New Feature, Lighting in Photoshop 2.0
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- เผยแพร่เมื่อ 8 พ.ค. 2024
- This new feature allows you to light photos in Photoshop. Colin Smith shows how to replace lighting effect filter with a new feature in Photoshop gradients.
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#Photoshop #relightphoto #lightingeffects
This is just what I needed for my current project. Adding a texture layer is something I never considered before. Thank you, Colin.
Well done! I was missing the old lighting effects that I used for many years and this is fantastic. That texture tip was really thinking outside the box.
You're very welcome!
Just what I needed. Thank you Colin.
This is the same as a local adjustment layer in Lightroom or in the RAW Filter in Photoshop. Which is possible for ages.
Very cool! I can see lots of situations where this may be useful
Thank you! Awesome tutorial, easy to understand, you are a great instructor!
that looks smooth, looking forward to using this effect - nicely done!
amazing demonstration. it definitely refines the workaround i've been using
Excellent. I could see this being useful in portrait/headshots as well.
Very helpful, as usual, thanks for the video.
What a difference--thank you Colin. Loving the "replacement" features so far!
Glad it’s helpful
Perfect, thanks man!!!
This is fantastic !! Thank you.
That was great! Thank you Colin!
This was SO helpful, thank you! I subscribed. Glad I found your channel!
Wow, you never fail to amaze me...many thanks from Nova Scotia.
I always learn something new from your videos. Thank you!
Thanks
I revisit Photoshops new features every once in a while... This was very helpful. Thank you.
Glad it was helpful!
Thank you very much for this great tip.
Brilliant tip and workaround. Would be nice if Adobe made it a standalone tool with all the adjustments you demonstrated. Thank you. Always useful tutorials.
Very useful. Thanks !
Thank you!
Really impressive, and it looks realstic!
thank you I was looking for this .
Amazing, thx
this is a great feature - thanks for sharing - you are the best . . .
I welcome the ability to transform the width of a gradient - long overdue. However to make it even better Adobe should add a function to change where the centre of the grad originates. Once we can have an off centre gradient it really opens up the potential for this effect. If you had something light in the top left of your image it would be brightened by the gradient, you'd ned to group your exposure layer and add another mask to darken it down. But even small upgrades are appreciated!
and it took only 30 years for Adobe to add the ability to change the width! Maybe we'll only have to wait for 20 more years for them to add your other requests!
They had this feature in Adobe Fireworks way way back but when they killed FW, they should've copied how Fireworks handled gradient.
Brilliant technique. Thank you so much.
You are so welcome!
What Photoshop needs is a more powerful high res version of the relight tool in Resolve, that generates normal maps on the fly. Or at very least an option to generated maps to light.
I'm sure that it will be an option in the future, it has to be.
That texture boost is cool. Never did it like so.
Glad you liked it!
The high-pass filter with a mask is my go-to sharpening method ! Subscribed !
Thanks for the sub!
Thank you great strategy, looking forward to the official implementation of the new gradient tool features. Selecting highlights via channels is a great way, I would then use that to create a mask on a smart object layer of the background (an added benefit of being able to easily modify the mask as opposed to a pixel layer, if desired).
Smart objects are a great way to go!
Your lighting tip is GREAT! I now can see why Adobe is dropping render lighting effects. It’s too complex and power heavy, what you did was simple and light on computing power. Many thanks !
This is cool! 👍
Thanks!!!
Great! Thank you.
You are welcome!
I can't wait to try this thank you...
Have fun!
FIRE 🔥
Awesome.
Thank you ,Master !
You are welcome!
Super tutorial. Do you know when Beta is launched to all of us?
Thanks for the tutorial. Yes I did learn something. Hope Adobe adds the beta feature into the program. High pass is a good feature I haven't explored much.
This approach is significantly more powerful than the old Lighting Effects. As always seems to be the case, the new Gradient tool had a lot of resistance on the Adobe forum, and countless posts came looking for a legacy version of the tool. This is such a pity as the new tool is not hard to master, and is so much more powerful. I notice one of the comments to this video is asking for a stand alone tool that automatically combines the steps you demonstrated, but that completely misses the point of how flexible the new gradient tool is. Which is exactly what you just demonstrated. Keep them coming Colin. Your uploads are always golden.
I was wondering when Adobe was going give us the ability to create elliptical/oval radial gradients like you can in Illustrator using the gradient tool. And here it is!
This is next level photo manipulation, I can't wait to try this method out and gain a whole new outlook for my workflow.
Thanks :)
So many good things.
Did I learn something after watching this video you ask? OF COURSE I DID!!! I used this method using the latest PS download and it works as the "beta" version does. Thanks!
This was good......and even better if done a little differently and non/less-baked/destructively.
Thanks I'll give it a go 📷👍
Thank you
Great video Colin. This is a great lighting feature, but Adobe needs to give us more lighting features. Taking away features and charging us to get them back with another software package is bad business.
big thenks bro work for me
Thanks Colin!!!!
Who at Adobe would think that the Lighting feature needed to be removed..Someone there needs to be looking for a different field of work and a position that does not allow them to make decisions. GEEZ!!!
thanks to you, I began to use the computer more
Why the red channel? Or is this depending on the image? And in this case you had pre-checked that the red channel was the one to go for?
Thanks in advance and thanks for a great tutorial
Thanks for sharing. Love your channel. A suggestion to improve the content is to record the screen capture in 4K, as subtle techniques like the texture boost would be more apparent.
Thanks for the kind words! I tried that (4k), but got too many complaints the interface was too small :)
Just zoom up further when necessary, like we do in the real world, most TH-camrs make this mistake of showing the whole screen......I use screen zoom in my direct/live to class tutorials at my uni job.
@@photoshopcafe Just zoom up further when necessary, like we do in the real world, most TH-camrs make the mistake of showing the whole screen (or overly small interface in 4k)......I use screen zoom in my direct/live to class tutorials at my uni job to better contextualise.
Nice video. Will it always be the red channel we choose to jump those pixels or will that channel vary depending on the image?
Depends on the image
Thx for that. I would simply change one thing, so it is easier to play with. Darken the background, then make a group with the light and the texture effect for the hole image into it and make the mask black. now play with a withe gradient mask as you did with the black. Now you can put the "light" effect where ever you want with just the one mask and you have both effects moving, light and texture.
By the way, the new gradient is not only in Beta, it is in the latest PS version as well.
Colin, people STILL seem to be struggling with the new gradient tool from what I am seeing in the Adobe forums. Today, someone is complaining that you can't use the new gradient tool in layer masks! So thank you for this video. I have used it to respond to at least one post that was specifically bemoaning the loss of the full featured Lighting Effects, and several times to illustrate how useful the new tool is. I especially like your added bonus tip using the red channel to make a targeted high pass filter sharpen effect. That's a clever idea.
Me gusto tanto tu contenido que inicié seción solo para darte like :), sigue así
this is crazy cool, i dont understand how you guy figure this stuff out
As i was going though a similar Lighting Tech you did in April of 2020, and i compare the different now, 2020 tech was good, but this New Tech is easier. thanks for sharing, i always look forward to your tutorials
Thanks
The new gradient tool is just amazing. I wonder why it took so long to do this in photoshop as it's working similarly in illustrator for a while now.
I’m glad they added it
i used that previous lighting tool wayyyy too much in my designs
nice
thats cool
Is this still beta or did it get added with new update?
any idea how long we have to wait before all these new goodies will be in the regular version of PD and Lightroom?
When Adobe feels like they are working well enough and bug free
Hillarious, this was a feature in photoshop 3-4, waaaay back in the 90's
Lighting effects was yes, as we all used it then, it’s being discontinued. Did you watch the video, or just react to the first 10 seconds?
Your a star as ever .... just what I need at the moment - sure you haven't got psychic powers Colin?
Shhh, don't tell anyone lol
Cool
Always did that with a shape and I think I used to blur the edges before Photoshop allowed to blur the edges inside the shape; can't remember; but how is this a new feature?
You can do the same in LR. I thought it was the new option in Neural filters :/
I think you can do the same with radial mask in camera raw.
You can
Would it work to have an action for adding the texture, so you wouldn't need to remember all those steps and is that an action you would add to the Cafe?
Yeah, you could make an action easy enough for the textures, I'll have written steps up, so it will be easy to follow.
Thanks, goof tips. One Q - why select RED and not G or B?
Because there is more red in the image, so it picks up the highlights the best
@@photoshopcafe Of course! Sorry, dumb question - I blame uh... lack of sufficient caffeine.
*Also see typo for 'good' in o.p. 🤦🏻♂
Thanks, nice revisit of a technique I learned from you years ago.
If I may ask, and please pardon my ignorance, but why choose the red channel specifically?
Because that’s the dominant color in the highlights
@photoshopcafe thank you for your reply, that makes sense 😁😊
Quick honest question. What has been added on beta exactly? This technique you are using is basically masking with gradient (you could do that already). Am i missing something?
I’d do this with the camera raw filter personally. Nice video though.
Why did you select from the red channel? Is it because of the dominant hues in the photo?
Yes exactly why
The gradient tool pops up, but then disappears on my Mac. Using beta 25.0.0 release
Brilliant (pun intended)!
Lol 😂
Man, I hope this cool stuff & generative fill & the other fun beta stuff (w/out the ancillary bugs!!!) will be in Ps 2024; for those of us who won't mess with the beta.
As you mentioned, when the bugs are squashed
Am I missing something? When I try this, there are no adjustment handles, it just draws the gradient and I have no way of narrowing or widening etc?
I didn’t even notice they removed the lighting tool.
How do you add a second lighting effect? When I try to do another light source, it takes away the 1st one I made. For example: I need to light up two posts, how do I do that?
can add a infintie type of light with this process?
first can Ps Beta get rid of those bugs. if installning Ps Beta this will be as Ps 24 and the normal Ps will not start from Lr.
Thanks for a great video as always!
That’s why they call it a beta. It’s where bugs get ironed out
wow it actually worked lmao
Why the overlay blending mode specifically?
Because it hides 50% gray and it’s the best to use with HP
so we can highpass the entire layer, change it to overlay then use the red channel as a mask on that layer? nice
Isn't this essentially the same as the gradient tool in Lightroom?
It’s similar yes, I also have tuts on LR and ACR. Obviously the texture part is different
Thank you for the tutorial, but I don't see how this is a replacement for the old lighting effect. First of all, this was always possible, except the gradient feature which was not non-destructive like now. So this is a cool addition, however, the problem with this, is that a real light is brighter at the source and then have a falloff the further it goes away from that source.
And using a radial gradient the brighter part is the middle of the circle and not the "light source" at the start as a spotlight would do, and this new way you need many layers to get the same effect.
Honestly, I don't get why this was removed, they should have made a new one if the "3d engine" was removed as this was not used for 3d, even if it did rely on the 3d engine
This does not work on Photoshop beta on my computer
What’s with all this Beta? I wish Adobe would return to the usual updates.
Well you didn't create light, you created darkness 😅
I dont understand how this is any different than what we've been able to do for years and years already. In lightroom, for example, you can just reduce exposure, then make a radial gradient mask, shape it how you want, adjust the falloff, then bring exposure up just in the mask. What have I missed here?
#1 it’s in photoshop, so you have layer control and access to more tools. #2 the texture part and #3 there are always multiple ways do do things. It’s no zero sum, some people find different methods work better in their workflows
Photoshop 2.0? Aren't we up to something like 24 or 25 now? When was Photoshop 2.0 released?
2.0 version of this effect ;)
Nice tip but the title is misleading. Let’s just call it what it is - improved gradient controls.
I mean, it has no depth mapping, so it's not the same thing at all