I actually really enjoyed how you went about doing this sponsorship. It made me actually wanna download WarThunder compared to others who’ve did the typical script & I just skipped past to get to the video. Nicely done! 🎉
alter ego, you forgot to mention that the amount of shells in the shotgun that a nutcracker drops when you kill it depends on how many bullets are in its gun when you kill it.
Nutcracker in Factory and in Mansion are two different entities. In Mansion you have a vast place to rotate and blocking, but in Factory, narrow and lengthy corridors will increase the difficulty of killing the Nutcracker by at least two orders of magnitude
Honestly, I find it a bit easier to kill them in the Mansion. All you have to do is bring them to a room with a bookshelf or similarly-sized object to circle around, and it should be easy enough. The only great place to kill nutcrackers in the Factory is the maze, which I think can be hard anyway because it’s usually dark, there may be other entities there, and the pipes lining the walls might unexpectedly interfere. It’s just harder to find a consistent and reliable place to kill them, since there are plenty of corners you can’t stay at indefinitely. Or maybe I just go to Rend more than Titan. I don’t know.
1:08 I love how you can actually see its field of view shift when it moves its eye. It’s a small detail but it really helps make the nutcracker more lifelike.
@@rush_17 maybe in arcade mode. Controls in warthunder suck in that there are TONS of them to care about outside of arcade. But its still a terrible game.
@@vaelophisnyx9873It's a game with a lot of problems. It's not a bad game or concept, execution is flawed and completely the fault of the devs. That and like a War Thunder ad feels weird on a lethal company video.
@@glitterfish2 he'll give you nuts so that he can kick them. this happens during the kick and it happens so fast that the naked eye would never notice it happened, even in the aftermath because, well, you know
They have definitely embedded themselves into our minds, though. I could be gifted a nutcracker on Christmas over 60 years from now, and I would just get war flashbacks.
You got one thing wrong, when the nut is aggro'ed it will always see someone even if they aren't moving IF IT WAS THE PLAYER THEY ALREADY SAW. So say my friend aggros a nut and it went into phase 3. My friend will be spotted every time by the nut even if not moving, but if I stand still, I won't be spoted. Granted this is dangerous cus you are relaying on the hopes that it won't walk into you, but if you stand in the corner of a room and don't move, an aggro nut will IGNORE you. Also i know this cus i've done it before So once a nut sees you, it will always see you (even when standing still) until it enters phase 2 again. Another thing to note is that if the nut saw you while already aggro'ed it might not immediately target you if it sees another player currently. So be careful as to not be added to their list. When a nut is marching around while aggroed, you can go behind it to hit it while it's looking at your friend, though it's risky. If the nut is 2 or 1 hit, i would do that sometimes.
Yes I saw a clip with a friend group finding a nutcracker for the first time, one was hiding in a corner motionless and the nutcracker went after everyone else, exiting and entering the room and it didn't once try to attack the still person, and they were the only survivor
Correct, although I think it may be a bug that it sees the target player when they aren't moving if it's searching for them But yes, the retargeting system is based on the same movement system that the inspection is
@@A.please_insert_witty_text.M Yes indeed it did! I never noticed, but I compared v49 and v50, and in v50, an entire paragraph got cut out. This is the v49 bestiary entry: ----- Nutcracker The guardians of the house. (the rest was removed in v50) They watch with one tireless eye, which only senses movement; It remembers the last creature it noticed whether they are moving or not. ----- No idea why that paragraph got axed in v50. It's information that's actually helpful to players, and there's no good reason to remove it
Fun fact: The Nutcracker's gun stays loaded when dropped, so you'll get anywhere from 2-4 shells out of killing one. (2 guaranteed to drop on death + 0-2 in the shotgun itself)
If you know the egg wouldn't explode, you can bait the nutcracker into a landmine and activate it by throwing the egg at it, pointing at the center. It requires skill but it's balanced with their cheapness.
not to be a big nerd emoji but im pretty sure the nutcracker doesnt tiptoe, but is instead walking heel-to-toe, as thats the standard for a lot of army corps/marching bands/guards etc and helps keeps arms steady while moving, neat detail by zeekers
@@fizzy360wolf You might be thinking of the weapon master class video because it had a section about shotguns and by extension also featuring nutcrackers
one thing I wish they would add would be more interior rooms with a specific function. For example a locker room where you could hide from the monsters or scanner room where if you fix it you would be able to have info about finding loot for example. Right now all of the rooms feel quite empty so it would be cool if the apparatus room wasn't the only real room with some sort of function
if you never actually move and someone else aggros the nutcracker, it won't target you as long as you don't move after it loses the targeted player but it will always find the person who aggroed it even if they aren't moving
Don’t think that’s true, a friend of mine and I were playing and he hit it while it was in phase two and it shot him and killed him and then shot me even though I never moved
Something pretty important to note is that the nutcracker can't hit you if you get very close and crouch! This was _nerfed_ in v50 by making the nutcracker shoot downwards; however, it still works if you are physically in contact with his legs! Just be careful you don't get kicked.
Amazing video , your AI videos are incredible , after all information is power , the better you understand the mechanics the calmer one gets and the better you can perform. Props , thanks for the in-detail analysis. For those that want an easy cheese that still works in the latest version all you need is a bit of distance and any cover , remember , he can shoot through doors-. Regardless make sure the nut sees you or hit him once and make some distance , you need to bait two shots and have it reload , as soon as he reloads run towards him and jump anytime before making contact with him , as the way the AI works it will track your last known location on the ground , which was in front of him before you jumped , so it will keep looking at that point without moving , it's hitbox is null only during the reload period , so you can stay at the back and get the free 5 shovel hits in. As long as you don't walk out in front of him or have a friend do that , you are a-o-k. Happy hunting everyone.
also, if an easter egg is close enough to the nutcracker and it explodes WHEN ITS IN PHASE 2 OR 3, it will kill it instantly. if you have no shovels, stop signs, yeild signs, or shotguns to fight it, make sure to try an egg if you have access to one. make sure to throw it when its looking away from you in phase 2 so it doesnt see you throw it. also note that nutcrackers will now shoot you if youre crouched as well.
Also a good note that amount of ammo INSIDE the shotgun after it is dropped vary depending on how many shots was shot by the nutcracker. If he shot once with a fully loaded gun (or after reloading) it will be left with one ammo after his death, if two shots then no ammo and if he didn't shoot at all or after reloading then it will be fully loaded sg dropped. Also if he shot twice and started reloading it depends on timing he died so it could be either full or emty sg
I would never play stuff like war thunder, but not gonna lie, it's the first Time I actually SAW the gameplay/graphic instead of just a reused trailer or small compilation of the Game. Thank you for that, I think at least now I know *something* about the Game after 200 sponsors I watched about it.
Alter, although this is not 100% related to the video but, as a player that has been playing war thunder for over 1000 hours, the way you explained it and just the fact that you did not follow the script makes you an amazing creator. It's impressive that you have gotten a sponsor like this due to your channel size, this shows how good your content is and that you should keep pushing. Great work man, keep going.
@@AVeryOldLady4397 they sent him a script, he made a video of that script but instead asked if they were ok with him going off script and showed them the off script version, and they agreed
I use mods… Nutcrackers Speak TF2 soldier, have Pump Shotgun sounds for shotguns and play the song Moscow in chase. An important note, as of V55 you can crouch to avoid the shotgun’s buckshot, I believe
I don't know if it's just me, but i'm pretty sure the nut will only kick you if you are in front of it's legs. Being behind it's legs won't get you kicked. You can actually stand in the nut when it's firing which is how the crouch cheese works. But get too close to those front legs and you will get kicked. This is different from what you said which was, if you touch the nut at all you will be kicked.
IV'E BEEN WAITING SOOO LONG FOR THIS VID AS NUTCRACKERS ARE THE TOP G (in my opinion because there not only just cool but they are also 1 of the 2 entities/monsters that drop an item when killed (the other one being the butler). Sadly this comment is late since i just got home from holiday where there wasn't Wi-Fi, hopped on TH-cam to see what i missed and saw this video Edit: THANK YOU SOOOOOO MUCH ALTER EGO I LOVE YOUR VIDEOS AND FIND THEM REALLY HELPFUL!!!!!!!
so pretty much the instant it sees you, take both hands off the keyboard and mouse, don't even think of trying to make a cheeky little mouse movement, thinking it won't see it
My first encounter with a Nutcracker, I was terrified. I was an Intern, and had no idea what the thumping and creaking was, and my teammates didn't either as this was a few days after Nutcrackers were added. I hid for a while, begging my teammate to get back to the ship and teleport me. When about five minutes passed with no teleport, I managed to sneak up to the right balcony. A Coil-head cornered me for a good while and I was just crouching there, scared to hell. The Nutcracker then stomped up the balcony and shot me. Thankfully, I had all my health so it didn't kill me, and I flung myself off the balcony, out the door and sprinted back to the ship gibbering like an idiot. When my teammates respawned they were all flabbergasted I survived.
A few glitches I found while messing about with control company. Loot Bugs can steal the shotgun from the nutcracker, however a player can’t pick it up till the nutcracker is dead. Loot bugs have zero cooldown and need no ammo when holding a shotgun.
after years of ad scripts telling creators to say stuff like “i was skeptical at first but this booty ass product with abysmal reviews is awesome!!” i can not find myself trusting that that was off script with that language
i didn't know about the attack speed buff they got, but that does explain a few deaths i've had when fighting them also didn't notice that they scuddle walked forward after the first couple shots, this also explains a few deaths, the issue when looking back is when fighting him i am not seeing what their feet are doing since i assumed the hit box was a actual box on the nutcrackers head but it's actually the full model when it come to the nutcracker you need to be mindful of where you kill it as if it falls backwards into a bookshelf or a wall or even into the stair case chances are your not getting the prized double barrel shotgun
2:30 best ad ive seen so far (except for vsauce). i know you dont care but i have to apologize, i cant give you money by playing the game because genshin impact uses all of my free space. sorry again
5:20 Yeah, the nutcracker can kill other enemies. This includes snare fleas that are on players' heads. In that case, the snare flea dies and the player doesn't take any damage (from that shot, at least). You can also use the shotgun to shoot snare fleas off another player's head, to the same effect
They should add a variation of the nutcracker call the constable witch is a nutcracker but looks like an old policemen with one of those helmets and instead of a shotgun they have a police club
they were fun before kicking but now if theres no columns or 90 degrees angles nearby(quite often, actually) they're nearly impossible to kill early game. Still in the spawn room fighting them is still great
@@El-Leon-VLLCsaving is unreasonable to some extent due to bonuses and i always get atleast 1 shovel with the starting money but the problem with the kick attack is that in closed spaces nutcracker becomes super op and he usually just patroles back and forth if in a tight space so also nearly unkillable.
Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/alterego
Congrats on the sponsor! Never thought I'd see the day
A good sponsor sponsored a good video
I actually really enjoyed how you went about doing this sponsorship. It made me actually wanna download WarThunder compared to others who’ve did the typical script & I just skipped past to get to the video. Nicely done! 🎉
That was a very good way of doing sponsor. I would have started playing if I wasn't watching it on my phone
Who knew explaining the technicality's behind lethal company would land you within war thunders zone
alter ego, you forgot to mention that the amount of shells in the shotgun that a nutcracker drops when you kill it depends on how many bullets are in its gun when you kill it.
also also this may have been patched but cant you duck under the nutcraker's shotgun blast in order to dodge it?
@@pilot1882patched
@@pilot1882yeah that’s patched
@@Orangeinawall zeeks "patched" it but it's still possible lmao
@@Orangeinawall its been patched since v50 hasnt it
Love how this thing kicks harder than Chun-Li but still prefers to use bullets on you.
haha
Nut-cracker 😂
Can it really be as deadly if it just tried to kick you? I think the good ol' murican strat works best
To be fair the bullets do just as much catastrophic damage and can hit multiple players, at a distance.
They don't have a kikoken so they had to make do.
Imagine getting stuck with 25 seconds inspection timer with other entities chasing you
Bracken says hello 😂
Seems like nutcrackers and coil-heads don’t get along
Bro definitely did NOT have a gun pointed at his head during the sponsor segment.
W comment
the nutcracker made him do it, its with them
@@rottengolem3270 Nutcrackers are not the enemy they are your friends.
wdym? warthunder is a decent game
@@davidlobatocolon too much grinding
Nutcracker in Factory and in Mansion are two different entities.
In Mansion you have a vast place to rotate and blocking, but in Factory, narrow and lengthy corridors will increase the difficulty of killing the Nutcracker by at least two orders of magnitude
Lure them into the big expansive sewage systems if possible. That's basically the only way to mitigate them.
Honestly, I find it a bit easier to kill them in the Mansion. All you have to do is bring them to a room with a bookshelf or similarly-sized object to circle around, and it should be easy enough. The only great place to kill nutcrackers in the Factory is the maze, which I think can be hard anyway because it’s usually dark, there may be other entities there, and the pipes lining the walls might unexpectedly interfere. It’s just harder to find a consistent and reliable place to kill them, since there are plenty of corners you can’t stay at indefinitely. Or maybe I just go to Rend more than Titan. I don’t know.
my strategy for facility is getting a sacrifice to aggro and distract the nutcracker while the other hits it, almost always ends up working
1:08 I love how you can actually see its field of view shift when it moves its eye. It’s a small detail but it really helps make the nutcracker more lifelike.
It's really such a cool game
imagine if it's gonna SOMEHOW save your few thoudands quota run.
His mind: The controls suck
Him realising that he's sponsoring it: I suck
I've played wt before, the controls are easy honestly, just drag your mouse around
@@rush_17 maybe in arcade mode. Controls in warthunder suck in that there are TONS of them to care about outside of arcade. But its still a terrible game.
@@vaelophisnyx9873It's a game with a lot of problems. It's not a bad game or concept, execution is flawed and completely the fault of the devs.
That and like a War Thunder ad feels weird on a lethal company video.
@@vaelophisnyx9873it’s a good game except for the fact it takes 500 hours to get a br over 4
@@nesyboi9421 cope
The reason why u die instantly when he kicks you, is bc he is cracking your nuts
And ur future of having kids
And everyday is leg day for him which gives his wooden lil legs the ability to surpass chun li in kicking off
but I don't have nuts, does that mean I'm immune to their kicks 🤔
@@glitterfish2 at least immune to their nut cracking
@@glitterfish2 he'll give you nuts so that he can kick them. this happens during the kick and it happens so fast that the naked eye would never notice it happened, even in the aftermath because, well, you know
It's neat to me how the Nutcracker's FOV shifts slightly when the eye blinks/looks up and down.
Agreed, I thought it was a static FOV that followed the head/chest's direction, not the eye. Few games do that.
Nutcrackers are definitely one of the best entity ngl
they surprisingly have more sound design than old birds, with like a dozen footstep sounds and clicking sounds for scanning mode.
@@JinxNation Nutcrackers are simply too _cracked_ (heehee)
They have definitely embedded themselves into our minds, though. I could be gifted a nutcracker on Christmas over 60 years from now, and I would just get war flashbacks.
@@A.please_insert_witty_text.M I mean if you aren't careful you can also get your nuts cracked.
No bebo the spore lizard
You forgot to mention that leaving the facility while a Nutcracker is following you will generate an infinite number of nodes right next to your exit.
infinite?!
@@Brass319 Well more like 2048 but yeah
Nutcrackers have to be my favorite monster for design, behavior, but especially sound.
Disclaimer: A Nutcracker was NOT present in the room during the recording of the sponsor segment.
You got one thing wrong, when the nut is aggro'ed it will always see someone even if they aren't moving IF IT WAS THE PLAYER THEY ALREADY SAW. So say my friend aggros a nut and it went into phase 3. My friend will be spotted every time by the nut even if not moving, but if I stand still, I won't be spoted. Granted this is dangerous cus you are relaying on the hopes that it won't walk into you, but if you stand in the corner of a room and don't move, an aggro nut will IGNORE you. Also i know this cus i've done it before
So once a nut sees you, it will always see you (even when standing still) until it enters phase 2 again.
Another thing to note is that if the nut saw you while already aggro'ed it might not immediately target you if it sees another player currently. So be careful as to not be added to their list.
When a nut is marching around while aggroed, you can go behind it to hit it while it's looking at your friend, though it's risky. If the nut is 2 or 1 hit, i would do that sometimes.
Yes I saw a clip with a friend group finding a nutcracker for the first time, one was hiding in a corner motionless and the nutcracker went after everyone else, exiting and entering the room and it didn't once try to attack the still person, and they were the only survivor
Yeah, I think I've seen the same clip, seems to check out?
Correct, although I think it may be a bug that it sees the target player when they aren't moving if it's searching for them
But yes, the retargeting system is based on the same movement system that the inspection is
@@adicsbtw Didn't the bestiary used to say something about them remembering the last person they saw regardless of movement?
@@A.please_insert_witty_text.M Yes indeed it did! I never noticed, but I compared v49 and v50, and in v50, an entire paragraph got cut out. This is the v49 bestiary entry:
-----
Nutcracker
The guardians of the house.
(the rest was removed in v50)
They watch with one tireless eye, which only senses movement; It remembers the last creature it noticed whether they are moving or not.
-----
No idea why that paragraph got axed in v50. It's information that's actually helpful to players, and there's no good reason to remove it
Fun fact: The Nutcracker's gun stays loaded when dropped, so you'll get anywhere from 2-4 shells out of killing one. (2 guaranteed to drop on death + 0-2 in the shotgun itself)
Additionally you can kill nutcrackers with exploding eggs! It’s a 1 shot kill and is very safe, if RNG reliant 😂
this is true for any explosions that deal damage
If you know the egg wouldn't explode, you can bait the nutcracker into a landmine and activate it by throwing the egg at it, pointing at the center. It requires skill but it's balanced with their cheapness.
I had my friends stand back as I tried this 4 times. Didn't blow up. Got kicked, friends got shot
@@PleaseImgoinsane or use a stun grenade
@@chboo1897preferrably an empty one! won't be a waste of stun + you don't risk leaving yourself in danger if it does miss
not to be a big nerd emoji but im pretty sure the nutcracker doesnt tiptoe, but is instead walking heel-to-toe, as thats the standard for a lot of army corps/marching bands/guards etc and helps keeps arms steady while moving, neat detail by zeekers
no
I’m pretty sure you are correct
finally people wont think them tip-toeing is a bug
the actual bug is them not tip-toeing for non-host client
I was literally looking for this video, noticed it wasn't there, then went to my sub box and it read 3 seconds ago lmao
Is this a reupload? I could've sworn I saw a video from him about nutcrackers a few months ago
@@fizzy360wolf You might be thinking of the weapon master class video because it had a section about shotguns and by extension also featuring nutcrackers
@@gooberbunch6979 ah
@@fizzy360wolf dementia
@@notZabami yeah true
0:13 MAX SPAWN IS WHAT?!?!!
10
@thinkingfubuki just tryna hit quota bro.. 😔
one thing I wish they would add would be more interior rooms with a specific function. For example a locker room where you could hide from the monsters or scanner room where if you fix it you would be able to have info about finding loot for example. Right now all of the rooms feel quite empty so it would be cool if the apparatus room wasn't the only real room with some sort of function
if you never actually move and someone else aggros the nutcracker, it won't target you as long as you don't move after it loses the targeted player
but it will always find the person who aggroed it even if they aren't moving
Don’t think that’s true, a friend of mine and I were playing and he hit it while it was in phase two and it shot him and killed him and then shot me even though I never moved
Something pretty important to note is that the nutcracker can't hit you if you get very close and crouch!
This was _nerfed_ in v50 by making the nutcracker shoot downwards; however, it still works if you are physically in contact with his legs! Just be careful you don't get kicked.
4:27 "when a nutcracker is marching, it is very dangerous" *while showing footage of it getting stuck in a loop*
I don't even play this game, I just love watching these videos lol. They're so well-made.
bro actually got a sponsor gawd dang
Old Birds and Nutcrackers are like my absolute favorites because of their design
Before you skip-
**Is already double tapping**
🔥
2:37 "I was given the option to play from 10 different countries."
-Shows 3x3 grid of countries
Pov your nutcracker just got back from the eye doctor
no way man got a sponsor I'm so proud!
Amazing video , your AI videos are incredible , after all information is power , the better you understand the mechanics the calmer one gets and the better you can perform. Props , thanks for the in-detail analysis.
For those that want an easy cheese that still works in the latest version all you need is a bit of distance and any cover , remember , he can shoot through doors-.
Regardless make sure the nut sees you or hit him once and make some distance , you need to bait two shots and have it reload , as soon as he reloads run towards him and jump anytime before making contact with him , as the way the AI works it will track your last known location on the ground , which was in front of him before you jumped , so it will keep looking at that point without moving , it's hitbox is null only during the reload period , so you can stay at the back and get the free 5 shovel hits in. As long as you don't walk out in front of him or have a friend do that , you are a-o-k. Happy hunting everyone.
“Before you skip-“ that ain’t gonna stop me
also, if an easter egg is close enough to the nutcracker and it explodes WHEN ITS IN PHASE 2 OR 3, it will kill it instantly. if you have no shovels, stop signs, yeild signs, or shotguns to fight it, make sure to try an egg if you have access to one. make sure to throw it when its looking away from you in phase 2 so it doesnt see you throw it. also note that nutcrackers will now shoot you if youre crouched as well.
Also a good note that amount of ammo INSIDE the shotgun after it is dropped vary depending on how many shots was shot by the nutcracker. If he shot once with a fully loaded gun (or after reloading) it will be left with one ammo after his death, if two shots then no ammo and if he didn't shoot at all or after reloading then it will be fully loaded sg dropped. Also if he shot twice and started reloading it depends on timing he died so it could be either full or emty sg
I would never play stuff like war thunder, but not gonna lie, it's the first Time I actually SAW the gameplay/graphic instead of just a reused trailer or small compilation of the Game. Thank you for that, I think at least now I know *something* about the Game after 200 sponsors I watched about it.
The worst thing what they did to nutcracker... he can walk while aim to u
My favorite enemy. I love how its just a nutcracker with a freakin shotgun
Alter, although this is not 100% related to the video but, as a player that has been playing war thunder for over 1000 hours, the way you explained it and just the fact that you did not follow the script makes you an amazing creator. It's impressive that you have gotten a sponsor like this due to your channel size, this shows how good your content is and that you should keep pushing.
Great work man, keep going.
You're ignorant to the reality. The "off script" line was just in the script lol. Don't be blind. Corporations lie.
@@AVeryOldLady4397 they sent him a script, he made a video of that script but instead asked if they were ok with him going off script and showed them the off script version, and they agreed
@@ghostamster yeah you literally don't know that. At all. Nice try.
@@AVeryOldLady4397 bro, I've literally talked to him about it lmao
@@ghostamster oh I'm sure you have.
Before you ski---
Me: no
4:50 this thing I'm quite sure was added with v55. Looks pretty hilarious btw
i like how the Nutcracker walks on screen in the intro
BABE WAKE UP, ALTER EGO FINALLY POSTED THE NUTCRACKER AI EXPLAINED VIDEO.
For some reason it took me so long to realise the nutcracker won’t shoot if you don’t move lmao
*chuckle* "Nutcracker..."
~ Sergeant Hawk
First time in my life I actually fully watched an ads.
W
Too lol
@@adicsbtwAdi didnt you skip this ad when we had early access to it
@@agmass 👀
broo i need there to be a new monster so you can make another ai explained video, these are definitely my favorite lethal company videos out there
Bro the way he pushes at the player give me EFT goon squad vibes 💀
I use mods… Nutcrackers Speak TF2 soldier, have Pump Shotgun sounds for shotguns and play the song Moscow in chase. An important note, as of V55 you can crouch to avoid the shotgun’s buckshot, I believe
want a break from the ads? 3:42 (yw)
This only appears at the end of the add so it’s useless
This only showed up for me after the ad ended
i suggest adding SponsorBlock to your addon roster!
I finally know why nutcrackers often shoot twice fast... I thought it was a glitch all along
"Before you skip" *skips*
another thing. nutcrackers can see and SHOOT through doors. Learned it the hard way
As much as I love Bracken, I can’t not have funny shotgun man as my favorite
The nutcracker watching me hit the Party nozzle:
Lol i didn't know about the tiptoeing functionality, the flight/flight was almost always over by the time two shots were fired. Thanks for the video!
I don't know if it's just me, but i'm pretty sure the nut will only kick you if you are in front of it's legs. Being behind it's legs won't get you kicked. You can actually stand in the nut when it's firing which is how the crouch cheese works. But get too close to those front legs and you will get kicked. This is different from what you said which was, if you touch the nut at all you will be kicked.
There are a few ways that the leg kick will be canceled (like if it's reloading), but in general, touch = kick
I think the crouch cheese was patched, they can shoot down now.
@@EverthonHDNot entirely. The nutcracker doesn't shoot far enough down to hit you if you are very close; in kick range
Me on my first interaction wirh it, running away from it: aaah, I'm hearing war music ^^
Skipped the sponsor before he even finished “before you skip” lol
Insym is obsessed with this enemy.
IV'E BEEN WAITING SOOO LONG FOR THIS VID AS NUTCRACKERS ARE THE TOP G (in my opinion because there not only just cool but they are also 1 of the 2 entities/monsters that drop an item when killed (the other one being the butler). Sadly this comment is late since i just got home from holiday where there wasn't Wi-Fi, hopped on TH-cam to see what i missed and saw this video
Edit: THANK YOU SOOOOOO MUCH ALTER EGO I LOVE YOUR VIDEOS AND FIND THEM REALLY HELPFUL!!!!!!!
bro did NOT go offscript
so pretty much the instant it sees you, take both hands off the keyboard and mouse, don't even think of trying to make a cheeky little mouse movement, thinking it won't see it
And if you are on controller, pray for no stick drift
My first encounter with a Nutcracker, I was terrified. I was an Intern, and had no idea what the thumping and creaking was, and my teammates didn't either as this was a few days after Nutcrackers were added. I hid for a while, begging my teammate to get back to the ship and teleport me. When about five minutes passed with no teleport, I managed to sneak up to the right balcony. A Coil-head cornered me for a good while and I was just crouching there, scared to hell. The Nutcracker then stomped up the balcony and shot me. Thankfully, I had all my health so it didn't kill me, and I flung myself off the balcony, out the door and sprinted back to the ship gibbering like an idiot. When my teammates respawned they were all flabbergasted I survived.
Surprised that Eyeless Dogs haven't been covered yet.
It's on the list :3
Although focus has shifted for at least the next two vids because of the new beta
Me: after killing a nutcracker with a shovel and getting it's shotgun
Also me: the power of god is in my hands
Man Congrats on getting your first sponsor! This is genuinely the first time I have been happy for someone on youtube, it's crazy. 😂
Bro i was literally about to ask for the nutcracker ai debunk 😂😂 timing is perfect
FINALLY, we’ve been waiting for this:)
A few glitches I found while messing about with control company.
Loot Bugs can steal the shotgun from the nutcracker, however a player can’t pick it up till the nutcracker is dead.
Loot bugs have zero cooldown and need no ammo when holding a shotgun.
What. Can they shoot??
@@winzigerflashendeckel6894 The nutcracker can only kick when its gun gets stolen.
The lootbug can spam the gun and just keep shooting
That's not actually true, only exclusive to control company lmao
@@winzigerflashendeckel6894 It's a control company thing. They don't do that normally
@@lamegamertime Makes sense, but it’s useful information for others that use control company
sponsor stops at 3:42
The tiptoeing explains why I get kicked so much
after years of ad scripts telling creators to say stuff like “i was skeptical at first but this booty ass product with abysmal reviews is awesome!!” i can not find myself trusting that that was off script with that language
i didn't know about the attack speed buff they got, but that does explain a few deaths i've had when fighting them
also didn't notice that they scuddle walked forward after the first couple shots, this also explains a few deaths, the issue when looking back is when fighting him i am not seeing what their feet are doing since i assumed the hit box was a actual box on the nutcrackers head but it's actually the full model
when it come to the nutcracker you need to be mindful of where you kill it as if it falls backwards into a bookshelf or a wall or even into the stair case chances are your not getting the prized double barrel shotgun
LETS GOOOOOOOOOOOOOOOOOOOOOOOO CANT WAIT FOR MASKED AI VIDEO NEXT
I love how a third of this video is just an ad
I recently ran into a nutcracker on 61 March, which mind you: Is only a 0.98% chance!
Finally! Was waiting for this one for ages
*insert nutcracker angry here*
Love your videos. Keep up the dope work
stunning a nutcracker is pretty useful if it's in inspecting mode, you can get a few free hits
2:30 best ad ive seen so far (except for vsauce). i know you dont care but i have to apologize, i cant give you money by playing the game because genshin impact uses all of my free space. sorry again
5:20 Yeah, the nutcracker can kill other enemies. This includes snare fleas that are on players' heads. In that case, the snare flea dies and the player doesn't take any damage (from that shot, at least). You can also use the shotgun to shoot snare fleas off another player's head, to the same effect
i like the nutcrackers
Why do nutcrackers remind me of the daleks from Doctor Who?
Really like the animated nut in the intro. Amazing video!
YES, THE SHOTGUN!!!!!
So it's a nutcracker!
Alter ego is growing so much, my boy got a sponser
there was a "grab button" when you look at shotgun in his hands what will happen if you try to steel it
Nothing happens, it has to be dead in order for players to take its shotgun
bro is getting sponsers now.... lessssgooo
AYYEEEWW BRO’S BIG BALLIN, GETTING SPONSORED LETS GOOOOO
finally, great vid, sets the record straight, ggs for it
I love these videos keep making them
no way bro got a sponsor
They should add a variation of the nutcracker call the constable witch is a nutcracker but looks like an old policemen with one of those helmets and instead of a shotgun they have a police club
dont lie about the off script bro youre hella glazing it
they were fun before kicking but now if theres no columns or 90 degrees angles nearby(quite often, actually) they're nearly impossible to kill early game. Still in the spawn room fighting them is still great
I doubt you'd find one on early game tho.
@@El-Leon-VLLC it's reasonable to get to Rend after the first quota if you didn't wipe
@@El-Leon-VLLC super easy to go to rend straight after quota 1 :|
@seakhajiit if you got 550 to buy rend, why not shovel, too?
I personally save scrap for the next quota anyways.
@@El-Leon-VLLCsaving is unreasonable to some extent due to bonuses and i always get atleast 1 shovel with the starting money but the problem with the kick attack is that in closed spaces nutcracker becomes super op and he usually just patroles back and forth if in a tight space so also nearly unkillable.
and i was JUST watching a vid about nutcrackers lol
nice timing
The wait was worth it. Thanks a bunch!
yooo we got a sponsor! nice job man