Smart Data Storage -- UE5 Blueprints
ฝัง
- เผยแพร่เมื่อ 11 ก.พ. 2025
- 5 ways you can store variables and access them from anywhere within your project.
Methods:
1. Data Tables
2. Function libraries
3. Actor components
4. Data assets
5. Class defaults
6. Game instance, game mode, and game state
You can store colours, floats, arrays, vectors, textures -- literally whatever. Store them all in a clever place to reduce time spent editing your code when you make changes, while also reducing your dependencies for clean migration.
Example cases:
Colour palettes / libraries
Float tables for movement parameters (gravity, speed, and so on)
Enemy/character health
Game versioning / watermarking
Achievement lists
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