Smart Data Storage -- UE5 Blueprints

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  • เผยแพร่เมื่อ 11 ก.พ. 2025
  • 5 ways you can store variables and access them from anywhere within your project.
    Methods:
    1. Data Tables
    2. Function libraries
    3. Actor components
    4. Data assets
    5. Class defaults
    6. Game instance, game mode, and game state
    You can store colours, floats, arrays, vectors, textures -- literally whatever. Store them all in a clever place to reduce time spent editing your code when you make changes, while also reducing your dependencies for clean migration.
    Example cases:
    Colour palettes / libraries
    Float tables for movement parameters (gravity, speed, and so on)
    Enemy/character health
    Game versioning / watermarking
    Achievement lists
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