Are you planning on doing the older Hitman games at some point? I know some of them aren't possible to get through without a gunfight, like the funeral in Blood Money, but I'd say a forced section like that doesn't count.
-Codename 47 doesn't have a rating system, all the stealthiest approaches require multiple murders and there are no non-lethal mechanics at all. -Silent Assassin's missions are designed with murder being mandatory because knockouts are temporary. You get the maximum rating even if you kill one or even multiple non-targets to acquire disguises and trying to avoid that is not viable unless you're a speedrunner -Contracts is the same as SA. No non-target attacks is not viable. -Blood Money starts with a mission that was never designed for you to be even capable of getting a Silent Assassin rating, despite the fact that a pre-rendered cutscene after it reads "Silent Assassin". You can only SA that mission by finding a secret joke weapon, preventing a blind witness from seeing you, getting shot at by multiple hostiles, and by exploiting multiple other glitches and design oversights -Absolution is unplayable garbage from start to finish and I'll never play it again
Are you planning on doing the older Hitman games at some point? I know some of them aren't possible to get through without a gunfight, like the funeral in Blood Money, but I'd say a forced section like that doesn't count.
-Codename 47 doesn't have a rating system, all the stealthiest approaches require multiple murders and there are no non-lethal mechanics at all.
-Silent Assassin's missions are designed with murder being mandatory because knockouts are temporary. You get the maximum rating even if you kill one or even multiple non-targets to acquire disguises and trying to avoid that is not viable unless you're a speedrunner
-Contracts is the same as SA. No non-target attacks is not viable.
-Blood Money starts with a mission that was never designed for you to be even capable of getting a Silent Assassin rating, despite the fact that a pre-rendered cutscene after it reads "Silent Assassin". You can only SA that mission by finding a secret joke weapon, preventing a blind witness from seeing you, getting shot at by multiple hostiles, and by exploiting multiple other glitches and design oversights
-Absolution is unplayable garbage from start to finish and I'll never play it again