🤖 Nothing

แชร์
ฝัง
  • เผยแพร่เมื่อ 21 พ.ย. 2024

ความคิดเห็น • 254

  • @glitched_code
    @glitched_code 2 ปีที่แล้ว +396

    if baby sensory videos for coders existed, this would be it

    • @TodePond
      @TodePond  2 ปีที่แล้ว +75

      Haha great - I'm glad I found my niche!

    • @mooman1017
      @mooman1017 ปีที่แล้ว +16

      This is absolutely just sensory calm for me as a coder! It's mild engagement in simple logical manners combined with their soothing voice makes it nice to sleep or disconnect from the world with!

    • @Spooglecraft
      @Spooglecraft ปีที่แล้ว +3

      it's kinda otherwordly in a good way. would also be great to watch stoned, probably.

    • @MaxwellCatAlphonk
      @MaxwellCatAlphonk 4 หลายเดือนก่อน +1

      Ok

  • @uliceau
    @uliceau 2 ปีที่แล้ว +225

    This video format feels so refreshing compared to other youtubers. And the fact that each elements were carefully added with simple yet really easy to understand explanations, it was really good!

    • @TodePond
      @TodePond  2 ปีที่แล้ว +29

      Thank you, that's very kind of you to say! I'm glad that you enjoyed it :)

  • @MrAppleGuySnake
    @MrAppleGuySnake 2 ปีที่แล้ว +157

    The absolute commitment to a language-free UI is really amazing. By all logic there's way too many features for it to be a "good" UX decision but it's still completely functional and becomes a little work of art in itself. The way it lets you reveal features over the course of the video is especially clever.

    • @TodePond
      @TodePond  2 ปีที่แล้ว +50

      Thank you very much! My goal is to make it cryptic, with lots of secret functionality hidden inside :) I've got lots more plans for it too! :D

    • @birdbeakbeardneck3617
      @birdbeakbeardneck3617 ปีที่แล้ว +1

      ​@@TodePondshhh

  • @yollie-the-dude
    @yollie-the-dude 2 ปีที่แล้ว +177

    This is probably the smartest falling sand system I’ve ever seen, well done

    • @TodePond
      @TodePond  2 ปีที่แล้ว +28

      Thank you! That's very generous of you to say!! There are some real smart ones out there...

    • @ailaanexplores2933
      @ailaanexplores2933 ปีที่แล้ว +1

      Yeah I don’t like it i LOVE IT!!!!!

  • @PunmasterSTP
    @PunmasterSTP 2 ปีที่แล้ว +64

    Damn I had no idea someone could even make something so complex yet so intuitive! This is insane.

    • @TodePond
      @TodePond  2 ปีที่แล้ว +9

      Thank you very much! Glad you like it

  • @222patapon222
    @222patapon222 ปีที่แล้ว +5

    That video felt... different. Mesmerizing.

  • @KStarPR
    @KStarPR ปีที่แล้ว +8

    I found your "Screens in Screens in Screens" video and was massively confused. Went and started binging the series to understand and while I didn't get it, I was interested.
    This. This is where it all starts coming together. My jaw was on the floor the second you started making wood. I know this video is a year old, but you're doing an awesome job. Can't wait to catch up and see what else you have in store, as well as what the screens vid was getting at (I have an idea after the cells video and this, but I'm definitely more than intrigued now).

  • @Magnogen
    @Magnogen 2 ปีที่แล้ว +28

    This is awesome! i love the way you explained each feature, it makes it seems a lot simpler than all that JavaScript you wrote to make it!

    • @TodePond
      @TodePond  2 ปีที่แล้ว +10

      Thank you! I'm glad you enjoyed it :) Yes you need to where a hazmat suit to explore the javascript!

  • @VesaKo
    @VesaKo 2 ปีที่แล้ว +42

    This is some of the best content I've seen in a while. This is a really cool engine, and I wonder just how far you could push it.

    • @TodePond
      @TodePond  2 ปีที่แล้ว +6

      Thank you very much! I have a lot more plans for this engine so I'm excited about what it could end up doing :)

    • @flameofthephoenix8395
      @flameofthephoenix8395 ปีที่แล้ว

      I'm fairly sure that it's Turing complete.

    • @mr.duckie._.
      @mr.duckie._. 10 หลายเดือนก่อน +1

      yeah, i bet you can run doom or bad apple on it

  • @reidmock2165
    @reidmock2165 2 ปีที่แล้ว +5

    Those gosh darn robots have kidnapped our toad! Whatever shall we do?

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Hang in there! 💪

  • @MrKohlenstoff
    @MrKohlenstoff 2 ปีที่แล้ว +3

    What a nice squirrel!

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Yes! They're surprisingly brave!

  • @pballet
    @pballet ปีที่แล้ว +4

    Beautiful UI logic, very inspiring! And many thanks to share it in such unic and original way.

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      Hey thank you very much :) glad you like it!

  • @vindi167
    @vindi167 ปีที่แล้ว +1

    Something never mentioned was + enables loop-around and - disables it. Also the numbers 1-6 change how many iterations of creating the world there are. Also diamonds were removed :(

    • @vindi167
      @vindi167 ปีที่แล้ว +1

      also DO NOT press anything 7-9 or the number 0 because that just makes you unable to do anything.
      Edit: to fix it, press a number from 1-6 again, and this is because, when it's generating the world, you cant do anything. but there is a limited amount of iterations, so if you set it to more, it waits until the 7th or higher iteration which never happens, so it continues waiting for it to finish until it generates, so you cant do anything. and for 0-5, you cant do anything because the world isn't done generating.
      Edit 2: You can do stuff with 1-5, just the world generates kinda randomly, so you will have different sized pixels.

    • @user_hat
      @user_hat ปีที่แล้ว +1

      @@vindi167 Thank you!

  • @squarehalaldude3481
    @squarehalaldude3481 ปีที่แล้ว +2

    0:04 look different its healthbar

  • @justinmcdonald4822
    @justinmcdonald4822 ปีที่แล้ว +1

    I feel enlightened in how to make sand in simple programs now. I will soon consider making a game with it. My sand simulation is complete. It's gritty and gets everywhere though

  • @Dokattak
    @Dokattak ปีที่แล้ว +3

    Amazing what you can do with such simple shapes!
    Simple objects became complex interactions. Imagine what kinds of brains people can make with it!

  • @Graverman
    @Graverman 2 ปีที่แล้ว +17

    this is my favorite project of yours, will you continue updating this?

    • @TodePond
      @TodePond  2 ปีที่แล้ว +4

      Awesome! Yes :) I've got lots more plans for it!

  • @wesleysays
    @wesleysays 5 หลายเดือนก่อน +2

    next time make the tadpole have a slight chance of turning into a frog

  • @Dalroc
    @Dalroc 2 ปีที่แล้ว +3

    Wow this has some great potential!
    There's quite a few bugs and a few tools that are missing but it would be great to use within education

    • @TodePond
      @TodePond  2 ปีที่แล้ว +2

      Thank you! That would be really cool, but it's maybe a bit too cryptic for that :) I'm still doing a lot of work on CellPond though (the next video is going to be about it)

  • @teemee7670
    @teemee7670 2 ปีที่แล้ว +7

    There’s a few different things I’d want to see made or make myself with these kinds of systems. Pretty patterns, ecosystems or societies with little plants and creatures and/or people, and then large machines, spaceships, or animals. The first most interesting thing would be some sort of animal that builds a simple structure, like maybe it just builds a mound or a hole. Then you could start making them cooperate. And then perhaps have different materials or shapes involved. At some point, it would be cool if an animal made of many parts could replicate itself.

    • @TodePond
      @TodePond  2 ปีที่แล้ว +3

      They all sound like great ideas!

  • @juror12
    @juror12 2 ปีที่แล้ว +3

    It always amazes me the complexity you can get with such simple rules! your little engine? looks awesome and simple, the interface is too cute :)

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you! I'm glad you liked it! it was very fun to make, and see what stuff I could make in it :)

  • @jennareynolds1403
    @jennareynolds1403 ปีที่แล้ว

    This reminds me of the Autoverse cellular automata physics featured in Greg Egan's Permutation City

  • @Dysiode
    @Dysiode 2 ปีที่แล้ว +1

    My mind was full blown the moment you made the rock fall. Oh. My. Word.

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Ahh I'm very pleased this video gave you that reaction! Thanks for watching this one too!

  • @synthesthea
    @synthesthea 2 ปีที่แล้ว +9

    such an underrated channel, glad i found it

    • @TodePond
      @TodePond  2 ปีที่แล้ว +4

      Thank you very much! I'm glad you found the pond!

  • @notsocrapmex3286
    @notsocrapmex3286 2 ปีที่แล้ว +2

    The coolest part about this is that you can make your own cellular automouta

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thanks! I enjoy making them

  • @kos256
    @kos256 ปีที่แล้ว

    Everytime you did something new, my mind exploded.

  • @Connorses
    @Connorses ปีที่แล้ว +1

    Been playing with this all morning and I love it. I'm a huge fan of Puzzlescript and this is wonderful. Programming-by-example is good.

  • @creativecodingwithmaxim
    @creativecodingwithmaxim 2 ปีที่แล้ว +4

    So good! Another straight banger! ✨💥 Very cool to see a concise explanation of the tool. I've been oogling your Twitter posts and I have much clearer understanding of what's going on now ^^ CellPond looks pretty darn powerful rn 🔥🔥🔥

    • @TodePond
      @TodePond  2 ปีที่แล้ว +2

      Thank you so much! I'm very pleased you have a better understanding now :)

  • @jervdvinne
    @jervdvinne ปีที่แล้ว

    I cant bellieve this channels is as small as it is, your content is way too good and im so happy i stublmed upon it❤

  • @hkayakh
    @hkayakh ปีที่แล้ว

    I like the frog abduction in the beginning

  • @eboatwright_
    @eboatwright_ 2 ปีที่แล้ว +5

    This is so amazing! It's like a visual scripting language! :D

    • @TodePond
      @TodePond  2 ปีที่แล้ว +3

      Thank you! 🤩 And yes kinda! I call the language 'ColourTode'!

    • @eboatwright_
      @eboatwright_ 2 ปีที่แล้ว +2

      @@TodePond Awesome! :D

  • @sikerow3180
    @sikerow3180 2 ปีที่แล้ว +1

    Great video i can tell a lot of effort went into making it. The software you have made is also really awesome.

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you!! It was very fun to make :) I'm glad you enjoyed it too!

  • @CubsYT
    @CubsYT 2 ปีที่แล้ว +4

    I had no idea your tool had so many features!

    • @TodePond
      @TodePond  2 ปีที่แล้ว +2

      Great! Thanks for watching! :D

  • @shcade8926
    @shcade8926 ปีที่แล้ว

    You are an actual wizard. This is crazy to me. You are very talented..❤
    I've tried creating stuff like this alot of times. But it seems ill have to take more programming courses.
    Thanks for the inspiration 🙏 hope you are well

    • @TodePond
      @TodePond  ปีที่แล้ว

      Thanks! I'm just a regular programmer but i guess I've spent a lot of time on this now. glad you like it!

  • @Amonimus
    @Amonimus 8 หลายเดือนก่อน

    This looks very pretty, though I think a lot of people wouldn't know what anything does without watching an explanation

    • @TodePond
      @TodePond  8 หลายเดือนก่อน

      oh berd

  • @sofia.eris.bauhaus
    @sofia.eris.bauhaus 2 ปีที่แล้ว +1

    i can't say i understand it all, but it looks pretty powerful. i like the wordless abstract ui. :)

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thank you!!! Don't worry - I don't understand it all either :)

    • @sofia.eris.bauhaus
      @sofia.eris.bauhaus 2 ปีที่แล้ว +1

      @@TodePond mmh, emergence 😌!

  • @latins4931
    @latins4931 2 ปีที่แล้ว +2

    I LOVE THIS CHANNEL SO MUCH IMMA BINGE ALL THIS STUFF

    • @TodePond
      @TodePond  2 ปีที่แล้ว +2

      Hahaha thank you! Enjoy the binge! I recommend watching from the beginning (it starts a bit boring but picks up eventually) so that you can pick up on all the back-references!

  • @JoseCarlos-dn6nx
    @JoseCarlos-dn6nx ปีที่แล้ว +2

    hey, I really love this, it's so complex without even having to program, I've always dreamed of something like that.
    I only have a problem, I cant use "brush tool" when I try to paint with a colour, it full the grid of it
    edit: it is not more a problem, nice program :D

    • @TodePond
      @TodePond  ปีที่แล้ว +2

      Thanks! I'm glad you like it! :) It sounds like you have brushed into the 'void', which fills the whole world with one colour cell. You can click on the void again to reload the world, or refresh the page, and then you should be able to paint again

  • @arshamshayan
    @arshamshayan ปีที่แล้ว +1

    this man is awesome, I thought he had more than a million subs, wtf man

  • @yarikzhiga
    @yarikzhiga ปีที่แล้ว +1

    This is so cool! I have tried to make Huegene in CellPond, but for some reason i don't see the diamon thing. And also, for some reason, there are no "pinholes" on the panels. Do you know what's wrong with it?

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      CellPond has changed quite a bit since this video! check out the Spellular Automata video for clues

    • @yarikzhiga
      @yarikzhiga ปีที่แล้ว +1

      ​@@TodePondI have watched the entire video 2 times and I can't see any usage of the hue shifting mechanic. Can you please just tell me how to do it? I can't find any tutorials online, because your channel is sadly very underrated and unknow.

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      @@yarikzhiga The hexagon shape can be placed into channels to increase or decrease their values

    • @yarikzhiga
      @yarikzhiga ปีที่แล้ว

      ​@@TodePondI'm sorry, but still don't quite understand how to use a hexagon in there. I mean, why is it divided into 2 halves and each one has three pieces. What's is the difference between these pieces? It would be great if you made some kind of tutorial for CellPond one day. I know it's _maybe_ kinda not your style of videos, but THIS video IS a tutorial. I would really appreciate it if you made a few more like this one, but for the new CellPond version. I'm sorry if I'm asking too much, I'm just so excited about accidentally finding your wonderful channel.

  • @flameofthephoenix8395
    @flameofthephoenix8395 ปีที่แล้ว

    Next it would be neat if there were ghost colors, so a block is actually one color but appears to be a different one.

  • @BenjaminMastripolito
    @BenjaminMastripolito 2 ปีที่แล้ว +1

    I'm totally blown away by this. so cool

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you! I'm glad it blew you away :)

  • @officer854
    @officer854 2 ปีที่แล้ว +2

    You make such quality videos that almost every video haves no dislikes

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thank you! That's very kind of you to say :) glad you like my videos!!!!!!!

  • @vixxere
    @vixxere ปีที่แล้ว

    This is basically just Prolog, but with cool graphics

  • @officer854
    @officer854 2 ปีที่แล้ว +1

    Some madlad at some point is going to recreate powder toy in this

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      That would be very impressive! :D

  • @123TeeMee
    @123TeeMee 2 ปีที่แล้ว +1

    I’d say that we really do gotta start again and make something new, and it’s just got to be really cool. Generative art I think is going to be the next big thing, and people will probably be doing live coding instead of playing instruments to perform. And this artificial life stuff probably has the most seductive potential. And don’t worry about having 7000 lines of untested code, tests are a hindrance to the artistic process

  • @maximefournes9148
    @maximefournes9148 2 ปีที่แล้ว +1

    Another great video! Out of curiosity which software do you use for screen recording?

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thank you!!! I use OBS, it's great! obsproject.com/

  • @dfghj241
    @dfghj241 2 ปีที่แล้ว +1

    i love the design of this!

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Great! Thank you :)

  • @logicprojectsspeed2023
    @logicprojectsspeed2023 2 ปีที่แล้ว +1

    Really impressive work!

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you! :)

  • @junoestro
    @junoestro ปีที่แล้ว +2

    I can't access the diamond

    • @I_Was_Named_This_Way...
      @I_Was_Named_This_Way... ปีที่แล้ว +1

      Me either ): maybe in a bit

    • @TodePond
      @TodePond  ปีที่แล้ว

      ah yep, since this video, I rewrote a lot of engine for the Spellular Automata video! :)
      You can now add/subtract by using the hexagon shape. You can't channel swap though. I've got plans to make the triangle do that, but it'll probably be a while still

  • @elidavid1993
    @elidavid1993 ปีที่แล้ว

    I feel like I knew nothing about this before

  • @omguleehjh7908
    @omguleehjh7908 ปีที่แล้ว

    I think i found my new favorite channel omg

  • @aaronspeedy7780
    @aaronspeedy7780 2 ปีที่แล้ว +1

    I love this so much, but now I have too many rules. Is there anyway to scroll?

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thank you! Yes, currently you can rearrange them by holding Ctrl or Alt and scrolling the mouse wheel. But this is just a placeholder - I plan to make them more easily scrollable/scalable in the future: github.com/TodePond/CellPond/issues/196

  • @Detective_Faux
    @Detective_Faux ปีที่แล้ว

    I absolutely love your content!! Such a wonderful ride~

  • @andrecarrillomontero7137
    @andrecarrillomontero7137 2 ปีที่แล้ว +1

    Wow, this is amazing!! I love it.

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you!! 🐸⭐

  • @misha279_UA
    @misha279_UA 4 หลายเดือนก่อน +1

    7:41 for me on newest version of cellpond it's not working, i can't create rules where cell with cells is on a left side of rule, so i can create "fractals", but not move them😢

    • @TodePond
      @TodePond  4 หลายเดือนก่อน +2

      there's a chance it broke this week with a change, i will check it when I'm back from holiday next week 🫡

    • @misha279_UA
      @misha279_UA 4 หลายเดือนก่อน +1

      @@TodePond yesterday,i trieddo it again and it's worked, but i realised other bug - sometimes rules stop working, i had world where [sand,water] falls into [air, water] sand slides, water moves, fish swim, than i found that sand can't slide in water, i took out air's, added water to them, and plased back, but then sand just stoped sliding, rule not doing it's job!

    • @TodePond
      @TodePond  4 หลายเดือนก่อน +1

      @@misha279_UA post it up on the project's issues or discussions if you want :)
      link in description

  • @iiDk_
    @iiDk_ ปีที่แล้ว

    god your channel is so underrated

  • @joshix833
    @joshix833 2 ปีที่แล้ว +1

    Wow that looks cool. I'm flashed.

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Haha thanks! I think(?) that's a good thing!

  • @NoenD_io
    @NoenD_io 2 ปีที่แล้ว +1

    How many time I need to wait for touch controls?

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      I'm not sure! It's on my todo-list but so are a lot of things :)

  • @officer854
    @officer854 2 ปีที่แล้ว +1

    Question how to resize the brush

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Currently, you can hold the Shift key on your keyboard, and scroll the mouse wheel. Eventually, I will make a UI for controlling this too :)

    • @officer854
      @officer854 2 ปีที่แล้ว

      @@TodePond thanks

  • @jays-place
    @jays-place ปีที่แล้ว

    is there any chance you could make it so that all control-elements like the the stamp or the hex are accsesable from the beginning? because for some reason i don´t have the diamond ...

    • @TodePond
      @TodePond  ปีที่แล้ว

      Sorry the diamond got removed :)
      Check out the readme at github.com/TodePond/CellPond

  • @no-lifenoah7861
    @no-lifenoah7861 หลายเดือนก่อน +1

    9:53 THAT'S THE SCREENS IN SCREENS MUSIC

    • @TodePond
      @TodePond  หลายเดือนก่อน

      yeeeees the foreshadowing :D

    • @no-lifenoah7861
      @no-lifenoah7861 หลายเดือนก่อน +2

      @@TodePond Legitimately ABSURD that there's lore running that deep, it's impressive
      My goofy self would never have spotted any of it without the One Episode live stream

    • @TodePond
      @TodePond  หลายเดือนก่อน

      @@no-lifenoah7861 i plan many years in advance

    • @no-lifenoah7861
      @no-lifenoah7861 หลายเดือนก่อน +1

      @@TodePond Absolutely wild. I plan no more than 2 weeks in the future and you can tell in my programming.

    • @no-lifenoah7861
      @no-lifenoah7861 หลายเดือนก่อน +1

      @@TodePond Wait, if you plan in advance, how do the Patreon votes work?

  • @wack1305
    @wack1305 ปีที่แล้ว

    I watch one or more of your videos every night before I go to bed now :)

  • @WinNder
    @WinNder 2 ปีที่แล้ว +1

    u top
    i remembered you, i was playing with your voxel site, it was fun.
    im bad with english soo idk what to say =\
    good luck =>

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thank you! ⭐ Your english is good :)

  • @Twisted_Code
    @Twisted_Code ปีที่แล้ว +1

    I love this. The format for specifying the rules and relationships between materials is simple yet extremely versatile, enough that I'm pretty sure this is Turing complete. After all, couldn't you make WireWorld with this, and thereby implement binary logic contraptions... Including the WireWorld computer i saw with a fully functioning ALU?
    side question: is your voiceover just being modulated from your natural voice, or is that a completely computer generated voiceover? It definitely doesn't sound quite natural, but I can't tell if it's just slowed down slightly and reverbed or if there's more to it

    • @Twisted_Code
      @Twisted_Code ปีที่แล้ว +1

      So can rules operate on more than just the 8 cells adjacent to a given cell, or would you need "intermediate" elements to convey information from further out?

    • @TodePond
      @TodePond  ปีที่แล้ว

      hey thanks, glad you like it! yes - this is turing complete. it's a non-deterministic cellular automata (CA) and there's a paper out there somewhere proving that deterministic CAs can be simulated in non-deterministic ones. in practice, it would be really hard though, because a lot of work would be needed to handle the 'synchronisation' of something like wireworld. (CellPond is asynchronous). it would probably run very slowly. but it's possible! this kind of architecture is based on Dave Ackley's moveable feast machine btw - you should check it out.
      the 'event window' of cellpond is arbitrary - it's not fixed. it can be as big or as small as you want.
      also it is my voice! i put a bunch of effects on it though for a certain aesthetic. I also use a crappy microphone and speak really slowly and quietly. (i have a better mic but i prefer the crappy one's vibe). I'm going for that classic 'asmr low-fi coding tutorial vibe'. i keep learning more about audio though and you can probably notice how it changes a lot from vid to vid!

    • @Twisted_Code
      @Twisted_Code ปีที่แล้ว

      @@TodePond Oh, I hadn't considered the matter of determinism. Mostly because my understanding of determinism and synchronization is a bit limited. Can you elaborate on that? I don't do a lot with CAs and wasn't even aware there was such a thing as a nondeterministic CA. And I definitely didn't read any whitepapers on determinism in... anything, really.
      I sort of just assumed (bad idea!) it was synchronized and processed each rule before moving onto the next generation. I'm not sure why that would run slower, at least not by much, as long as all the workers finish around the same time. Mind you, again, my understanding of synchronization is limited to what I've learned from debugging Minecraft servers so...

    • @TodePond
      @TodePond  ปีที่แล้ว

      ​@@Twisted_Code yes sure! most CAs out there *are* deterministic, so that's understandable! most CAs work like this:
      All of the cells are updated at the exact same time, based on the state of the world on the previous frame.
      But in asynchronous ones... One cell is updated a time, in a random place, based on its surroundings.
      There's a sliding scale of this! Some are somewhere in the middle. When I worked on sandspiel, I made some notes on 'update order', which is related to this: docs.google.com/document/d/1nkje_6OG2v7aoM6KvcKoKqr4xzHZMczKRtr3NP9-dSU/edit?usp=sharing
      I indirectly did a video on how the update order works in CellPond and SandPond in the 'Rabbits' video: th-cam.com/video/W7HRay9RPNg/w-d-xo.html
      Another project that uses non-determinism in a similar fun way is markovjunior: github.com/mxgmn/MarkovJunior
      Simulating wireworld in cellpond would be slow not because it's more complicated or anything, just because... first of all, you'd need to simulate a different kind of computer. That's the slow bit. After that, wireworld would be simple. You can make stuff that's *similar* to Wireworld much easier, but it would involve some randomness.
      Hope that helps! and I hope it gives you some fun things to explore :) let me know if you have any more questions!

  • @francescov.m.k
    @francescov.m.k ปีที่แล้ว

    I love this sand box sistem, im curios to see how the code under the hood works, I love your work!

    • @TodePond
      @TodePond  ปีที่แล้ว

      thanks! link to the code is in the description

  • @Monst3erCube
    @Monst3erCube 2 หลายเดือนก่อน

    How do you get access to the diamond in the cellpond website?

  • @Kona120
    @Kona120 ปีที่แล้ว

    LOVELY! Is this possible to download?

    • @TodePond
      @TodePond  ปีที่แล้ว

      yes! check the description :) some things have changed since this video though

    • @Kona120
      @Kona120 ปีที่แล้ว

      @@TodePond Just went to the website and I'm a little confused. I'm following this video to learn, but I don't see the diamond tool anywhere.

  • @max.bittker
    @max.bittker 2 ปีที่แล้ว +2

    Wow… 🌟

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      ⭐🤖⭐

  • @officer854
    @officer854 2 ปีที่แล้ว +1

    Hey, I like your projects a lot and it would be really nice if you make a canvas resizer for the cellpond and an option to scroll through the rules maybe even a save option for the current pond or a offline app which I understand that is a lot of work, so think about it.

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you! I hope to make all of these eventually, but it might take a while :)

    • @officer854
      @officer854 2 ปีที่แล้ว +1

      @@TodePond Nice i think this project is a perfect powder simulation engine

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      @@officer854 by the way, there are some hidden controls that you can use. Eventually I'll put these in a menu :)
      Mouse wheel: Zoom in/out the world
      Ctrl + mouse wheel: Zoom in/out the UI
      Alt + mouse wheel: Scroll up/down the paddles
      Shift + mouse wheel: Change brush size
      Number keys: Set brush depth (default is 6)

  • @bingusbongus9807
    @bingusbongus9807 ปีที่แล้ว

    its interesting that when you combine rules at the beguinging you have also put in a sneaky check to check what its falling into (sand falling into water pushes the water up instead of making air) this would presumably fall apart if i wanted the inverse (sand making water in the air and making air in the water) just a little asumtion thats clever but puts restrictions on the rules you didnt clarify

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      Hey this an important feature of the language, and something it does automatically :) It implicitly tries to use the cells that already exist in the world if it can. ie: It prefers to "move" cells rather than "recolour" cells. This feels right most of the time, but you can override the behaviour by using the stamp tool. By stamping a square, you can indicate which cells should or shouldn't persist from place to place. There are some fun simple ways of exploring this more that I didn't get to in this video, but I showed in the Spellular Automata one (like the first rainbow element). And I also showed it in the two talks I did about CellPond (which you can find in the Talks playlist on my channel)

    • @bingusbongus9807
      @bingusbongus9807 ปีที่แล้ว

      @@TodePond thanks, thinking of it like that does shine some more light on it, and ill trust you that the stamp fixes possible unintended outcomes

  • @maximusfikus9930
    @maximusfikus9930 5 หลายเดือนก่อน

    two questions. what are the controls and how to enable the diamond so i have it in the ui

  • @CoderKai
    @CoderKai ปีที่แล้ว +1

    cool video, but I cant fined the diamond, is there any equivalent?

    • @TodePond
      @TodePond  ปีที่แล้ว

      hey sorry I removed the diamond during the rewrite for the new CellPond video. You can add/subtract with Hexagons now. But you can't channel swap anymore. (not automatically anyway). If I ever work on CellPond, you'll be able to do that with a triangle pointing left or right

    • @CoderKai
      @CoderKai ปีที่แล้ว

      @@TodePond Maybe the downward triangle could do that, unless there's already a use for it... Is there still an old version up somewhere?
      and wouldn't you need to copy and reduce the color?
      in the meantime though, how would the reed be made in the new version and what does the hexagon do in a color slot?

    • @TodePond
      @TodePond  ปีที่แล้ว

      eventually sideways triangles will do the channel swapping job. you can't make this exact reed currently, you'll have to make the seed a different colour (or something like that). for the hexagon, it's a puzzle for you to figure out (watch the Spellular Automata video for clues)

  • @trueomega
    @trueomega ปีที่แล้ว

    how can you make the seed work in current cellpond versions?

  • @grantfarwell425
    @grantfarwell425 6 หลายเดือนก่อน +1

    Such cool videos, I ❤cellular automata

  • @heavencanceller1863
    @heavencanceller1863 2 ปีที่แล้ว +1

    Yet another amazing video!

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you!!!! 🤩

  • @corwinsoto7816
    @corwinsoto7816 2 ปีที่แล้ว +1

    is there a way i can try this software?

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      It's a buggy work-in-progress but it's always up at cellpond.cool :)

  • @CMHE
    @CMHE ปีที่แล้ว

    This is scary I love it

  • @a_skyfish
    @a_skyfish ปีที่แล้ว +1

    the star is gone ???

  • @NoenD_io
    @NoenD_io 2 ปีที่แล้ว +1

    can you make json or jar file for better offline play?

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Hey you can just download the engine here: github.com/TodePond/CellPond/archive/refs/heads/main.zip
      Extract it and open 'index.html' to use it offline

    • @NoenD_io
      @NoenD_io 2 ปีที่แล้ว

      @@TodePond its dont work for long time, its just stops work and freeze

  • @levilife6184
    @levilife6184 2 ปีที่แล้ว +1

    I love this so much!!!!!! Its genius!!!!

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you! I'm really glad you like it :)

  • @TehRealCoder1010
    @TehRealCoder1010 8 หลายเดือนก่อน

    how to unlock the diamond and rectangle

  • @qiao8031
    @qiao8031 2 ปีที่แล้ว +1

    This is so good.

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Thank you! Thanks for stopping by :)

  • @rka3477
    @rka3477 4 หลายเดือนก่อน +1

    cool!

  • @mikelezhnin8601
    @mikelezhnin8601 10 หลายเดือนก่อน

    ngl I did not understand the stamping mechanic with the upward triangle

    • @TodePond
      @TodePond  10 หลายเดือนก่อน

      try reading this and see if it helps :)
      www.todepond.com/wikiblogarden/cellpond/conservation-and-stamping/

    • @mikelezhnin8601
      @mikelezhnin8601 10 หลายเดือนก่อน

      @@TodePond I think I understood
      basically at 6:56 the last rule is not working the intended way - instead of creating proper stem cells on both layers, something else happens - not entirely sure what - I guess the lower cell is considered as the same as the previous lower cell, while the upper is treated as a new cell type that the rules do not apply to?
      Then with stamping you declare that both generated cells come from the same source cell on the left - so that subtract 1 from green actually works and both generated cells have the stem-cell rules apply to them.
      It does raise more questions though
      1) what is the lower triangle thing?
      2) do you need to stamp every time you use the color variation feature?
      3) what to do for more complicated rules where 1 or 2 stamps are not enough?

  • @urassari
    @urassari ปีที่แล้ว

    Can you please add saving? It would be good for large projects!

    • @TodePond
      @TodePond  ปีที่แล้ว

      saving is here! there are secret keybinds

    • @urassari
      @urassari ปีที่แล้ว

      @@TodePond WHHHAAATT??? YIPPEEEE!!!!

  • @Pajanimations
    @Pajanimations ปีที่แล้ว

    What do the symbols mean?

  • @AngelOchoa-te2sd
    @AngelOchoa-te2sd ปีที่แล้ว

    Spacetode jr.

  • @NoenD_io
    @NoenD_io 2 ปีที่แล้ว

    can you fix bug where output freezes?

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      Maybe! There are lots of bugs and I'm still working on it :)

    • @NoenD_io
      @NoenD_io 2 ปีที่แล้ว

      @@TodePond oh

  • @5ucur
    @5ucur ปีที่แล้ว

    I'm unable to lock the paddles, is the functionality broken?

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      no, the technology has finally improved. you don't need to lock paddles anymore.... they're ALWAYS active

    • @5ucur
      @5ucur ปีที่แล้ว

      @@TodePond Well, yes, they're active unless I deactivate by clicking you-know-what (not revealing as you seem to intentionally not have any wiki or anything). But the problem is sliding them away by accident.

    • @TodePond
      @TodePond  ปีที่แล้ว

      @@5ucur gotta live on the edge

    • @5ucur
      @5ucur ปีที่แล้ว

      @@TodePond So I take it you're not planning on reimplementing locking paddles?

  • @magna4964
    @magna4964 ปีที่แล้ว

    may i ask how you lower the brush size to 1x1 instead of 4x4?

    • @TodePond
      @TodePond  ปีที่แล้ว +2

      I think it's something like... hold down control key and wheel the mouse wheel (or equivalent)
      or maybe shift key, i can't remember

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      oh, and middle click to just place one cell

    • @magna4964
      @magna4964 ปีที่แล้ว

      @@TodePond thank you so much!!!

    • @magna4964
      @magna4964 ปีที่แล้ว

      @@TodePond sorry if the questions are too much, but may i ask what the downwards triangle does, as as well as how the three different "sections" of the add/subtract sides of hexagons affect how much it changes the colour values?

    • @TodePond
      @TodePond  ปีที่แล้ว +1

      the up down triangles don't do anything (yet). the hexagon is a puzzle for you to figure out, good luck out there!

  • @shrimpLiquid
    @shrimpLiquid ปีที่แล้ว

    how do you make more paddles than shown

    • @TodePond
      @TodePond  ปีที่แล้ว

      drag out some more. if you fill up the screen, try scrolling the mouse wheel/trackpad while holding alt or control or shift (can't remember which one)

    • @shrimpLiquid
      @shrimpLiquid ปีที่แล้ว

      @@TodePond thank you for this making this game, and the help

  • @kales901
    @kales901 9 หลายเดือนก่อน

    why can't i see the diamond in cellpond? And could you give me the link to the website just in case i am using the wrong one.

    • @TodePond
      @TodePond  9 หลายเดือนก่อน

      the diamond was removed!

    • @kales901
      @kales901 9 หลายเดือนก่อน

      @@TodePond why did it ge removed? i feel like it would realy usefull

    • @TodePond
      @TodePond  9 หลายเดือนก่อน

      @@kales901 it's replaced by the triangle. you can point a triangle up or down to increase/decrease a value. or point it left and right to copy from another channel

    • @kales901
      @kales901 9 หลายเดือนก่อน

      @@TodePond that's interesting! thank you for helping!

  • @andreiinthedesktopworld1178
    @andreiinthedesktopworld1178 ปีที่แล้ว

    Where is the lock????

  • @thecountercell-j2k
    @thecountercell-j2k ปีที่แล้ว

    how to get diamond thing?

  • @tylerroyb2585
    @tylerroyb2585 2 ปีที่แล้ว +1

    wow bro this is so cool

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thank you! 🐸

    • @tylerroyb2585
      @tylerroyb2585 2 ปีที่แล้ว

      @@TodePond np what next add too cellpond like cell in side cell so out of box

  • @goobs..
    @goobs.. ปีที่แล้ว +1

    is this program available for download? i know i’m ~8 months later but it looks amazing and id love to try it!

    • @TodePond
      @TodePond  ปีที่แล้ว

      Hey thank you! Yes it's up at cellpond.cool and the code is at github.com/TodePond/CellPond although it's changed quite a bit since this video :)
      I've also made another video about the engine: th-cam.com/video/xvlsJ3FqNYU/w-d-xo.html

    • @goobs..
      @goobs.. ปีที่แล้ว

      thank you so much wow!

  • @COL321
    @COL321 2 ปีที่แล้ว +1

    Ingenious!

    • @TodePond
      @TodePond  2 ปีที่แล้ว +1

      Thanks!!! 🤩

  • @aaale376
    @aaale376 2 ปีที่แล้ว

    Wait, there are no diamonds in the web version?

    • @TodePond
      @TodePond  2 ปีที่แล้ว

      not anymore, CellPond has changed a lot since this video - hexagons are partially replacing them at the moment, but I have future plans to fully replace them with something completely different

  • @ImpossibleEvan
    @ImpossibleEvan ปีที่แล้ว

    Reminds me of the game pixie dust, but I love this how to I get it

    • @TodePond
      @TodePond  ปีที่แล้ว

      Cool, thanks! You can try it at cellpond.cool