Introducing Maps on D&D Beyond | Dev Update

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • Try Maps: dndbeyond.link...
    Read the changelog: dndbeyond.link...
    Check the tutorial: dndbeyond.link...
    Maps is a new browser-based tool that lets Dungeon Masters and players participate in tactical gameplay using maps in a shared play space on D&D Beyond.
    Maps is an Alpha launch, which means it’s not finished: it will be buggy, features basic functionality, and may even crash at times as its user base grows! Our intention is to gather player feedback and continue to improve the tool with added functionality. We’re committed to consistent improvements.
    Maps is included with the Master-tier subscription. Master Tier subscribers can launch and run a game on Maps for any registered D&D Beyond user. Dungeon Masters who would like to use the tool are encouraged to sign up for a 30-day free trial Master-tier subscription!
    ►►D&D Beyond is your official digital toolset for all things Dungeons & Dragons:
    ►Build your D&D Character: dndbeyond.link...
    ►Explore the D&D Marketplace: dndbeyond.link...
    ►Try D&D Beyond Maps: dndbeyond.link...
    ►► Download the new D&D Beyond App!
    ►Download on iOS: dndbeyond.page...
    ►Download on Android: dndbeyond.page...
    ►►ORIGINAL CONTENT
    ►Dev Update: • D&D Beyond Dev Updates
    ►D&D Class Guides: www.dndbeyond....
    ►Running D&D Monsters: www.dndbeyond....
    #DungeonsAndDragons #DnD #DnDBeyond

ความคิดเห็น • 296

  • @DnDBeyond
    @DnDBeyond  ปีที่แล้ว +17

    Try Maps: dndbeyond.link/TryMaps
    Read the changelog: dndbeyond.link/MapsCL
    Check the tutorial: dndbeyond.link/MapsHow

  • @SortKaffe
    @SortKaffe ปีที่แล้ว +12

    I like how fog of war is something that the DM is in control of erasing manually when they want to reveal a new area of the map. Loving the adaptability of physical play where I can draw out any map on a gridded battle mat, this approach makes is easy to pull in a random map in the middle of a session and still use fog of war for an improvised encounter. As a (forgettable) player, it's helpful to be able to look back on the layout of previous rooms and corridors despite their token is no longer placed in there.
    While Roll20‘s Dynamic Lighting is automated and allows differentiated vision based on positioning and Darkvision, a player can feel excluded if their token ends up in an alkove with blocked vision, such that they lack a visual of what the rest of the table are seeing and discussing. Dynamic Lighting can facilitate a grittier and more tactical playstyle if you purchase an adventure module where it's already set up, but it's extremely time-consuming to draw out all of the walls yourself in the Dynamic Lighting layer if you need to set up a map before the session for a homebrew campaign or a pre-written adventure module you don't own on Roll20. I did it for a couple of Adventurers League sessions during lockdown, but I'm never doing it again.

  • @MarineS0n2
    @MarineS0n2 ปีที่แล้ว +51

    If the 2d VTT can have a large amount of the same tools like roll20, I'll gladly switch. Better to not have to re-purchase the same content on multiple platforms just for the maps. I think the three biggest features I'd be looking for would be a library of non-token assets for DMs to add to their own maps, dynamic lighting for tracking each character's vision, and an in-VTT initiative tracker for the DM.

    • @shotgun2010
      @shotgun2010 ปีที่แล้ว +12

      Or use foundry which is a one time payment and save hundreds over the years

    • @joshuarivero8014
      @joshuarivero8014 ปีที่แล้ว +1

      In-VTT initiative would be incredible. I utilize the Encounter Builder in my current campaign religiously. I have been playing around with this tool and its simplicity is something I love. Now, Roll20 has some amazing features (looking at you fireball blast radius) that I hope will be mimicked in some way here. Outside of that, this tool is great and is one that I plan to implement. Being able to run a game on my iPad is a major plus, too. My computer is rapidly aging out of the dynamic lighting’s requirements so running games is a bit cumbersome.

    • @KN-oc7cu
      @KN-oc7cu ปีที่แล้ว

      @@joshuarivero8014 while you are waiting on dndbyond's vtt to finish developing, i can recommend the Above Vtt browser extension. Idk how it runs on ipad but it does have an oprah extension, and it does everything that they are planning to implement on MAPS. Also it's free, so it's been great for me!

    • @aaroncullen1803
      @aaroncullen1803 11 หลายเดือนก่อน

      ​@@shotgun2010likewise Fantasy Grounds Unity

    • @oOPPHOo
      @oOPPHOo 11 หลายเดือนก่อน

      ​@@shotgun2010
      The foundry license does not come with a license to use use official D&D content bought on DDB and automatically integrated with Foundry. There are ways to import DDB content anyways but that's not what the license bought and it's also true for Roll20 anyway which is free.
      If you wanna sell people on Foundry (which you definitely can), you need to rely on something else.

  • @xarfram
    @xarfram ปีที่แล้ว +48

    Glad to finally get another dev update!

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว +4

      And a meaty one!

  • @Eaglebrace
    @Eaglebrace ปีที่แล้ว +32

    This is something i never expected, but something i and likely many others always wanted for D&D beyond. This is so awesome!
    As someone that loves to draw maps time to time, i am very excited to use my very own campaign, i like how easy it looks drag in and drop out, absolutely loves the fog of war.
    Great Job Team Beyond!

    • @metakarukenshi
      @metakarukenshi ปีที่แล้ว +2

      its gonna cost a pricey subscription, Hasbro and WoTC are in their Smaug arc

    • @bwolos
      @bwolos ปีที่แล้ว +1

      Compared to a costly subscription at any of the others sites that you can access for a VTT?

    • @metakarukenshi
      @metakarukenshi ปีที่แล้ว

      @@bwolos Owl bear Rodeo is free. and it's new site works fantastically. hell im paying only 4 bucks a month to get a little more upload storage. from 500 mb to 5 gb.

    • @shotgun2010
      @shotgun2010 ปีที่แล้ว +2

      ​@bwolos you mean foundry vtt which is miles ahead already and a one time payment forever?

  • @progressiveDND
    @progressiveDND ปีที่แล้ว +37

    Love it, the integration alone will be a huge advantage. We need us some dynamic lighting, but I think I could DM entire campaigns simply with this, and do it easier.

    • @SortKaffe
      @SortKaffe ปีที่แล้ว +4

      I actually prefer their fog of war approach as you can upload a random map and play on it straight away.
      One issue with dynamic lighting is that it's extremely cumbersome to draw out all obstacles that block vision in a dedicated lightning layer (unless it's already done for you in an official published adventure). Another is that a player can easily lose focus if their token is placed in a way that they lack vision of what's going on.
      I prefer to let all players see everything that the party explored so far and trust them not to meta game if their PC doesn't have Darkvision or similar.

  • @SortKaffe
    @SortKaffe ปีที่แล้ว +34

    Sweet! This can quickly become the best VTT for alternating between physical and online play with the same character sheet.
    I'm much more excited for this than the 3D VTT, which seems too cumbersome for my taste.

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว +4

      We're pumped for players to have more options on how and where they play!

    • @SortKaffe
      @SortKaffe ปีที่แล้ว +1

      I'm glad you keep emphasizing that to hopefully put an end to silly speculation that WotC could stop supporting play at the actual table.

  • @CharlesKhan
    @CharlesKhan ปีที่แล้ว +144

    This is way more exciting than the 3D VTT. It's been since like May of last year since we got a dev update, so nice to see D&D Beyond dev update video again. 💚

    • @jasonhardaway3052
      @jasonhardaway3052 ปีที่แล้ว +2

      3D VTT will be better and more evolved

    • @CharlesKhan
      @CharlesKhan ปีที่แล้ว +5

      @@jasonhardaway3052 I need fast and ready, if the 3D table takes time to load up for everybody loading it, compared to maps, that’s time we don’t have to play.

    • @jasonhardaway3052
      @jasonhardaway3052 ปีที่แล้ว

      @@CharlesKhan very true, let’s hope it comes out properly ready

    • @Ziplock9000
      @Ziplock9000 11 หลายเดือนก่อน +2

      Oh please, the game session will be several hours, how will 20 seconds of loading make any difference (Baldur's Gate 3 for example right now). @@CharlesKhan

    • @CharlesKhan
      @CharlesKhan 11 หลายเดือนก่อน

      @@Ziplock9000 fumbling around ruins the vibe

  • @adamharrison5286
    @adamharrison5286 ปีที่แล้ว +5

    Hope this means Dev Updates are back permanently. They were the catalyst that convinced me to subscribe to DND Beyond and it was annoying that they stopped being published post acquisition. These help subscribers know what we are getting and help connect us to the developers in a way that release notes don't.

  • @Sonyuu
    @Sonyuu ปีที่แล้ว +21

    This is it! You don't need to make a 3D, heavy app that will roll well only on gamer's PCs. A simple, direct approach like Roll20 or Fantasy Grounds is enough! Let Larian and Baldur's Gate 3 deal with the more detailed, big and "chunky" VTTRPGs and give the players the options to decide which one of those is worthy of their money!

    • @Sonyuu
      @Sonyuu ปีที่แล้ว +4

      Quick tip to Hasbro, the actual owner of D&D: you screwed up big time since early this year. Stop listening the ideas from executives that never played the game and let real RPGs developers run the business! I garantee that the result will be very positve

    • @vahn_of_the_art
      @vahn_of_the_art ปีที่แล้ว

      why not both though. Let people play the way they like

    • @yoggerzzz
      @yoggerzzz 3 หลายเดือนก่อน

      @@vahn_of_the_art It will happen eventually, but people forget what DND and TRPGs were originally played. We can play with our minds, we don't need anything else. Any tool that is given to us is an amazing advancement for our community, but we don't need anything fancy. We just need something that will work, work consistently and something that be built upon. This is a good start.

  • @GameFightLove
    @GameFightLove ปีที่แล้ว +3

    Finally, D&D Beyond is looking complete! I like the ease of use of this compared to some more technical VTT I have used. Integrating it all is going to be great.

  • @youtubuzr
    @youtubuzr 11 หลายเดือนก่อน +1

    If you follow through on the roadmap, this will be a HUGE plus for DMs. I really like the simplicity. Adding a few features like, not allowing players to move monster tokens, pointers, AOE markers, and pulling in monster stats on the tokens, etc., and it will be all I need to run remote campaigns!
    I'll be trying out my new Shattered Obelisk campaign w/some friend's next week.

  • @ElendX
    @ElendX ปีที่แล้ว +9

    The feature looks cool, but I feel there is so many other things that I hoped to be able to do on DnD Beyond, that are still not supported.
    Homebrew is abandoned, encounter builder has not been developed, shared inventory has been abandoned.
    As many people have said, it is not that difficult to use a number of free tools to replicate this option, I just hoped to have some things that other platforms cannot replicate.

  • @skeens85
    @skeens85 ปีที่แล้ว +4

    I have been using this for a while it was called above vtt.

  • @Missourilonewolf
    @Missourilonewolf 5 หลายเดือนก่อน

    This is great. I have been doing D&D for years. Started playing in 1981. I became the DM for all the campaigns. To this day I still have people that are now in every corner of the United States asking me to find away for all of them play. I still have almost every module for AD&D 2 and 2.5. I also have moving boxes full of grid maps of buildings and a few towns. I will be looking into this later this year. The "Black Arrows", a seasoned group of adventurers may be back for a few more campaigns. ❤

  • @K.O._Domino
    @K.O._Domino 4 หลายเดือนก่อน

    Almost ready to pull the trigger on the whole DM role. Our long time DM and family member passed away in Jan of this year and he is greatly missed, he always wanted me to learn to DM so now I'm fulfilling his wish and I think D&D Beyond is the perfect place to start. Lots to learn but I'm enjoying the content so far. I hope I can make him proud. Thank you D&D Beyond in helping me hopefully becoming the DM that our friend/family member & DM said I could be.

  • @JamesTillmanjimthegray
    @JamesTillmanjimthegray ปีที่แล้ว +8

    Super basic but there’s a lot to be said for simple and easy integration. Great job so far

    • @joshuarivero8014
      @joshuarivero8014 ปีที่แล้ว

      I second this. This has been super fun to play around with.

  • @winterrider3783
    @winterrider3783 ปีที่แล้ว +11

    At 5:44, you mentioned VTT partners. Is there a location on the website where I can find a list of these partners?

  • @master_rafiki
    @master_rafiki ปีที่แล้ว +32

    Wow, how is Elliot just an Associate PM? He absolutely killed it!

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว +13

      It's all in the mustache.

    • @bobbytwoshades9986
      @bobbytwoshades9986 ปีที่แล้ว

      For real his "goblin" voice even made my GF laugh whi wasn't even watching. He seems like an Awesome DM.

    • @Clammyclams
      @Clammyclams ปีที่แล้ว

      Promote this man!

  • @abovevtt8913
    @abovevtt8913 ปีที่แล้ว +7

    Ohhh. It was about time... Well... now try to catch up on features :)

  • @JKSSubstandard
    @JKSSubstandard ปีที่แล้ว +6

    Questions:
    1) custom tokens? I'm assuming dnd beyond will only have tokens in maps for products you have purchased. Is there going to be a way to add custom tokens for homebrew monsters? If so, what is the point of pay walling token content?
    2) map size/image size limit. Roll 20 puts rather annoying limits on map and image size. And strict limits on storage limits. Will dnd beyond have such limits?
    3) will dnd beyond be adding other common vtt features like targeting?
    4) will dnd beyond be expanding homebrew support if they aim to be a primary vtt?
    5) will maps and the future 3d vtt have modding or scripting support for adding features the dev team hasn't?

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว +3

      There's a roadmap for our Alpha available on the Discovery page! Also the best place to give us feedback and find our FAQ, where answers to your homebrew questions can be found!

    • @QuantumMechanic343
      @QuantumMechanic343 ปีที่แล้ว +2

      Homebrew monsters work.

  • @beauhenry105
    @beauhenry105 11 หลายเดือนก่อน +1

    I like it so far, the personal dynamic tokens are interesting. I would love if the token database connected to your homebrew content too. We need an actual grid system implemented in some way and a measurement tool for sure. A way to implement custom tokens and images into the game would be great for spell casters and dm's. Incorporating the initiative tracker into the map program and having quick icons for discerning monster health and ac would be great for dm's too. A ping system or marking system for players to quickly visually communicate would go great with digital play where simultaneous verbal communication is limited. To handle to sudden influx of data you could charge higher subscription prices for more storage space like with apple or google drive. All in all the UI is amazing as always and I am eager to see the intended function after you guys finish. Good luck and please consider the needs of the player base!

  • @davefletch3063
    @davefletch3063 ปีที่แล้ว +3

    This is the one thing we have needed for play by post adventure

  • @chadking9086
    @chadking9086 8 หลายเดือนก่อน

    You all are some of the most amazing people i have ever had the pleasure to know. What you've brought and are bringing to a game system i have loved for years could bring me to tears. I am a newer Dungeon master getting back into it and the way everything is connected I never imagined would be possible. I know you all have been through the wringer this last year, but I am so great full you have hung in there. You are still making a game I have long ago fallen in love with better and greater with all you do. I've been working on getting players together to enjoy and embrace a game system I believe is like no other. We all need that 1 thing, escape, reality break that helps us deal with the world in which we live. We have all watched tv, movies, read books where we go I would have done that, I would have changed this or that. With Dungeons an Dragons we can all do that. Make it what and how we want. So again sending this with Love thank you from my heart for making this game more then i could ever have hoped it to be.

  • @raycojosecanogonzalez8016
    @raycojosecanogonzalez8016 ปีที่แล้ว +3

    Needs a lot of work, but this is the right direction to go, good job D&D Beyond.

  • @campfirecompanions
    @campfirecompanions ปีที่แล้ว +1

    Glad to see another handy tool added to DnD Beyond. Releasing the 2D VTT is a smart bet, I'll have to try it out and see if it holds up next to Owlbear Rodeo

  • @RafaelCabreraAzrael
    @RafaelCabreraAzrael ปีที่แล้ว +3

    as a new player using AbovedVTT this is literally the same thing but love it anyway

  • @miriamfeldhausen9402
    @miriamfeldhausen9402 ปีที่แล้ว +2

    I am quite excited for this! Thank you for all that you do!

  • @bazuinicholsoft8895
    @bazuinicholsoft8895 ปีที่แล้ว

    Very cool update! I would love to see this integrated with the encounter builder to pull in creatures from the encounter and track the creatures on them map.

  • @Sammo212
    @Sammo212 ปีที่แล้ว

    This is much cooler than a 3D "I wanna be a video game" VTT but I hope we can have a fog of war option to hide parts of the map that PCs haven't explored yet.

  • @BurntToast256
    @BurntToast256 ปีที่แล้ว

    It's nice to see Dave! Always fun to hear him talk nerdy back when Adam did the Dev Updates.

  • @CloudProductions
    @CloudProductions 7 หลายเดือนก่อน

    Does this have a play in house feature, where you can have one screen (laptop) has the dim view, and a second screen/window off the same laptop, that would have the player view? So I could do off the laptop, while using it to project the player view onto a tv?

  • @Ziplock9000
    @Ziplock9000 11 หลายเดือนก่อน

    I can see both VTTs very much having a place. One for low powered computers, laptops and tablets (for the 2D version) and those with gaming PCs using the 3D one.

  • @hazzymonk
    @hazzymonk ปีที่แล้ว +1

    Being able to flip and rotate the tokens would be great as well! 😮

  • @AndyMccllgh
    @AndyMccllgh ปีที่แล้ว +2

    Elliot is the shining star - crushed it all!!

  • @Nurfarious
    @Nurfarious ปีที่แล้ว

    Very exciting! This makes the Master-Tier Subscription worth it.

  • @sahugani
    @sahugani ปีที่แล้ว +1

    Great. Now do homebrew classes. I can't use this as an integrated system if my player can't use a full homebrew class. In all seriousness though, this is the direction we have wanted you to go for a LONG time and props for doing it. I expect this will get more use than your 3D tabletop

  • @Mr.FastZombie
    @Mr.FastZombie ปีที่แล้ว +1

    I hope we get a decent macro system like in Roll20. In the games I'm in we use Roll20 for maps and DND beyond for sheets and it'd be so nice to have my stats available for macros.

  • @RuneBottle
    @RuneBottle ปีที่แล้ว

    Omg I’ve missed dev update sooooooooo much. Plus this is the one feature I wanted for years. So helpful thank you so much to the team

  • @joshuarivero8014
    @joshuarivero8014 ปีที่แล้ว +1

    Forgive me if I missed it, but was there a way to add a grid to a map that may not have one already? An overlay of sorts? If not, that would be a great feature to see, too.
    Outside of that, you all are amazing for getting such a polished product into Alpha. Can’t wait to see what else comes of it!

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว

      Thanks, Joshua! When you have a moment, use the Feedback portal on the Maps page so we get your thoughts recorded!

  • @ken418
    @ken418 ปีที่แล้ว +1

    Bring back the weekly Dev Update!

  • @frankcandeloro44
    @frankcandeloro44 10 หลายเดือนก่อน

    Need to play with this. So I can have the encounter program open as well

  • @asheronwindspear552
    @asheronwindspear552 ปีที่แล้ว

    Been a while since I've hosted, this is a long overdue resource and I welcome it. It may even be enough to renew my subscription when it's due. Providing of course that the higher-ups don't sabotage the community again.
    Edit: I understand that you're trying to get everyone excited about the new features, but it's kind of like a pantomime during some sections of the video.

  • @drako7222
    @drako7222 9 หลายเดือนก่อน +1

    Please, please, tell me you will add line of sight and lighting and integrating it from map builders like dungeon alchemist, that would be the best! And can we use the more realistic tokens that look like miniatures or do we have to use the little round picture tokens?

  • @OnionBun
    @OnionBun ปีที่แล้ว +3

    ngl, im more hype for 2d maps over 3d. this will really help my play by post games.

  • @quacknatetv7837
    @quacknatetv7837 9 หลายเดือนก่อน

    I’m pretty heavily invested in r20 at this point, but the dnd beyond website and store are just laid out so much better. I literally have to go to dndb to figure out what books unlock what some times. If this map feature works on mobile and performs well I could see myself making the switch.

  • @chadking9086
    @chadking9086 8 หลายเดือนก่อน

    Can you please explain how I have a Master tier subscription yet can only access only 3 maps. Lost mine of Phandelver x2, and prisoner 13. Why cannot I access all available book I own that are in maps as of today?

  • @glowery092
    @glowery092 ปีที่แล้ว

    I hope they're able to integrate the encounter builder to the maps. Would be amazing to see the initiative order for map encounters.

  • @relmdrifter
    @relmdrifter 2 หลายเดือนก่อน

    Dynamic vision and lighting; I hope is on the roadmap

  • @HugoGlz56
    @HugoGlz56 ปีที่แล้ว +4

    This looks really slick

  • @anibalvelezg
    @anibalvelezg 10 หลายเดือนก่อน

    it would be nice if the encounter is included, but I don't see it in the road map...make sense if you think about it

  • @commandosolo_193
    @commandosolo_193 ปีที่แล้ว +2

    ok, so then we just need discord for speech? I assume at some point DNDB will also have a voice channel or something.

  • @clivevii2231
    @clivevii2231 ปีที่แล้ว +1

    Guys this update is really awesome, don't get me wrong here, I am extremely excited.
    But what about the Generic Features system? It was supposed to be the next big thing on D&D Beyond and nothing happened :/ I was really excited for that

  • @aaroncullen1803
    @aaroncullen1803 11 หลายเดือนก่อน

    You mention support of existing VTTs. Will WoTC be providing these maps to these other VTTs, if users continue to purchase adventure modules through their VTT of choice?

  • @qwerty098cool1
    @qwerty098cool1 ปีที่แล้ว +1

    A dev update? Yes!!! I missed these.

  • @jamiehuebsch
    @jamiehuebsch ปีที่แล้ว +4

    This is very exciting!

  • @rpghorrorstories
    @rpghorrorstories ปีที่แล้ว

    Is there an option to turn on a grid so that your "cattlefield" can have lines representing all the 5-foot squares?

  • @PushToPull
    @PushToPull ปีที่แล้ว

    Hey guys great stuff! Question, how long are you thinking before we can add custom tokens ourselves? I feel like that should take tops an hour to add to the system, thanks!

  • @JimmieLeeIII
    @JimmieLeeIII ปีที่แล้ว +1

    Wow, a dev update video! We've missed you Amy. What a great concept to have a mini game to introduce your new "maps" feature. Please do more of this type of content. Elliot seems like an amazing DM!

  • @drakadarkon1458
    @drakadarkon1458 ปีที่แล้ว

    Liking the concept so far. I would like to have a "map maker" style thing so you can build maps in the VTT not just import or use the basic/ premade ones. The auto sizing of Mobs/PC tokens is a good step tho.

  • @dmozymandias
    @dmozymandias ปีที่แล้ว +1

    So will this be in beta as long as the encounter builder?

  • @hayatemasaru7148
    @hayatemasaru7148 11 หลายเดือนก่อน

    Fix the current issues within dndbeyond like spells in the ring of Spell storing, add epic boons and Supernatural gifts, make sure all class features and race features work properly before adding in stuff that's secondary.

  • @jakeconnelly2441
    @jakeconnelly2441 ปีที่แล้ว

    Imagine trying to hype this up when you've got competition like Foundry, Roll20, Fantasy Grounds, and even Talespire. This is like the most bare bones VTT I've seen, and doesn't even have the full back catalogue of maps.

  • @mattbriddell9246
    @mattbriddell9246 ปีที่แล้ว +1

    Important question- who has ownership of maps DMs upload? Will DMs get to retain the rights to maps they create and upload or do they have to give up those rights as part of the process?

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว +1

      Your stuff is your stuff!

  • @ryhmorhaz
    @ryhmorhaz ปีที่แล้ว

    FYI "Bree Yark" means Hey Rube!

  • @goattron
    @goattron ปีที่แล้ว +3

    I need a TLDR 5 min recap.

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว +4

      Maps! It's an Alpha release! Go screw around with it and give us your feedback! Links in the video description!

    • @obsidiansiriusblackheart
      @obsidiansiriusblackheart ปีที่แล้ว

      ​@@DnDBeyondyou rock! 🤣 Thanks for that!

  • @Door_to_the_North
    @Door_to_the_North ปีที่แล้ว +1

    Do the players need Hero tier to play or is it only contingent on DM having Master tier?

    • @DnDBeyond
      @DnDBeyond  ปีที่แล้ว

      Players only need a free D&D Beyond account!

  • @Ziplock9000
    @Ziplock9000 11 หลายเดือนก่อน

    So can player account play on a map created by a DM on a master account?

  • @chadrichjellming4911
    @chadrichjellming4911 ปีที่แล้ว

    I would also like to see layers like they have in Roll20 such as a GM layer, Map layer, and Token layer. Also, have a way for me to declare a token is invisible which makes it only visible to the DM and the player of that character.

  • @jamerandmunc3619
    @jamerandmunc3619 ปีที่แล้ว

    I run multiple sessions a week on AboveVTT, also connected with Beyond... this new feature conflicts with AboveVTT, constantly interrupting the session. How do I turn it off?

  • @bobbytwoshades9986
    @bobbytwoshades9986 ปีที่แล้ว +1

    I can already tell you that an automatic Initiative tracker needs to be added.

  • @SevillaLorenzo-kd2ef
    @SevillaLorenzo-kd2ef ปีที่แล้ว +1

    This is what we needed. This is what we wanted. Thank you.

  • @TonyRobetson
    @TonyRobetson ปีที่แล้ว

    'the mullet of updates' that should be the tagline of every dev update now

  • @vahn_of_the_art
    @vahn_of_the_art ปีที่แล้ว

    I'll surely try the tool. Consider also some kind of support for worldbuilding like an archive for players to easily access the world lore pls

  • @mistergoats4380
    @mistergoats4380 ปีที่แล้ว +2

    So happy to hear this

  • @Rabble_Rouser
    @Rabble_Rouser ปีที่แล้ว

    Thank you for the Dev Update, it's greatly appreciated. I am really excited for the 2D VTT. The 3D VTT not so much.

  • @raanaaghdassi9333
    @raanaaghdassi9333 ปีที่แล้ว

    Will there be accessories to add to the map like camp fire or a trap door icon you can drop in?

  • @jadxq
    @jadxq ปีที่แล้ว +3

    Looks interesting, but I won't re-subscribe to the master tier until you offer content management for specific sources. Players kept selecting spells, sub-classes, options, etc from specific WotC adventures or campaign settings that were beyond the scope or theme of a campaign (e.g., warforged, Twilight Cleric, or Silvery Barbs), so I stopped using D&D Beyond for my campaign except as a reference.

  • @MysticScribe82
    @MysticScribe82 ปีที่แล้ว

    I have a question. If I'm the DM and have a Hero Tier subscription and one of my players has a Master Tier sub, can I still set up Maps? Or do I need to have the Master Tier? If so, then I'll rather just stick to other free VTT's.

  • @_.miyamoto
    @_.miyamoto 6 หลายเดือนก่อน

    Player tokens not working for me…anyone else experiencing this / any suggestions for a fix?

  • @thepeterwan
    @thepeterwan ปีที่แล้ว

    So expected feature, makes things more simple using less tools. I have a campaing just for start to testing that feature, thanks.

  • @Keryth987
    @Keryth987 ปีที่แล้ว

    It needs to utilize the content sharing that a GM can enable for a campaign

  • @RobertZupan
    @RobertZupan ปีที่แล้ว

    Can the Encounter function be tied into the maps functionality as well?

  • @Rh3ttD4v1s
    @Rh3ttD4v1s ปีที่แล้ว +1

    A step in the right direction. 10mg file size is disappointing though. I currently am a master tier subscriber who DMs an in person group and a digital group. I would love to cancel my Roll20 subscription.
    Are we going to see a larger file size? Will there be an integration with Dungeon Alchemist?
    Y'all have got to do as well or better than roll20.

  • @danielknapp3141
    @danielknapp3141 ปีที่แล้ว +1

    Today? I have been using d and d beyond's map feature for months.

  • @KrtBuschFan
    @KrtBuschFan ปีที่แล้ว +4

    Nice!!

  • @laleo241
    @laleo241 ปีที่แล้ว

    @DnDBeyond When showing off a feature like the token scaling why not just use an actual map? Some random cat pic doesn't show off how scaling the token works.

  • @groble
    @groble ปีที่แล้ว +1

    I mean this looks like a great feature well executed

  • @daspotz5134
    @daspotz5134 11 หลายเดือนก่อน

    While this is still Alpha, maybe make it available to everyone for playtesting? Might wet some people's appetite for a Master Tier subscription and you're getting more playtesting out of your users

  • @Warlockkingz
    @Warlockkingz ปีที่แล้ว +1

    This looks like Above vtt shot for shot

  • @RMVice
    @RMVice ปีที่แล้ว

    Lots of DMs use iPads, D&D Beyond is fairly clunky when using safari. Any plans to update these issues?

  • @jeremylewis728
    @jeremylewis728 ปีที่แล้ว

    Will there be a way for this to work on your guys mobile app

  • @LokiTheGnome
    @LokiTheGnome ปีที่แล้ว

    YES! Thank you. Y'all are adorable nerds.

  • @Titon931
    @Titon931 ปีที่แล้ว

    You already have some maps on D&d beyond but it is hard to access and provides no visual idea what they are until you download them.

  • @FulcrumHQ99
    @FulcrumHQ99 ปีที่แล้ว

    I just want them to fix the damn app. You can’t select a manouver and don’t get a superiority die if you pick superior technique, and you also can’t create detailed custom items in the app infuriatingly. You have to go to the website version through the app to create a custom item, and even then many QoL features are missing as it’s not optimised for smartphones. I don’t care about new content, I just want the app to be fixed and good

  • @ghost_boy3108
    @ghost_boy3108 ปีที่แล้ว

    Hyped! Also, please please please give us the ability as DMs to modify classes/and write homebrew classes

  • @lucienwolfswift
    @lucienwolfswift ปีที่แล้ว

    Seems like a fun new tool in DnD Beyond. Definitely need to add more browser support. Doesn't seem to work on Opera GX browser.

  • @kmo1992
    @kmo1992 11 หลายเดือนก่อน

    OK, that was a fun overview.

  • @CryptofSkulk
    @CryptofSkulk ปีที่แล้ว +4

    OHHH NO TF THEY DIDNTTT!!!❤❤❤❤

  • @jcauseyfd
    @jcauseyfd ปีที่แล้ว

    Encounter Builder still in beta and full of bugs and crashes. Why would I bother with this?