Hello Grass Toucher, I left a comment on the previous video but I am copying and pasting it here just in case you don't see it. I'm a GoD Zafina and I have some advice for you, I notice you use 1,4 wayy too much. (Don't do stuff like 4:27) Maybe replace it with a df1, or 1, etc...). I saw you use it I think in every single match in this video (not talking about punishes). You're basically setting yourself up to be punished if you do that on block. I know you are trying to fish for a counter hit, or maybe doing it in heat to bait them to attack and then get them with df1. I know sometimes it works, but doing it all the time like that is not a good idea. Instead, use db 2 and 1+2 if you want to get a counter hit. If you DO 1,4 however, and it hits, sometimes you can try to delay the inevitable df1 you will do by maybe like 0.5 seconds. It might get in their head, they will think they might be able to attack, or you might go low, and they will get hit. Be careful though, don't use it as a default option, it is kind of risky. Also, I would avoid going into tarantula in the neutral (far away from your opponent) especially when you aren't in heat. (Like at 7:06, avoid doing this). You can easily be punished by a simple heat activation, heat burst, sidestep, rage art, etc... Some small things: Especially on heat engagers, I would avoid using fff 1+2 as much as you do. Maybe mix it up with ff3, it gives you a free heat engager on counter hit. Also, use Revenge Hand a tiny bit more (obviously in specific scenarios, it is very important to know strings or stances with gaps in them so you can interrupt or use a Revenge Hand) Moves that I would avoid using as much as you do: Don't use the spring kick that much when you are on the ground, don't use d3 as much as you do (try to use db3 more than you use d3), don't use df 1,4 as much as you do, and dont use db 1+2 as much as you do. Follow my suggestions and i'm sure you will see some good results 😊 Also what is the song at 6:22?
0:01 - vs Feng
5:49 - vs Steve
8:51 - vs Jin
11:48 - vs Kazuya
14:11 - vs Lee
15:45 - vs Yoshimitsu
23:10 - vs Kazuya
25:59 - vs Nina
33:21 - vs Hwoarang
36:19 - vs Feng
Lol literally just a spider
Now this is my all time favorite customization you’ve created. I love this! Nice matches also.
You outta pocket for this one 😂
Looks like the bracken from lethal company 😭
That custom would make a good base for Mistral from MGRR.
Hello Grass Toucher, I left a comment on the previous video but I am copying and pasting it here just in case you don't see it. I'm a GoD Zafina and I have some advice for you, I notice you use 1,4 wayy too much. (Don't do stuff like 4:27) Maybe replace it with a df1, or 1, etc...). I saw you use it I think in every single match in this video (not talking about punishes). You're basically setting yourself up to be punished if you do that on block. I know you are trying to fish for a counter hit, or maybe doing it in heat to bait them to attack and then get them with df1. I know sometimes it works, but doing it all the time like that is not a good idea. Instead, use db 2 and 1+2 if you want to get a counter hit. If you DO 1,4 however, and it hits, sometimes you can try to delay the inevitable df1 you will do by maybe like 0.5 seconds. It might get in their head, they will think they might be able to attack, or you might go low, and they will get hit. Be careful though, don't use it as a default option, it is kind of risky.
Also, I would avoid going into tarantula in the neutral (far away from your opponent) especially when you aren't in heat. (Like at 7:06, avoid doing this). You can easily be punished by a simple heat activation, heat burst, sidestep, rage art, etc...
Some small things: Especially on heat engagers, I would avoid using fff 1+2 as much as you do. Maybe mix it up with ff3, it gives you a free heat engager on counter hit. Also, use Revenge Hand a tiny bit more (obviously in specific scenarios, it is very important to know strings or stances with gaps in them so you can interrupt or use a Revenge Hand)
Moves that I would avoid using as much as you do: Don't use the spring kick that much when you are on the ground, don't use d3 as much as you do (try to use db3 more than you use d3), don't use df 1,4 as much as you do, and dont use db 1+2 as much as you do. Follow my suggestions and i'm sure you will see some good results 😊
Also what is the song at 6:22?
Can we play? I'm a Zafina main trying to break out into Tekken God. Love to play against my peers.
@@Wysterical I can't play right now since I am busy with college, maybe soon! Or maybe you can add some replays to your channel and I can analyze them
@@GMJtk Sure, I'll send a link that notifies you when I do :)
@@GMJtklol he ignored your comment 😂
@@QU141. Not that i ignored. I'm internalizing his tips and yes it's useful. Its just too long i dont know what to reply yet 😂
What is Zafinas optimal combo route after a heat dash? Like after F 1+2 into a heat dash for a full combo
sea urchin?
Omg SKIN I WANT
is it Alien?
Naurr
AHS Rubber suit😅
Slender woman lol
Oh I got hard now