INFESTATION - A Half-Life: Alyx Short [S2FM]

แชร์
ฝัง
  • เผยแพร่เมื่อ 11 พ.ย. 2024

ความคิดเห็น • 1.5K

  • @TheParryGod
    @TheParryGod  2 ปีที่แล้ว +5609

    I guess I've still got a lot to learn about communicating my ideas and should clarify this. It's panic fire at the end, not instant zombification.

    • @lassihelin4187
      @lassihelin4187 2 ปีที่แล้ว +1593

      If it makes you feel any better I caught on that.

    • @nicowsloa8512
      @nicowsloa8512 2 ปีที่แล้ว +175

      ohh I thought so...now i kinda like insta zombification for some reason

    • @statelyelms
      @statelyelms 2 ปีที่แล้ว +551

      if you wanted to make it clearer, my best guess would be to add a couple other "wild" shots into the air at the end and maybe some screaming before it goes quiet and they stumble off, but there's probably better ways of doing it. I'm no storyboard writer!

    • @binglemccringle705
      @binglemccringle705 2 ปีที่แล้ว +256

      nah you were spot on, people are just being dweebs, trying to put you down so they feel better

    • @a1ex440
      @a1ex440 2 ปีที่แล้ว +34

      @@statelyelms can agree with what

  • @sholancethomas1614
    @sholancethomas1614 2 ปีที่แล้ว +3579

    It’s a scary disturbing fact that even 2 highly trained combine units can’t even handle the infestation of head crabs. I think that sort of fear was presented well especially with the charger with how he panic fires his own ally and the detail on how he starts breathing heavily and doesn’t say a word

    • @ramblinnernd5905
      @ramblinnernd5905 2 ปีที่แล้ว +178

      Terrifying! Even for those who are basically machines!

    • @ford383
      @ford383 2 ปีที่แล้ว +68

      He didn't panic fire on his ally, the headcrab made him do it. He isn't in control of his body anymore.

    • @stallingset7301
      @stallingset7301 2 ปีที่แล้ว +425

      @@ford383 FOOL look at the pin comment. "I guess I've still got a lot to learn about communicating my ideas and should clarify this. It's panic fire at the end, not instant zombification." -TheParryGod

    • @ford383
      @ford383 2 ปีที่แล้ว +13

      @@stallingset7301 It looks very much like zombification

    • @stallingset7301
      @stallingset7301 2 ปีที่แล้ว +210

      @@ford383 First off if you know what headcrab zombification is? It takes a long while for the guy to turn much more for a combine heavy boyo. (that was pure panic, (heavy breathing indicates that)

  • @the_furry_inside_your_walls639
    @the_furry_inside_your_walls639 2 ปีที่แล้ว +4769

    I can't even begin to imagine how terrifying it would be to have to face a zombine charger with an armored headcrab on its head.

    • @GloriG_C17
      @GloriG_C17 2 ปีที่แล้ว +161

      You should Outmanuver Him and Shoot the Bloats in his Back, Just like Armored Headcrab Zombies

    • @serpenthand7928
      @serpenthand7928 2 ปีที่แล้ว +95

      Actually easy since zombie wouldnt have weapon or ability to use shield. So basicaly use shotgun, Viscerator, SMG, pistol or anything you can to take him down like a normal zombie

    • @LambdaCherry
      @LambdaCherry 2 ปีที่แล้ว +124

      @@serpenthand7928 the issue is that both the armored headcrab and charger have metal armor but grenades would work fine on it

    • @serpenthand7928
      @serpenthand7928 2 ปีที่แล้ว +33

      @@LambdaCherry its "Wallhammer" by its nickname and Yes you should use grenade for faster amputation of it

    • @MetrixGoat
      @MetrixGoat 2 ปีที่แล้ว +20

      @@serpenthand7928 remember zombine? Yeah.

  • @VaatiVidya
    @VaatiVidya 2 ปีที่แล้ว +5014

    How can one person make something this polished? Goddamn

    • @Zidayftw
      @Zidayftw 2 ปีที่แล้ว +46

      I know Elden Ring is gonna have you occupied for years at this point, but seeing Half Life lore videos in the future as a side project would be amazing!

    • @speedyanimatez7276
      @speedyanimatez7276 2 ปีที่แล้ว +2

      @@imbreadth11r5 oh cool

    • @ChaplainIdaeus
      @ChaplainIdaeus 2 ปีที่แล้ว +4

      VAATI HALF-LIFE DEEPEST LORE?

    • @ChaplainIdaeus
      @ChaplainIdaeus 2 ปีที่แล้ว +2

      @@fhsgdjdfglkdf Do you know who ate all the boluses?

    • @the_furry_inside_your_walls639
      @the_furry_inside_your_walls639 2 ปีที่แล้ว +3

      @@ChaplainIdaeus Why do we all have to wear this ridiculous armor?

  • @dhh8088
    @dhh8088 2 ปีที่แล้ว +506

    I love that the soldier checks his peripherals during moments of contact, real nice touch.

    • @mystic5008
      @mystic5008 ปีที่แล้ว +19

      and how he checks behind him if the headcrab was dead when he killed it after it jumped at him

  • @brycethorner
    @brycethorner 2 ปีที่แล้ว +790

    I love the little "peek" at the broken window because the forcefield doesnt cover that at 0:26

  • @highjumpstudios2384
    @highjumpstudios2384 2 ปีที่แล้ว +1156

    The way you made these guys move just reeks of "highly trained infantry" the unmistakably human way they jerk and move when clearing the corner in the first shot is just... wow. I hope to see more of your work like this in the future. It's amazing!

    • @MAG_agent1337
      @MAG_agent1337 ปีที่แล้ว +16

      "I took one look at the combine soldier and thought 'WOw! That guy looks like an average human!"
      -things going through my head reading this

    • @highjumpstudios2384
      @highjumpstudios2384 ปีที่แล้ว +19

      @@MAG_agent1337 the animations really well done let me be.

    • @andreszarmach554
      @andreszarmach554 ปีที่แล้ว +19

      @@MAG_agent1337 it costs nothing to be nice on the internet man

    • @MAG_agent1337
      @MAG_agent1337 ปีที่แล้ว +7

      @@andreszarmach554 I don't mean for it to come across as rude, at the time I was half asleep and misread it lmao

    • @Faiz868
      @Faiz868 11 หลายเดือนก่อน +1

      @@MAG_agent1337 That can be interpreted as a compliment if you consider that animating humans accurately is very hard.

  • @mantoshka715
    @mantoshka715 2 ปีที่แล้ว +850

    The whole prespective trough Combine Eyes really adds how much stuff they have to go trough in QZ to keep the city safe. The movement, the breathing, the panic when they realise that theres more than anticipated, and Wallhammer shooting Ordinal in shock - This whole thing, even if just 2 minutes, is a perfect dish for eyes! I have no complaints here, really! Every upload is worth the while.

    • @hatma-xx5hj
      @hatma-xx5hj 2 ปีที่แล้ว +52

      actually it's grunt, the ordinal is using AR1 instead Pulse SMG

    • @mantoshka715
      @mantoshka715 2 ปีที่แล้ว +21

      @@hatma-xx5hj Oh, my bad, the voicelines confused me! Sorry.

    • @throwawaydetective9080
      @throwawaydetective9080 2 ปีที่แล้ว +1

      How much they have to go through??? They’re a hivemind with autonomic nerves serving a fascist alien superdictatorship. Your sudden sympathy is very telling.

    • @mantoshka715
      @mantoshka715 2 ปีที่แล้ว +45

      @@throwawaydetective9080 Even under all that armor, memory supression, and augmentations, they still are human. Its more about the soldiers themselves than the Combine Empire.

    • @throwawaydetective9080
      @throwawaydetective9080 2 ปีที่แล้ว +15

      @@mantoshka715 They literally aren’t. What part of transhuman surgery do you not understand?? There’s a reason combine radios still work after death in Half Life Alyx, to show that the soldiers are less like real thinking soldiers and more like an automated force.
      I find it weird how as of last year, there’s this intense wave of “The Half Life 2 Beta was so awesome with how it showed The Combine” and the praise for these videos. I really don’t wanna spell it out, but like, it scales with a certain political group that loves Violence and hates responsibility.

  • @austinseal457
    @austinseal457 2 ปีที่แล้ว +393

    You fill the Half-Life shaped hole in my heart
    Amazing work as always

    • @TSCStag
      @TSCStag 2 ปีที่แล้ว +1

      I feel this

  • @mgp4439
    @mgp4439 2 ปีที่แล้ว +1204

    Incredible work, not only in the animation, but also in the composition, colors, camerawork, sound-design (my personal favourite, absolutely love the radio comms) and more that I can't name. The best part, this applies for all of your work. I still remember the skull cracking slam in the ANTI-CITIZENS short (loved the animation there) and the great planning and scripting of the PROTECTORS short (I still remember how smooth the strategy was and how well you made all the team memebers work together in unique and memerable ways). Keep up the good work, I'm sure you're very capable of it.

    • @jasonx1174
      @jasonx1174 2 ปีที่แล้ว +13

      Aye! Love the fact your favorite was the sound design. It's mine has well. Just simply fantastic.

    • @kepinkepan7228
      @kepinkepan7228 2 ปีที่แล้ว +3

      @@jasonx1174 man, where did you find all those combine lines, or did you make them yourself?

  • @tootismcdootis9560
    @tootismcdootis9560 2 ปีที่แล้ว +349

    You are absolutely one of the most advanced sfm users rn keep up the good work :)

  • @tannerfinney8211
    @tannerfinney8211 2 ปีที่แล้ว +130

    1:33 I’ve always loved the voice lines the combine have. Showing that even though they are a cog in a machine, they still have that humane identity.

  • @ForlornFoundry
    @ForlornFoundry 2 ปีที่แล้ว +145

    This animation is sooooo crisp. Really amazing work. Definitely gonna use this as animation reference to learn from

  • @hamps19
    @hamps19 2 ปีที่แล้ว +663

    YES! I wanted more BIG COMBINE after that last video and now I got to go on a little mission with him. Next, I'd like to go on a date.
    TheParryGod is literally the only person on this entire planet who will deliver such quality Alyx content to us. If he died this void would go unfilled. I wonder if he ever looks down at his hands and understands the power and responsibility that he wields.
    Speaking of void... does anyone else feel empty watching these? I mean, the quality of them is such that I feel like we should be seeing a Title/Logo at the end for a combine based Alyx game a la Opposing Forces or Blue Shift... but no such thing exists. It hurts.
    Half-Life: BIG COMBINE

    • @TheParryGod
      @TheParryGod  2 ปีที่แล้ว +142

      This got a big, stupid smile on my face. Thank you :)

    • @Unkle_Genny
      @Unkle_Genny 2 ปีที่แล้ว +15

      Beautiful comment

    • @nyachoss
      @nyachoss 2 ปีที่แล้ว +12

      i read this entire comment in dr. coomer's voice in my head

    • @allseeingirene
      @allseeingirene ปีที่แล้ว +3

      Entropy Zero is great for half life 2, sorta! :)

    • @zapperwapper13
      @zapperwapper13 ปีที่แล้ว +4

      ​@@nyachoss That fits so well. "Half Life: BIG COMBINE" just seems like something Dr. Coomer would say.

  • @ChanneI_
    @ChanneI_ 2 ปีที่แล้ว +1880

    It just kicked the flying headcrab, insane reaction time as-well, these combine soldiers arent to be messed with.
    Unless a man in a orange amongus costume comes with a crowbar

    • @TheParryGod
      @TheParryGod  2 ปีที่แล้ว +360

      It's a terrifying sight gotta admit.

    • @cheesehaverhaverofcheese736
      @cheesehaverhaverofcheese736 2 ปีที่แล้ว +96

      Gordogus

    • @dwaynejohnson1302
      @dwaynejohnson1302 2 ปีที่แล้ว +20

      Totally agree

    • @thiagovidal6137
      @thiagovidal6137 2 ปีที่แล้ว +7

      These combine soldiers aren't to be messed with? They were taken out by a handful of headcrabs, mate. Did you watch the same video I watched?

    • @ChanneI_
      @ChanneI_ 2 ปีที่แล้ว +41

      @@thiagovidal6137 well 60% of their squads are wiped out, so?...

  • @HALFPEEPS
    @HALFPEEPS 2 ปีที่แล้ว +229

    The level of detail in this is incredible

    • @TheParryGod
      @TheParryGod  2 ปีที่แล้ว +20

      Glad you enjoyed it!

  • @tanybrachid
    @tanybrachid 2 ปีที่แล้ว +185

    I've already seen and commented on most of your other stuff. No matter how many compliments i throw at you, none of them can describe how good your animations are and how much i enjoy them.
    You've essentially created a series of shorts that are so good i find it impossible to describe with words.
    Seriously. I can't quite imagine the amount of work that goes into these and i can't quite describe how extraordinary the end result is.
    What i CAN say is that as of now your S2FMs are by far the best out there, and that you're extremely skilled at animation. Love this kind of content, keep it up!

    • @TheRapierTheBetter
      @TheRapierTheBetter 2 ปีที่แล้ว +2

      Left with the same feeling at the end of every short. This is really high quality work.

  • @lildaffy1695
    @lildaffy1695 2 ปีที่แล้ว +41

    This feels like an E3 cinematic trailer for an epic Combine spin-off game.

  • @vectorwanted8277
    @vectorwanted8277 2 ปีที่แล้ว +60

    I refuse to believe this was made by S2FM.
    Holy shitm
    The music, movement, camera positioning and movement. Words can't describe how great this is.
    This is absolutely astonishing.

  • @ch3cksund3ad
    @ch3cksund3ad 2 ปีที่แล้ว +125

    I loved Alyx, but I wish it was this intense lmfao. This was incredible, very well done. A heavy zombine would be terrifying to fight
    It felt pretty close to this toward the end, so I have high hopes for the next titles to come out. I feel like there will be a build up to HL3, as they do some world building maybe.

    • @amogusamogus8490
      @amogusamogus8490 2 ปีที่แล้ว +15

      Valve should make a combine game similar to opposing force

    • @mist12345678910
      @mist12345678910 2 ปีที่แล้ว +5

      It's not this intense because valve currently appeases to the general audience at all skill levels. They tried to find the sweet spot where everyone can enjoy it, especially for a VR game. There's tons of play tester notes about it. I feel like it held back for alot for us, but it's I think valve was playing it safe since their long break of making a half life game

    • @allseeingirene
      @allseeingirene ปีที่แล้ว +4

      Alyx was the build up for half life 3. Which is why they did what they did to move the story forward.
      No spoilers on that ^

  • @thedoruk6324
    @thedoruk6324 2 ปีที่แล้ว +99

    TheParryGod essentially doing God like work for the Half Life community. Words cannot express how amazing this video is. Seeing from the sightlines of the Soldiers and Combatants. Simply perfect; amazingly executed and well presented

    • @TheParryGod
      @TheParryGod  2 ปีที่แล้ว +8

      Thank you :) I'm humbled you think this highly of my work.

    • @thedoruk6324
      @thedoruk6324 2 ปีที่แล้ว +6

      @@TheParryGod Of course! You single handedly keeping the Half Life community Rejuvinated and Active not only that but your work is suprassing several 'movies' that people buy tickets !

  • @DerpsWithWolves
    @DerpsWithWolves 2 ปีที่แล้ว +45

    I can't tell you how happy I was and am to help on this project and how it turned out.
    Seeing it now, I think the Echo's motions ride a good line between being anxiety and focused; twitching around, but still keeping visual on targets and clearing corners. His body language sells a character who's under stress, but it manifests as a kind of controlled energy - until everything falls apart.
    To me, it feels like the same kind of chaotic panic that playing HL:A in VR brings out, especially in the more chaotic moments, but seen from the other side, and I think that's its strongest point - it draws a kind of parallel with the player's experiance.
    I'd lose my cool if that many damn headcrabs popped up too.
    I also just noticed, on the 4th watch, the *slight* distortion of the camera lens in the middle, since we're actually seeing a composite of two images through the somewhat-elongated Combine mask, and whatever digital systems they have in there.

  • @pizzarune5
    @pizzarune5 2 ปีที่แล้ว +43

    Love the headcrab kick! Great work as always.

  • @SquadStar
    @SquadStar 10 หลายเดือนก่อน +9

    I know it's a really small detail, but you can see 0:46 the headcrab fluids get wiped off the forcefield by the charger as he runs through. I love little things like that

  • @canadianblt8667
    @canadianblt8667 2 ปีที่แล้ว +45

    Outstanding work as usual! Aside from the bang on audio (the way you string together Combine radio chatter is on point) and convincing first-person POV, I love how threatening you've made headcrabs, and just how dangerous the concept of "infestation control" truly is in the world of Half-Life. Sure we encounter them en masse and experience the devastation/nightmare scenarios they cause, but they're always treated as nothing more than pest enemies or cannon fodder to the player, and thus are easily dismissed. In reality, all it would take is getting swarmed by these parasites and one landing a lucky jump to cause absolute chaos (as displayed here). Too bad Overwatch only sent two of my boys to deal with this situation... RIP
    Keep these amazing, original short stories coming! As many have said, you're top tier when it comes to S2FM, can't wait to see how you continue to expand the world of Half-Life!

    • @JsphCrrll
      @JsphCrrll ปีที่แล้ว +5

      You know the combine that are infected still report their location and situation to overwatch. The soldiers are just inhumanly effective.

  • @SirDankington
    @SirDankington ปีที่แล้ว +79

    1:08 I've watched this well over 20 times at this point and i just noticed he actually takes his finger off the trigger once there are no more targets.
    Little details like that is what separates a good animation from a goddamn masterpiece.

    • @TheParryGod
      @TheParryGod  ปีที่แล้ว +17

      I do think your comment is the 1st to point to this, haha. Glad you're enjoying it this much!

    • @ultmateragnarok8376
      @ultmateragnarok8376 11 หลายเดือนก่อน +6

      This detail is also visible at 0:35 where the charger has his finger off the trigger there too, hence it being safer for the ordinal to walk in front of his gun. Then after that when they prepare to go in, they point their weapons up as to not endanger their allies.
      I also love the somewhat larger but still easy-to-miss detail that the ordinal goes pretty invariably for kill-shots on the zombies' headcrabs, while the charger's role is to slow the ones who are close with center of mass body shots and taking out legs (though of course he still does kill one of them when it presents the headcrab while getting closer).

    • @EnclaveSOC-102
      @EnclaveSOC-102 5 หลายเดือนก่อน +1

      ​​​​​@@ultmateragnarok8376 sorry to be one of those people, but it's a Grunt and not an Ordinal that we're seeing through the perspective of in this video.

  • @realbytezo
    @realbytezo 2 ปีที่แล้ว +45

    The graphics almost look real even though it's clearly fiction, everything is amazingly well made and I love it.

  • @harper5128
    @harper5128 2 ปีที่แล้ว +62

    oh my god i love this, the mixing on the voice lines with the old breathing lines being used is a genius touch

  • @NomadKolibria
    @NomadKolibria 2 ปีที่แล้ว +14

    Actually in jaw dropped awe during this
    You somehow find ways to surprise me with the level of quality every damn time
    *_Please never stop!_*

  • @RingoSkye
    @RingoSkye 2 ปีที่แล้ว +29

    I think I can speak for everyone when I say that I look forward to every video you post! They are literal masterpieces just waiting for to be discovered by a even larger audience.

  • @обеме-ф1р
    @обеме-ф1р 2 ปีที่แล้ว +48

    Damn, that looks so realistic and beautiful! Love your animations

  • @TheJubbert
    @TheJubbert 2 ปีที่แล้ว +11

    The way that you made the camera whip left and right quickly to check corners and keep situational awareness looks EXACTLY like helmet camera footage of professional military guys doing room clearing, absolutely fantastic. I'd be interested in seeing the animation process purely for the camera movement in this.

  • @fladink3728
    @fladink3728 2 ปีที่แล้ว +19

    The camera work is impeccable absolutely insane. Great fucking work yet again.

  • @JG-qm9hg
    @JG-qm9hg 2 ปีที่แล้ว +27

    Was having trouble thinking about what specifically to praise when I realized that every single part is absolutely crushing it. It feels like an entire production team worked on this. If someone told me this was a first-party trailer put out by Valve I'd believe it without question. Phenomenal skill is on display here.

  • @bilioss
    @bilioss 2 ปีที่แล้ว +19

    100% this is my favourite video of sfm and I saw a lot of them in this channel. I'd love to see more POV Combine Soldiers animations

    • @ish2008
      @ish2008 2 ปีที่แล้ว

      Grunt*

    • @bilioss
      @bilioss 2 ปีที่แล้ว +1

      @@ish2008 Not just grunt, it could any type of combine soldier. Also: I'm saying Combine soldiers instead of OTA (Overwatch Transhuman Arm) for people to understand. The OTA are the simple Combine Soldiers and then the Half Life Alyx soldiers.

  • @asdfasdfsadfasdf4
    @asdfasdfsadfasdf4 2 ปีที่แล้ว +8

    I love combines from your works. They look badass

  • @derbeu1
    @derbeu1 2 ปีที่แล้ว +39

    The feeling of panic in the camera movement is so clean.
    Goddamn this is the best animation i've seen so far.

  • @limnovae7692
    @limnovae7692 2 ปีที่แล้ว +16

    There's already a comment to praise every aspect of this animation, so I just want to say you are an awesomely skilled cinematic storyteller

  • @jasonx1174
    @jasonx1174 2 ปีที่แล้ว +11

    Damn! This is taking it a step further! Made me feel like it was a movie. I loved the first person camera here and it's from the perspective of a Grunt so makes it very interesting. You nailed all the little stuff once again and made some imagination come true on my part.
    Keep up the good work.

  • @samg5463
    @samg5463 2 ปีที่แล้ว +9

    I just discovered your stuff last week and I am completely blown away by how good it is. Great job

  • @provingmedusa5334
    @provingmedusa5334 2 ปีที่แล้ว +26

    I wish your content was a drug, I'd be injecting it right into my bloodstream. I seriously hope you don't plan on stopping anytime soon!

  • @CrispyChicken44
    @CrispyChicken44 2 ปีที่แล้ว +2

    68k subs? With the quality tier videos you make that number is going to skyrocket

  • @cristiancosma257
    @cristiancosma257 2 ปีที่แล้ว +6

    This is not just an amazing animation, but also a meticulous one as well. See the headcrab splatter on the forcefield getting removed by the heavy combine. All those small details make it so immersive. Keep up the good work!

  • @jesseweber5318
    @jesseweber5318 ปีที่แล้ว +2

    These are so insanely good. The voices especially. I love hearing the combine chatter

  • @brycethorner
    @brycethorner 2 ปีที่แล้ว +8

    I live for the "HOLY SH*T" from the grunt

    • @weirdpersonidk6336
      @weirdpersonidk6336 5 หลายเดือนก่อน +1

      that wasnt a grunt that was the ordinal (captain)

    • @docbob7716
      @docbob7716 5 หลายเดือนก่อน

      @@weirdpersonidk6336 blud check his voice lines+he doesnt use ar-1 like ordinal

  • @yacabo111
    @yacabo111 2 ปีที่แล้ว +7

    I love that you're not only showing situations to realistically explain why Wallhammers are not useless while also showing that replacing them with regular shotgun soldiers was still a great idea

  • @AdventuresWithFord
    @AdventuresWithFord ปีที่แล้ว +3

    It’s actually crazy how talented this dudes animations are, he’s gotta make a half life alyx movie.

  • @elllikesblue6886
    @elllikesblue6886 10 หลายเดือนก่อน +1

    I like how they both communicated well to each other and handled with the situation briefly, and actually knew what they are doing, absolutely love it.

  • @AntonioZL
    @AntonioZL 10 หลายเดือนก่อน +4

    This really puts into perspective how terrible the portal storm must have been for earth as a whole. Rural areas all around the world suddenly becoming infested with Xen fauna and flora, massive migration into urban centers, a sharp reduction in the volume of trade and food production, logistics in disarray. By the time the combine start the invasion of Earth the planet must have been already in chaos.

  • @jackdaniels5071
    @jackdaniels5071 ปีที่แล้ว +2

    Bro I NEED a drg gameplay styled combine co-op shooter like this. Like EXACTLY LIKE THIS. I can't get enough of your animations. Never stop

  • @sammy094sbiggestfan2
    @sammy094sbiggestfan2 2 ปีที่แล้ว +20

    Genuinely stunning work.

  • @FR4M3Sharma
    @FR4M3Sharma 2 ปีที่แล้ว +5

    This feels and looks like a AAA Sci-Fi movie. I don't know how hard SFM is let alone S2FM. So hats off to you sir for making something so unique. Would love to see more of this at any time.

  • @purebread6522
    @purebread6522 2 ปีที่แล้ว +6

    I'm curious to see how this was composited, the visuals and visual story telling is on a league of its own, absolutely stunning ParryGod.

  • @adorabomber123
    @adorabomber123 2 ปีที่แล้ว +12

    You just sort of feel the emotion in a way I can't describe. Anti-citizen brought with it the sense of dread all sides had, and this brings at first controlled procedure and confidence, only to quickly, but not instantly, delve into panic and hysteria

  • @TheFloorface
    @TheFloorface 2 ปีที่แล้ว +7

    love your work and really hope there's more to come in the future. took me all of 2 seconds to hit the like button. honestly dont know how you dont have more views.
    the fact your shorts all just feel like little windows into the HL universe is what i like most. nothing crazy or over the top, just stories that add depth to the world. it all feels like canon to me.

  • @wookieoreo299
    @wookieoreo299 2 ปีที่แล้ว +5

    I love that you can still hear the pov character still breathing after being shot, armor probs saved his life

  • @metaljohn7675
    @metaljohn7675 2 ปีที่แล้ว +20

    Another high quality animation thank you mate

  • @thekevinator3184
    @thekevinator3184 2 ปีที่แล้ว +3

    My god these animations are banger after banger! You definitely deserve a job making valve trailers and/or even animated feature length movies based on half life

  • @g11operator
    @g11operator 2 ปีที่แล้ว +87

    I thought they would both survive
    Also your animations are awesome
    15/10

    • @SCP-mt7bc
      @SCP-mt7bc 2 ปีที่แล้ว +3

      one survived... as a zombie

    • @slavicity
      @slavicity 2 ปีที่แล้ว +3

      @@SCP-mt7bc arguably a worse fate

    • @nyachoss
      @nyachoss 2 ปีที่แล้ว

      @@SCP-mt7bc I was gonna say that.

  • @speedkiller3026
    @speedkiller3026 2 ปีที่แล้ว +1

    im suprised i didnt found this channel earlier the quality of these sfm's are amazing

  • @Corey001
    @Corey001 2 ปีที่แล้ว +6

    I love the whole idea of this type of stuff especially the soldiers in the video, and how they are not completely brain dead like the person we are looking out of saying "Holy Shit!", Amazing work.

  • @SprikSprak
    @SprikSprak 2 ปีที่แล้ว +2

    That was incredible - not just in terms of animation and composition but also atmosphere! I didn't click why he was constantly swinging with his head movements, looking at everything until the crabs rushed out, of course he was checking every nook and cranny for them. Great animation well done!

  • @ranbojd1070
    @ranbojd1070 2 ปีที่แล้ว +7

    this guy is fucking amazing and even if he takes some time to make his animations they are all worth the wait

  • @proxyvert8976
    @proxyvert8976 2 ปีที่แล้ว +3

    That is so cool, would love to see more of such eye pleasing cinematics.

  • @theyinninja8859
    @theyinninja8859 2 ปีที่แล้ว +4

    This is the best work I have seen out of the others, GOOD JOB MATE

  • @itsnotfun3
    @itsnotfun3 2 ปีที่แล้ว +6

    Absolutely amazing as always. The lighting was perfect and don't even get me started on the first person view. Also this actually puts in perspective on how dangerous headcrabs and infected are. Good job I hope u had fun and see you at the next one!
    ♥️

  • @ordinalgaming102
    @ordinalgaming102 2 ปีที่แล้ว +2

    god dame this is good me and some buddys of mine we were talking about how good your animations are and we all whatched this yesterday and we all agreed you are the best s2fm animator in the world man

  • @peacemaster8117
    @peacemaster8117 2 ปีที่แล้ว +3

    Holy wow, this is insane. You should've called this video "Valve please hire me".

  • @MDzmitry
    @MDzmitry 2 ปีที่แล้ว +2

    This channel as a whole is severely underrated
    The animations are beyond great, they drown you in the setting, atmosphere and action

  • @rojahel7216
    @rojahel7216 2 ปีที่แล้ว +9

    This is seriously so cool! I always love seeing your stuff. I would really like to see more first person footage like this in s2fm, if you want to. Keep it up!

  • @arseniix
    @arseniix 2 ปีที่แล้ว +2

    Daaamn, dude, you expand the lore of HL so much with these vids. I'd like to see more of such immersive shorts just to get the feeling of depth and direness of the HL universe, it truly has limitless potential. It exists for more than 20 years and still HL captivates me this much...

  • @DemMedHornene
    @DemMedHornene 2 ปีที่แล้ว +3

    This is insane. Really well done, particularly with communicating the story with just visual. Your skill reminds me of the guy behind Astartes and I really look forward to what you next produce

  • @HevonCZR
    @HevonCZR 2 ปีที่แล้ว +1

    Man, what an amazing job!!! Your talent is insane!

  • @jonahc2807
    @jonahc2807 2 ปีที่แล้ว +18

    Shooting semi-automatic like a true operator. Respect.

  • @ethancee1884
    @ethancee1884 2 ปีที่แล้ว +2

    This is absolutely amazing, I am speechless right now. All I can really say is bravo!

  • @Just-A-Clown111
    @Just-A-Clown111 2 ปีที่แล้ว +3

    your animations make half life universe even more interesting

  • @microsoftsam810
    @microsoftsam810 2 ปีที่แล้ว +2

    I would say this looks like a cinematic... but bro... this looks real! Everything is so well made, animation, lighting sound, everything!

  • @Daburubareru
    @Daburubareru 2 ปีที่แล้ว +6

    As a disabled person born with 22qq and dealing with anxiety issues and currently in his gamedev career and working on a cool project for Source (total conversion btw :)) , your work inspired me a lot and your animations it's always great to see it.
    Valve should hire you

  • @talkaboutwacky
    @talkaboutwacky ปีที่แล้ว +1

    “OUTBREAK, OUTBREAK, OUTBREAK” I LOVE how you incorporated the Overwatch lingo of when there’s one squad member left alive they say outbreak three times

  • @ComicalRealm
    @ComicalRealm 2 ปีที่แล้ว +35

    This is basically SFM milked out to the max

  • @renren8964
    @renren8964 2 ปีที่แล้ว +2

    To be honest this the most realistic SFM videio iv'e ever watched its more like i was watching a movie scene The sound effect The tactics And cummunication was really realistic speacially by the time the Wall Hammer unit got Cought by a Head Crab its sound effect was really good VERY NICE WORK MATE KEEP IT UP AND I CAN TELL THIS IS ALREADY A MASTER PEACE

  • @gasmaskd9322
    @gasmaskd9322 ปีที่แล้ว +3

    Because I'm bored and I want to write something, here's some translation for people who aren't familiar with Combine terminology
    "Our A.I has confirmed this area is now controlled by the combine"
    "All units, get ready to fight."
    "Keep your eyes peeled, and your ears open"
    "Understood. Approaching coordinates 9-37 (not exactly coordinates, but I assume it's something similar to a precise location)"
    "Something's attacking us up close!"
    "Headcrab infestation is confirmed at coordinates 9-37. Waiting for a high commanding unit to give orders"
    "Follow sentencing procedure. Proceed with containment"
    "Copy that. We're moving in to control the infestation"
    "I see zombies."
    "Nothing is behind you."
    "I'm seeing zombies too."
    "Making sure that I'm seeing what I'm seeing..."
    "Yep, those are zombies"
    "Proceeding with hostility."
    "All visible hostiles neutralized"
    "Report the situation"
    "Zombies are dead."
    "Copy that. Keep going forward to ensure nothing's left."
    "Got it. Moving forward."
    "LOOK OUT!"
    "No, you look out!"
    "HOLY SHIT!"
    "Get behind me!"
    "WE'VE LOST CONTROL, WE'VE LOST CONTROL, WE'VE LOST CONTROL!"
    "Requesting additional units!"

  • @idkwhatimdoing-q1l
    @idkwhatimdoing-q1l ปีที่แล้ว +2

    I love the helmet cam vibe of it, and also the combine (I assume) grunt movement feels so natural.

    • @Blue_color_of_control
      @Blue_color_of_control 10 หลายเดือนก่อน

      it sounds like an ordinal

    • @axelaugust5552
      @axelaugust5552 9 หลายเดือนก่อน

      @@Blue_color_of_control its a grunt, ordinals dont say "holy sh-..."

    • @Blue_color_of_control
      @Blue_color_of_control 9 หลายเดือนก่อน +1

      @@axelaugust5552 i know that now. at first it sounded like an ordinal's vocoder instead of a grunt to me.

    • @cactusgamingyt9960
      @cactusgamingyt9960 7 หลายเดือนก่อน

      Yep it's a grunt, they use the tiny baby smg

    • @unit-3650
      @unit-3650 25 วันที่ผ่านมา

      Its a fucking charger bruh

  • @pob_42
    @pob_42 2 ปีที่แล้ว +41

    Heavy Metro vibes from this one. Did the Charger panic-fire? Or was that headcrab *just that quick* at taking over?

    • @HoppingSkipper
      @HoppingSkipper 2 ปีที่แล้ว +56

      Definitely a panic fire from the charger, he shot twice while swinging his arms trying to get the crab off

  • @BatonyRobson
    @BatonyRobson 2 ปีที่แล้ว +1

    wow, impressive quality, excellent work!

  • @Union-
    @Union- 2 ปีที่แล้ว +15

    Poor Ordinal. Immediately fell in love with the unit as the game was released. I also love the way you communicate the battle sense and what goes on in a soldiers mind. And although I really enjoyed more, cognitive looking units for a change. In my opinion, I don't think it was very realistic for the Charger to shoot his weapon out of fear. It would be more realistic for a grunt to do so because they are still human. As seen in actual in game AI, grunts when near death will run for their life a far distance from the player and seek cover. All other Combine enemies in the game, will seek cover, and retreat. But do so in a more... Tactical manor, grunts just run for the hills. This doesn't really bother me to be completely honest, it just came to my attention and I found it worthwhile to point out.

    • @thedoruk6324
      @thedoruk6324 2 ปีที่แล้ว

      +NutDealer the Grunt made the accidental shot. The reason why the charger made his own shot is because he was zombified/infected

    • @Union-
      @Union- 2 ปีที่แล้ว +2

      @@thedoruk6324 As stated by the *Animator*. He specifically pointed out that it was not instant zombification, but a panicked pull of the trigger.

    • @thedoruk6324
      @thedoruk6324 2 ปีที่แล้ว

      @@Union- I have reas that But I thought he meant the panicked and uncoordinated Grunt.
      Thought The Chargers still have a degree of emotions and instincts too than

    • @Union-
      @Union- 2 ปีที่แล้ว

      @@thedoruk6324 There is no Grunt in this film.

    • @thedoruk6324
      @thedoruk6324 2 ปีที่แล้ว +1

      @@Union- there is. The main character is the grunt. You got it wrong. The only time the ordinal contacted is the beggining of the scene where they confirm the infestation

  • @klamy5669
    @klamy5669 2 ปีที่แล้ว

    I love your work so much! Can't wait to see what you make next!

  • @melisse1234
    @melisse1234 ปีที่แล้ว +5

    Dude has like perfect aim, but when its against Freemann they shoot everywhere but at him lmao.
    Anyway, cool video

    • @TheParryGod
      @TheParryGod  ปีที่แล้ว +1

      Would be pretty frustrating to play the games if you got insta headshotted the moment they saw you. And thanks!

  • @confusedcabal342
    @confusedcabal342 2 ปีที่แล้ว +1

    This is amazingly well made! Thank you for sharing your art with the rest of us!!

  • @LeminyFresh
    @LeminyFresh 2 ปีที่แล้ว +7

    Another great video. Love the first-person perspective. And while I do love how brutal and efficient you portray the Combine in your previous works, seeing headcrabs get the drop on them was a fun change of pace.

  • @kawamurae2192
    @kawamurae2192 2 หลายเดือนก่อน +1

    THE AMOUNT OF DETAILS IS INSANE. at 0:30 as the POV soldier is backing up he feels something brushing on his back and only after shooting he looks behind to check seeing the metal handle. Simply insane

  • @coreysierchio4650
    @coreysierchio4650 2 ปีที่แล้ว +6

    I've been introducing my girlfriend to the "Alien" movie anthology. This is giving me first time I saw those movies vibes.
    *Thank you for the Content* !

  • @kiernanmccleerey
    @kiernanmccleerey 2 ปีที่แล้ว +1

    Bro. Absolutely incredible work. What a huge contribution to the community. Keep it up!

  • @Electruver
    @Electruver ปีที่แล้ว +3

    Thanks!

    • @TheParryGod
      @TheParryGod  ปีที่แล้ว +1

      Only 4 months late seeing this. Thank you for the support!

  • @noxmore
    @noxmore 2 ปีที่แล้ว +1

    THIS IS SO WELL MADE!
    How the hell do you not have millions of subscribers

  • @ChanneI_
    @ChanneI_ 2 ปีที่แล้ว +4

    Rip 2 combine grunts, to be missed

    • @PTSDDDEVIL
      @PTSDDDEVIL 2 ปีที่แล้ว

      One was a charger and the other grunt or ordinal

    • @ish2008
      @ish2008 2 ปีที่แล้ว +1

      @@PTSDDDEVIL actually the ordinal was communicating with the grunt

    • @PTSDDDEVIL
      @PTSDDDEVIL 2 ปีที่แล้ว

      @@ish2008 just said grunt or ordinal , _ ,

  • @williamking1081
    @williamking1081 2 ปีที่แล้ว +1

    You know I was half expecting Jeff of all people to come down the hallway, with the famous "my names Jeff" in the background.

  • @elliothearn9879
    @elliothearn9879 ปีที่แล้ว +3

    aww no flat line? still really good though

  • @statelyelms
    @statelyelms 2 ปีที่แล้ว +1

    Fucking sick, you make atmospheres and perspectives so well! The constant glancing from side to side and behind just really shows how nervous the soldier is in the infection site

  • @GasMaskTrenchCoat
    @GasMaskTrenchCoat 2 ปีที่แล้ว +3

    Hey ParryGod, great stuff as always. If I wanted to explore this field and eventually do stuff like you do, is there somewhere I should start? I've tried looking at SFM stuff and my caveman brain has had trouble making sense of it. Is there a tutorial or learning program somewhere you can recommend?
    Please keep up the good work, I love your stuff.

    • @TheParryGod
      @TheParryGod  2 ปีที่แล้ว +1

      Thank you!
      The best place to start would be Valve's own tutorial series on the original SFM. Basic controls and such translate over to S2FM.
      Other than that, I've went through a process of trial and error myself, looking up tutorials whenever I got stuck on something. Also there is an SFM discord and reddit where you'll 100% find help for any problem.

    • @GasMaskTrenchCoat
      @GasMaskTrenchCoat 2 ปีที่แล้ว

      @@TheParryGod Thank you kindly. Appreciate you taking time to respond.