Rhino Lab07 Part02: UnrollSrf/Smash, FlowAlongSrf

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  • เผยแพร่เมื่อ 25 ธ.ค. 2024

ความคิดเห็น • 63

  • @cristyf.2248
    @cristyf.2248 7 ปีที่แล้ว +2

    Thank you so much! The way you explain this was so detailed and helpful. I will definitely look at all your other tutorials.

  • @karisyaputri2911
    @karisyaputri2911 4 ปีที่แล้ว

    one of the best rhino tutorials out there. thx man

  • @bahadrcoskun7740
    @bahadrcoskun7740 5 ปีที่แล้ว +1

    Thanks forthe all educative information buddy It helped me alot. .👍🏻

  • @maibandem
    @maibandem 2 หลายเดือนก่อน

    I hope your life is great because this tutorial made mine 100x better

  • @samcho3282
    @samcho3282 5 ปีที่แล้ว

    thank you very much for this tutorial. very useful and clear!

  • @tanianevarez7694
    @tanianevarez7694 6 ปีที่แล้ว +1

    Damn !!! Thank you so much you save my project !!!

  • @gagandeepsinghkapoor9984
    @gagandeepsinghkapoor9984 6 ปีที่แล้ว +1

    This tutorial is good. Good content on your channel!

  • @hoseinghasedi7254
    @hoseinghasedi7254 4 ปีที่แล้ว +2

    instead of using smash use CreateUVCrv* and 1-ApplyCrv command if you don't care about history update or 2-use PlanarSrf on the result of CreateUVCrv to make base surface and then use FlowAlongSrf.
    *smash command gives you those distorted boundaries but CreateUVCrv make perfect rectangle that is easy to work with.
    28:28 in this case follow this path: explode polysurface then use MergeSrf one by one to make a one piece surface from parts, and the use CreateUVCrv and then 1-or2- 👆🏻

    • @LeeSuHuang
      @LeeSuHuang  4 ปีที่แล้ว +1

      For sure, thanks for your suggestion! The video was intended for 2nd-year students first learning some of the curve/surface functions in Rhino, so it is a bit "quick and dirty" and not precise. Maybe I'll try your method and make a video about it sometime!

  • @50dkpminus
    @50dkpminus 4 ปีที่แล้ว

    That was awesome...thank you very much!

  • @simpernchong
    @simpernchong 6 ปีที่แล้ว +5

    Amazing stuff...

  • @emslvmoddslv4568
    @emslvmoddslv4568 8 ปีที่แล้ว

    Nice ! I use them to made one crown. Thank you for the tutorial.

  • @haumdesign
    @haumdesign 5 ปีที่แล้ว

    Amazing! Thanks for sharing!

  • @VoltaireSkies
    @VoltaireSkies 5 ปีที่แล้ว +1

    Very useful, thanks!

  • @hemdrupdesign
    @hemdrupdesign 4 ปีที่แล้ว

    Thanks for making the video

  • @luyu7484
    @luyu7484 7 ปีที่แล้ว

    Thank you so much it is really really helpful!!

  • @artislifeisart
    @artislifeisart 6 ปีที่แล้ว +1

    THANK YOU SO MUCH. THUMB UP!

  • @jn2006
    @jn2006 6 ปีที่แล้ว +1

    awesome!

  • @janourzua
    @janourzua 5 ปีที่แล้ว

    Liked a lot !

  • @OneAsianMonkey
    @OneAsianMonkey 6 ปีที่แล้ว +3

    Thanks for the amazing video! I was wondering is there a way to make complex loft curves have a thickness?

    • @LeeSuHuang
      @LeeSuHuang  6 ปีที่แล้ว

      NS Studio do you mean to pipe the curves? Or to give a complex loft surface thickness?

    • @canmandan6
      @canmandan6 8 หลายเดือนก่อน

      ⁠@@LeeSuHuangdoes it make it 3% bigger or smaller…?

    • @LeeSuHuang
      @LeeSuHuang  8 หลายเดือนก่อน

      @@canmandan6 You can run the area calculation to see. It will depend on the geometry.

    • @LeeSuHuang
      @LeeSuHuang  8 หลายเดือนก่อน

      @@canmandan6 You can run the area calculation to see. It will depend on the geometry.

  • @brandonchoy484
    @brandonchoy484 6 ปีที่แล้ว

    Hi there
    how do you unroll a surface of let's say a 3D scanned arm? I have reduced mesh, contoured it, and network surfaced it to rebuild it. My end goal is to project a 3D extruded design that wraps around the arm, I've tried flow along srf but it just doesn't come out as expected.
    how would you advise me to approach this?

  • @vickyfrank8692
    @vickyfrank8692 5 ปีที่แล้ว

    how did u made that height reference line ??? please explain

  • @bilekpetrseznam
    @bilekpetrseznam 6 ปีที่แล้ว +1

    Hi, thank you for nice tutorial. How did you prepared that voronoi structure?

    • @LeeSuHuang
      @LeeSuHuang  6 ปีที่แล้ว +1

      Voronoi 2D component in Grasshopper.

  • @ffstructures
    @ffstructures 6 ปีที่แล้ว +1

    many thanks !

  • @mba7878
    @mba7878 3 ปีที่แล้ว

    great tutorial thanks a lot!!

  • @datta3ya
    @datta3ya 7 ปีที่แล้ว

    Amazed

  • @cubos2232
    @cubos2232 ปีที่แล้ว

    muy bueno

  • @ahmedarceo9244
    @ahmedarceo9244 5 ปีที่แล้ว

    Subscribed.

  • @limusssang87
    @limusssang87 3 ปีที่แล้ว

    Thanks a lot !!!!!! :)

  • @scottslags
    @scottslags 7 ปีที่แล้ว

    Great Tutorial! how did you make the pattern piece that you used to flow along the surface?

    • @LeeSuHuang
      @LeeSuHuang  7 ปีที่แล้ว

      The Voronoi component in the Grasshopper plugin for Rhino, with a pretty even random point distribution.

  • @yeasboy
    @yeasboy 7 ปีที่แล้ว

    Nice Tricks

  • @HadiAltaratech
    @HadiAltaratech 5 ปีที่แล้ว

    i have a proplem with Rhino
    when i want to mesure the Distance between tow Points in Bloc, i can´t select the corner without selecting the Bloc
    could you helb me to get out Please

    • @LeeSuHuang
      @LeeSuHuang  5 ปีที่แล้ว +1

      Try turning on different options in your object snap options, it should allow you to snap to vertex when in distance measure mode.

    • @HadiAltaratech
      @HadiAltaratech 5 ปีที่แล้ว

      @@LeeSuHuang thank u bro you are the best

  • @stuarthearn9890
    @stuarthearn9890 6 ปีที่แล้ว

    so it is easier to draw it by hand, using offsets from contours

  • @stuarthearn9890
    @stuarthearn9890 6 ปีที่แล้ว

    when you analyze area it is miles out when smashed

  • @juanrumeuclaret6415
    @juanrumeuclaret6415 4 ปีที่แล้ว

    im following every step but it doesn´t work, why the hell it works with you and not with me ?

    • @LeeSuHuang
      @LeeSuHuang  4 ปีที่แล้ว

      It's hard for me to say without seeing what exactly is wrong.

  • @manjarimeghabiswas4548
    @manjarimeghabiswas4548 5 ปีที่แล้ว

    hi, after flowalongsrf i am unable to split the surface,please help

    • @LeeSuHuang
      @LeeSuHuang  5 ปีที่แล้ว

      It really depends on your curves and the geometry. You can try rebuilding both surfaces to a higher isocurve density to ensure that it can handle all the splitting required. Otherwise if the problem persists, you can try extruding the curves a little bit in both directions, and using the extruded surfaces as the splitting geometry.

  • @passirein
    @passirein 4 ปีที่แล้ว

    Hey I need the Pattern Structure File Please!

  • @TheJunkieBox
    @TheJunkieBox 7 ปีที่แล้ว

    tfw it's ribbed for her pleasure

  • @romangvarliani3930
    @romangvarliani3930 7 ปีที่แล้ว

    Gracias

  • @boyudou4638
    @boyudou4638 6 ปีที่แล้ว

    I can't unroll the surface cuz the curvature is from two direction

    • @LeeSuHuang
      @LeeSuHuang  6 ปีที่แล้ว

      Yup, that's to prevent excessive distortion. Smash may get you some part of the way but be aware there is going to be inaccuracies.

  • @stuarthearn9890
    @stuarthearn9890 6 ปีที่แล้ว

    you taj=ke a cube, fillet say 500 radious, cant even flatten that

  • @daisyheeschenniromachado2497
    @daisyheeschenniromachado2497 4 ปีที่แล้ว

    N

  • @stuarthearn9890
    @stuarthearn9890 6 ปีที่แล้ว

    it will not even small simple compound , so rhino has gone nowhere in years

    • @leeboo1211
      @leeboo1211 6 ปีที่แล้ว

      Stuart Hearn that really just depends on how you draw it, since that is not the topic of this video meant for beginners I don't get into that. Regarding Rhino or any other CAD program, they have all slowly evolved but the principles of geometry and using tools intelligently hasn't changed. Nor has the issue of user error and uninformed opinions.

    • @stuarth43
      @stuarth43 6 ปีที่แล้ว

      No disagree
      I can send you a file just a simple 500 radious corner
      Areas wrong lengths smashed wrong

  • @stuarthearn9890
    @stuarthearn9890 6 ปีที่แล้ว +1

    smash is rubbish really, rhinodraws but is rubbish to flatten compound

    • @leeboo1211
      @leeboo1211 6 ปีที่แล้ว

      Stuart Hearn it is, however you can judge for yourself since it tells you how much it distorts. For some more flexible materials or lower tolerance constructs that may be just fine.