The DLC That Killed Destiny (Curse of Osiris) - Destiny 2

แชร์
ฝัง
  • เผยแพร่เมื่อ 22 พ.ค. 2024
  • #destiny2 #destinykiller #videoessay
    Download World of Tanks here: link.thenode.gg/evanfriedman_...
    The DLC That Killed Destiny (Curse of Osiris) - Destiny 2 . There is a reason the term was coined “Destiny Killer”. A saying so grinded down that my channel has even turned it into irony, but what if I told you there was a time when the untouchable, tactile golden Destiny 2 melted down into a red sludge? But to be killed in a genre you control, it would have to be internal! This video in our series going over expansions isn’t meant to be controversial, for that to be the case there has to be room for an argument, but with a player drop off and massive amount of changes to Destiny 2 after this dlc, there is no better title than the dlc that killed Destiny.. So we’re going to look back at the curse of osiris as a whole and ask that one swelling question fueled with hindsight.. Was it really that bad?
    Message me here for the proof:
    DISCORD:
    / discord
    Twitter:
    / evanf1997_
    Instagram:
    / evanf1997_
    Gamersupps Code Evan: gamersupps.gg/Evan
    to be adding soon:
    / evanf1997
    STREAM:
    / evanf1997
    Merch:
    evanf.store
    --------------
    Intro 0:00
    Two Tokens and a Blue: 03:00
    Campaign: 12:30
    Activities: 42:10
    Raid: 51:50
    Conclusion: 54:40
    -----------------
    Channels
    @Datto
    @Skillup
    @StillCos
    @Darranged
    @tzukima
    @gameranxTV
    @MTashed
    @brovechkineight2135
    @glp
    @aboxoffrogs2213
    @gamespot
    @unknownplayer03
    @@itzjusty0rk156
    @Ne0n
    @IGN
    @Esoterickk
    @AztecrossGaming
    @BassicAeol
    Music
    Silver Marple - We Are Giants
    Start Up Your EX Gear - Sonic Riders
    Garden World - Destiny 2
    The Wake - Destiny 2
    Killer Clown - Mike Franklyn
    Tree Of Probablities- Destiny 2
    Gerudo Valley - Ocarina of Time
    Potion/Item Shop - Ocarina of Time
    Rusty Bucket Bay - Banjo Kazooie
    Eater of Worlds - Destiny 2
    Golden Age - Destiny 2
    Out of Time - Destiny 2
    Fields of Glass - Destiny 2
  • เกม

ความคิดเห็น • 686

  • @evanf1997
    @evanf1997  หลายเดือนก่อน +18

    Download World of Tanks here and don't forget to show me proof you used my link or I can't enter you in for emblems and final shapes: link.thenode.gg/evanfriedman_marYT

    • @Montyandrew45
      @Montyandrew45 หลายเดือนก่อน

      I misread that as World of Taniks and was confused

    • @evanf1997
      @evanf1997  หลายเดือนก่อน +2

      @@Montyandrew45 understandable, both are vehicles after all

    • @Kefk0
      @Kefk0 หลายเดือนก่อน

      nice yu-gi-oh card. 😂 28:43

    • @Azulezss
      @Azulezss หลายเดือนก่อน

      @evanf1997 I apologize for resending the picture on insta, the first time around I didn’t have put the code. Thank you for the video thoroughly enjoyed it :D goodnight

    • @terrancelemons7325
      @terrancelemons7325 หลายเดือนก่อน

      Destiny content let’s GOOO!

  • @qibcentricsplayground2043
    @qibcentricsplayground2043 หลายเดือนก่อน +195

    i still remember how bungie finally enabled us to use sparrows in mercury
    right when they announced they gonna sunset mercury among other destinations

    • @BREAKocean
      @BREAKocean หลายเดือนก่อน

      LOL BUNGIE W

    • @FoxSqueeArt
      @FoxSqueeArt หลายเดือนก่อน +1

      LMAO I forgot about that

  • @Roadiedave
    @Roadiedave หลายเดือนก่อน +166

    For a brief second there I was wondering what the white ammo bricks were for. Man that was a long time ago lol.

    • @ClintonJRTR
      @ClintonJRTR หลายเดือนก่อน +2

      Man me too. I was like wth is using white ammo bricks?😂😂.

  • @librainiacgame613
    @librainiacgame613 หลายเดือนก่อน +296

    Man, the moment i saw "two tokens and a blue" the old PTSD/brainrot resurfaced and i just started chanting that shit like it was my fav football team

    • @evanf1997
      @evanf1997  หลายเดือนก่อน +31

      THOSE 🕺SWEET 🕺SWEET 🕺MOVES

    • @SpaceStokesly
      @SpaceStokesly หลายเดือนก่อน +4

      Facts bro. 😂

    • @jamespaguip5913
      @jamespaguip5913 หลายเดือนก่อน +5

      @@evanf1997 ​​⁠ have you tried warframe, I mean destiny 2 and 1 stole ideas from warframe.

    • @CleopatraKing
      @CleopatraKing หลายเดือนก่อน

      What like it's awful micro transactions?
      Even then d2 has better micro transactions and thats really says something about Warframe lmao​@@jamespaguip5913

    • @elseggs6504
      @elseggs6504 หลายเดือนก่อน +6

      ​@@jamespaguip5913Dont be that guy, jfc. Plains of Eidolon caused irreversible brainrot

  • @riatsila144
    @riatsila144 หลายเดือนก่อน +50

    Man, I really missed the Mission version of Tree of Probabilities, when you were given the Sagira dialog.
    In the sparrow part, if you took the harder course on the right and perfectly dodged all the laser defenses, no damage, I remember Sagira saying something along the lines of "Are you trying to show off? Don't worry, I already like you".
    And it was just a fun character moment.
    I miss Sagira so much, she was seriously one of my favorite characters, and I love how possessive she ended up being of our Guardian.
    It's just such a reminder of what a shame it is that you don't get to interact with other Guardians' ghosts much.

  • @sidg868
    @sidg868 หลายเดือนก่อน +41

    "Two tokens and a blue" is the best way to describe the general feeling for Curse of Osiris.

  • @MrMurder0321
    @MrMurder0321 หลายเดือนก่อน +557

    Crazy thing is I played more during CoO than I play now

    • @iljacepelov3561
      @iljacepelov3561 หลายเดือนก่อน +19

      Same my dude

    • @Robin-lg6mz
      @Robin-lg6mz หลายเดือนก่อน +6

      I felt that, lol

    • @oxsila
      @oxsila หลายเดือนก่อน +19

      I'm the opposite. Until Season of the Splicer/Lost I only did the campaigns and then dipped because the other stuff just didn't interest me. It definitely interests me now. I think whether you play now is very dependent on how long you've been hardcore into the game. I've only been hardcore into it since Lost.

    • @pooPbutwhole
      @pooPbutwhole หลายเดือนก่อน +19

      Game was not 7 years old then

    • @WizzWins
      @WizzWins หลายเดือนก่อน +8

      Yes because that was the DLC that turned you away from the game LOL

  • @jsmaster4779
    @jsmaster4779 หลายเดือนก่อน +86

    Mentioned it over at a blog post about it, but the reason why I still have fond memories of Curse of Osiris was the presentation. Please, look me in the eye and tell me Mercury was not a beautiful destination. Or the Infinite Forest even. Yes, this dlc was all style over substance, beautiful, but empty. And the music, catch myself going back to Trees of Probability every time I get to just chill out.
    I’m happy I can look back at Curse of Osiris and say, “eh, it was worse than I remember, but not that worse.” And I dunno what that says about me as a consumer of this game tbh lol.

    • @ceegronlee
      @ceegronlee หลายเดือนก่อน +6

      Mercury was nice for sure but SMALL af

    • @CleopatraKing
      @CleopatraKing หลายเดือนก่อน

      Curse of Osiris had a really fun campaign too

    • @kaingates
      @kaingates หลายเดือนก่อน +1

      ​@@CleopatraKingoh hell no. That is the worst campaign, Lightfall is amazing in comparison.

    • @peachypet808
      @peachypet808 หลายเดือนก่อน +1

      ​@@kaingatesWarmind was two missions and two strikes in one of which we killed a worm god. Warmind was a joke of a campaign in comparison

  • @LowKeyJaded
    @LowKeyJaded หลายเดือนก่อน +56

    The infinite forest had the potential to be pretty amazing. All they had to do was make it a rewarding truly procedurally generated game mode that offered some good rewards. But honestly I don’t think anything in CoO did as much damage to the game that that devstream where they showed the only thing players had to look forward to. And that was the 2 tokens and blue fiasco.

    • @Warriorcat_Youtube
      @Warriorcat_Youtube หลายเดือนก่อน +4

      The Infinite Forest quite literally held infinite possibilities for content that got relegated to predictable missions and seasonal/holiday modes that were mid at best

  • @kaygetsbusy
    @kaygetsbusy หลายเดือนก่อน +97

    Both strikes on mercury was phenomenal

    • @kano4282
      @kano4282 หลายเดือนก่อน +2

      No doubt!!! 🥰

    • @oxsila
      @oxsila หลายเดือนก่อน +20

      They were, but when the campaign was already comically short, reusing its missions for strikes took the shine away from them.

    • @Lrbearclaw
      @Lrbearclaw หลายเดือนก่อน +3

      I would love to see them as GMs...

    • @Laidback_616
      @Laidback_616 หลายเดือนก่อน +1

      I remember those….kinda of.

    • @tg3zagsyt
      @tg3zagsyt หลายเดือนก่อน +2

      @@Lrbearclawohhhhh no you would not (Vietnam flashbacks to when they were gms pre beyond light)

  • @ayarenn1477
    @ayarenn1477 หลายเดือนก่อน +82

    Man, this is just like that time that I "The DLC That Killed Destiny (Curse of Osiris) - Destiny 2"

  • @79bigcat
    @79bigcat หลายเดือนก่อน +23

    14:42 If you have the captions on there it says "Swears in alien language" therefore that is in fact the titular Curse of Osiris.

  • @oxsila
    @oxsila หลายเดือนก่อน +25

    Imagine the people who make the mechanic/systems of the game were as good at what they do as the composers and artists are... this game would be untouchable lol

    • @RiskOfRayne
      @RiskOfRayne หลายเดือนก่อน +3

      They are, there just happens to be a bunch of idiots in charge who say what can and can't be done.

    • @oxsila
      @oxsila หลายเดือนก่อน +2

      @@RiskOfRayne It's hard to say which decisions made are a result of the suits to be fair. We can only really speculate. There are something's like timegating that are obviously a suit decision though

  • @jao6580
    @jao6580 หลายเดือนก่อน +10

    Ah Mercury, I remember seeing the whole patrol space and asking "is this seriously all of it?"

  • @xinfr4z893
    @xinfr4z893 หลายเดือนก่อน +5

    I remember grinding the prophet weapons day and night for Sagira's ghost shell. The amount of public events in order to get this was no joke. Good old bad days.

  • @mattchadwick1337
    @mattchadwick1337 หลายเดือนก่อน +16

    I truly believe this expansion suffered a lot because of launch lol I never actually minded the story side of it. Especially introducing Osiris the way they did. I do think it was all face value and self investment. People weren't drawn in enough to care, and yes, the Infinite Forest could've been spectacular but it was literally another loading screen you just shot enemies through. And even though I loved the strikes that came with Curse, the idea of using them as f***ing story missions really irritated me. Was the main reason I took a break after finishing Warmind for a good 8 months

  • @mrcrabominablevods3477
    @mrcrabominablevods3477 หลายเดือนก่อน +5

    Thanks for making these videos, after putting this game down after the end of the red war campaign and not coming back till the season of the haunted, I missed out getting to see everything that came out in between. These videos give me a way to "experience" them since the aren't in the game anymore. I hope you keep going with this series because I wanna know the little details of what happened.

  • @josiahadams3626
    @josiahadams3626 หลายเดือนก่อน +6

    Just watched your red war video and now currently watching this one
    U make some damn good videos and very informative
    I love retrospective videos of games

  • @i_am_dusky113
    @i_am_dusky113 หลายเดือนก่อน +47

    People focusing on how you said dlc on accident just about sums up the destiny community

    • @Eli.p2
      @Eli.p2 หลายเดือนก่อน +2

      Ong

    • @TheGreyFox115
      @TheGreyFox115 หลายเดือนก่อน +4

      legit one of the reasons why i didn't finish the other video lol its the small things that get to ya

    • @Eli.p2
      @Eli.p2 หลายเดือนก่อน +12

      @@TheGreyFox115 you quit a video because someone said one word wrong?

    • @moonwhooper
      @moonwhooper หลายเดือนก่อน +3

      ​@@TheGreyFox115ur weird

    • @TaureanSmoke
      @TaureanSmoke หลายเดือนก่อน +2

      Makes so much sense why none of these fools ever capture the zones in the game and also make so much sense why so many of my trials and comp teammates jump off the map cuz they don't want to play the game. They just want the free loot that Bungie should have never gave them! Getting free loot by ruining your teammates cards. His perfectly sums up the Bungie studio and the community as a whole!

  • @robin_nohood2515
    @robin_nohood2515 หลายเดือนก่อน +11

    altough I do not remember it well, I do remember really loving sagira as your ghost in this DLC and I really wished she had was a potential replacement for our normal ghost

  • @lordpumpkinhead265
    @lordpumpkinhead265 หลายเดือนก่อน +83

    "so TH-cam gets to recommend my Endless yapping sessions."
    Evan doesn't yap. He cooks.

  • @0XFVCKS
    @0XFVCKS หลายเดือนก่อน +5

    26:37 this is what TFS needs. Beautiful scenery and a sense of mystery. Watching those ships come down feels amazing, no matter what. No cringe dialog, no action, just a beautiful work of a few artists and that feel of a "peaceful terror".

  • @user-Toaofundead
    @user-Toaofundead หลายเดือนก่อน +4

    I literally forced myself to grind the curse to get Sagira's shell. And I still use it

  • @onemilliongecs
    @onemilliongecs หลายเดือนก่อน +8

    everybody says that [current moment] is the worst period in destiny history but they weren’t there for curse of osiris. there is no other time period in destiny history, now included, when destiny was more in danger of death than coo.

    • @Zamerus
      @Zamerus หลายเดือนก่อน

      That's the same timeline of players being sick of DLCs after paying for a base game turned free. They'd just been syphoning money from players to add new weapons every few months, half of which are PvP required to get and I'd always nearly faint trying to play that, my heart can't take adrenaline like that, so that's a ton of meta weapons that I just couldn't get and the PvE content itself started ripping me a new one without the good gear you have to PvP for. The game sucked and only made its reputation tank from there

    • @refraynn
      @refraynn หลายเดือนก่อน +1

      it's just burnout id assume. we've been on this train for 10 years and it's kind of stagnated. the people who complain REASONABLY just want another Forsaken. they want something that hits hard, surprises all of us with its quality, and makes us want to keep playing.

  • @MrMightyZ
    @MrMightyZ หลายเดือนก่อน +2

    Ok I gotta give one to Bungie, “Machina Dei” was pronounced to rhyme precisely with “Back in the day” and this directly referred to the rifle’s model being THAT gun model.
    Bungie do stuff like this a LOT and it gets missed a LOT but they expressly told us back then that they had a policy of not correcting anyone ever and likened this to people loving a song for years but singing the wrong words to it… the experience belongs to the players.
    I respected this greatly. Though it’s gone by the wayside now it must have been SUPER hard for certain staff to bite their tongues at all of the misunderstandings over the years.

  • @kodemasterx
    @kodemasterx หลายเดือนก่อน +30

    Lightfall makes Curse of Orisis look like GOTY metarial...

    • @24jrodb
      @24jrodb หลายเดือนก่อน +2

      lol gear down.

    • @lazyvoid7107
      @lazyvoid7107 หลายเดือนก่อน

      Lol no

    • @aidenpatrick7724
      @aidenpatrick7724 27 วันที่ผ่านมา

      Exactly. Lightfall gets a lot of shit but people don’t realize how much worse things used to be

    • @kokosigar4536
      @kokosigar4536 15 วันที่ผ่านมา

      Curse of Osiris was also half the price or less if u got it as a bundle than lightfall so u gotta factor that in.

  • @tau8316
    @tau8316 หลายเดือนก่อน +4

    Are there any mentions of Osiris and Elsie meeting before Beyond Light considering they both seem to travel through timelines

  • @deadman150none8
    @deadman150none8 หลายเดือนก่อน

    I've been burned by the lfg for raids and trials of Osiris too many times. I gave up after the forsaken dlc since I was unable to get a group to do the raid. I don't think I'll ever go back but I still love to see these videos from Evan. Keep up your great work.

  • @paperbagman7515
    @paperbagman7515 หลายเดือนก่อน +22

    I’m being 100% serious when I say this, I enjoyed year 1 of d2 more than lightfall.

    • @kelvinramos214
      @kelvinramos214 หลายเดือนก่อน +1

      Sure

    • @aaronball4700
      @aaronball4700 หลายเดือนก่อน +1

      I too enjoy chewing on shards of glass instead of eating a McDonald’s apple pie.

    • @paperbagman7515
      @paperbagman7515 หลายเดือนก่อน +2

      @@aaronball4700 Lacerated gums over food poisoning any day.

  • @irrelevantnamehandle
    @irrelevantnamehandle หลายเดือนก่อน +1

    ahhh, this dlc takes me back. I played D2 religiously back in the day during even its worse times. I have decently fond memories of curse, it most definitely has a lot of issues and compared to content now; it really is just kind of a huge miss. the only memorable part for me was Eater of Worlds, it still boggles my mind why they didn’t give it a whole lootpool and dedicated exotic since it would have been perfect to include a raid exotic, something they fixed with crown/scourge.
    if there’s one thing they nailed with the dlc, it’s definitely aesthetic. Used to just run around mercury due to the location alone, it was probably my favorite patrol location for that reason; shame it got sunset.
    your thoughts pretty much echo my own and how I feel about it, just a kinda bad/mid dlc; but I do miss it because it being part of the whole year one package as a whole made it just part of that year one content that you can’t really play anymore.

  • @michaelwatts207
    @michaelwatts207 หลายเดือนก่อน

    Great vid. I enjoyed the content but I played through it in a week or so. Still use Sagira’s shell to this day :)

  • @digitaldogs233
    @digitaldogs233 หลายเดือนก่อน +1

    At 53 i only started gaming online about 3 years ago, so have 0 expectations on game's, and its a nice feeling as gaming in itself helped me get threw covid because my family saw me struggle and got me my first ever playstation 4, then got wifi and off i went playing online gaming. So ive never been threw this "this game changed or this game got better" it just is what it is to me. Started Destiny 2 about 3 weeks ago, and love the game, so got all but one expansion, not started witch queen yet but enjoying lightfall. This was interesting to watch and learn what could of been had i gamed alot younger. Some could argue having 0 expectations on games is great, i just play what i enjoy, and recently got into rpg like skyrim, and soon will start Witcher 3. So in my case ive never had this feeling of disappointment about a dlc, apart from division 2 which really was my first online gaming experience. However i do regret not gaming earlier in life, but it is what it is. So this was very interesting for me, seing how 1 dlc can change a games for better or worse.

  • @roobeedooo
    @roobeedooo หลายเดือนก่อน +4

    i had to stop playing destiny during CoO and Warmind due to work+college, i would really really like to play this one day haha
    especially if i get to bring strand and current QoL stuff...

    • @JDxxatteis
      @JDxxatteis หลายเดือนก่อน

      Warmind was pretty good

  • @dominikdoom
    @dominikdoom หลายเดือนก่อน +1

    I agree that it wasn't that bad when seen as a package. I started playing in Forsaken, where Curse+Warmind were already bundled in the base price, and I enjoyed it for what it was. Especially the strikes were some of the best and I'm still somewhat sad that they were sunset compared to the other ones.
    And while the prophecy board was pretty grindy, by the time of forsaken the random drops added back the incentive to grind strikes etc. more, so it didn't actually feel that long to me (even though by that point I was only after the sagira shell and perfect paradox).
    But seen in isolation, it really was around the amount of content some of the newer seasons would add, only with mercury as a new location to elevate it a bit.

  • @yolo1789
    @yolo1789 หลายเดือนก่อน

    Best
    Outro
    EVERRRRR!!!!
    Love the vid!

  • @ForgieDusker
    @ForgieDusker หลายเดือนก่อน

    in terms of retrospectively being able to play every bit of content from red war up to Season of the Worthy, having only started playing then and making a mad dash through all the content i could, i'll admit that my time on Mercury was what i'd call the most enjoyable. aside from not being able to use my sparrow there and praying that there'd be an interceptor fleet active nearby any time i touched down. Something about the area just felt nice, and with the smaller patrol area, it was proportionally teeming with life. if i needed kills or anything, i'd just wander around. i remember being able to do the lighthouse prophecy weapon quests interspersed between literally everything else, and that rich field of content was fantastic to get drawn into. ironically, the new player experience was richer before they vaulted it all.
    I'll also say that Eater of Worlds was by far my favorite raid. It was simple, fun, and required an amount of teamwork you can reasonably expect from LFGs who, at present, struggle with even the Planets callouts in RoN. it probably also helped that game chat worked for me back then. most of all, though, it was a quick raid. it was, like, 40 minutes with my friends and that was while we tried knocking each other off of the leapfrog portion, or waiting on a rez for the dude who got stuck in the concussive piston chamber. i wish we had a raid we were allowed to run in such a short time even with a collective IQ of a golden retriever in the game right now, just as like an introduction for players too scared to go into even VoG. i genuinely hope they return either EoW or Leviathan just for that purpose, and of course any remixed loot would be plenty welcome too.
    i think i just miss raiding. i don't have a team to raid with anymore since my friends all quit and i feel a warm summer breeze in my lungs when i think of clearing one while laughing at each other's jokes the whole time.

  • @avweasel6020
    @avweasel6020 หลายเดือนก่อน +1

    Outside the cinema of first seeing Osiris, the 2 strikes, and the Sagira's Shell, I hated CoO. I remember so badly wanting to walk away but hung around just to get the Shell. Which I'm glad I did since I still use that shell to this day. Plus it made me appreciate the grid of getting loot and in a way prepare me for the Forsaken grid of finding good loot.

  • @dresdenwarlock7978
    @dresdenwarlock7978 หลายเดือนก่อน +2

    Funny thing is I seem to be one of the few people that absolutely loved this dlc. I had lost interest for a little bit after D2 launched but then this DLC reignited my excitement at the time. I completed everything it had to offer 3 times over. The infinite forest wasn't as awesome as I was hoping but I enjoyed it more than enough.

  • @cbgray
    @cbgray หลายเดือนก่อน +6

    Another banger as always!

    • @evanf1997
      @evanf1997  หลายเดือนก่อน +1

      My 🐐

  • @kano4282
    @kano4282 หลายเดือนก่อน +4

    I really liked d2 then. Played the shit out of it. And have the best memories from back then. Now...I don't play and it's supposed to be so much better now with armor 2.0, updated subclasses, etc.? I don't think so.

  • @roobeedooo
    @roobeedooo หลายเดือนก่อน +5

    we need more of this bungie 30:54 like WAY more

  • @YoremGale
    @YoremGale หลายเดือนก่อน +1

    Evan you should make videos about others Destiny memorable players and their importance to the community like Eso, Datto, Byf, Cross and more

  • @Ottersanity
    @Ottersanity หลายเดือนก่อน

    I remember I used to go visit that radio tower a few times. Cool place

  • @Xenyre_The_Fool
    @Xenyre_The_Fool หลายเดือนก่อน

    Given what was already known about Mercury in the destiny universe, I was excited to explore a new destination.., and while the Infinite Forest is neat in concept..., the destination was just so barebones. You had the friggen Almighty in the distance and yet you were relegated to this small circle that had one public event, a lost sector and some occasional weirdness. I just don't remember this expansion fondly, and Season of Dawn really rubbed salt in the wound of what CoO coulda been.

  • @Heavysauce555
    @Heavysauce555 หลายเดือนก่อน

    I vividly remember when I first played COO, early in the morning 3 hours before school started and the new destiny 2 dlc dropped. Despite my nostalgic ties to the dlc, I still think COO, did lots of things wrong. The key positive highlight for me was the prophecy weapons (no I never went raiding at all, but heard mixed opinions about EOW) and obtaining the sagira shell. The small ideas that made a big difference to me where the change of the garb with Sagira instead of our ghost. The idea of simulations was interesting and seeing Osiris for the first time, showcasing how powerful he was, was awesome. The dlc felt like it was giving us bits and pieces on what should have been something better. It definitely deserves lots of the hate it gets, but had positives sprinkled along.
    Loved the video and hit all the nails, also the ocarina of time music throughout the video was a nice touch!

  • @tylermug
    @tylermug หลายเดือนก่อน +1

    i remember when curse of osiris came out, everyone went back to d1, but when warmind came out, it def saved the game for me, i got to experience curse of osiris as like side content for warmind and i think it was really good for that!

    • @evanf1997
      @evanf1997  หลายเดือนก่อน

      This was very true, if it wasn’t Fortnite it was D1 for a lot of ppl

  • @killerbsting1621
    @killerbsting1621 หลายเดือนก่อน

    im actually starting to play again and excited for the final shape

  • @samsterling3332
    @samsterling3332 หลายเดือนก่อน

    I remember doing the red war campaign, then hours and hours of farming public events on titan, then the warmind campaign, which I think speaks to how good curse of osiris was

  • @Froggy618157725
    @Froggy618157725 29 วันที่ผ่านมา

    Quantum Finisher on Mercury was what made me finally learn sparrow flying. It was fun exploring the infinite forest in patrol. Now all I've got of that is old videos :/

  • @OmegaGamer707
    @OmegaGamer707 หลายเดือนก่อน

    Half way through the video atm but the thing i remember the most is waiting a week because i fucked up trying to get one of the things required for the last of the 10 weapons for sagira’s shell then realizing I didn’t in fact fuck up so I waited 5 days only to realize I could have gotten sagira’s shell 5 days before. Still my favorite shell in either of the games

  • @anindyachowdhury6496
    @anindyachowdhury6496 หลายเดือนก่อน +11

    Lightfall is what killed destiny. Atleast for me and every person I know who played the game and my entire steam friend list is people who played destiny.

    • @macho8240
      @macho8240 หลายเดือนก่อน +3

      Cool story

    • @anindyachowdhury6496
      @anindyachowdhury6496 หลายเดือนก่อน +1

      @@macho8240 Thanks !

    • @VailingD
      @VailingD หลายเดือนก่อน +2

      To be honest i like barely a few things about light fall.
      The armor is one of em

    • @radtacular2218
      @radtacular2218 หลายเดือนก่อน +3

      Honestly Lightfall as an expansion wasn't that bad IMO. It was a big miss for me narratively, but otherwise I enjoyed it very much. I've continued to have a great time grinding away on the game all year, though I realize not everyone feels the same.

    • @VailingD
      @VailingD หลายเดือนก่อน +2

      @@radtacular2218 j agree.

  • @grzegorzflorek5623
    @grzegorzflorek5623 หลายเดือนก่อน +1

    Lol, dat comment on Panoptes card XD

  • @Harrythe1st
    @Harrythe1st หลายเดือนก่อน

    I never got one of those tree of probalities embelms, this would be much cooler to see in rotation vs fricken battlegrounds but at least I had the chance to experience it, they should bring nostalgic strikes in the timeline or on the legeds menu

  • @lazykitten4709
    @lazykitten4709 29 วันที่ผ่านมา

    I think I stopped playing during the haunted forest, while occasionally dipping my toes back in to see what was knew I never really got back into it, I play a decent amount now but because I’m the only one of my old group playing I just do the casual stuff

  • @savilyudalov5386
    @savilyudalov5386 หลายเดือนก่อน +1

    i remember the grind back then was PAIIIIINFUL but i still played the game even more than i do since lightfall, something really did switch

  • @JDxxatteis
    @JDxxatteis หลายเดือนก่อน +1

    There was always a strike in Destiny campaigns even in D1. Shield brothers was a story mission in kings fall too. Pretty much every Destiny strike was a campaign mission with a few that weren’t.

    • @lazyvoid7107
      @lazyvoid7107 หลายเดือนก่อน

      No

    • @JDxxatteis
      @JDxxatteis หลายเดือนก่อน

      @@lazyvoid7107 yes name one expansion that didn’t have at least 2 of the new strikes in the story.

  • @lostnemesis
    @lostnemesis หลายเดือนก่อน +1

    Before I get into my thoughts on curse of Osiris, I think one reason people took such umbrage with using red war with the DLC is because of how many new players there are who never got to play that,
    Okay on curse of Osiris. I never had a problem with the DLC when it comes to development even when I was like 16 when it came out cuz that was 2017? I understood that there was no way that they were going to be able to fix everything but I did think it was going to be better before it came out,
    Because they didn't need to be grandiose with it all they needed to do was just make the loot better but the problem with that is there was no way to do that at the time they could have made the farm for exotics easier but then people would have left quicker. They had really made a game that wasn't conducive to the way they developed games,
    Because genuinely they needed the random roll system and a reason for people to grind outside of just getting exotics and I would say they needed to allow players to get exotics more often from the big public event on Mercury, because then it would give players a reason to play it but they didn't do that, and that was something they could have easily fixed because all that requires is bumping a drop rate on a particular type of public event I've heard about how fast backwards their coding system is for that engine but I don't imagine that it's so backwards that they couldn't just singularly Target a event to give more rewards than another,
    And the reason I'm focusing so much on that public event outside of you talking about two tokens and a blue right at the start, is because the fact that there really was nothing else to do to my memory the infinite forest was cool for the perfect paradox but I don't remember there being a reason to do that a lot more outside of that. you couldn't replay the story so it wasn't like you could farm that for something it would have also been pretty unique if they would have had the ability to at least farm the last mission if that last boss actually had a fight instead of basically qte.

  • @Draxlemsclumps
    @Draxlemsclumps หลายเดือนก่อน +1

    Your reviews are fantastic, sir.

    • @evanf1997
      @evanf1997  หลายเดือนก่อน

      Glad you like them!

  • @QuasarMachinima
    @QuasarMachinima หลายเดือนก่อน

    3:33 - "Raise the bar" as the ghost raises the gun is peak editing.

  • @Hazy18
    @Hazy18 หลายเดือนก่อน

    It’s really weird but I liked the Curse of Osiris DLC and never knew it was supposedly hated so much lol that’s when I fell in love with Sagira, honestly wish we could have had her and her sassy personality as our ghost! I stopped playing after Warmind because I was going through really bad burnout from lack of content, came back in season of arrivals just to see the planets get taken then didn’t come back again until Scarlet Keep (actually terrible DLC compared to CoO) and whichever season we became friends with the cabal (season of undying maybe?) it was just difficult playing a game that had so little new content for so long. It’s strange that people fell off and I never noticed, tbh I’d give anything to to back see the amount of players we had back then running around compared to now

  • @kitchengun1175
    @kitchengun1175 หลายเดือนก่อน +1

    the fall off of destiny is insane
    I was obsessed with this game at like 8 years old
    played it religiously (never did raids tho cuz i was a kid and scared to talk to strangers on the internet)
    interest peaked at rise of iron
    that dlc was like crack
    then d2 came out
    was hyped at first but then very quickly lost interest
    nail in the coffin was curse of osiris, purely because I didn't like fighting vex as a kid
    very glad I dropped the game as I grew up cause holy jesus
    the quality of the game is so bad that I genuinely think 343 for once are doing a better job handling Halo than current Bungie could

  • @Th3Cused1
    @Th3Cused1 หลายเดือนก่อน

    I'm just glad I got Sagira's Shell when it was available

  • @dimitrisjimmygtheodorou8478
    @dimitrisjimmygtheodorou8478 หลายเดือนก่อน

    I still remember getting destiny 2 from psplus back in 2018 and having a blast playing all three campaigns at once.....i bought the game and forsaken straight after.....4000 hours later i hope final shape will deliver....

  • @zakin1049
    @zakin1049 หลายเดือนก่อน +2

    the red war video was really good, my eyes were glued to the screen. idk why people were getting salty over a minor misspeak

  • @ShadyMarine2023
    @ShadyMarine2023 หลายเดือนก่อน

    When you going to make an into the light video?

  • @dudemunch87
    @dudemunch87 หลายเดือนก่อน

    It's been so long since I'd heard Sagira's voice, I deadass almost teared up. 😢

  • @KennethRathburn
    @KennethRathburn หลายเดือนก่อน +1

    28:44 here's your comment. Panoptes is missing a level and Atk/Def points. Should have an effect, me thinks.

  • @gabriel10169
    @gabriel10169 หลายเดือนก่อน +2

    I saw the title before the thumbnail. I thought it was going to be Beyond Light. I'd still use some of these guns if Bungie didn't sunset them.

  • @Supersonicspyro
    @Supersonicspyro หลายเดือนก่อน

    I was already gone before the first dlcs came out, just recently came back too the game, I was a beta player and finished the campaign at launch, there was just nothing to do after the campaign was finished and I had a falling out with the clan I was part of in the 1st game

  • @Kojo..
    @Kojo.. หลายเดือนก่อน

    I was one of those people who left around then, I played the expansion but not the seasons till now.

  • @davidhines7592
    @davidhines7592 หลายเดือนก่อน +1

    wasn't the warmind dlc 3 missions? land, kill a priest, kill a worm god? im glad i got sagiras shell out of CoO tho

  • @FireFlyMaxx
    @FireFlyMaxx หลายเดือนก่อน

    I remember people claiming that it was cut content from D2 vanilla. It obviously wasn't. And now that feeling carried over years later. It was fine. The problem was the double primary system

  • @skellybro2290
    @skellybro2290 หลายเดือนก่อน +1

    would love to see a deep dive video on factions and faction rallies in the early D2 days, I never really saw anything talking about why they never came back and now it feels like FWC, New Monarchy, and Dead Orbit are turbo irrelevant.

    • @trashjash
      @trashjash หลายเดือนก่อน

      They were fun little events where in the earlier ones you pledged your character to a faction, then went and did lost sectors and possibly public events in their name to gain favor with them, earning weapons and shaders and armor and ornaments. I think the last one fixed the issue where you could pledge one of your three characters to each faction and get all the loot and any winning loot, and made it so your pledge was account-wide and locked you to your faction of choice. Dead Orbit and New Monarchy had the best shaders, I think New Monarchy had one of the best guns from what I remember, and FWC was just there too. I really enjoyed them back then, and was sad when Bungie said they were putting them on the backburner after Forsaken. We never got any faction rallies outside of year 1.

    • @skellybro2290
      @skellybro2290 หลายเดือนก่อน

      @@trashjash Yea I remember what they were, and rewards and all that, but was wondering if there was anything on why we never got them again or anything else with the factions

    • @funnyvalentinedidnothingwrong
      @funnyvalentinedidnothingwrong หลายเดือนก่อน

      ​​@@skellybro2290Officially, I think it was cuz people just weren't participating. Low engagement, basically no usage of reward items, etc.
      Which is understandable, since iirc it fell into the For Honor trap of "you better pledge to the faction that always wins regardless of personal preference or you lose out" meaning New Monarchy just...always won.

  • @Lv05Ditto
    @Lv05Ditto หลายเดือนก่อน

    I'm gonna say this from the perspective that I started playing Destiny 2 during season 20.
    Watching this video, I kept coming back to a comparison with another game, that being Curse of Osiris reminds me a lot of Heavensward (from Final Fantasy 14). Heavensward nowadays is touted as one of the best expansions, great story, good characters, amazing places to run around and explore, and fun content with memorable bosses and music...but that's now.
    Heavensward on release was a disaster. Jobs were harder to play across the board. Some jobs became "unplayable" because other jobs did what that job did, but it either did it better, or it did other things while also not losing damage. "You're playing Monk? You're trolling. Swap to Ninja. Ninja does the same amount of damage, and keeps our healers from dying." "Oh you turned on tank stance in this dungeon (the equivalent of a strike) and now it's gonna take 35 minutes instead of 30? I'm leaving." An entire subsect of jobs suddenly had to start casting their abilities, when they didn't have to before the expansion came out. If a melee missed a positional (where they need to stand relative to whatever they're hitting) they're entire melee combo would break and they would have to start over. And TP (mana for physical abilities) existing, which admittedly only sucks if you run out. How often did you run out of TP?... Yes...yes...... And that's not even talking about the content itself. The first week that Heavensward raids were available, they were statistically impossible to clear, and had to be hotfixed, in order to be able to clear them. DURING THE FIRST WEEK!
    But now? None of those frustrations exist. Jobs across the board are easier to play and more balanced. The reason you brought Ninja over Monk has been removed from the game completely with the aggro changes that happened in Stormblood. Guy with Bow and Girl with Gun no longer have to aim while firing. Tank stance dancing (swapping between tank stance and damage stance) no longer exists, and has been reworked to just one stance that generates more aggro, that you just turn on. If you don't punch a guy in the back of the head, you can continue into kicking them in the side of the gut instead of having to wait until you can punch him in the back of the head. And TP? Removed completely. All systematic changes that turn a once terrible expansion, into a great and well beloved expansion.
    So how does this work with Curse of Osiris? I think that if Curse of Osiris existed in the game today (provided that we live in an alternate reality where the DCV doesn't exist and most new content introduced doesn't get removed the moment a new expansion comes out) that it would be great for new players to sink their chops into before they really get into the meat and potatoes that is current Destiny (yes I'm borrowing that analogy). Simple, easy to follow, and any form of grind is just a numbers tweak away from becoming manageable. And that's not even mentioning the fact that they could rework all of the weapons in Curse of Osiris to have new perk pools and random drops.
    Unfortunately, that doesn't exist. And the players, new and old, are left with what the developers put into it (or in this case, what they take out). I can hope that I'll eventually be able to play Curse, or Warmind, or anything else for that matter, but I'm not holding my breath.

  • @blaziken38
    @blaziken38 15 ชั่วโมงที่ผ่านมา

    After all these years i still got that perfect paradox in my vault

  • @TheRedThirst
    @TheRedThirst หลายเดือนก่อน

    I really like the editing in this video

  • @felipedelrioalvarez6335
    @felipedelrioalvarez6335 หลายเดือนก่อน +1

    CAn you please make a video of helldiver 1 about the original tyranids AND the Cyborg types please??!!!

  • @aidangold5461
    @aidangold5461 หลายเดือนก่อน

    Recently I went through my closet and found an old poster of Destiny 2 and thought to myself “why did I take this down”?
    This video reminded me why.

  • @IyosChasm
    @IyosChasm หลายเดือนก่อน +1

    I think this was 2019 bc that’s when I first played D2 and luved mercury

  • @sc0tt_p
    @sc0tt_p หลายเดือนก่อน

    Looking back now, curise was the time all the friends were together on D2. By the next major DLC Bungie had sunset everything and despite buying D1 and every DLC and D2 and the first three DLCs to come back and find I was basically a new light with guns from D1 and activities that used the be included now all locked behind new DLC, combined with the promise of cross play requiring you to purchase a copy of the new DLC on every platform, it all just felt incredibly greedy to me as a year one player.

  • @TzrcWolf_
    @TzrcWolf_ หลายเดือนก่อน

    As someone who played destiny pretty casually back then up until Warmind, I actually kinda liked CoO. Sure, it had no sparrows and a pretty lackluster campaign. But it had more strikes (even if they were missions from the campaign) than Lightfall. It also brought more PVP maps than Lightfall. It also had a pretty cool destination with the beutiful zones of past mercury and the dreary future mercury. The final boss Phanophtes was really cool aswell. The loot was cool but held back by the state of weapons at the time. A few of the weapons were brought back in season 9 and actually were amazing during then. The exotics were pretty memorable. The strikes were great for GMs. Overall, I really miss some of the old content despite the state it was during Destiny vanilla. If CoO was remade for todays Destiny, it would honestly be a pretty good update if the complexity was tuned up a bit.

  • @Lrbearclaw
    @Lrbearclaw หลายเดือนก่อน

    Bah Eater was my favorite of the Leviathan raids. The final boss was SO MUCH FUN.

  • @garrettsmith4760
    @garrettsmith4760 หลายเดือนก่อน

    Me and my buddies had a joke that it was more like a “ finite savannah “ than an “ infinite Forrest “.

  • @ChrisDeebo
    @ChrisDeebo หลายเดือนก่อน +11

    I remember ironically playing D2 alot during Curse mostly for the Prophecy Weapons and PvP was decent back then.

    • @kano4282
      @kano4282 หลายเดือนก่อน +2

      Exactly!!!

    • @lazyvoid7107
      @lazyvoid7107 หลายเดือนก่อน

      No

  • @h2onovid919
    @h2onovid919 26 วันที่ผ่านมา

    Mercury was my favorite planet ngl and id love to play it with new things like strand

  • @ZemmyBee
    @ZemmyBee หลายเดือนก่อน

    the thousand yard stares got me cackling

  • @p.y.487
    @p.y.487 หลายเดือนก่อน

    It's some kind of interesting that Ghosts arent beeing adversed if their guardian wants to mod them with sentient tech 🤔

  • @abelortiz3010
    @abelortiz3010 หลายเดือนก่อน +1

    i loved the grind behind all the CoS weapons, i wish they would bring them back

    • @lazyvoid7107
      @lazyvoid7107 หลายเดือนก่อน

      Nobody wants that

  • @leiderhosen7110
    @leiderhosen7110 หลายเดือนก่อน +1

    You underestimate my Yu-Gi-Oh nostalgia and it will be your undoing!
    Since he can see the future and shit, obviously his special effect is to reveal the hand of your opponent at the start of your turn every turn. You can then do nothing, or tribute 500 Light Points to delete one card of your choice from ever existing in the game.
    Panoptes can only be summoned if you place an "infinite forest" Field Spell Card, and has unlimited defense when summoned. Destroying the Infinite Forest removes Panoptes from play and banishes him to the Dark Zone.

  • @DarkSaitama
    @DarkSaitama หลายเดือนก่อน

    The cut scene when Ghost gets he's head back is one of those where it hurts me sooo much that Bungie saves time by not doing voice acting for Our guardian, he was pushing the barrier to the infinite forest clearly struggles and not a single noise comes out of him, like he grunts when he/she gets hurt so why the F he's just silently struggling.

  • @neborailing8235
    @neborailing8235 14 วันที่ผ่านมา

    This is where i stopped playing from being a Day 1 player.
    I signed in for the first time again a couple nights ago

  • @raygotz1069
    @raygotz1069 22 วันที่ผ่านมา

    What burned me was they got the Deluxe Digital out of me at $100+ and these were then made free later on. Then the grind was insane and I mean beyond crazy. Once I completed one realized it was not worth it. So they got one over on me with pathetic DLC that at the time was very expensive. Needless to say I didn't come back until Beyond Light.

  • @adamlynch1694
    @adamlynch1694 หลายเดือนก่อน

    I played so much D1, it was my go to game, I loved it at the end. So naturally I got D2 even after the beta was pretty meh and I hated all the bullet spam and massive ability cooldowns. I was okay with it at launch because bungie had righted the D1 ship, but when I shelled out $20 for CoO and this is what I got, I quit and never looked back.

  • @Arc_Logic
    @Arc_Logic หลายเดือนก่อน

    I actually love that Osiris cutscene at the beginning of the DLC.

  • @jyapp4489
    @jyapp4489 25 วันที่ผ่านมา

    The first three missions (aside from Ikora not looking hard enough) and Tree of Probabilities (at least gameplay-wise) were pretty darn interesting for the campaign, and the Saint-14 mission was also good fun. If they toned down the humor a bit and gave Panoptes a slight personality as a result of simulating the Light, it would've been pretty interesting. Heck, they could've given small hints towards the Pyramid fleet with Panoptes trying to say that under the Vex, things would be infinitely better than the death and destruction coming from either the Light or *especially* the Dark.
    Too bad the Infinite Forest really wasn't great and the overall game wasn't rewarding.

  • @BrainWasherAttendent
    @BrainWasherAttendent หลายเดือนก่อน +2

    I had fun with curse. The raid was fun and the grind was real. Not super amazing or anything but the gate was ridiculous.

  • @msp720
    @msp720 15 วันที่ผ่านมา

    When I heard the Infinite Forest was going to be a random tileset, I imagined SO much more diversity in the environment than what we got. Instead it was a bunch of small, samey Vex structures. The Vex can infinitely simulate *anything* and THAT'S what they came up with? It should've been all kinds of cobbed together environments from everywhere, with massive shifts in tone and structure. Like PsiOps Battlegrounds times 1000.

  • @MrMightyZ
    @MrMightyZ หลายเดือนก่อน

    I get where you’re coming from and I think this expansion was not good for the game in many ways BUT I absolutely LOVED Mercury.
    It was so unique in that it was so small but had huge sight lines and the man cannons were so much fun THEN the design of the public event was inspired (if not the rewards)
    Unique and to me, a perfect little playground that I LOVED playing in.
    An unappreciated, fantastic design, Mercury is sorely missed. Just only by me!

  • @teddyennis2363
    @teddyennis2363 13 วันที่ผ่านมา

    I've been playing since d1. Although I do take breaks once I'm awhile since I don't have people to raid with anymore

  • @scratwichman
    @scratwichman หลายเดือนก่อน

    I do miss the infinite forest though, specifically the haunted forest.