Dragon's Dogma 2 | EPIC "Balanced" Sorcerer Build!

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  • เผยแพร่เมื่อ 24 พ.ย. 2024
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ความคิดเห็น • 5

  • @eggjones6039
    @eggjones6039 7 หลายเดือนก่อน

    Nice you made one that’s balanced. I think this is good, I was running High Lighting, The Aurugal Flame, Maelstorm, and Meteron . It def just melted bosses. the Aurugal Flame is the best spell sorcerers have lmao

  • @Brand2523
    @Brand2523 7 หลายเดือนก่อน

    Nice build, but a few changes i would suggest: swap the ring of triumph for a Ring of Momentum for +150 stamina, and to make this build more mid-game friendly for those who haven't made the rush for Mystic Archer, swap Voracity for Asperity, since debilitations are extremely useful. Also, i don't know why no one ever mentions the Quickspell core skill from mage that carries over to sorcerer. With smart use of quickspell, and good positioning, you only need one tank. The party comp I recommend is Warrior with a tank loadout, Mage with High Palladium and basically whatever else you want, and a thief. With the right loadout, Thief brings a lot of Crowd Control to the table along with its insane damage. Fights go a lot quicker.

    • @GamingwithZeroGG
      @GamingwithZeroGG  7 หลายเดือนก่อน

      Thanks for the tips!

    • @JohnDoe-dr9ff
      @JohnDoe-dr9ff 7 หลายเดือนก่อน

      Haven’t used a tank since I’ve gotten my pawn into warrior.
      Warrior just does more damage, has exceptional health, capable of roar (taunt), and is more capable at knocking large enemies off balance.
      Myself, running warfarer. I do miss maelstrom and meteoron from sorcerer, but the versatility from warfarer is just too nice.
      Mix of fighter, thief, magic archer, sorcerer can pack massive damage that even sorcerer can’t keep up with.