READ ME THIS IS IMPORTANT! “You didn’t mention this..” I did in part two where I got all the trophies in FNAF on console, check out the vid here: th-cam.com/video/ZMHNW82nCq4/w-d-xo.htmlsi=gGnQjw4gfK3mEmNg Thank you :)
When FNAF3 came out, I always thought the games would be perfect for WiiU. TV shows office while the gamepad shows camera feed and maintenance panel. It would have required some rebalancing but it could have worked.
@@mariotheundyingswitch 2 should literally just be DS. One screen touch, the other is not and is the one that displays when docked WiiU style. imagine the game gimmick potentials with that! they can also make both screens wireless and therefore seperatable in handheld. you can flip them and play with horizontal joy-con split screen like the good old game boy days minus the goofy wire. hire me nintendo i am definitely super smart.
@@remixtheidiot5771 honestly yeah, it already is a hybrid console of both home consoles and portable consoles, Nintendo, just add every single gimmick you made into one console with all the features of the previous consoles, you can ignore the VirtualBoy if you want tho, no need to replicate that
So I don't know if anyone's mentioned this (or if it works on other consoles) but on the Nintendo Switch version of FNAF 4, there's a glitch where whenever you press the pause button every animatronic is reset back to their starting positions, aside from the freddles and Foxy if he gets in the closet. So the strat is pretty much just checking the bed, closet, and pausing every 10 seconds and you'll just breeze through the game lmao
I didnt know about this glitch. When I was playing Nightmare mode I got to Nightmare and had to pause because somebody turned on the blender so I couldn't hear anything. When I unpaused Nightmare was gone and it was the original 4 animatronics, so I won easily.
For FNAF 4, they could've used rumble to better translate the audio panning of the sound cues to console, seeing how most modern controllers have a left and a right motor.
I don't envy the porting team behind UCN, they probably looked at the sheer list of mechanics and died a little inside as they wondered how they were gonna cram all that into a controller setup, but props to them for trying, at least!
Odd to me that they didn't use the DPad for FNAF4. It seems perfect to me, left and right to look, down to turn around or leave an area, up to go where you're looking. Light and Doors could be the bumpers, triggers, or the shape buttons, I'm very confused with why they didn't do that.
From what I’ve heard, it’s actually better to keep him closer in the middle areas, because if the ventilation goes out the vent will unblock itself and there’s a chance he’ll go right in
@@anotherwordly Yeah the strat is to keep him in cam 6 with the vent 12 closed and listen to the ambience to tell when he moves. The rooms on the back are actually really bad on nightmare mode because he moves way to fast between the vents to keep both closed when needed.
It would have been preferable for the doors in the first game to be controlled using the triggers and bumpers, i.e. left trigger activates the door and left bumper activates the light.
I would like on the PS4 to close the left door it would be l2 and to turn on the left light it would be L1, and for the ones on the right it would be r2 and r1 (but obviously I would have to move the camera otherwise this would be broken) and to open the monitor you would have to press the touchpad, it would be a really cool mechanic.
Bruh after I said that, I went into dreams PS4 and there was a fan game with the exact controls I had mentioned. So I wasn't the only one who thought that this would be good controls.
as someone that owns all fnaf games on switch im pretty satisfied with all of them (yes, even ucn) infact i got a 8400 point run on it and im aiming for 50/20 and all challenges
@@tcn0117Bro you are so smart, I didn’t even think of doing that and wasted so much time switching to and from 4b and pirates cove when I beat 4/20 mode 💀
I'm currently playing FNAF 1 on the switch and personally I think it's a great port you can use the touchscreen to switch between cameras fast I'm surprised you didn't mention that since you said you played the PS4 and switch versions
Another weird thing I had when playing the first two games on gamepass was that, occasionally, the camera and mask prompts at the bottom of the screen would appear, even though they aren't supposed to be there. That just feels REALLY cheap.
Maybe some kinda glitch, since the Xbox releases of 1 to 4, SL, and UCN can also be played on PC, so maybe it recognized your keyboard and showed that for a moment.
There's probably still a "mouse" in all of the games and the different buttons just snap it into certain areas. You probably somehow got that "mouse" misplaced which allowed the tabs to become visible as intended originally.
I actually played the whole Core Collection on Switch and had fun (who knew the games were actually scary when you played them yourself). Sister Location took a bit of getting used to though, specifically Night 4, but then I realized there were settings I could adjust in the game to increase the cursor speed and whatnot, which made things perfectly manageable.
Yknow, I always like to say that you're not afraid of the jumpscares in FNaF 4, you're scared of going deaf. Glad that's somehow worse for console players who don't know their controller has a jack for headphones
Yes you can plug headphones into your controllers/switch console 😂 I should’ve mentioned this in the video, but I never play like that. I always play console games with sound going through my TV so that option never occurred to me. Even then, they should’ve balanced the sound to where you shouldn’t have to do that. Without headphones it’s nearly impossible to play when all they had to do is turn up the volume on the breathing and turn down the jumpscare. However, if you love FNAF 4 and want it on console, headphones are in fact an option lol
Also, I know this kind of cringe to suggest but for the switch version, there's 1: the headphone jack in handheld mode but 2: more importantly, the Switch pretty easily connects to wireless headphones via bluetooth.
About the “R1 miss click” I can confirm this really doesn’t happen. Most of my strategy in fnaf 1 is flipping the cameras and when I jump I either turn to the other door or freeze for a moment
The good thing about the switch port is that you can use the touch screen for most things along with the buttons, letting you get the best of both worlds for games like FNaF 2. You can navigate the cameras with touch screen and pull up the mask and camera with buttons. Probably the best of the console ports ngl
I actually beat 50/20 on console believe it or not. And having done that i actually really like the controls on ucn. It takes a while to get a hold on yeah and it can be confusing, but once you get the hold of it, it feels really satisfying to do multiple moves back-to-back
@@naosouogoleirodocorinthians and it means nothing because multiple have already beat 50/20 the intended way (much harder than the regular way) on console countless times
I remember playing a fan fnaf recreation made on little big planet 3 on my ps3, i remembered like the only way i had to play it, and it was actually pretty good
11:05 did the developers forget that there is more than one button on these controllers? we're not playing on the Atari 2600 anymore, we got at least 6 buttons on all modern controllers (not including start, select, or the dpad/stick).
I found myself using exploits in the console versions of the games which made things interesting, I found in fnaf 2 if you simply pressed paused and play somehow the battery was refilled, used that a lot to survive
FNAF Ultimate Custom Night actually works quite well on all platforms. I’ve got 9200 points on PC, 8800 on mobile and I think 7800 on Console. So console is definitely the worst of them but it’s not impossible. Some controls are actually quite nice on controller
I haven’t watch the vid yet but here are my initial thoughts: *What?* I have the core collection on the Nintendo Switch and I love it. Playing FNaF on the TV enhances the experience and it’s awesome! You can pause it but that isn’t a big deal in fact it’s actually proved convenient for me time after time when I need to help mum or something. The only downside is that if it’s on TV (which means you gotta use the controllers as opposed to the touch screen), then using the joystick to scroll through the cameras is kinda scuffed. You gotta memorise the order of the cameras when going a certain way and switch cameras quickly sometimes which can add to the difficulty.
ive played most of the fnaf games on both switch and ps5 and ive always found playing them with a controller pretty enjoyable tbh. also i usually like using the arrows for the cams intead of the stick hehe (when its supported)
I think the major problem with the console ports (at least Xbox anyway) introduced patches that made the game far harder than the PC version (example: in FNAF 2 if a withered animatronic pulls down your camera there is now a forced delay stopping you from putting on the mask, which makes it near impossible) Also you use X (on Xbox) to honk Freddy's nose
If you were struggling to do the numpad code once on console in fnaf sl then image being me and grinding out the ennard ending on console for 8 *hours* straight (I plugged in headphones) that crap got me tweaking
i don't think the fnaf console ports are the best, but i will say... fnaf 1 on console is SOOO comfy for playing 4/20. I actually, going into it, did 4/20 on my second attempt. But on comp it took me hours. I think it's easier to muscle memory the buttons than mouse movements.
For real. You just have to put the camera on east hall corner, then… L twice Tilt stick left B twice L twice Tilt stick right B twice Repeat Periodically hit A on the right side to close the door and check on foxy
So i grew up only watching fnaf gameplays on youtube(cus i was a child of an immegrant family struggling with money n also scared of silly robot bear) I recently got fnaf for the console(i do have a laptop but i use it for mainly school work) n tbh id say fnaf 1 on console is pretty good, i was confused at first on how to work things out(and had to search how to block out freddy) but it was a pretty good expirence overall The only issue i have is night 5 is rlly hard but thats more of just me bein new to actually playing the game The only one im really scared of playing is sister location cause i know that ones already its own beast
In my opinion, most of the Fnaf 1-4 games were very functional and enjoyable to play however Fnaf 3’s good ending needed a walkthrough since clicking the objects in a camera needed a code. Fnaf SL has to be one of the most sufferable experiences, a lot of the starting nights are simple except for the baby keypad puzzle. Don’t even get me started on the Ennard night, the controls are built to do the wrong things at all times making quite possibly fnaf’s hardest night near to impossible Fnaf UCN is.. meh, you’ll run into issues with some mechanics like the absolute army of controls to change the stuff like global box and power gen. However my biggest gripe was that Fnaf 1 Chica’s camera was broken at least for Xbox, switching to her camera was the same button for changing her music meaning if you switched to her camera with her happy, she instantly kill you which forced me to leave her off for a lot of nights.
I didn't really mind anything else except for the weird inconsistency between the aspect ratio options between consoles, and man, how they didn't even have the last two games was an oddity
Ive only played FNAF on consoles and it all works very well. Was able to complete the games np as well as the hard bonus nights. Fnaf1-4 and pizza sim anyway. No issues with them at all in my experience
My one gripe from the fnaf 2 port (the only one I've played) was that I wish I could remap buttons. I'm so used to the mask button being on the left side and camera on the right that I always misclick. Other than that it's not too bad, just really wish I could edit the button layout
I’ve gotten all the trophies for all these games and I can say there are some definite criticisms but most of yours could be solved by playing each game for more than 10 mins all the controls are absolutely fine especially Fnaf 4
I got far in all the games, if not beat them except FNAF 4 because it was too quiet, not the controls. I am used to the PC version and these ports are fine if you don’t have any other way to play them, but if you have a PC or mobile device then I don’t recommend them. That’s just my opinion and congrats on getting the trophies! The Ennard boss fight took forever to beat in Sister Location
I think it depends what you're used too. I've only ever played fnaf of console (nintendo switch) so it's what i'm used to therefore i can play it perfectly fine. but if i tried to play on pc i'd stuff up bc i'm not used to it.
If i would map the controls for fnaf1, i would make so l1/l2 open the door/turn on the lights on left and r1/r2 open the doors/turn on the lights on the right, any of the face buttons to the cams (but probably circle) and the joystick and/or gyro for looking around. Its more intuitive since the doors controls are in the same order as the button on the walls. I also would let you quickly move trough the cameras with the D-pad
Fun fact: In FNaF 4, you can actually circumvent the breathing mechanic entirely for Bonnie and Chica. All you have to do is close the door for a moment without even checking for breathing, then opening the door before actually closing it for 5 seconds. The reason this works is because the animatronic will teleport to the door as a punishment and ignore your door holding. Of course, you counter this countermeasure by opening the door and closing it again.
There's a major thing that you're forgetting for like FNAF 4 on all the major consoles you can plug your headphones into the controller and that works fine
My biggest problem with fnaf 2 on console is the fact that whenever I put the camera down and immediately put the mask up, it will sometimes just not put the mask up, and I end up dying due to that.
I played FNAF on Switch. The controls are easy to learn and when you really get into a rhythm the shi is fun af. Gonna have to disagree with the mobile version tho, for some reason it’s a lot harder 😅
Yeah I've only played a few of the fnaf games on console and the controls are pretty ok I was able to beat all nights including 4/20 on fnaf 4 on the PlayStation Mobile is a pain
It’s super funny to me how a random dev on Roblox literally made better FNAF 1 controls. Triggers activate doors Bumpers turn on lights X/Square brought up Cams.
For Five Nights at Freddy's 4 for playstation 4, the audio seems to be bugged for foxy and chica where sometimes I hear foxy go in closet and whenever chica is at the door and I shut it, I don't hear footsteps and I have to count to 10 hoping she's gone
The only problem is 10/20, where the animatronics will have pop-in, so if and when my cam gets pulled down, I won't react fast enough because I can't see the animatronic, just the empty office. I'd've finished this game by now, but I could never do 10/20 on PC as good as PS4 after getting used to the, as previously stated, overpowered control scheme. Hoping to get back into it soon...
I've played through all of FNAF 1 on Switch with a controller and honestly, I actually think FNAF1 controls REALLY WELL with a controller. It's very intuitive, natural, and smooth, using the joystick to look around, A and B for the doors and lights, and the trigger to open the cams makes perfect sense and worked perfectly for me, and I never had that issue with the L button that you described might happen. Only issue was using the joystick to navigate the cams which wasn't even much of an issue, I got used to it before long, everything else was great. In fact, I'd actually say FNAF1 works...TOO well with a controller. Meaning that the controller actively lowers the challenge of the game and is a bit broken. Because with a mouse, you have to actually aim and click all the buttons manually and individually, and you can miss sometimes and also can only do one thing at a time. But with the controller that's not the case, you don't have to manually click anything, just look in one general direction and press A or B and the light or door instantly triggers automatically, it simplifies things quite a bit gives you way more instant control and power. And again, you can do doors, lights, or cams simultaneously by pressing two buttons at once, unlike with a mouse. It's too smooth and natural to the point of, maybe not being broken, but certainly easier. I had very little trouble surviving even on the later nights and it was my first time actually playing them at all. (Edit: Just got to this point in the video, it's basically like what you described in the FNAF 2 part about reaction time, just without the constant panic and difficulty of FNAF 2 it becomes even more broken in FNAF 1). Switch does also have mouse support as an option btw, don't know if that's in any other games beyond FNAF1 though. I haven't played all of FNAF2 yet but from what I did it was kinda the same there too. Though I'd guess FNAF3 onward start to work less and less well with a controller due to their increasing complexity. Switch also allows you to boop Freddy's nose using the touchscreen, though it's very precise.
For ucn there's also a glitch that removes your cursor making it impossible to win if it happens, even if you master the controls if this happens your done for😭
Might just get FNAF 2 on my PS4. Tbh it would have been better if the mask and camera buttons were mapped to their respective side like in the original game, but overall I definitely need to give it a try. Who knows, it might be easier then on anything else.
I remember playing fnaf 2 and glitched my game. If you spammed the monitor and mask button you can have a mask on while on the monitor. Downside foxy or anything in the hallway will kill you if you dont flashlight.
I played fnaf 1,2 & 4 on console recently. 1 and 2 play perfectly fine in my opinion once you get your skills down. 4 was a lil difficult because I never beat it. Overall I’d give the ports a 8.5/10.
I have never played Fnaf 1 on the PC but it is so easy on the Nintendo switch and even if you accidentally go in the camera you still have plenty of time to still close the door because you can open and close the camera so fast and also just close the door with one button
On the switch you can use it as a mobile device. Edit: Idk but I think pressing X/O or X/Y on switch or ps lets you boop Freddy’s nose in fnaf 2. Edit: They added D-Pad support to fnaf 3
For the switch port, you can plug in a mouse and use that instead of the controller. This works for fnaf 1 and 2. Idk about the rest or PS4. I don't own either.
11:00 you can still play on a tv with headphones. The controller has an aux port. And also you can use wireless headsets that have a usb dongle. So i am not sure why you recommended a monitor
@@Uuduk564 bro I just realized that this popped up in the timed section while chica jump scared cuz for me the timed section has been messing up lateley
Sad for FNAF 4 especially since I had concepted a pretty decent control scheme in my mind when thinking of one before the game came out. Left stick (or D pad) to move around the room, right stick to move the camera, left trigger to turn on the flashlight, right trigger to close the door.
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as someone who plays these games on switch (fnaf 1-sl, I haven't played 6, ucn or help wanted on switch) I can say that the switch versions are really good, I managed to beat night 5 in fnaf 2 on my 2nd try on the switch port on my first playthrough so yeah it's pretty nice
I didn’t have that many problems with the ports when I played them on xbox so I enjoyed most of them… apart from sister location. Sister Location was the fnaf game that I had the least fun playing with on xbox. Ironically enough I found night 4 of the game to be the easiest of the main nights that you had to play as that took me only an hour and half to do. The Ennard Boss fight on Xbox is both one of my least favourite things I’ve done in a fnaf game and one of the fun and rewarding things I’ve done in a fnaf game. It took me two weeks to beat that night and part of that was with a controller issue called snap back. It’s not super noticeable in other games but in fnaf when you have to be pin point accurate with the cameras I would often find myself switching to the wrong camera due to the snap back. But after doing the night for 6 hours on a Tuesday afternoon at 9:00pm I finally beat it and I’ve never felt so much joy in beating a night in fnaf ever.
Dude beating 10/20 on sister location was one of my least favorite gaming experiences EVER. The only real reason I even gave it a chance is because I had already sunk a few months into practice. Never again. (I despise that stupid pink rabbit bonnet).
10:58 there is three things: 1 - quite enough of modern TV have bluetooth support, so you can use Bluetooth headphone on a TV 2 - Dualshock 4 has support for Headphones, its literally on its below where you can see a place for minijack, i used it a lot 3 - if i remember correctly, PS4 itself have Bluetooth support including headphones
it feels like you were quite harsh on UCN, cause on switch at least, its great. cursor controls feel nice in tandem with the button controlls, cheats! and the really cheap pricetag. i think i had the complete opposite reaction to this compared to yours. (side note: the mobile versions are pretty good, especally UCN) (sideer note: if you think playing with a stick is bad, may i reccomend gyro? its almost as acurate as a mouse.)
I'm curious how you are able to play UCN on switch. Mine has a game breaking bug where the power generator saps power instead of conserving it....I can't survive any night.
Here are some corrections: FNaF 1: 3:23 - 3:33 Really the only important camera in the first game is 1A because if the reason he says 4b is an important camera is because of freddy, then this is false. All you have to do is keep track of Freddy's laughs. If you hear five laughs, close your right door. If you hear a sixth laugh, that means Freddy has moved back to 4A. Another laugh and he's back on 4b, and it keeps going.
READ ME THIS IS IMPORTANT! “You didn’t mention this..” I did in part two where I got all the trophies in FNAF on console, check out the vid here:
th-cam.com/video/ZMHNW82nCq4/w-d-xo.htmlsi=gGnQjw4gfK3mEmNg
Thank you :)
question, how you stream your console on discord or make it able for people in call see the gameplay on the console?
Capture card@@LimaBr_
@@TroboTicTac thanks, but because on how my ps5 is located it would be not that great because i wont be able to also let my notebook charging along
@@LimaBr_ You can share screen on PS5 to others in your party (not discord sadly)
@@TroboTicTac ik but kinda is that im the only one with ps5 between them
When FNAF3 came out, I always thought the games would be perfect for WiiU. TV shows office while the gamepad shows camera feed and maintenance panel. It would have required some rebalancing but it could have worked.
They need to bring back the dual screen if they make a better switch, dual screen Wii U style
I agree the Wii U had so much potential
Same for DS/3DS. Perfect time too since the original few titles released during those consoles' lives.
@@mariotheundyingswitch 2 should literally just be DS. One screen touch, the other is not and is the one that displays when docked WiiU style.
imagine the game gimmick potentials with that!
they can also make both screens wireless and therefore seperatable in handheld. you can flip them and play with horizontal joy-con split screen like the good old game boy days minus the goofy wire.
hire me nintendo i am definitely super smart.
@@remixtheidiot5771 honestly yeah, it already is a hybrid console of both home consoles and portable consoles, Nintendo, just add every single gimmick you made into one console with all the features of the previous consoles, you can ignore the VirtualBoy if you want tho, no need to replicate that
I had a ton of fun with fnaf on console but mobiles the goat imo, me and the Bois in the lunchroom playing fnaf 2 on the rich homies tablet.
This wins the comment awards. This brought me back.
I miss the demos
same here but nintendo switch
I bought all games on mobile in 2020 because i heard they updated and playing the games on mobile has never been better
@@metaknightkpersreal
So I don't know if anyone's mentioned this (or if it works on other consoles) but on the Nintendo Switch version of FNAF 4, there's a glitch where whenever you press the pause button every animatronic is reset back to their starting positions, aside from the freddles and Foxy if he gets in the closet. So the strat is pretty much just checking the bed, closet, and pausing every 10 seconds and you'll just breeze through the game lmao
I dont think this works for nightmare but this glitch helped so much lmao ☠️
I didnt know about this glitch. When I was playing Nightmare mode I got to Nightmare and had to pause because somebody turned on the blender so I couldn't hear anything. When I unpaused Nightmare was gone and it was the original 4 animatronics, so I won easily.
Bit of a noob to fnaf but doesn’t Chica send out her cupcake if you don’t check on the doors enough thou?
@@benjthewhite
That's only if she is at the door.
Can someone confirm this works on Xbox (and as such MS store PC) as well?
It'd be so helpfull for the achievements
For FNAF 4, they could've used rumble to better translate the audio panning of the sound cues to console, seeing how most modern controllers have a left and a right motor.
That would've made it great, footsteps could've been soft bumps and breathing could've been soft rumbles, forcing you to focus.
that would require anyone to give a flying fuck about the quality of this garbage series lmao.
@@AnAverageGoblintrue
@@AnAverageGoblin Well, if they bothered to port it to console, they should probably care about it.
@@PoopyHeadGaming There are tons of shovelware and lazy ports out there that say otherwise, but I do see your point.
I don't envy the porting team behind UCN, they probably looked at the sheer list of mechanics and died a little inside as they wondered how they were gonna cram all that into a controller setup, but props to them for trying, at least!
Imagine on switch if they had a setup using multiple joycons, it would be impressive but also hell lol
that's probably what the money is for
A good idea would be to add custom button mapping to UCN
@@dankerbellmoney doesn't solve controllers
Odd to me that they didn't use the DPad for FNAF4. It seems perfect to me, left and right to look, down to turn around or leave an area, up to go where you're looking. Light and Doors could be the bumpers, triggers, or the shape buttons, I'm very confused with why they didn't do that.
?
you are right
Thats facts and sounds way better
A lot of the problems with these games would be solved if they just added custom button mapping
I can't believe you would criticize console fnaf when they gave you a dedicated button for honking the nose.
The strategy best for fnaf 3 is to keep him at the top right corner, and keep that vent pre locked. So once he’s in he goes right back.
This is a good strategy, but a pain on nightmare mode
From what I’ve heard, it’s actually better to keep him closer in the middle areas, because if the ventilation goes out the vent will unblock itself and there’s a chance he’ll go right in
@@anotherwordly Yeah the strat is to keep him in cam 6 with the vent 12 closed and listen to the ambience to tell when he moves.
The rooms on the back are actually really bad on nightmare mode because he moves way to fast between the vents to keep both closed when needed.
@@defaultface7273*cam 5
Because of how the ambiance works
Then he goes to cam 9 and screws everything up
Who gon tell bro that he can plug headphones into his controller 💀
Yeah i was really confused about that one
You can do thatttttttt?!!!!!!
Thought the exact same thing I never play my PlayStation without headphones😭
Yeah, right?! I was like, what the heck are you talking?!
Wait what you can do that?!
It would have been preferable for the doors in the first game to be controlled using the triggers and bumpers, i.e. left trigger activates the door and left bumper activates the light.
That’s exactly what I was thinking!
I would like on the PS4 to close the left door it would be l2 and to turn on the left light it would be L1, and for the ones on the right it would be r2 and r1 (but obviously I would have to move the camera otherwise this would be broken) and to open the monitor you would have to press the touchpad, it would be a really cool mechanic.
yeah, would be intuitively cool if the game lets you config the buttons at least.
Bruh after I said that, I went into dreams PS4 and there was a fan game with the exact controls I had mentioned.
So I wasn't the only one who thought that this would be good controls.
There’s no real advantage to that over having it on X & O, it’s the same thing of Door on top button and Light on bottom
For FNAF you can just plug your headphones into the controller, it doesn't matter what kind of TV you have.
or the switch if your playing on that. All consoles these days are easy to use with any headset
Yeah, that part was so funny to me. "He does know the Playstation controller has a headphone jack, right?
Idk about Xbox becuz idk about those these days lolz, but i can confirm with with Switch and PS4
@@Azarath415Xbox controllers do have Headphone Jacks
4:11 Not going to lie, seeing Toy Freddy's eyes shrink like that made me feel so uncomfortable.
Fr 😭😭😭
as someone that owns all fnaf games on switch im pretty satisfied with all of them (yes, even ucn) infact i got a 8400 point run on it and im aiming for 50/20 and all challenges
Switch is definitely the best port because it utilizes the touchscreen
@@SelfTitled76 call me crazy but I don't use the touchpad
@@myboimaxxI only used it for switching the cameras in fnaf 1 with 20/20/20/20 mode
@@tcn0117Bro you are so smart, I didn’t even think of doing that and wasted so much time switching to and from 4b and pirates cove when I beat 4/20 mode 💀
@@SelfTitled76 wait the switch one can use touchscreen?
I'm currently playing FNAF 1 on the switch and personally I think it's a great port you can use the touchscreen to switch between cameras fast I'm surprised you didn't mention that since you said you played the PS4 and switch versions
I played the PS4 version mostly
the switch feels more like the mobile versions IMO
@@bootlegthemagician can only handle mobile graphics LOL
@@ratboygirl in terms of controls...?
@@bootlegthemagician it terms of everything
9:32 *The Good Ending*
Another weird thing I had when playing the first two games on gamepass was that, occasionally, the camera and mask prompts at the bottom of the screen would appear, even though they aren't supposed to be there. That just feels REALLY cheap.
Maybe some kinda glitch, since the Xbox releases of 1 to 4, SL, and UCN can also be played on PC, so maybe it recognized your keyboard and showed that for a moment.
There's probably still a "mouse" in all of the games and the different buttons just snap it into certain areas. You probably somehow got that "mouse" misplaced which allowed the tabs to become visible as intended originally.
That's because the games have mouse support, that does not make the game "cheap".
3:15 He didn’t notice the secret endoskeleton looking at the camera.
I actually played the whole Core Collection on Switch and had fun (who knew the games were actually scary when you played them yourself). Sister Location took a bit of getting used to though, specifically Night 4, but then I realized there were settings I could adjust in the game to increase the cursor speed and whatnot, which made things perfectly manageable.
You can connect the headphones to your controller, and it works just as well.
Thank God. I might be able to beat ennard. I got to 5AM first try with no directional audio.
Yknow, I always like to say that you're not afraid of the jumpscares in FNaF 4, you're scared of going deaf. Glad that's somehow worse for console players who don't know their controller has a jack for headphones
Yes you can plug headphones into your controllers/switch console 😂 I should’ve mentioned this in the video, but I never play like that. I always play console games with sound going through my TV so that option never occurred to me. Even then, they should’ve balanced the sound to where you shouldn’t have to do that. Without headphones it’s nearly impossible to play when all they had to do is turn up the volume on the breathing and turn down the jumpscare. However, if you love FNAF 4 and want it on console, headphones are in fact an option lol
The only reason i don't wear headphones is because my ears will explode.😭
you could say the same about the mobile port or even the original pc game lmao, it's recommended to play with headphones for every fnaf games
@@wave8748 true 😂
Also, I know this kind of cringe to suggest but for the switch version, there's 1: the headphone jack in handheld mode but 2: more importantly, the Switch pretty easily connects to wireless headphones via bluetooth.
Some TVs, and monitors don't support directional sound, which is likely why you couldn't hear each footsteps from each side.
About the “R1 miss click” I can confirm this really doesn’t happen. Most of my strategy in fnaf 1 is flipping the cameras and when I jump I either turn to the other door or freeze for a moment
10:50 - Thanks for helping me notice that my headphones were flipped.
The good thing about the switch port is that you can use the touch screen for most things along with the buttons, letting you get the best of both worlds for games like FNaF 2. You can navigate the cameras with touch screen and pull up the mask and camera with buttons. Probably the best of the console ports ngl
why does everyone explain what fnaf is
because not everyone knows it
@@dearsirdearyou4153yeah right
@@dearsirdearyou4153 Then why would they watch the video?
How am I supposed to know?@@tonybrewer7536
How am I supposed to know?@@tonybrewer7536
I finally got around to watching this and I have to say I think it’s my favorite video you’ve made! Great work man
I had an afternoon of fun playing an unofficial 3ds port for fnaf1. Did it run? Yes. Did it run good? No.
I actually beat 50/20 on console believe it or not. And having done that i actually really like the controls on ucn. It takes a while to get a hold on yeah and it can be confusing, but once you get the hold of it, it feels really satisfying to do multiple moves back-to-back
What's your psn name cause I wanna confirm this
@@ILoveHoneyBunss clips.twitch.tv/JoyousRudeDoveKeepo-DB8ya9tYR6RC4O8f
@@ILoveHoneyBunssandddd he never replied
@@naosouogoleirodocorinthians and it means nothing because multiple have already beat 50/20 the intended way (much harder than the regular way) on console countless times
I remember playing a fan fnaf recreation made on little big planet 3 on my ps3, i remembered like the only way i had to play it, and it was actually pretty good
11:05 did the developers forget that there is more than one button on these controllers? we're not playing on the Atari 2600 anymore, we got at least 6 buttons on all modern controllers (not including start, select, or the dpad/stick).
Wasnt expecting a video on this, thank you
Honestly just allowing custom button mapping or even better default mapping would make these so much better
Watching this video made me realize I was a bit harsh on the switch version of Help Wanted.
I found myself using exploits in the console versions of the games which made things interesting, I found in fnaf 2 if you simply pressed paused and play somehow the battery was refilled, used that a lot to survive
FNAF Ultimate Custom Night actually works quite well on all platforms. I’ve got 9200 points on PC, 8800 on mobile and I think 7800 on Console. So console is definitely the worst of them but it’s not impossible. Some controls are actually quite nice on controller
I haven’t watch the vid yet but here are my initial thoughts: *What?* I have the core collection on the Nintendo Switch and I love it. Playing FNaF on the TV enhances the experience and it’s awesome! You can pause it but that isn’t a big deal in fact it’s actually proved convenient for me time after time when I need to help mum or something. The only downside is that if it’s on TV (which means you gotta use the controllers as opposed to the touch screen), then using the joystick to scroll through the cameras is kinda scuffed. You gotta memorise the order of the cameras when going a certain way and switch cameras quickly sometimes which can add to the difficulty.
For a better experience, use touch controls for the cameras
I loved the switch version of these games. Tbh I feel like it was easier to play if you knew the controls really well
There’s a homebrew port of FNAF to the Wii U that has the cams on the Gamepad. Personally my favorite.
You can connect headphones to your controller? I mean, unless your headphone jack is broken, who tf doesn't?
W for adding jumpscare and epilepsy warnings, most people dont include them
Doing that to a +100$ controller is giving me emotions i didnt know i had.
ive played most of the fnaf games on both switch and ps5 and ive always found playing them with a controller pretty enjoyable tbh. also i usually like using the arrows for the cams intead of the stick hehe (when its supported)
I think the major problem with the console ports (at least Xbox anyway) introduced patches that made the game far harder than the PC version (example: in FNAF 2 if a withered animatronic pulls down your camera there is now a forced delay stopping you from putting on the mask, which makes it near impossible)
Also you use X (on Xbox) to honk Freddy's nose
If you were struggling to do the numpad code once on console in fnaf sl then image being me and grinding out the ennard ending on console for 8 *hours* straight (I plugged in headphones) that crap got me tweaking
The regret when you get stick drift from that controller usage
That’s really only a Nintendo Switch Joycon problem
@@rodhashemifr
i don't think the fnaf console ports are the best, but i will say... fnaf 1 on console is SOOO comfy for playing 4/20. I actually, going into it, did 4/20 on my second attempt. But on comp it took me hours. I think it's easier to muscle memory the buttons than mouse movements.
For real. You just have to put the camera on east hall corner, then…
L twice
Tilt stick left
B twice
L twice
Tilt stick right
B twice
Repeat
Periodically hit A on the right side to close the door and check on foxy
The PS4 and PS5 literally have headphone jacks on the controller
So i grew up only watching fnaf gameplays on youtube(cus i was a child of an immegrant family struggling with money n also scared of silly robot bear) I recently got fnaf for the console(i do have a laptop but i use it for mainly school work) n tbh id say fnaf 1 on console is pretty good, i was confused at first on how to work things out(and had to search how to block out freddy) but it was a pretty good expirence overall
The only issue i have is night 5 is rlly hard but thats more of just me bein new to actually playing the game
The only one im really scared of playing is sister location cause i know that ones already its own beast
In my opinion, most of the Fnaf 1-4 games were very functional and enjoyable to play however Fnaf 3’s good ending needed a walkthrough since clicking the objects in a camera needed a code.
Fnaf SL has to be one of the most sufferable experiences, a lot of the starting nights are simple except for the baby keypad puzzle. Don’t even get me started on the Ennard night, the controls are built to do the wrong things at all times making quite possibly fnaf’s hardest night near to impossible
Fnaf UCN is.. meh, you’ll run into issues with some mechanics like the absolute army of controls to change the stuff like global box and power gen. However my biggest gripe was that Fnaf 1 Chica’s camera was broken at least for Xbox, switching to her camera was the same button for changing her music meaning if you switched to her camera with her happy, she instantly kill you which forced me to leave her off for a lot of nights.
You can probably change your controls and if you can't then just use the global music box on her
Please do more gaming videos like this because you and your friends are so funny
Got some in the works, glad you like it!
I didn't really mind anything else except for the weird inconsistency between the aspect ratio options between consoles, and man, how they didn't even have the last two games was an oddity
Ive only played FNAF on consoles and it all works very well. Was able to complete the games np as well as the hard bonus nights. Fnaf1-4 and pizza sim anyway. No issues with them at all in my experience
My one gripe from the fnaf 2 port (the only one I've played) was that I wish I could remap buttons. I'm so used to the mask button being on the left side and camera on the right that I always misclick. Other than that it's not too bad, just really wish I could edit the button layout
"what is fnaf 3's main mechanic? luring springtrap away with cameras" that is just so iconic
Fun fact:when the vents go down in fnaf 3 theres a mechanic where you hallucinate and multiple springtraps can appear on the cams
I love how Dawko and Markiplier had such a different reaction to 50/20 mode
I’ve gotten all the trophies for all these games and I can say there are some definite criticisms but most of yours could be solved by playing each game for more than 10 mins all the controls are absolutely fine especially Fnaf 4
I got far in all the games, if not beat them except FNAF 4 because it was too quiet, not the controls. I am used to the PC version and these ports are fine if you don’t have any other way to play them, but if you have a PC or mobile device then I don’t recommend them. That’s just my opinion and congrats on getting the trophies! The Ennard boss fight took forever to beat in Sister Location
i know it's been a while but i wanted to tell you that u did a good job man,amazing video!
I think it depends what you're used too. I've only ever played fnaf of console (nintendo switch) so it's what i'm used to therefore i can play it perfectly fine. but if i tried to play on pc i'd stuff up bc i'm not used to it.
If i would map the controls for fnaf1, i would make so l1/l2 open the door/turn on the lights on left and r1/r2 open the doors/turn on the lights on the right, any of the face buttons to the cams (but probably circle) and the joystick and/or gyro for looking around. Its more intuitive since the doors controls are in the same order as the button on the walls. I also would let you quickly move trough the cameras with the D-pad
Fun fact: In FNaF 4, you can actually circumvent the breathing mechanic entirely for Bonnie and Chica. All you have to do is close the door for a moment without even checking for breathing, then opening the door before actually closing it for 5 seconds.
The reason this works is because the animatronic will teleport to the door as a punishment and ignore your door holding. Of course, you counter this countermeasure by opening the door and closing it again.
18:51 bro will not see us later
There's a major thing that you're forgetting for like FNAF 4 on all the major consoles you can plug your headphones into the controller and that works fine
may I direct your attention to the pinned comment thank you!
My first fnaf experience was the VR version, but the first game I did beat was Fnaf one on console and I figured out the controls pretty quick
My biggest problem with fnaf 2 on console is the fact that whenever I put the camera down and immediately put the mask up, it will sometimes just not put the mask up, and I end up dying due to that.
I played FNAF on Switch. The controls are easy to learn and when you really get into a rhythm the shi is fun af. Gonna have to disagree with the mobile version tho, for some reason it’s a lot harder 😅
It's probably because from what I've heard, everything moves faster on mobile
@@one_murdery_boi That was before the reworked port released a little while ago.
Yeah I've only played a few of the fnaf games on console and the controls are pretty ok
I was able to beat all nights including 4/20 on fnaf 4 on the PlayStation
Mobile is a pain
It’s super funny to me how a random dev on Roblox literally made better FNAF 1 controls.
Triggers activate doors
Bumpers turn on lights
X/Square brought up Cams.
For Five Nights at Freddy's 4 for playstation 4, the audio seems to be bugged for foxy and chica where sometimes I hear foxy go in closet and whenever chica is at the door and I shut it, I don't hear footsteps and I have to count to 10 hoping she's gone
your commitment to teaching and sharing knowledge is inspiring!
honestly sounds like a skill issue
💀
Everything is a skill issue now
@@YThappyfrogchp so true 😂😂😂😂😂
The only problem is 10/20, where the animatronics will have pop-in, so if and when my cam gets pulled down, I won't react fast enough because I can't see the animatronic, just the empty office. I'd've finished this game by now, but I could never do 10/20 on PC as good as PS4 after getting used to the, as previously stated, overpowered control scheme. Hoping to get back into it soon...
I've played through all of FNAF 1 on Switch with a controller and honestly, I actually think FNAF1 controls REALLY WELL with a controller. It's very intuitive, natural, and smooth, using the joystick to look around, A and B for the doors and lights, and the trigger to open the cams makes perfect sense and worked perfectly for me, and I never had that issue with the L button that you described might happen. Only issue was using the joystick to navigate the cams which wasn't even much of an issue, I got used to it before long, everything else was great.
In fact, I'd actually say FNAF1 works...TOO well with a controller. Meaning that the controller actively lowers the challenge of the game and is a bit broken. Because with a mouse, you have to actually aim and click all the buttons manually and individually, and you can miss sometimes and also can only do one thing at a time. But with the controller that's not the case, you don't have to manually click anything, just look in one general direction and press A or B and the light or door instantly triggers automatically, it simplifies things quite a bit gives you way more instant control and power. And again, you can do doors, lights, or cams simultaneously by pressing two buttons at once, unlike with a mouse. It's too smooth and natural to the point of, maybe not being broken, but certainly easier. I had very little trouble surviving even on the later nights and it was my first time actually playing them at all. (Edit: Just got to this point in the video, it's basically like what you described in the FNAF 2 part about reaction time, just without the constant panic and difficulty of FNAF 2 it becomes even more broken in FNAF 1).
Switch does also have mouse support as an option btw, don't know if that's in any other games beyond FNAF1 though. I haven't played all of FNAF2 yet but from what I did it was kinda the same there too. Though I'd guess FNAF3 onward start to work less and less well with a controller due to their increasing complexity. Switch also allows you to boop Freddy's nose using the touchscreen, though it's very precise.
I remember beating Sister Location Night 4 on my xbox one last year for dumbfun. Wouldn't wish that shit on anyone
Did the same thing on switch last year as well. Probably the most hellish gaming experience of my life no exaggeration
For ucn there's also a glitch that removes your cursor making it impossible to win if it happens, even if you master the controls if this happens your done for😭
It must have taken me about 2 whole weeks to complete night 6 of FNAF 2 on switch. These games are simply not meant for consoles
Might just get FNAF 2 on my PS4. Tbh it would have been better if the mask and camera buttons were mapped to their respective side like in the original game, but overall I definitely need to give it a try. Who knows, it might be easier then on anything else.
I remember playing fnaf 2 and glitched my game. If you spammed the monitor and mask button you can have a mask on while on the monitor. Downside foxy or anything in the hallway will kill you if you dont flashlight.
I played fnaf 1,2 & 4 on console recently. 1 and 2 play perfectly fine in my opinion once you get your skills down. 4 was a lil difficult because I never beat it. Overall I’d give the ports a 8.5/10.
Fnaf 4 requires headphones
"when companies try to keep gaslighting" 0:40 I was starting up HD2 and the horn riff came on right as you said that
This video was really good and I’m excited to watch your other gudeis
Controls for pizzeria simulator seem so obvious
L1/R1 to change tabs on the computer, d-pad left/right to look into the vents, etc
I have never played Fnaf 1 on the PC but it is so easy on the Nintendo switch and even if you accidentally go in the camera you still have plenty of time to still close the door because you can open and close the camera so fast and also just close the door with one button
On the switch you can use it as a mobile device.
Edit: Idk but I think pressing X/O or X/Y on switch or ps lets you boop Freddy’s nose in fnaf 2.
Edit: They added D-Pad support to fnaf 3
Fnaf on switch isn’t that bad I got it on my lite the only problem really is the cameras are a bit annoying to navigate at first
For the switch port, you can plug in a mouse and use that instead of the controller. This works for fnaf 1 and 2. Idk about the rest or PS4. I don't own either.
I tried fnaf on Nintendo at my friends house and the controls made no sense 💀💀💀I could NOT get used to them
Funny thing about 11:50 is that if you plug in a mouse you actually can but for some reason they just didn’t scheme it to a button on a controller
11:00 you can still play on a tv with headphones. The controller has an aux port. And also you can use wireless headsets that have a usb dongle. So i am not sure why you recommended a monitor
Console FNAF was my first experience with Sister Location. It took me a week to be the Secret Ending
3:54 bro it isn’t a jumpscare he just checks if you want pizza
He?
@@JupieVRfoxy is male
@@Uuduk564 I though u were talking about chica since the jumps are was chica
@@JupieVRno I was just saying how bad foxy fnaf 1 jumpscare is
@@Uuduk564 bro I just realized that this popped up in the timed section while chica jump scared cuz for me the timed section has been messing up lateley
Sad for FNAF 4 especially since I had concepted a pretty decent control scheme in my mind when thinking of one before the game came out.
Left stick (or D pad) to move around the room, right stick to move the camera, left trigger to turn on the flashlight, right trigger to close the door.
0:56
GD REFERENCE???????????
‼️‼️HOLY FUCKING SHIT‼️‼️‼️‼️ IS THAT A MOTHERFUCKING GD REFERENCE??????!!!!!!!!!!11!1!1!1!1!1!1! 😱😱😱😱😱😱😱 GEOMETRY DASH IS THE BEST FUCKING GAME 🔥🔥🔥🔥💯💯💯💯 RIOT’S LEGENDARY QUACK !!😎😎😎😎😎😎😎👊👊👊👊👊 DUDE WTF DUDE WTF DUDE WTF DUDE WTF DUDE WTF DUDE WTF DUDE WTF DUDE WTF🤬😡🤬😡🤬😡🤬🤬😡🤬🤬😡 KENOS KENOS KENOS KENOS KENOS KENOS KENOS KENOS KENOS KENOS😩😩😩😩😩😩😩😩 😩😩😩😩 Back on track is impossible🗿, Back on track is impossible🗿, Back on track is impossible🗿, Back on track is impossible🗿, Back on track is impossible🗿, Back on track is impossible🗿, Back on track is impossible🗿, Back on track is impossible🗿Back on track is impossible🗿🗿🗿🗿🗿🗿🗿 Oh you’re a gd player❓❓❓❓❓❓❓❓❓❓name every level💀💀💀💀💀💀💀💀💀 2.2 will never come😫😫😫😫😫😫😫😫😫😫😫😫 TrusTa’s nerf gun nerfed yatagarasu ‼️‼️‼️‼️‼️‼️‼️‼️‼️‼️😂🤣😂🤣😂🤣😂😂😂🤣🤣🤣😂😂😂 r/geometrydash r/okbuddygmd r/DeCult r/gdafterdark perfectly balanced as all things should be r/unexpectedthanos r/expectedthanos for balance 😱😱😱😱😱😱😱 SQUARE ADVENTURE IS THE BEST LEVEL🔥🔥🔥🔥💯💯💯💯 MY CAR IS A GEOMETRY DASH REFERENCE BECAUSE IT SAYS VSC!!!!!1!1!1!1!1!1!1!1!1!1!1! 😳😳😳😳😳😳😳😈😈😈😈😈😈 OMG HELL YOU MEAN LIKE THE HELL SERIES ‼️‼️‼️🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥🔥I DIED AT 98 ON BACK ON TRACK 🤬😡🤬😡🤬😡🤬🤬😡🤬🤬😡 NO I WILL NOT TOUCH GRASS🌿🌿🌿🌱🌱🌱🌿🌿🌿🍃🍃 YOU ARE JUST JEALOUS I’M BETTER THAN YOU 🔫😠🔫😠🔫😠🔫😠🔫😠 Sonic the hedgehog❓YOU MEAN SONIC THE WAVE❓ Tartarus?❓ LIKE THE TOP 10!?❓ ❓ This place is silent❓ LIKE SILENT CLUBSTEP ❓ Minecraft badlands biome❓ LIKE THE BOOMKITTY SONG❓ I just got a new dehumidifier, and the brand said AEONAIR! ❗️❗️❗️❗️❗️Somebody was talking about outer space, AND I SAID YOU MEAN THE FIRE GAUNTLET LEVEL❓ ⁉️❓❓❓What’s your zodiac sign❓ LIKE THE FORMER TOP 1 ZODIAC❓ ❓❓ IS THAT A GEOMETRY DASH REFERENCE ❓ ❓ ❓ ❓ ❓ ❓The time is 2:11 ❓ HOLY FUCK LIKE THE RUKKUS SONG❓ ⁉️❓❓ ❓ ❓ ❓ ❓ ❓ ❓ ❓ ❓ ❓ Viprin is copy paste lord? 👀👀👀👀👀👀👀👀👀👀
:O
bwop
as someone who plays these games on switch (fnaf 1-sl, I haven't played 6, ucn or help wanted on switch) I can say that the switch versions are really good, I managed to beat night 5 in fnaf 2 on my 2nd try on the switch port on my first playthrough so yeah it's pretty nice
I didn’t have that many problems with the ports when I played them on xbox so I enjoyed most of them… apart from sister location.
Sister Location was the fnaf game that I had the least fun playing with on xbox. Ironically enough I found night 4 of the game to be the easiest of the main nights that you had to play as that took me only an hour and half to do.
The Ennard Boss fight on Xbox is both one of my least favourite things I’ve done in a fnaf game and one of the fun and rewarding things I’ve done in a fnaf game. It took me two weeks to beat that night and part of that was with a controller issue called snap back. It’s not super noticeable in other games but in fnaf when you have to be pin point accurate with the cameras I would often find myself switching to the wrong camera due to the snap back.
But after doing the night for 6 hours on a Tuesday afternoon at 9:00pm I finally beat it and I’ve never felt so much joy in beating a night in fnaf ever.
Dude beating 10/20 on sister location was one of my least favorite gaming experiences EVER. The only real reason I even gave it a chance is because I had already sunk a few months into practice. Never again. (I despise that stupid pink rabbit bonnet).
8:26 another tip, Springtrap can do hallucinations. He can appear to be far awau from you but hes really close to you.
I had fnaf 3 on xbox. Maybe it was just a controller difference but it had full dpad support.
I did the first 3 on Xbox one and also had d-pad support
10:58 there is three things:
1 - quite enough of modern TV have bluetooth support, so you can use Bluetooth headphone on a TV
2 - Dualshock 4 has support for Headphones, its literally on its below where you can see a place for minijack, i used it a lot
3 - if i remember correctly, PS4 itself have Bluetooth support including headphones
it feels like you were quite harsh on UCN, cause on switch at least, its great. cursor controls feel nice in tandem with the button controlls, cheats! and the really cheap pricetag. i think i had the complete opposite reaction to this compared to yours.
(side note: the mobile versions are pretty good, especally UCN)
(sideer note: if you think playing with a stick is bad, may i reccomend gyro? its almost as acurate as a mouse.)
I'm curious how you are able to play UCN on switch. Mine has a game breaking bug where the power generator saps power instead of conserving it....I can't survive any night.
@@ravenwulf8 oof, try the good ol uninstall and reinstall
@@hgmd3284 didn't help unfortunately :( I need to figure out how to report the bug to clickteam
@@ravenwulf8 thats fine, im sure theyll fix it.
Here are some corrections:
FNaF 1:
3:23 - 3:33 Really the only important camera in the first game is 1A because if the reason he says 4b is an important camera is because of freddy, then this is false. All you have to do is keep track of Freddy's laughs. If you hear five laughs, close your right door. If you hear a sixth laugh, that means Freddy has moved back to 4A. Another laugh and he's back on 4b, and it keeps going.