How to setup Courseplay 5 for Combine convoy, Bypass Island and Headland Turn
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- เผยแพร่เมื่อ 11 ก.ย. 2024
- In this Courseplay 5 tutorial for Farming Simulator 17 I show you how to setup Courseplay 5 for using the Combine convoy, bypass island and headland turn functions. All of them are very useful tools for your Courseplay 5 setup.
I am using Courseplay version 5.02.00050 in this video.
Get the latest Courseplay here: github.com/Cou...
I have 2 comments for this video.
1 Working that out is some very clever shit. Well done and well explained.
2 not all if you veiwers have great hearing, please be aware of the balance of the music to the volume of your voice. Ppl with hearing difficulties struggle when there is alot of background noise.
Thanks again for a really well put together tutorial.
Thank you :) You are right about the background music. It is definitely something I am taking with me to my upcoming videos :)
Well thought out and brilliant tutorials, I enjoyed all of them. One thing I did notice that you failed to explain, which I use all the time cos I'm a rubbish driver, is the edit mode you get when you pause while driving to make a course. A big yellow direction arrow comes up in the HUD and you can delete the way points, after getting skewed across the road by the AI traffic.
Thank you so much for the kind words! It really means a lot to me :) You are right though. I haven't really thought about the edit mode in Courseplay. I have completely forgot about that when making my videos. I'll make sure to include that in my future videos :o)
That overloader chasing the combine was quite funny :D I want to join Datalund in thanking the creators of CP for their terrific mod!
Great video! I was surprised how well the tractor did carting. Mine normally drive straight to the nearest cliff or body of water.
Thank you :) It does sound like you are having some bad issues with Courseplay. I hope some of my videos can help you :)
fs17 to fs19 courseplay pathfinding is night and day
I don't even have this map. But, your videos are so good that I watched it anyway. Thanks again for all you do and keep up the great work!
Thank you so much for the kind words :) I am really happy you like the videos :)
Datalund.....is it possible for you to me more awesome!? Holy cow you weren't kidding about being able to help with multiple overloaders!! Awesome, wish I would have subbed sooner!
Hehe thank you so much! Those are some very kind words and I am really happy my videos are helping you getting a great experience with Courseplay :) I'll make sure to keep them vids coming ;o)
Thank you for yet another thoughtful video on Courseplay. I wish you and yours a very happy and prosperous New year.
Thank you Robert! So happy you like the video :)
A very happy New Year to you and yours as well 🙂
I have the same coursplay v5.2 and don't have bypass islands and multi.
great video
Thank you! :) If you don't have the functions you see in the video, that is because you are using the Courseplay version you can download from the ingame modhub. The version used in this video is V5.02.0050. Notice the digits at the end (50). They are different to what you have when you open your Courseplay. To get the functions you see me use in the video, you will need to have the latest version of Courseplay directly from the Courseplay Github. I made a video on how to download the latest version and how to install it: th-cam.com/video/hyYOclj4ivE/w-d-xo.html
that release version the dev version had multi
Brilliant vid. Thankyou for your efforts with this!!
Thank you so much for the kind words! I am really happy you like the video :)
Great video dude, they’ve just released the update on modhub which includes these features. Quick google and you’ve answered the questions about it...well for now anyway 😜 keep them coming dude
So happy to hear you liked the video and great news that the new version is out on modhub. It kinda makes this video a bit more relevant ;o)
Endnu en super god video :-D Du får bare course play til at se så nemt ud at bruge ;0)
Tusind tak! :) Ja det gik ret godt i den her video. Jeg var også selv lidt overrasket over hvor nemt det hele gik 😂
Datalund Lol vidste ikke du var dansker 😂
Brilliant tutorial.
Thank you for the kind words :)
great video. however and please don't take offense i think the order of the combines was backwards.the following combines should have the harvested area on the pipe side. seems like the AI doesn't destroy crops but it looks funny.
Thank you :) You are right that it would not only look better, it would also be ho you would do it in real life :) The reason I am starting the combine closed to the middle as the first combine is due to the symmetric lane change. I chose to activate for this video, which then means that I have to start the combine closest to the middle as the first. Otherwise the will get stuck in traffic once they start the field course after doing the headlands. If I chose not to use symmetric lane change, I would have started with the combine furthest away from the middle. I guess it it mostly down to personal preferences how you would do it. At the time of recording the video, I was getting some strange results if I didn't use Symmetric lane change, so I just went with what I knew worked ;)
Oh and no offense taken at all. I appreciated the feedback, and this comment might help someone else with their question, so don't hold back ;)
Datalund really great video it definitely opened my eyes to the possibilities. However I’m struggling to setup one cart offload lol. Actually I think I just got it to work without my help for the first time.
Hehe it can be so tricky setting it all up, but seems like you are doing very well. Now you have seen with your own setup, that it can be done, so I'm guessing you want to do a lot more :) Courseplay for FS17 offers so many possibilities. Really looking forward to having the same for FS19 :)
I have CoursePlay 5 v5.2.0.0 and I don't see the options for Combine Convoy and as well as the headland turning options nor bypass.
You need to download a later version directly from the Courseplay Github to get those features. The version of Courseplay that I use in this video is version V5.02.00050.dev and is one of the first versions to include these features.
The lates version of Courseplay is available at the Courseplay github: github.com/Courseplay/courseplay
If you need help on how to install it, have a look at this video: th-cam.com/video/hyYOclj4ivE/w-d-xo.html
With the combine convoy function, can you now set off the combines in the correct order (no1 by the edge of the field) so that they unload onto the stubble instead of crop? (Possibly with asemetric lane change off)
I did some testing of just this, this morning and it actually went pretty well. I did get some issues with the last combine getting lost every now and again, but I think that was mostly due to the shape of the field. Also whilst doing the headlands, the overloader tractor got very confused and I had to take over a couple of times, but overall it was a positive result.
Hello. How did you write the number on the back of the combine?
hello sory for my english at first but could you tell me from where i can downland courseplay with bypas mod but i find some at github but i dont khow how to use it. I find courseply master and my mod folder in game dont see it please help . My lasted version of courseplay is 5.02.00034 somthing like that
Have a look at this video. I show you how to get the latest version and how to install it so it shows up in your game :)
th-cam.com/video/hyYOclj4ivE/w-d-xo.html
I had a problem with courseplay in a field where I joined two together, courseplay did not recognise the one field, I started it off but it finished where the first field ended, it did not continue onto the next field, how do I get it to recognise the one large filed that was once two fields, hope this makes sense. Also why after setting up for silage to the BGA that after filling the trailer from the harvester and it went back to the starting point, it just kept going round in circles, sometimes it would get it right and go off to the BGA but 9 times out of ten it wouldn't, I am still new at this so it is most probably something I'm not doing right, love your videos
Hey Kathryn :) Good to see that you are experimenting with Courseplay. It will make your FS17 so much better!
It definitely makes sense what you write about the two fields. To have Courseplay recognize the two fields as one, you will need to record a course around the newly combined field, and save that course as "FieldNew" (or whatever you prefer). You can now select that course as the Field Edge Path when you setup courses. I made a video a while ago, where I use just that method to define a new work area for Courseplay: th-cam.com/video/ZYC3NaVGoNc/w-d-xo.html
About the Silage to BGA Course I am not sure, but it does sound like your tractor is having issues picking up the transport course. Courseplay will normally pickup the course at waypoint 2, but if the tractor is coming in at an too steep angle to that waypoint, it tends to drive around in circle, because it can't turn sharp enough. Try starting the Silage to BGA Course in a different place, and see if that solves it 👍🙂
how did you get the numbers on the harvesters?
Hi there really like your videos. Trying to get course play to work for me. Is there a reason course play won't work on coldborough park farm or is it me doing something wrong? I have tried everything and have no luck getting it to work. I'm trying to harvest and cart the grain to the silo and the vehicles do really random things and always leave the field boundary.????????
Thank you Stephen! :) I haven't had a look at Coldborough Park yet, but I'll have a look at it and see if there is an obvious reason for what you are experiencing. I'll get back to you soon :)
Great vid! If you could figure out how to make multiple chaff harvesters with multiple chasers work that would be great. I have tried to make them work, to no avail. The chase tractor in line for harvester 2 never gets past the 'waiting for fill level to be reached' stage. I tried it with a 4 harvester setup, with 4 dedicated tractors in waiting. The num 1 harvester and tractor work great, but that's about it.
Hi Riondron. There will be a video up later today showing how I setup Courseplay for multiple forage harvesters :) Thanks for the challenge by the way ;o) It was one of the more tricky one :D
Great job thanks a Million
You are very welcome :) And thank you as well. Have a great New Year!
Am having some random bugs with CP (v.0045). Were transporting grain from fieldside. The vehicle doesn't stop at first point before setting off empty. Restarted game and then worked. Think may have been MR (more realistic) mod. I didn't stop end point far enough away from start point and vehicle rolled past start (I think). Still testing.
I am using the More realistic mod in this video, but I am seeing some weird things ever now and again. You can see a couple of times where I have to open Courseplay to get the mouse courser to go away (when I go in to the Massey Ferguson and the John Deere). I don't think your theory about MR and Courseplay is far off to be honest. Let me know what result you come up with in your testing? :)
Is there a way you can set it up so that a certain set of vehicles work a field, then when done, goto another field and work it?
Or is that achieved by saving recordings for all the fields and then running the next field script and it will travel to it and perform it.
Yeha you would have to have a recording for every field and a recording for the roads. In theory you should be able to append the courses one after the other, and it should work, but one thing is theory and another thing is how it actually behaves ;o) It's a complicated setup, and I am not sure if it can be done, but definitely something I will look in to. Interesting question 👍😉
Datalund Also, can you have multiple scripts running at one time. I plan on setting up individual ones for the animals. Then if this thing can work, would run it for the fields. That way I can work on other things. It would be nice if CoursePlay can handle that without interruption.
You can have more than one course running at the same time. It shouldn't be an issue at all :) Sounds like you have some big plans with your farm. Would be cool to see it :)
Datalund
It’s the original first map that comes with it. Just using it as a learning farm. I do have knowledge of the game. Just trying to figure ways of making everything run smoothly. I did cheat money and have dedicated tools with vehicles. I’m currently maxing out the bga silos storage. My goal is to keep animals at 100%, which I can do know already. Just want to simplify it. I have plenty of storage, so I’m planting two different crops in all the fields, of which I own all. Then will change those two for another next go around. The field by the sheep is a grass field for forage. My goal is to simplify harvesting so I can do forestry. I will have to also keep piles for the loaders that feed the cows and sheep. Right now, I have a pig food silo to feed the pigs so that will use the tipper. I figure I can use the liquid mode in coarseplay to water all of them.
I am glad I found this, thank you so much..my only question, as you covered everything else, is the installation, how do you, just throw it into the mod file, or do we have to change the name and all that? thanks again!!!
found it did it...thank you !!!
I am very happy you found out how to install it and you are finding my videos helpful :)
Jim Estep on the mod hub somewhere there should be the mod this is 1/20/18
you must have missed the part where I said I found how and where
Jim Estep ya I saw it after I posted the comment
how do to baling with cp when using more harvesters
I really like your videos but where did you find that map with the island function? Happy New year!
Thank you so much! :) This map here is my own edit of the Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=71230&title=fs2017
It should be setup with the islands already. Only reason I had to change it for the video, was that I have completely redone Field 29 (and a lot!! of other things) 😉
Happy New year to you too!
Do you know where the silos are on the original version of this map?
It's been a long time since I have looked at the original map, but if I am not mistaken, the silage silos are located at the Cow farm down at field 38. There are some grain silos at the crossing at field 26, but I can't remember if they are storage or not. There are also some grain silos at the pigfarm at field 18. I think that was all, but it really has been ages since I have looked at the original map, so I could be wrong
Great video. Love testing stuff out also. I use the same course for baling. Wonder if that will back up and turn also.
Also I wonder if an islands can be made by sowing grass around objects if they are not detected by CP?
Thank you! I doubt you can make Courseplay see the sown grass as an island, seeing as the grass will be sown inside the field. I think you would have to go into Giants Editor and manually remove the field boundaries from the section you don't want Courseplay to detect. And then again.... Come to think of it, there is a mod that will let you change then ground. Perhaps that would work... I'm gonna have to test that one out 😂🤔
Think that ground modification mod conflicts with so many other mods that it would not be a solution.
I don't understand modding maps etc. Just play them. Love to get my hands on this map edit.
Also believe I read in latest xml in CP text , that CP is multiplayer ready (or testing at least).
Yeah I did read that Couseplay is in testing for Multiplayer :) That is great news! Although I did see some of the issues people are reporting back. Frontloader attachments not following the frontloader and so on...
No doubt it is a massive task getting Courseplay to function correct in multiplayer, but it would be so nice to have. I'll definitely use it on my server when it is ready for multiplayer :)
I really hope I can get permission to release this edit of the map! I have done so many things to it, and I am still coming up with new ideas for the map. Let's hope the original developers get back to me, so I can release the map :)
How about a video on automating livestock feeding. Water collection and depositing. Filling a TMR fixed mixer (Placeable Mod). Be difficult with vanilla mobile mixer. Playing stevie maps and cant get CP to fill things like the greenhouse manure/compost pits or feed animals without emptying all content. Think maybe issues with conflicts. Maybe I need to use the "unload here" option in course generator?
Also a great thanks to CP makers as without it this game is so hard to keep up with a big map in single player. Especially with seasons mod.
I am working on a video for automating the feeding process. I'd like to make a setup for both the TMR mobile mixer, and a setup for a stationary mixer. Not sure when it will be done, but it is in the making.
Yeah I can imagine setting up Courseplay for the greenhouses can be close to impossible. Are you going to have to take the exact amount of manure/fertilizer that the greenhouse can hold for the course to work? I haven't played around with it, but it could be an interesting challenge 😉 Could you link me the map?
I get all stevies maps from his FB page. facebook.com/search/posts/?q=StevieFSMods Love his maps.
Thank you :) I'll take a look at it. Would be nice if we could find a good Courseplay setup for the greenhouses as well
hej jag har laddat senaste Courseplay version 5.02.00050 och fick detta meddelande flytta fordon eller gör en annan course bypass island låser create fields men funkar om jag stänger av bypass island funkar det
Det lyder mest af alt som en mod konflikt. Hvilket map spiller du på?
kartan heter the MCmap men du har karta som funkar kanske du kan skicka länken tac på förhand
Kortet her hedder Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=71230&title=fs2017
Den version du ser i videon er min egen edit af kortet, og er ikke tilgængelig endnu. Det håber jeg snart sker :)
like very god
I am use courseplay 5.02.00052 no combain convoy option
I just tested with version .00055 and Combine Convoy is there. Try upgrading to the latest version.
Well done! Subscribed...
Thank you so much! I really appreciate it :)
now we need tractor convoy for multiple seeder or what not
That would be awesome! Honestly I don't know if that would be something they would work on, but I can see the usage of it if they did make it
Would you do a video on bale collecting and selling with course play please?
Hey Stephen. Take a look at this video where I am setting up a course for auto collecting bales: th-cam.com/video/2iHgWh9Dn8I/w-d-xo.html
CoursePlay does not work with automatic harvesters as the tractor goes to any harvest. What is the problem?
It's kinda hard for me to tell you what is wrong from the information you have provided here. Could you tell me more about it? Are you using modded equipment or the ingame vanilla equipment? What map are you playing? Have you looked in your log file and made sure there are no errors there? What version of Courseplay are you using?
The version I used v 5.2 does not work on any map
I want to make the tractor go automatically to the harvest
Have a look at this video: th-cam.com/video/fHhfGfbVzcc/w-d-xo.html
If you follow the instruction I give here, it will work. Hope it helps you :o)
I watched the video and did everything and did not get anything I want to know possible is the problem in the .. I mean in the settings or in the special version of the computer?
i cant find the bypass island in my courseplay got the latsest version
The Bypass island function was implemented in version 5.02.00050.dev.
That version is not available from the ingame modhub. You will need to download it from the Courseplay github directly.
You can find the latest developer version of Courseplay here: courseplay.github.io/courseplay/en/installation/index.html
If you need a guide to install it, you can follow my video here: th-cam.com/video/hyYOclj4ivE/w-d-xo.html
Can you set up more than one overloader???
Can I ask what is the map? Great video! Very helpful.
The map you see in this videos, is my own edit of this map: Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&mod_id=71230
I've not released this version, since I can't get in touch with the original developers, but if I can figure out how to do it, I'll release it for FS19 :o)
@@Datalund I know your comment is very old but If you can realise this great map for FS19 it would be absolutely amazing ! :D :)
Hey m8 awesome tutorial could you post a link the combines you are using.
Thank you! I am really happy you like the videos :) The combines used for this video are these: www.modhoster.com/mods/claas-lexion-700-stage-iv-pack
They are amazing! I can highly recommend them ;o)
My field has a island but course play wont detected it while setting it up
What map are you playing on?
Datalund ogf usa 2018 2.0 it detects the crop and when i go to the island it shows nothing with the farmers help mod
I have had other weird errors on that map. Could you try a different map and see if the island detection works there? Remember to remove the ogf usa map from your modfolder when testing :)
Does it also work like this in Courseplay for FS19?
As of right now there are a couple of things that don't work in FS19. You wont be able to setup the overloader course, and there are some issues with both the graintransport course and the combine course.
With that said, you should be able to setup a course for the combines using both Combine Convoy and Bypass Island without any issues. Headland Turn seems to miss a little work still, but you might find that it works for you :)
So yeah you can use this setup for FS19, just without using the the overloader. Instead you can use a couple of transport tractors and have them chase down the combines to unload them.
Datalund , thanks. Im doing it indeed now with tractors for the fields that are close, for the fields that are further away i use trucks for their higher topspeed. So i was looking for a more complex way to start exploring courseplay. I have to switch back to fs17 then :-)
I know they are working hard on getting Courseplay for FS19 to the standard it was in FS17, but yeah to get the full experience of what Courseplay can do, FS17 is the place to go. At least for now :)
How do I number my combines?
The combines used for this video are these: www.modhoster.com/mods/claas-lexion-700-stage-iv-pack
You can set numbers on those combines, but not the ingame vanilla combines
another great video on courseplay thanks happy new year i do have one same problem tho when i do the courses for the bga if i run three troctor with chaff they all crash with each other they dont wait any ideas thanks in advanced n yes i ve watch all your courseplay video now
Thank you! :) Hmm that does sound a bit weird. I take it that you need the three tractors to avoid having the forage harvester waiting? They should be able to detect each other at the tip point though. I'll have a look and see if I can come up with anything. What is the name of the map you are playing? I'll try to recreate what you are experiencing
mustang valley ranch its on the modhub great map just take a long time to load but i think that might b my graphic card i hope you can help me out
I am having some weird results with Courseplay on this map. I tried setting up the scenario you described with 3 tractors carting chaff to the silos. The setup went with out a problem, but as soon as the first tractor reaches the silo, it starts to jigger a lot and wont unload... Gonna try out a couple of things and get back to you asap :)
at first, i through it was doing it wrong but you can see why I need tractor tho because of the size of fields thanks for looking into it pal
I had a somewhat successful attempt yesterday on this setup, but I had to use vanilla equipment and even then I still had the compact tractor ignoring the transport tractor every now and again, and some other weird results. I have looked through the logfile and can't find any reason why it is behaving as it is, but there definitely seems to be an issue with Courseplay and this map. I am afraid that is how far my knowledge about troubleshooting Courseplay goes, but at the github, they know exactly how to troubleshoot Courseplay. My advice would be to go to their Github and make a new issue. They will tell you how to setup Courseplay to make a logfile they can use to see what is wrong.
github.com/Courseplay/courseplay
Nice video!
I see in you're movie some airplane's and air balloon is that a mod?
Thank you! :) The airplanes, the hot air ballon and the birds are not mods. I have added them to the map in Giants Editor, so they are a part of the actual map.
Great video. Can I ask for a map link? I have installed a different version.
I am trying very hard to get in touch with the original map makers, so I can release my version of the map, but they are not responding to my messages, so I am sorry to say, that I can't release the map. Atleast not yet. I honestly hope I will be able to release it soon.
Great information. I hope the map will be available. Thank you for the information.
One more info, please. Is coursplay version the same as steam?
The Courseplay version you see me use in this video, is not the same as you can download from the ingame modhub. This version here, is V5.02.0050. Notice the digits at the end (50). It is newer than the one you can download from the ingame github, but can contain errors (I haven't found any yet). I made a video on how to get the latest version of Courseplay and how to install it here: th-cam.com/video/hyYOclj4ivE/w-d-xo.html
hello great video! mabye the third combine can deaktivate island settings in the copied course?
Hey Ken. Thank you :) Actually that might be possible. I have never thought of it, but it makes perfect sense since you don't need the third combine to make that circle. Good suggestion! ;o)
I dont have the last Cp whit the iland thing so i couldit try it out.
That would be great! Please do tell me how it goes. It would be great if the third doesn't have to have the island setup :)
Datalund do you have the link to right CP. I downloaded what i thought was the latest version. 5.3 but it was'int there in it.
Have a look at this video. I show you how to get the latest version and how to install it :)
th-cam.com/video/hyYOclj4ivE/w-d-xo.html
What map is this
This map is my own edit of the Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&mod_id=71230
The farm layout you see in this video (plus a ton of other things!), is all made by me, so the original map doesn't look like this. Just to let you know ;o)
I have made a tour of the map in this video: th-cam.com/video/52mmQbsbG30/w-d-xo.html
hej en god video men kan man bruge 2 kornvogne i stedet for at bruge en overloader vogn
Hej David. Ja du kan godt bruge 2 kornvogne. jeg har lavet en video her, hvor jeg viser det med én vogn: th-cam.com/video/fHhfGfbVzcc/w-d-xo.html
Jeg vil dog anbefale, at du sætter hver kornvogn op til hver sin mejetærsker under Manage Combines, så de ikke kommer til at køre i vejen for hinanden. Men ellers skulle det virke fint 👍🙂
mange tak for svaret og kan man også køre med 3 6furet plove
det burde ikke være noget problem :) Courseplay regner selv det hele ud, så der skulle ikke opstå problemer med det
What map is this ?
This map is my own edit of the Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=71230&title=fs2017
The farm layout you see in this video (plus a ton of other things!), is all made by me, so the original map doesn't look like this. Just to let you know ;o)
hej hvad hedder det map du spiller på her?
Mappet hedder Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=71230&title=fs2017
Den version du ser i videon er min egen edit, og er ikke tilgængelig endnu. Det håber jeg snart sker :)
det vil jeg glæde mig til.
Map?
det er nogle gode videoer du har og laver du ikke snart nogle flere..?
Tak David! :) Jo der kommer helt sikkert mange flere videoer. Der kommer også snart en Let's Play serie på det map du ser mig spille på her 👍🙂
det glæder jeg mig til og håber at det snart er til at downloade..
jeg vil lige spørge om noget for jeg har prøvet at køre med 3 6furet plove på coursplay men der går ged i det for de kan ikke finde ud af det så hvad gør jeg forkert??
can you give me link your map?
Sadly I can't. I've been trying to get persmission from the orginal map makers to release my version of the map, but no luck.
However if I can figure out how to convert it, I'll release it for FS19 :)
Until then you can find the original map here: www.farming-simulator.com/mod.php?lang=en&mod_id=71230
ok thx
Great tutorial as always. I wouldn't mind if you threw out the music. 1) it's terrible music 2) It has no benefit to the video.
Thank you! :) It is noted with the music. I will take that in to consideration for my following videos :) I appreciate the feedback 👍😉
Great video! I was surprised how well the tractor did carting. Mine normally drive straight to the nearest cliff or body of water.
What map is this?
This map is my own edit of the Loess Hill Country: www.farming-simulator.com/mod.php?lang=en&country=dk&mod_id=71230&title=fs2017
The farm layout you see in this video (plus a ton of other things!), is all made by me, so the original map doesn't look like this. Just to let you know ;o)