@@ArbysyahruramadanSee Deimos on the first clip? He shot 2 times..... Not dead but perhaps wounded to the point he cant help Hank, so Sanford probably help him back to Doc, while Hank goes for his goggles (Fix i think i can see Sanford on the car..... Probably wounded.... So they probably patv each pther up while Hank F#CKED the Nexus up)
@@TrafficPartyHatTest Hank most likely outgrew the need to visibility to fight at this point he probably can sense when someones about to shoot him or strike him
2:19 He knew he was doomed when he saw two guys with swords fighting, rolling around trying to kill each other. Bro was even like: Ah hell nah wtf is this insane ass fight... Shit im out.
Love the way you characterize the Nexus Core as a faction with them being more elite and professional with a more tactical mind. In the rare times you see the NC in other animation, other animators just make them out to be red and black AAHW. Appreciate the Bunny Kill style credit as well.
There so much teamwork, like the 5:41 , where agent saves ATP engineer or 4:23 , when riot guard got hand from Support, the grenade trowned by soldat for buy time on 3:56 , and other little details, like actual nexus core units power, especially Support (that one unit with armor and hammer), dangerous even for Hank soldats, especially in duo on 7:47 and riot guards do shield work as they mean do. And accurate project nexus gol-3m mask take off and his range... man, this is heavens for my eyes..
Fast-Paced Animated with Nexus Core Units being as Tough as they are in Project Nexus (although the Nexus Core Soldats are Obviously a bit Overestimated and Nexus Core Supports are a bit Underestimated) and Hank being actually Damaged throughout the Vid! This all in One greatly Shows how Well-Made the Overal Animation is and while you Think it's Far from Perfect, I'm still Inevitably giving It a 10 out of 10 Results: *a Absolute Banger of a Masterpiece.*
hank fighting 2 soldats at once in this video is honestly how it feels to fight 2 at the same time in game without guns in my opinion, constant stunlock. so id say that part is pretty accurate
Those are Soldats, they are not as near as Hank, as you can see how they merely injured him Abit, while Hank outright kills them (except for the Elevator Soldat)
I just realized hank holding his head at 4:54 was because of him smashing the back of his head on the engineers mask when he grappled his shotgun at 4:50. That elevator shaft fight was just...perfect the only ones actually fighting hank in the shaft being scouts and one engineer, while agents opened a door in order shoot at hank. The fact the guys in the elevator shaft used nothing but one handed weapons is a detail i noticed and adored. Interesting note is the fact the engineer on the lmg at 8:27 wears different attire to the nexus engineers we saw earlier, either he's something akin to an officer or the nexus core have more specialized roles for agents, egineers and soldats.
Some things I like to point out: 5:43 an agent saves a Nexus Scout from falling down the elevator 6:28 you can FEEL the anger of Hank with the Nexus Engineer that shot him, he keeps punching him in the face even tho the engineer already got shot, he doesn’t care that he is invulnerable Nice job with the animation!
I loved the details in this animation! Weapons locking when empty, breaking, etc., The straight (not curved!) waffle mag on that Soldat's FAMAS (3:30), the long camera shots & competence of special units, grunts supporting each other (and saving/attempting to save others during the elevator sequence [5:40] and inital breach [1:48]) and other actions that give these enemies life (4:27, wound check) I also noted the attachments and variety of guns here! It actually gave off the impression that this was a faction with a real armory and funding. The various sights on the UMP, AK, AR platform rifles, (and they all look pretty accurate too?) And the injuries, like glasses being broken, armor being useful/lifesaving (saw and apprieciated how the AK guy at 5:54 didn't die immediately due to his vest, absolutely lovely.) It goes without saying that Hank's fighting style was representative of his mood. When someone injures/nearly injures him, he give them additional violence. I liked that too! These guys feel naunced and though they were still kinda cannon fodder, it was enjoyable to watch them struggle. I want to talk about 8:22 onward. I noticed the 249 gunner watching his fire, when units were blocking his line of sight he stopped and waited. Especially when Hank entered the room, those two dropped and let him suppress. Coordination between units and continuity off-screen are rare in Madness. How you show his tactical thinking by blinding the GO3LM with the blood from a heart and then getting back on that MG is just so sly. Hank would do that. (And how the GO3LM expects another burst of fire, indicated by using his AA12 as a shield again) that and the soldat sequences are my favorite parts of this video. Pacing took me a moment to get used to, and some other commentators have already pointed out other aspects of this fabulous animation. I would point everything out, just so you know someone noticed and appreciated your work, but it'd take a few hours. Overall, this feels a lot more gritty and fleshed out than any Madness Combat animation I've seen before. I've always had an eye for details and tactics, but pacing is usually sacrified as a result. So this is stunning. Just bloody amazing, I hope you know just how long I've been searching for a video like this. The only problem I have is, where did that massive crate go? What was in it? Will it be expanded upon in future lore? What about that Soldat Hank spared? Is he making a return? Krinkels is proud. I know it. Excellent, and I cannot stress this enough, *Excellent* work!
Seeing the guy get saved from the elevator fall made me SO hyped like you wouldn't believe. Like it's just an extra little scene but it adds an INSANE amount of personality to not just that grunt, but how the enemies treat each other in general. I was honestly expecting at least one scene of a soldier killing another just to get to Hank but nope. Even when the soldat kept getting his teammates shoved at him, he didn't push them back in annoyance or anything. These soldiers trust and respect one another and it shows, and it's so fucking wonderful to see in a Madness animation.
There's a poster in the room at 8:22 that says everything you need to know about these enemies, and they certainly take it to heart. "Do not be selfish. Only through teamwork may we achieve success in battle! Take care of your comrades and they will take care of you."
@@voidmonger3831 when I saw that guy get saved I KNEW I had to make a comment,, like this animation was good, but the little details made it believable, which is something that almost no madness animation does. I'm usually very picky, but wow. They feel like actual people and soldiers.
10:51 it was all just a show hahaha, man I have no words to say how good that was, all the characters are great and show their worth in combat, even the agents!!! who are stupidly stupid (and yes I love them for some reason '-') and most importantly, a really long madness video, the quality never dropped, beautiful and original animation and most importantly the animation is as smooth as a sheet of paper, that said the only grade I could give it would be a 1000/10
9:22 Go 2.5 speed.... Yall can noticed after Hank removed the GO3LEM AA12 magazine with the axe, the GO3LEM managed to fired off one last shot before he has to reload, this animator remembers the one in the chamber
absolutely love all the little details in this, like the engineer helping his buddy up at 4:46 and the guy shooting down at 6:55 to avoid friendly fire. love when animations have the rest of the scene alive even when you're not looking at the main character. And as others have said, it's way more interesting to see hank not be totally invincible. Well done!
The 6.55 guy also an Engine, they are smarter then their lower ranking brethren of course they are able to redirect their shots from hitting their friend
I really like the progression of NC's threat response to Hank's rampage, you gradually see more special units being deployed. Also, the detail that starting at 5:23 and onward, the lower Nexus units now wear tac vests and helmets.
I LOVE HOW THE AGENTS ARENT INCOMPITENT FOR ONCE But srsly the teaming aspect of the agents in this was amazing, the way they don't have just 1 dude fighting and the rest watch but its all of them , bravo
Out of everything in this animation, especially the fast paced jumpy movement, I absolutely love how characters interact with each other. They always feel like a proper team looking out for each other to the point that I even feel a little bad when certain one's die
Love the little detail of the hammer guy at 4:19 getting ready to take a swing, then lowering his weapon when he realizes he doesn't have a good angle. Picking up his buddy afterwards is a great touch too. So many excellent moments packes into this 👍
Now this is PEAK. Showing how the Nexus Core is more skillful than the AAHW putting up a better fight, and how Hank is just a killing machine. Plus the with the Soldats being almost as skilled as Hank just makes this wonderful.
This is by far one of the best Madness combat videos I have seen a Hank in pure rage without his goggles, the comedy, the BADASS Soldats It was peak, 10/10, you deserve more recognition
This Agent in the first soldat encounter was just smart he did not interfier and when hank was focued on fighting soldat he just enjoyed the show and then just left like nothing happend
Spectacular animation. There is so much work and effort in those 12 minutes, and it feels. Personal respect for not using those RETARDED SOMERSAULTS in every second in combat(I swear, those stupid SPEEEEENS are in every other animation), and not spread the characters' hands dozens of meters away from their bodies. The choreography of the fights is marveous, it looks and feels like a close combat. and not just bodyparts flying all over the scene and hitting each other. I love how despite Hank being the force of nature, Soldats can give him some challenge, and tough fight with golem too. It shows really well how Hank carves his way through facility, and not just walks past grunts. The section in the elevator shaft is a unique piece I never saw in other animations. There is a lot of nice small details too - Hank shoving shotgun through window of shield, reloading the same shotgun from a body, using the same melee weapon longer and not just "hit and throw". This animation nails a lot of things that other put aside. One of the best fan works of MС I ever saw. Thanks for putting so much passion for animation in this.
Every time I rewatch this I find some excellent minor details I missed before. The Nexus Scientist reaching for his Laser-P at 4:14, the Scout's shoulder being impaled and his buddy trying to help free him at 5:26, the Riot Guard being grazed by a bullet and checking the wound at 4:27, as well as a lot of other really fun touches added that have already been pointed out by other people, really adds a lot of personality to the Nexus Core and the animation as a whole. The way the choreography is handled is so mesmerizing to watch despite being so fast paced, you can make out everything that's happening and it makes it flow so well. I also really like the portrayal of the Nexus Core, really love the use of tactics and the fact that the Engineers are shown to be more smart and skilled than the others while the abilities and speed of the Soldats are almost on par with Hank's own, it adds a lot to treat the elite units of Madness exactly as they should be and not glorified Agents. I'm a big fan of how Hank keeps getting injured and exhausted overtime, I always like seeing when the one-man army protagonist isn’t as invincible as others think he is. Overall the work here is fantastic, absolute banger, might be one of if not my favorite Madness animation out there, and I can't wait to see more!
god i loved every single second of it the backgrounds are gorgeous, and i really enjoy the animation style you have it's snappy, but you still know what's going on with the combat, i also really loved how hank tended to struggle a bit with nexus core's units due to how much of a force they're to be reckoned with it really was worth the wait, thanks for giving us such good content for free on madness day, and i hope you get a well-deserved break also love the bunnykill references with the characters lol
God, this is my favorite madness combat animation by a LANDSLIDE!!! (get ready for a glaze fest my friends as i yap about how good the animation is, idrc tho) The best part? The Nexus Core aren't treated like fodder, they're actually good at their jobs since they're literally supposed to be an elite force. This makes it so much more fun to watch since it's not just the same, "main character one shots and manhandles an entire corporation with no difficulty and injuries" animation, no, Hank actually gets tagged a ton in this animation and is even sometimes overwhelmed by the crowds of agents, engineers and other soldiers, the constant combat or the soldats. While we're on the topic, I absolutely adore the fact that the soldats aren't treated like a slightly better agent with cool goggles. They're able to match Hank in skill and damage him consistently, and Hank was actually getting his pockets ran by the Soldat duo during the bridge scene. They're also a LOT rarer than the other soldiers, with only a total of 4 soldats appearing throughout the video. I also like the fact that Hank is constantly put through pressure, barely even being able to get a breather (8:39, 7:40, 7:48, 7:50, 8:18) as the Nexus Core keeps on coming at a rapid pace. Hank and the Nexus Core are balanced, with Hank obviously being stronger but the Nexus Core proving that they're capable of being able to restrain and possibly eliminating Hank if they're able to get enough soldats and strategize well enough. Stand proud, HumanGrunt. You cooked.
8:02 I really love how Hank ripped the eye out and then threw it at the second soldat as a taunt. Hank was really fed up after plenty of hits and revolver shot taken. In fact, I love the entirety of this video! Nearly every fight scene packed with details and tricks, the backgrounds are beautiful, it's even funny at the moments, but most of all to me - it was consistent in quality and threat was rising gradually. I hope you had fun animating this as much as I had fun watching it, because this is next level of combat to me. Six times rewatching it now 👍
I really like how much that one Soldat tried not to shot his own men despite getting in a way of a clear shot. The most prime example is how he shots the fucking floor when he expected Hank to come closer to him rather than shooting directly at him when he was fighting some engi at 3:35
You can see him actually miss a few shots and in some fight scenes not even look at his enemy and this has made my believe his goggles are prescription and he is just pissed about them being stolen
Looking back at the start of the video the bandits are nothing compared to the red bois that show up later. Hank goes through them like they're not even close to being a danger. The powerscaling is absolute madness
0:49 Woo they got full elite security in research facility. Hank will fight all through it. 1:56 No wonder Hank quite a skills. 2:13 Impressive combat. 3:09 He order them all gear to the elevator. 5:06 Make it way up to the elevator. 5:50 Hank made it on time. 7:07 That was impossible combat skills! 10:00 Scientists are doing study with knowledge Hank's goggles. Hank arrive and punch Scientist guy then got his goggles back again. Well done. That was totally amazing! 👏
finally someone who actually knows how to portray the skill level of specific units that the protagonist struggles to kill in an original way and doesn't just kiss the protagonist's ass maybe this guy really watched Kyro's nexus prominence guide
never i thought that someday im gonna be able to see an actual smart high level giant Most of them in other animation is already dead once their headgear is open but this one put up actual fight pretty smart too and not just pure strength
When the fighting abilities of the more normal Soldats were so oversimplified and the animations were bland, I expected a similar performance from the Nexus Soldats, but I was wrong. I guess I could only see the potential of these excellent Nexus Soldats this well, thank you for your great work.
Congratulations on winning 4th place for MD24. I like the fact that Hank is ruthless and violent towards the enemy, and the fact that the enemy is competent is also a good point. Good job dude!
It's always a nice breath of fresh air when the giants aren't cannon Foder, mindless, and actually have battle intelligence. The last one really showed how dangerous they can be if they we're all this smart. Using his gun as a shield, not letting Hank get to the LMG for awhile, everything he did was smart. Imagine if they we're something like Hanks speed. Literally nothing would stop them-
Smart? That former butler (yeah the G3LEM were meant to be butlers, you can even hear from his words "Well Played" which actually gentlemanly, until he gets hit) actually hit Hank couple of time that thing is a Tank
Adding competency to Nexus core members is like a 5-star and smoothly delicious glass of wine. But the biggest concern about this video is that how the hell are scouts not even dodging hank's Blows? Madfact of the day: The Godfathers of madness combat 'Krinkels' made the difficulty of the opposing factions in the easiest difficulty that's why the agency looks like slow-witted inexperienced fighters instead of highly trained professional fighters.
This was impressively fantastic. Practically felt like Krinkles took a hell of a different step when I first watched it; kudos for having the fight choreography down, along with the added battle chatter and banger Noisecream released from Midnight Fight Express. Quite a perfect combination for a perfect madness combat video! 4:04 Man, that was some solitary respect I never expected Hank to give for that Soldat, even more so where I didn’t even expect to feel for, but I did. Bonus props for that small detail!
I really loved how fast-paced the animation was. Seems akin to MC6, but a bit smoother. Also, 7:07-8:18 was fucking *epic* . Hank taking on 2 Nexus Soldats and more with just a tomahawk, a fast-paced fight scene with mostly melee that’s quite long for one minute, but every second is entertaining. You have really put your all into it with this animation. Keep up the good work!
To be honest… This one of, if not the best Madness combat animation using all the Agents from the Project nexus 2 games in this year Madness day, Every agents has their skill that sticks out from each other, this is what i loved about this animation Props to you for animating this ❤
This was some of the BEST DAMN FIGHTING ive ever seen in the madness community! Each and every fight was so fast yet well coordinated i had trouble keeping up in the best way possible! Each and every enemy posed a threat, and what i loved most of all was that the armor actually did something! The Riot soldier's goggles stopping hank from cutting through them was such a nice detail, and dont even get me started on the Soldats! When the two dropped down i audibly said "Shit" because all the other fights with them were so tense, fast, and long (in a good way) that i didnt even know if hank would actually win! Each enemy had a role and reason to be dangerous. The Riot teams using shield wall formations, the engineers being competent fighters, aforementioned soldats being able to go toe to toe with hank, and dont get me started on the elevator scene. I was anxiously watching the whole segment! I also cannot express how much i loved the GOL3M fight. Using their shotgun as a shield, and showing how much more durable they were was just fantastic. When i realized that he blinded the GOL3M and threw a distraction to get the LMG was just fan-frickin tastic. This genuinely, almost leaves me wordless at how amazing it was! Rarely have i seen such quality work, just wonderful. Theres so much to say, yet i simply dont know how. P.S, i loved hearing Noisecream's music in this, it was so familiar and high paced that it just fit perfectly for this animation. 10/10
Someone's taken an interest in Midnight Fight Express and it shows. Your video was so freakin' cool, you deserve all the love you're getting and then some. Happy Madness Day.
05:40 agent save a scout Also thank giving enemy competent, really nice to see. Especially engineer, soldat, riot guard, support and if not all the enemy have some little moment that block, dodge and hit Hank.
I really hope this gets the recognition it deserves from Krinkels because this is one of the most badass Madness Combat animations I’ve ever seen. Brilliantly done! Very well made!
Love that the nexus still try using diverse gear for each class but still get stomped, I also love the credits being a reference to bunnykills credit stuff
Sanford and Deimos are fine btw
Sooooo, what about Jeb?
@@LPO-py7zg He went to do his own thing
Oh thank god
@@HumanGrunt0who Will help then i mean Sanford and deimos Will doc help then?
@@ArbysyahruramadanSee Deimos on the first clip? He shot 2 times..... Not dead but perhaps wounded to the point he cant help Hank, so Sanford probably help him back to Doc, while Hank goes for his goggles
(Fix i think i can see Sanford on the car..... Probably wounded.... So they probably patv each pther up while Hank F#CKED the Nexus up)
What to do if someone stole my goggles?
Google: Inform the Police.
Bing:
Lmao
👍
😂😂
"Hello officer, my goggles has been stolen"
"bro ur wanted in 20 different countries"
true
My headcannon : The goggles are prescription, and Hank simply just cannot fucking see without them and is a blind rage to find them, literally.
Does explain how he keeps getting hit
@@TrafficPartyHatTest Hank most likely outgrew the need to visibility to fight at this point he probably can sense when someones about to shoot him or strike him
@@pote2frouifruite81 His middle name is literally motherfucker so I'm not surprised
@@pote2frouifruite81 makes sense since he killed so many people it not even a joke to call him a one man army
@@S-m1l3y and also his absurdly large tac-bar, you could dump a clip point-blank at him and he'd auto-dodge all of them!
I love how none of the enemies hesitate, they all rush in swinging melee weapons without giving him a opening
Yeah and that Agent during the Soldat and Hank sword duel, he didn't waste a second to leave LOL
2:16 I love how that Agent in the back just stared at Hank and the Soldat's duel, like he was amazed by how epic the fight was.
What’s better is that he got the hell outta dodge when he won
@@mohamadparadox2453 Agent- “Oh h@// no im outta here”
Bro realized he wasn't built for this lmao
"Man I can't take this shit no more"
"Ain't no way I'm fighting the bloody boogeyman"
I love how Hank let the Soldat live, possibly out of pure respect for his skill.
That's right, honestly I want to turn that Soldat into his own character
@@HumanGrunt0 expanding the lore, nice!
@@HumanGrunt0the rise of the loan soldat
@@HumanGrunt0 4:09 soldat finally lives
I mean he was stabbed in the lungs lol, he’s gon die anyways
2:19 He knew he was doomed when he saw two guys with swords fighting, rolling around trying to kill each other. Bro was even like: Ah hell nah wtf is this insane ass fight... Shit im out.
I love how the engineers and soldats actually put up a fight for the most part
fr
Nexus Core Engineers and Soldats, you AAHW Engineers and Soldats put up some fight, just not good enough
@@a_random_lizardFr
@a_random_lizard but the AAHW engineers don't really do anything because they are a support class not a combat class
@@UnknownL33Tcrewthey still have tac bars though
Its a shame that Krinkels never showed it in the show
Love the way you characterize the Nexus Core as a faction with them being more elite and professional with a more tactical mind. In the rare times you see the NC in other animation, other animators just make them out to be red and black AAHW. Appreciate the Bunny Kill style credit as well.
Fax. Love bunny kill
There so much teamwork, like the 5:41 , where agent saves ATP engineer or 4:23 , when riot guard got hand from Support, the grenade trowned by soldat for buy time on 3:56 , and other little details, like actual nexus core units power, especially Support (that one unit with armor and hammer), dangerous even for Hank soldats, especially in duo on 7:47 and riot guards do shield work as they mean do. And accurate project nexus gol-3m mask take off and his range... man, this is heavens for my eyes..
2:16 Hank: Stand proud you were strong
I love how agents helps eachother and cooperate during fights
4:45 Engineer friendship
Fast-Paced Animated with Nexus Core Units being as Tough as they are in Project Nexus (although the Nexus Core Soldats are Obviously a bit Overestimated and Nexus Core Supports are a bit Underestimated) and Hank being actually Damaged throughout the Vid! This all in One greatly Shows how Well-Made the Overal Animation is and while you Think it's Far from Perfect, I'm still Inevitably giving It a 10 out of 10
Results: *a Absolute Banger of a Masterpiece.*
hank fighting 2 soldats at once in this video is honestly how it feels to fight 2 at the same time in game without guns in my opinion, constant stunlock. so id say that part is pretty accurate
They wasn't kidding when Nexus had Hank-level officers now. Crazy fast reflexes those beret dudes have
Those are Soldats, they are not as near as Hank, as you can see how they merely injured him Abit, while Hank outright kills them (except for the Elevator Soldat)
@@11_ignatio_claudio64The Elevator Soldat was just more locked in than El Chapo
I just realized hank holding his head at 4:54 was because of him smashing the back of his head on the engineers mask when he grappled his shotgun at 4:50.
That elevator shaft fight was just...perfect the only ones actually fighting hank in the shaft being scouts and one engineer, while agents opened a door in order shoot at hank. The fact the guys in the elevator shaft used nothing but one handed weapons is a detail i noticed and adored.
Interesting note is the fact the engineer on the lmg at 8:27 wears different attire to the nexus engineers we saw earlier, either he's something akin to an officer or the nexus core have more specialized roles for agents, egineers and soldats.
私も同じところに興味を持ったよ。
Some things I like to point out:
5:43 an agent saves a Nexus Scout from falling down the elevator
6:28 you can FEEL the anger of Hank with the Nexus Engineer that shot him, he keeps punching him in the face even tho the engineer already got shot, he doesn’t care that he is invulnerable
Nice job with the animation!
4:25 Biggest bro mutant i have ever seen
"I shall not allow you to pass!"
*Insert the fucking "would you slap this baby" meme*
I loved the details in this animation! Weapons locking when empty, breaking, etc., The straight (not curved!) waffle mag on that Soldat's FAMAS (3:30), the long camera shots & competence of special units, grunts supporting each other (and saving/attempting to save others during the elevator sequence [5:40] and inital breach [1:48]) and other actions that give these enemies life (4:27, wound check)
I also noted the attachments and variety of guns here! It actually gave off the impression that this was a faction with a real armory and funding. The various sights on the UMP, AK, AR platform rifles, (and they all look pretty accurate too?) And the injuries, like glasses being broken, armor being useful/lifesaving (saw and apprieciated how the AK guy at 5:54 didn't die immediately due to his vest, absolutely lovely.)
It goes without saying that Hank's fighting style was representative of his mood. When someone injures/nearly injures him, he give them additional violence. I liked that too! These guys feel naunced and though they were still kinda cannon fodder, it was enjoyable to watch them struggle.
I want to talk about 8:22 onward.
I noticed the 249 gunner watching his fire, when units were blocking his line of sight he stopped and waited. Especially when Hank entered the room, those two dropped and let him suppress. Coordination between units and continuity off-screen are rare in Madness.
How you show his tactical thinking by blinding the GO3LM with the blood from a heart and then getting back on that MG is just so sly. Hank would do that.
(And how the GO3LM expects another burst of fire, indicated by using his AA12 as a shield again)
that and the soldat sequences are my favorite parts of this video.
Pacing took me a moment to get used to, and some other commentators have already pointed out other aspects of this fabulous animation.
I would point everything out, just so you know someone noticed and appreciated your work, but it'd take a few hours.
Overall, this feels a lot more gritty and fleshed out than any Madness Combat animation I've seen before. I've always had an eye for details and tactics, but pacing is usually sacrified as a result. So this is stunning. Just bloody amazing, I hope you know just how long I've been searching for a video like this.
The only problem I have is, where did that massive crate go? What was in it? Will it be expanded upon in future lore? What about that Soldat Hank spared? Is he making a return?
Krinkels is proud. I know it. Excellent, and I cannot stress this enough, *Excellent* work!
Seeing the guy get saved from the elevator fall made me SO hyped like you wouldn't believe. Like it's just an extra little scene but it adds an INSANE amount of personality to not just that grunt, but how the enemies treat each other in general. I was honestly expecting at least one scene of a soldier killing another just to get to Hank but nope. Even when the soldat kept getting his teammates shoved at him, he didn't push them back in annoyance or anything. These soldiers trust and respect one another and it shows, and it's so fucking wonderful to see in a Madness animation.
There's a poster in the room at 8:22 that says everything you need to know about these enemies, and they certainly take it to heart.
"Do not be selfish. Only through teamwork may we achieve success in battle! Take care of your comrades and they will take care of you."
The crate has all the gear that the agents in the later scenes use, and I do have some ideas for that soldat
@@voidmonger3831 when I saw that guy get saved I KNEW I had to make a comment,, like this animation was good, but the little details made it believable, which is something that almost no madness animation does. I'm usually very picky, but wow. They feel like actual people and soldiers.
@@voidmonger3831 I didn't notice that! There's so much environmental storytelling here.
4:01 “shitshitshitshitshitshitshitshit…”
"ClosethedoorClosethedoorClosethedoor...!
"HECOMING HECOMING HECOMIN- **door closes** OH THANKS JEBUS!"
You can feel his raw anger at his goggles being stolen. Amazing job, I hope you get top place!
Finaly, nexus soldat realy dangerous, best animation about nexus.
i love it when animators make soldats actually pose a threat to the main character
after all, Nexus Soldats are described to be the pinnacle of Nexus Core training, they're known as the best soldiers NC can offer
@@a_random_lizardare they from the future, like I need to know where the nexues games take place in the timeline
he's actually on par (almost) with Hank's skill
@@UnitopTagum-f6pAccording to Krinkels, all the Nexus stuff happened a long time ago, he said he'd put M:PN between MC4 and MC5 in the timeline
2:19 hank: relax for 0 seconds.
Soldat: THERE IS NO RELAX WHEN THERE IS SUCH SAVAGE HERE.
2:28 luckiest agent to ever live
Not only that those 2 survived as well 3:56
@@Jakkuhera And the Soldat too, apprently the Animator has plan for him
Common sense kicked in
He saw his boy cookin, he stopped cookin, and he hit the jets, that’s a black man right there
I love how the Nexus Core actually puts up a fight, especially the Soldats, rather than being a glorified AAHW.
I love the bunnykill inspiration on the double Soldat fight! They sure gave Hank some trouble.
Double trouble
@@HumanGrunt0 "ah yes i'm getting jumped by two of you, sadly for you i get stronger the more you piss me off"
-Hank, probably
10:51 it was all just a show hahaha, man I have no words to say how good that was, all the characters are great and show their worth in combat, even the agents!!! who are stupidly stupid (and yes I love them for some reason '-') and most importantly, a really long madness video, the quality never dropped, beautiful and original animation and most importantly the animation is as smooth as a sheet of paper, that said the only grade I could give it would be a 1000/10
I feel like is bunny kill reference
@@DuckGrooveyes I know
That's a year of hard work. Must be a pleasant for both you and us viewers to see the final product. Congrats
Oh yeah, I'm taking a long break after this
10:26 That punch was absolutely personal just so he could grab his goggles
+PROJECTILE BOOST
so is no one gonna talk about that ungodly horrifying detail of his eyes behind the goggles at 10:32???
yay, I got a heart
also 10:22, bro really said 【BONK!】
????
@@moniqueperkinsmp If you look closely you can see white pupils moving in the goggles
Damn, these special forces can really kick ass. I wasn't too keen on the fast and sharp animation at first, but after a few scenes I was hooked.
9:18 hank got that hitbox right there
9:22
Go 2.5 speed.... Yall can noticed after Hank removed the GO3LEM AA12 magazine with the axe, the GO3LEM managed to fired off one last shot before he has to reload, this animator remembers the one in the chamber
absolutely love all the little details in this, like the engineer helping his buddy up at 4:46 and the guy shooting down at 6:55 to avoid friendly fire. love when animations have the rest of the scene alive even when you're not looking at the main character. And as others have said, it's way more interesting to see hank not be totally invincible. Well done!
The 6.55 guy also an Engine, they are smarter then their lower ranking brethren of course they are able to redirect their shots from hitting their friend
The step up in animation from the first Gogglefication is unreal
I really like the progression of NC's threat response to Hank's rampage, you gradually see more special units being deployed.
Also, the detail that starting at 5:23 and onward, the lower Nexus units now wear tac vests and helmets.
q isso, hank pokas ideas
metendo até bicuda kkkkk
Fala Gabrielzão 😎🤙🏻
o menino ta puto
@@HumanGrunt0 tú é brasileiro?
@@D4ve8979 sou
@@HumanGrunt0 😎🤙🏻
I LOVE HOW THE AGENTS ARENT INCOMPITENT FOR ONCE
But srsly the teaming aspect of the agents in this was amazing, the way they don't have just 1 dude fighting and the rest watch but its all of them , bravo
Out of everything in this animation, especially the fast paced jumpy movement, I absolutely love how characters interact with each other. They always feel like a proper team looking out for each other to the point that I even feel a little bad when certain one's die
2:17 Haha I like how the Nexus Agent was just watching Hank and the Soldat fight but after he killed him he’s like nope not gonna happen!
10:20 What do the scientists have against hot dogs?😂
They don't belive in hotdogs
7:07 The metal clinging sounds are perfect, they go to the beat of the music
0:45 | I’ve never seen Hank be so terrifying before.
Love the little detail of the hammer guy at 4:19 getting ready to take a swing, then lowering his weapon when he realizes he doesn't have a good angle. Picking up his buddy afterwards is a great touch too. So many excellent moments packes into this 👍
Now this is PEAK. Showing how the Nexus Core is more skillful than the AAHW putting up a better fight, and how Hank is just a killing machine. Plus the with the Soldats being almost as skilled as Hank just makes this wonderful.
This is by far one of the best Madness combat videos I have seen
a Hank in pure rage without his goggles, the comedy, the BADASS Soldats
It was peak, 10/10, you deserve more recognition
2:17 Yeah, if I saw that fight, I'm leaving too, lol
i love how accurate to the game the soldats are
being a hard enemy no matter what
7:36 this melee scene is wild awesome work
This Agent in the first soldat encounter was just smart he did not interfier and when hank was focued on fighting soldat he just enjoyed the show and then just left like nothing happend
he knew that he couldn't do shit to hank
Spectacular animation. There is so much work and effort in those 12 minutes, and it feels.
Personal respect for not using those RETARDED SOMERSAULTS in every second in combat(I swear, those stupid SPEEEEENS are in every other animation), and not spread the characters' hands dozens of meters away from their bodies. The choreography of the fights is marveous, it looks and feels like a close combat. and not just bodyparts flying all over the scene and hitting each other.
I love how despite Hank being the force of nature, Soldats can give him some challenge, and tough fight with golem too. It shows really well how Hank carves his way through facility, and not just walks past grunts. The section in the elevator shaft is a unique piece I never saw in other animations.
There is a lot of nice small details too - Hank shoving shotgun through window of shield, reloading the same shotgun from a body, using the same melee weapon longer and not just "hit and throw". This animation nails a lot of things that other put aside.
One of the best fan works of MС I ever saw. Thanks for putting so much passion for animation in this.
Goggles or no goggles, he still slayin.
Every time I rewatch this I find some excellent minor details I missed before. The Nexus Scientist reaching for his Laser-P at 4:14, the Scout's shoulder being impaled and his buddy trying to help free him at 5:26, the Riot Guard being grazed by a bullet and checking the wound at 4:27, as well as a lot of other really fun touches added that have already been pointed out by other people, really adds a lot of personality to the Nexus Core and the animation as a whole. The way the choreography is handled is so mesmerizing to watch despite being so fast paced, you can make out everything that's happening and it makes it flow so well. I also really like the portrayal of the Nexus Core, really love the use of tactics and the fact that the Engineers are shown to be more smart and skilled than the others while the abilities and speed of the Soldats are almost on par with Hank's own, it adds a lot to treat the elite units of Madness exactly as they should be and not glorified Agents. I'm a big fan of how Hank keeps getting injured and exhausted overtime, I always like seeing when the one-man army protagonist isn’t as invincible as others think he is.
Overall the work here is fantastic, absolute banger, might be one of if not my favorite Madness animation out there, and I can't wait to see more!
2:31 the Nexus agent said HELL NAH when the soldat lost the duel
god i loved every single second of it
the backgrounds are gorgeous, and i really enjoy the animation style you have
it's snappy, but you still know what's going on with the combat, i also really loved how hank tended to struggle a bit with nexus core's units due to how much of a force they're to be reckoned with
it really was worth the wait, thanks for giving us such good content for free on madness day, and i hope you get a well-deserved break
also love the bunnykill references with the characters lol
Glad you enjoyed it man, I made sure to include an engineer with a black suit just for you
@@HumanGrunt0 I SAW YEAH
i forgot to mention it but i am at peace now
@@HumanGrunt0Where was the engineer with the black suit?
@@Thetheladman2929 8:23, on the LMG
@@HumanGrunt0Cool!
God, this is my favorite madness combat animation by a LANDSLIDE!!!
(get ready for a glaze fest my friends as i yap about how good the animation is, idrc tho)
The best part? The Nexus Core aren't treated like fodder, they're actually good at their jobs since they're literally supposed to be an elite force. This makes it so much more fun to watch since it's not just the same, "main character one shots and manhandles an entire corporation with no difficulty and injuries" animation, no, Hank actually gets tagged a ton in this animation and is even sometimes overwhelmed by the crowds of agents, engineers and other soldiers, the constant combat or the soldats. While we're on the topic, I absolutely adore the fact that the soldats aren't treated like a slightly better agent with cool goggles. They're able to match Hank in skill and damage him consistently, and Hank was actually getting his pockets ran by the Soldat duo during the bridge scene. They're also a LOT rarer than the other soldiers, with only a total of 4 soldats appearing throughout the video. I also like the fact that Hank is constantly put through pressure, barely even being able to get a breather (8:39, 7:40, 7:48, 7:50, 8:18) as the Nexus Core keeps on coming at a rapid pace. Hank and the Nexus Core are balanced, with Hank obviously being stronger but the Nexus Core proving that they're capable of being able to restrain and possibly eliminating Hank if they're able to get enough soldats and strategize well enough.
Stand proud, HumanGrunt. You cooked.
8:02 I really love how Hank ripped the eye out and then threw it at the second soldat as a taunt. Hank was really fed up after plenty of hits and revolver shot taken.
In fact, I love the entirety of this video! Nearly every fight scene packed with details and tricks, the backgrounds are beautiful, it's even funny at the moments, but most of all to me - it was consistent in quality and threat was rising gradually.
I hope you had fun animating this as much as I had fun watching it, because this is next level of combat to me.
Six times rewatching it now 👍
It was very fun to make it, coming up with all the choreography was by far the most fun part
I really like how much that one Soldat tried not to shot his own men despite getting in a way of a clear shot.
The most prime example is how he shots the fucking floor when he expected Hank to come closer to him rather than shooting directly at him when he was fighting some engi at 3:35
Love the detail of the guards helping eachother out, rarely see that level of cooperation in other animations
You can see him actually miss a few shots and in some fight scenes not even look at his enemy and this has made my believe his goggles are prescription and he is just pissed about them being stolen
Looking back at the start of the video the bandits are nothing compared to the red bois that show up later. Hank goes through them like they're not even close to being a danger. The powerscaling is absolute madness
He even use one head as a weapon
7:51 two soldats' teamwork are awesome
04:00 the button smashing made me laugh
SHITSHITSHITSHITSHITSHITSH- oh thanks Jebus
11:36 bro MY PHONE
0:49 Woo they got full elite security in research facility. Hank will fight all through it.
1:56 No wonder Hank quite a skills.
2:13 Impressive combat.
3:09 He order them all gear to the elevator.
5:06 Make it way up to the elevator.
5:50 Hank made it on time.
7:07 That was impossible combat skills!
10:00 Scientists are doing study with knowledge Hank's goggles. Hank arrive and punch Scientist guy then got his goggles back again.
Well done. That was totally amazing! 👏
this whole animation is the definition of "if you blink, you'll miss it"
I can't recall kicks being used this much in any other Madness Combat animation, it's usually punches
finally someone who actually knows how to portray the skill level of specific units that the protagonist struggles to kill in an original way and doesn't just kiss the protagonist's ass
maybe this guy really watched Kyro's nexus prominence guide
never i thought that someday im gonna be able to see an actual smart high level giant
Most of them in other animation is already dead once their headgear is open but this one put up actual fight
pretty smart too and not just pure strength
This one of the best fan animations that I have ever seen in my 12 years being madness combat fan
Dude cooked so much and so good that it needs much more attention like daaamn
Keep it up! 💪🫶
I love this animation.
I love NexusCore.
They are way more coordinated and smarter than the A.A.H.W.
You really made NexusCore good! Congrats.
When the fighting abilities of the more normal Soldats were so oversimplified and the animations were bland, I expected a similar performance from the Nexus Soldats, but I was wrong. I guess I could only see the potential of these excellent Nexus Soldats this well, thank you for your great work.
Congratulations on winning 4th place for MD24.
I like the fact that Hank is ruthless and violent towards the enemy, and the fact that the enemy is competent is also a good point.
Good job dude!
I like how the engineers and soldat actually have better combat skills so they just arent just complete fodder.
There's so much I love about this, but by far my favorite thing was how fast paced it was. It's not often that you see fights this quick and well done
love how hank is given a personality, the realistic fighting styles, and training/power contrast in the vid
11:27 The creator himself helped? Man this is awesome. Keep up the good work!
It's always a nice breath of fresh air when the giants aren't cannon Foder, mindless, and actually have battle intelligence. The last one really showed how dangerous they can be if they we're all this smart. Using his gun as a shield, not letting Hank get to the LMG for awhile, everything he did was smart. Imagine if they we're something like Hanks speed. Literally nothing would stop them-
Smart? That former butler (yeah the G3LEM were meant to be butlers, you can even hear from his words "Well Played" which actually gentlemanly, until he gets hit) actually hit Hank couple of time that thing is a Tank
I love how some of Hank's heavier punches sound like shotguns, kinda like in JJBA
i just like how soldats showing themselves in this one, being as good as hank is very very good.
In my canon: the goggles keep hank happy, without them he just gets really mad
The Engineers and Soldats are the only High Classes is what i can see, along with the Support brutes.
Please continue this rising trend of Soldats being the competent supersoldiers they're supposed to be. This was amazing.
Adding competency to Nexus core members is like a 5-star and smoothly delicious glass of wine.
But the biggest concern about this video is that how the hell are scouts not even dodging hank's Blows?
Madfact of the day: The Godfathers of madness combat 'Krinkels' made the difficulty of the opposing factions in the easiest difficulty that's why the agency looks like slow-witted inexperienced fighters instead of highly trained professional fighters.
This was impressively fantastic. Practically felt like Krinkles took a hell of a different step when I first watched it; kudos for having the fight choreography down, along with the added battle chatter and banger Noisecream released from Midnight Fight Express. Quite a perfect combination for a perfect madness combat video!
4:04 Man, that was some solitary respect I never expected Hank to give for that Soldat, even more so where I didn’t even expect to feel for, but I did. Bonus props for that small detail!
I love how powerful you make the Engineers and soldat, it makes them actually seem trained and not litteral bots with stormtrooper aim
I really loved how fast-paced the animation was. Seems akin to MC6, but a bit smoother.
Also, 7:07-8:18 was fucking *epic* . Hank taking on 2 Nexus Soldats and more with just a tomahawk, a fast-paced fight scene with mostly melee that’s quite long for one minute, but every second is entertaining. You have really put your all into it with this animation. Keep up the good work!
To be honest…
This one of, if not the best Madness combat animation using all the Agents from the Project nexus 2 games in this year Madness day, Every agents has their skill that sticks out from each other, this is what i loved about this animation
Props to you for animating this ❤
Absolutely amazing choreography, I keep rewatching this cartoon hypnotized with how good every movement flows, congratulations!
Tuvsteeeeer, thanks bro
I liked how Hank progressively became more injured throughout the animation, it's a great detail.
This was some of the BEST DAMN FIGHTING ive ever seen in the madness community! Each and every fight was so fast yet well coordinated i had trouble keeping up in the best way possible! Each and every enemy posed a threat, and what i loved most of all was that the armor actually did something! The Riot soldier's goggles stopping hank from cutting through them was such a nice detail, and dont even get me started on the Soldats! When the two dropped down i audibly said "Shit" because all the other fights with them were so tense, fast, and long (in a good way) that i didnt even know if hank would actually win!
Each enemy had a role and reason to be dangerous. The Riot teams using shield wall formations, the engineers being competent fighters, aforementioned soldats being able to go toe to toe with hank, and dont get me started on the elevator scene. I was anxiously watching the whole segment!
I also cannot express how much i loved the GOL3M fight. Using their shotgun as a shield, and showing how much more durable they were was just fantastic. When i realized that he blinded the GOL3M and threw a distraction to get the LMG was just fan-frickin tastic. This genuinely, almost leaves me wordless at how amazing it was! Rarely have i seen such quality work, just wonderful.
Theres so much to say, yet i simply dont know how.
P.S, i loved hearing Noisecream's music in this, it was so familiar and high paced that it just fit perfectly for this animation. 10/10
6:22 he had enough.. holyyy
Hank just became Jacket from hotline miami lol
Someone's taken an interest in Midnight Fight Express and it shows. Your video was so freakin' cool, you deserve all the love you're getting and then some. Happy Madness Day.
Love that game
TFW watching Hank use bullet time but you're not Hank
These soldats are another league entirely, they're hank level threats.
05:40 agent save a scout
Also thank giving enemy competent, really nice to see. Especially engineer, soldat, riot guard, support and if not all the enemy have some little moment that block, dodge and hit Hank.
I really hope this gets the recognition it deserves from Krinkels because this is one of the most badass Madness Combat animations I’ve ever seen. Brilliantly done! Very well made!
Krinkels himself helped if you check the cast
Yo those soldats are **VICIOUS**
Love that the nexus still try using diverse gear for each class but still get stomped, I also love the credits being a reference to bunnykills credit stuff
Sir, you cooked this vid so well... Great use of respect from hank giving that Soldat.