglefication is unreal
Every time I rewatch this I find some excellent minor details I missed before. The Nexus Scientist reaching for his Laser-P at 4:14, the Scout's shoulder being impaled and his buddy trying to help free him at 5:26, the Riot Guard being grazed by a bullet and checking the wound at 4:27, as well as a lot of other really fun touches added that have already been pointed out by other people, really adds a lot of personality to the Nexus Core and the animation as a whole. The way the choreography is handled is so mesmerizing to watch despite being so fast paced, you can make out everything that's happening and it makes it flow so well. I also really like the portrayal of the Nexus Core, really love the use of tactics and the fact that the Engineers are shown to be more smart and skilled than the others while the abilities and speed of the Soldats are almost on par with Hank's own, it adds a lot to treat the elite units of Madness exactly as they should be and not glorified Agents. I'm a big fan of how Hank keeps getting injured and exhausted overtime, I always like seeing when the one-man army protagonist isn’t as invincible as others think he is.
Overall the work here is fantastic, absolute banger, might be one of if not my favorite Madness animation out there, and I can't wait to see more!
absolutely love all the little details in this, like the engineer helping his buddy up at 4:46 and the guy shooting down at 6:55 to avoid friendly fire. love when animations have the rest of the scene alive even when you're not looking at the main character. And as others have said, it's way more interesting to see hank not be totally invincible. Well done!
The 6.55 guy also an Engine, they are smarter then their lower ranking brethren of course they are able to redirect their shots from hitting their friend
I love the bunnykill inspiration on the double Soldat fight! They sure gave Hank some trouble.
Double trouble
@@HumanGrunt0 "ah yes i'm getting jumped by two of you, sadly for you i get stronger the more you piss me off"
-Hank, probably
Now this is PEAK. Showing how the Nexus Core is more skillful than the AAHW putting up a better fight, and how Hank is just a killing machine. Plus the with the Soldats being almost as skilled as Hank just makes this wonderful.
I really like the progression of NC's threat response to Hank's rampage, you gradually see more special units being deployed.
Also, the detail that starting at 5:23 and onward, the lower Nexus units now wear tac vests and helmets.
10:51 it was all just a show hahaha, man I have no words to say how good that was, all the characters are great and show their worth in combat, even the agents!!! who are stupidly stupid (and yes I love them for some reason '-') and most importantly, a really long madness video, the quality never dropped, beautiful and original animation and most importantly the animation is as smooth as a sheet of paper, that said the only grade I could give it would be a 1000/10
god i loved every single second of it
the backgrounds are gorgeous, and i really enjoy the animation style you have
it's snappy, but you still know what's going on with the combat, i also really loved how hank tended to struggle a bit with nexus core's units due to how much of a force they're to be reckoned with
it really was worth the wait, thanks for giving us such good content for free on madness day, and i hope you get a well-deserved break
also love the bunnykill references with the characters lol
Glad you enjoyed it man, I made sure to include an engineer with a black suit just for you
@@HumanGrunt0 I SAW YEAH
i forgot to mention it but i am at peace now
@@HumanGrunt0Where was the engineer with the black suit?
@@Thetheladman2929 8:23, on the LMG
@@HumanGrunt0Cool!
Spectacular animation. There is so much work and effort in those 12 minutes, and it feels.
Personal respect for not using those RETARDED SOMERSAULTS in every second in combat(I swear, those stupid SPEEEEENS are in every other animation), and not spread the characters' hands dozens of meters away from their bodies. The choreography of the fights is marveous, it looks and feels like a close combat. and not just bodyparts flying all over the scene and hitting each other.
I love how despite Hank being the force of nature, Soldats can give him some challenge, and tough fight with golem too. It shows really well how Hank carves his way through facility, and not just walks past grunts. The section in the elevator shaft is a unique piece I never saw in other animations.
There is a lot of nice small details too - Hank shoving shotgun through window of shield, reloading the same shotgun from a body, using the same melee weapon longer and not just "hit and throw". This animation nails a lot of things that other put aside.
One of the best fan works of MС I ever saw. Thanks for putting so much passion for animation in this.
Out of everything in this animation, especially the fast paced jumpy movement, I absolutely love how characters interact with each other. They always feel like a proper team looking out for each other to the point that I even feel a little bad when certain one's die
2:17 Yeah, if I saw that fight, I'm leaving too, lol
This is by far one of the best Madness combat videos I have seen
a Hank in pure rage without his goggles, the comedy, the BADASS Soldats
It was peak, 10/10, you deserve more recognition
Love the detail of the guards helping eachother out, rarely see that level of cooperation in other animations
God, this is my favorite madness combat animation by a LANDSLIDE!!!
(get ready for a glaze fest my friends as i yap about how good the animation is, idrc tho)
The best part? The Nexus Core aren't treated like fodder, they're actually good at their jobs since they're literally supposed to be an elite force. This makes it so much more fun to watch since it's not just the same, "main character one shots and manhandles an entire corporation with no difficulty and injuries" animation, no, Hank actually gets tagged a ton in this animation and is even sometimes overwhelmed by the crowds of agents, engineers and other soldiers, the constant combat or the soldats. While we're on the topic, I absolutely adore the fact that the soldats aren't treated like a slightly better agent with cool goggles. They're able to match Hank in skill and damage him consistently, and Hank was actually getting his pockets ran by the Soldat duo during the bridge scene. They're also a LOT rarer than the other soldiers, with only a total of 4 soldats appearing throughout the video. I also like the fact that Hank is constantly put through pressure, barely even being able to get a breather (8:39, 7:40, 7:48, 7:50, 8:18) as the Nexus Core keeps on coming at a rapid pace. Hank and the Nexus Core are balanced, with Hank obviously being stronger but the Nexus Core proving that they're capable of being able to restrain and possibly eliminating Hank if they're able to get enough soldats and strategize well enough.
Stand proud, HumanGrunt. You cooked.
Adding competency to Nexus core members is like a 5-star and smoothly delicious glass of wine.
Madfact of the day: The Godfathers of madness combat 'Krinkels' made the difficulty of the opposing factions in the easiest difficulty that's why the agency looks like slow-witted inexperienced fighters instead of highly trained professional fighters.
This Agent in the first soldat encounter was just smart he did not interfier and when hank was focued on fighting soldat he just enjoyed the show and then just left like nothing happend
When the fighting abilities of the more normal Soldats were so oversimplified and the animations were bland, I expected a similar performance from the Nexus Soldats, but I was wrong. I guess I could only see the potential of these excellent Nexus Soldats this well, thank you for your great work.
TFW watching Hank use bullet time but you're not Hank
Congratulations on winning 4th place for MD24.
I like the fact that Hank is ruthless and violent towards the enemy, and the fact that the enemy is competent is also a good point.
Good job dude!
2:28 luckiest agent to ever live
Not only that those 2 survived as well 3:56
@@Jakkuhera And the Soldat too, apprently the Animator has plan for him
Please continue this rising trend of Soldats being the competent supersoldiers they're supposed to be. This was amazing.
11:36 bro MY PHONE
7:07 The metal clinging sounds are perfect, they go to the beat of the music
0:49 Woo they got full elite security in research facility. Hank will fight all through it.
1:56 No wonder Hank quite a skills.
2:13 Impressive combat.
3:09 He order them all gear to the elevator.
5:06 Make it way up to the elevator.
5:50 Hank made it on time.
7:07 That was impossible combat skills!
10:00 Scientists are doing study with knowledge Hank's goggles. Hank arrive and punch Scientist guy then got his goggles back again.
Well done. That was totally amazing! 👏
ngl, the fights were very well choreographed, some you could see in the cinemas. AMAZING!!!
this whole animation is the definition of "if you blink, you'll miss it"
I liked how Hank progressively became more injured throughout the animation, it's a great detail.
To be honest…
This one of, if not the best Madness combat animation using all the Agents from the Project nexus 2 games in this year Madness day, Every agents has their skill that sticks out from each other, this is what i loved about this animation
Props to you for animating this ❤
I really loved how fast-paced the animation was. Seems akin to MC6, but a bit smoother.
Also, 7:07-8:18 was fucking *epic* . Hank taking on 2 Nexus Soldats and more with just a tomahawk, a fast-paced fight scene with mostly melee that’s quite long for one minute, but every second is entertaining. You have really put your all into it with this animation. Keep up the good work!
7:36 this melee scene is wild awesome work
Someone's taken an interest in Midnight Fight Express and it shows. Your video was so freakin' cool, you deserve all the love you're getting and then some. Happy Madness Day.
Love that game
0:45 | I’ve never seen Hank be so terrifying before.
8:02 I really love how Hank ripped the eye out and then threw it at the second soldat as a taunt. Hank was really fed up after plenty of hits and revolver shot taken.
In fact, I love the entirety of this video! Nearly every fight scene packed with details and tricks, the backgrounds are beautiful, it's even funny at the moments, but most of all to me - it was consistent in quality and threat was rising gradually.
I hope you had fun animating this as much as I had fun watching it, because this is next level of combat to me.
Six times rewatching it now 👍
It was very fun to make it, coming up with all the choreography was by far the most fun part
I really hope this gets the recognition it deserves from Krinkels because this is one of the most badass Madness Combat animations I’ve ever seen. Brilliantly done! Very well made!
Even when Deimos are laying there probbably dying, Hank only cared about his goggles bro 😭
I’ve been waiting for some time for someone to make a quality animation with the Nexus Core, and YOU my friend have absolutely knocked it of the park🔥
Competent enemies, the enemy VARIETY, the fast-paced choreography, the environment, my GOD when a treat this was to watch!!!
man I absolutely fucking love when even the basic Agents put some amount of fight into it, especially cool to be able to notice the difference in ability between all the ranks. With the scouts planning ambushes, the agents utilizing mob tactics beyond "fuckin rush 'em", the engineers being visibly more tactical and careful in their fights and the absolute skill of the soldats. Not only that but the general teamwork displayed is incredible and a welcome change from every other agent doming their buddy and whatnot. I especially love the scout's attempts to save the agent at 1:48 and the Soldat putting themselves at the front to protect their comrades. Even something a subtle as in 3:34 where the soldat would probably shove aside or even shoot through the agent thrown at them in most other madness animations he instead displays much more camaraderie and ALSO lays the same agent down gently once given the Hank Smackdown
Legitimately one most sublime and awesome madness animations I've seen.
EDIT: Also something I've noticed recently the added aggression these agents show when their comrades die; most noticeable at 7:30 and 7:35 where the Soldat seems visibly shaken at the dead agents; and obviously 8:02 after that same soldat dies in front of the other.
It's really cool to see people noticing these details. I really wanted to show the Nexus working together and taking care of their teammates in this, as opposed to the usual team killing you see.
This was impressively fantastic. Practically felt like Krinkles took a hell of a different step when I first watched it; kudos for having the fight choreography down, along with the added battle chatter and banger Noisecream released from Midnight Fight Express. Quite a perfect combination for a perfect madness combat video!
4:04 Man, that was some solitary respect I never expected Hank to give for that Soldat, even more so where I didn’t even expect to feel for, but I did. Bonus props for that small detail!
I like how rhythmic each movement feels, and how most of Hank's enemies at least attempt to put up a fight
There's so much I love about this, but by far my favorite thing was how fast paced it was. It's not often that you see fights this quick and well done
The best part of Hank’s character is how he can turn little inconveniences can turn into mass genocide.
Absolutely amazing choreography, I keep rewatching this cartoon hypnotized with how good every movement flows, congratulations!
Tuvsteeeeer, thanks bro
love how hank is given a personality, the realistic fighting styles, and training/power contrast in the vid
Highly empressive how your quality went through the roof broke the atmosphere came back and kicked me in the balls, your are amazing.
keep up the good work
Gotta say it's giving me faint Bunny kill vibes with the extra enemy interaction and personality.
At 4.05 the way that the guy spamming the close button just kill me 😂😂
as a person whos deeply in love with game and has spend a fair amount of hours specifically in the arena nexus facility this trully earns my respect. As well as a good choice of music for titles. Good job! Keep improving animation industry!
I Love how absolutely *Brutal* Hank is here. The guy was really mad that they took his darn Goggles XD. Also really like that the combat was quick and ruthless with no "Floatyness" to it. I look forward to seeing your future work, dude!
I like how hank is actually getting his shit ran and how the agency is actually putting up a fight rather than lambs to a slaughter
makes the animation more interesting
This was some of the BEST DAMN FIGHTING ive ever seen in the madness community! Each and every fight was so fast yet well coordinated i had trouble keeping up in the best way possible! Each and every enemy posed a threat, and what i loved most of all was that the armor actually did something! The Riot soldier's goggles stopping hank from cutting through them was such a nice detail, and dont even get me started on the Soldats! When the two dropped down i audibly said "Shit" because all the other fights with them were so tense, fast, and long (in a good way) that i didnt even know if hank would actually win!
Each enemy had a role and reason to be dangerous. The Riot teams using shield wall formations, the engineers being competent fighters, aforementioned soldats being able to go toe to toe with hank, and dont get me started on the elevator scene. I was anxiously watching the whole segment!
I also cannot express how much i loved the GOL3M fight. Using their shotgun as a shield, and showing how much more durable they were was just fantastic. When i realized that he blinded the GOL3M and threw a distraction to get the LMG was just fan-frickin tastic. This genuinely, almost leaves me wordless at how amazing it was! Rarely have i seen such quality work, just wonderful.
Theres so much to say, yet i simply dont know how.
P.S, i loved hearing Noisecream's music in this, it was so familiar and high paced that it just fit perfectly for this animation. 10/10
Sir, you cooked this vid so well... Great use of respect from hank giving that Soldat.
05:40 agent save a scout
Also thank giving enemy competent, really nice to see. Especially engineer, soldat, riot guard, support and if not all the enemy have some little moment that block, dodge and hit Hank.
I think my favorite part in all this has to be the guys inside the elevator after the fight with the Soldat, just fucking MASHING the button to close the door faster.
I love how madness animations are actually making the enemies more competent it’s so much better than breezing through everything without any effort.
These Nexus Soldats have some of the fastest TAC BAR regen ever.
I love how powerful you make the Engineers and soldat, it makes them actually seem trained and not litteral bots with stormtrooper aim
That animation is soo beautiful. I also love that youre the one of few madness animators that bother to do stuff with nexus core, seriously these guys need more attention cause theyre awesome!
q isso, hank pokas ideas
metendo até bicuda kkkkk
Fala Gabrielzão 😎🤙🏻
o menino ta puto
@@HumanGrunt0 tú é brasileiro?
@@D4rius8979 sou
@@HumanGrunt0 😎🤙🏻
Absolutely one of my all time favorite animations ever. I love the speed in which things happen while still being very readable.
I also like how there is a sort of play and counterplay in each interaction that occurs.
My favorite parts have to be the Soldat fights as they put up a nice they show this play and counterplay very well and gives a nice bit of tension that Hank actually has someone who gets close to his level of combat skill.
I also like how the story is not super deep, but still manages to become interesting all through out due to the different situations that Hank has to go through to get the goggles (especially the elevator and crate scene).
coming from gogglefication one, this is a *crazy* improvement. Loved it!
God I cannot put into words how damn awesome those two soldats working together was. How they would intentionally time their attacks during each others wind ups to give Hank minimal time to react, how one of them pulled the other out of the way of being sliced so hank only got his shoulder pad, and of course their boost height attack. What a dream team.
Never have i seen an MC animation that's honestly so madness combat. Everybody else have their own style but you did that and beyond!
The pacing, the way the camera only follow the actions without cuts, how my eyes are directed. I love all of it!
I like how the engineers and soldat actually have better combat skills so they just arent just complete fodder.
Love the little detail of the hammer guy at 4:19 getting ready to take a swing, then lowering his weapon when he realizes he doesn't have a good angle. Picking up his buddy afterwards is a great touch too. So many excellent moments packes into this 👍
Love how the best fights are always Hank and the Soldats
Holy shit
I wouldn't know the songs of fight express (if my memory isn't lying to me) would fit well in a madness animation
Really banger job man
Cant wait to see what else you do
This animation captures the Elite capabilities of the Nexus Core. Teamwork by actual attacking together and keeping each other alive. Dangerous fighting capabilities with even the Agents being fairly competent. I like the detail that the Nexus units started up armoring themselves in response to Hank. And even Hank is interesting to watch, seeing him fight opponents that can hold their own and getting pissed and just being disrespectful to those that hit him, cept him showing the one giga chad Soldat mercy. You have made a animation that makes me go back and see what i missed.
Madness combat: i need a boombox.
Madness Gogglefication: i need a goggles.
Competent enemies... Competent enemies.. COMPETENCE, IN A MADNESS COMBAT ANIMATION
Among other things, everything is so good about this! Why is it not popular?!
It's just released recently?
And beside Non Krinkly made animation are usually where the MC has shittons of plot armor, so fans probably ignore this believing Hank has plot armor (or get saved by a Girl which I think quite cringe (((I don't mind if my OC get saved a girl, OGs like Hank? Nooooo)
I like how you added the Bandits at the start. About time someone gave some of the Scottish boys some attention.
I really like how much that one Soldat tried not to shot his own men despite getting in a way of a clear shot.
The most prime example is how he shots the fucking floor when he expected Hank to come closer to him rather than shooting directly at him when he was fighting some engi at 3:35
now thats a speed demon
also happy madness day man awesome job
Thanks man, happy madness day
The huge difference between this and the first one is incredibly abysmal
I absolutely love the attention to detail with the body armor and how it actually saves some of the grunts from just dying straight up GREAT WORK BRO
what a gauntlet for hank! it's insane how competent the enemies are. love the fights ❤️ 🔥
This was definitely one of the better animations I’ve seen this year of madness. Good stuff
you should watch bridge mankind collapse
@@RandomTomFoolery0033 I love that animation, it's like the opposite of gogglefication. The action is slower and the violence makes you uncomfortable
@@RandomTomFoolery0033 that animation is better than the madness project nexus animation imo
@@HumanGrunt0 holy shit you responded, also yeah I agree with that, c n blew it outta the park
Some things I like to point out:
5:43 an agent saves a Nexus Scout from falling down the elevator
6:28 you can FEEL the anger of Hank with the Nexus Engineer that shot him, he keeps punching him in the face even tho the engineer already got shot, he doesn’t care that he is invulnerable
Nice job with the animation!
good job,you made Hank feel somewhat vulnerable and the fights are choreographed wonderfully