15 Things New DMs Must Know Before Their First Game

แชร์
ฝัง
  • เผยแพร่เมื่อ 26 ก.ย. 2024

ความคิดเห็น • 1K

  • @theDMLair
    @theDMLair  2 ปีที่แล้ว +38

    Get Lairs & Legends! Over 700 pages of D&D 5e GM resources: adventures spanning levels 1 to 15, 100+ new monsters, encounters, puzzles, traps, villains, NPCs, maps, and more! - the-dm-lair.myshopify.com/collections/lairs-legends
    The DM Lair Discord! discord.gg/thedmlair

    • @quonomonna8126
      @quonomonna8126 2 ปีที่แล้ว +1

      your discord server has more rules than D&D

    • @lanefunai4714
      @lanefunai4714 2 ปีที่แล้ว

      White with hollandaise

    • @theDMLair
      @theDMLair  2 ปีที่แล้ว +6

      Thank you. That is a feature not a bug.

    • @garhent
      @garhent 2 ปีที่แล้ว

      Is critical role scripted - no. Is critical role storylined and the players told in advance damn well they are. Take a look at the set up for each fight, the DM and Players know exactly what's coming their way with the fully set up area. Their lines are mostly adlib.

    • @etherknightmare1181
      @etherknightmare1181 2 ปีที่แล้ว

      As a improv prefered dm, I still plan. owo And am relatively new, too.

  • @schylerfontenot7358
    @schylerfontenot7358 2 ปีที่แล้ว +581

    These things are also good reminders for veteran DMs. Especially knowing that your players aren’t judging you as much as you think, and knowing that you’ll have a bad session every once in a while… very important to keep in mind

    • @023Whiplash
      @023Whiplash ปีที่แล้ว

      He mentions these things, so why say ‘also’

  • @TheodoreMinick
    @TheodoreMinick 2 ปีที่แล้ว +630

    "No plan survives contact with the [players]."
    This is true. But this is also true:
    "Plans are useless. Planning is essential."
    Like Luke points out, the more you plan, the better you'll be at coming up with a new plan at a moment's notice.
    Improv uses the same "muscles" as planning. And if you have planned for every possibility that you can think of, when your players inevitably come up with something you didn't, you'll be better equipped to come up with the response.

    • @nilsjonsson4446
      @nilsjonsson4446 2 ปีที่แล้ว +13

      Good points. Still in my experience at least 90 % of plans survive the players

    • @NegatveSpace
      @NegatveSpace 2 ปีที่แล้ว +13

      Plans are still needed so someone knows what to change when different stuff starts happening.

    • @TheodoreMinick
      @TheodoreMinick 2 ปีที่แล้ว +4

      @@NegatveSpace exactly.

    • @urdaanglospey6666
      @urdaanglospey6666 2 ปีที่แล้ว +8

      Also, planning gets you in the villain's mindset or more familiar with the situation at hand so, when things go awry, you have a better idea of the pieces/pawns/etc in play that are available to respond with.

    • @AuntLoopy123
      @AuntLoopy123 2 ปีที่แล้ว +12

      @@nilsjonsson4446 You obviously don't have MY group of players.
      I LOVE how unexpected they are. They are patient with me, as I sit there, holding my head, moaning, "Whaaaaa? How the heck do I DM THIS?!" And then, I respond, and wind up changing canon.
      For instance, in our world, carrion crawlers are now allergic to and terrified of chocolate. Also, chocolate makes "chocolate noises" that are very loud and frightening.
      Because why the heck not?! It was hilarious, so I ran with it. It all started with a critical failure, while one player was trying to tame the carrion crawler, by offering it chocolate. The animal handling check was not likely to succeed, but that Nat 1 clinched it. I always come up with some sort of more-than-mere-failure for a Nat 1, so I said that "It gets a rash, and does 1d4 of damage. It's shocked and surprised." The next thing I know, they're throwing chocolate, and smearing it on their weapons, and casting minor illusion of 5-foot-cubes of chocolate behind the carrion crawlers. 5-foot-cubes of chocolate that "make chocolate noises" thanks to another minor illusion spell. And carrion crawlers have an Int score of 1, so they were terrified of it. And now, it is part of our world lore. Carrion crawlers are allergic to, and terrified of, chocolate.
      They kept four carrion crawlers contained DURING A COMBAT, simply by drawing a circle of chocolate around them.
      Now they're almost out of chocolate, and have to get back to town, and try to place a special order for more, though the Lionshield Coster, because they used seven pounds of chocolate in one encounter.
      Seriously, there was no way to PLAN for that sort of stuff. My niece doesn't just think outside of the box. To her, the box doesn't even exist. Put her with her father (who taught her about ignoring boxes), and no plan I make for them is going to go exactly to plan. I have to spend SO MUCH of my time thinking on the fly.
      But prep is key, so that I can respond with some sort of confidence, and know how things WORK in this world, and what is likely to happen, due to their actions, and "Well, I know that not 50 feet away, around the corner and behind a door, are X monsters, who hear this commotion, and respond by..."
      We've been playing for a while now, and NOT ONE of our encounters have gone according to my plan.
      This is the group that used a rope to pick a lock. "You do whatnow? HOW? Well, when you explain it that way, it actually makes sense. OK, I guess you can try that. Give me a Dexterity check. Wow. You rolled REALLY well."

  • @xam_insight
    @xam_insight 2 ปีที่แล้ว +140

    "If you see your players laughing and smiling, if they come back week after week, then you're probably doing just fine." This made me genuinely cry in relief. I'm judging myself too harshly! Thank you for making me realize it, Luke!

  • @quonomonna8126
    @quonomonna8126 2 ปีที่แล้ว +1031

    protip to new aspiring DMs: forget trying to play with friends that you want to get interested in the game, find new friends that are already want to play

    • @claracastilhooliveira3793
      @claracastilhooliveira3793 2 ปีที่แล้ว +67

      This tip is gold, am still going to keep trying to get my baby cousins to play though. While I keep playing with my other groups, obviously.

    • @ickmonster73
      @ickmonster73 2 ปีที่แล้ว +34

      Of course, ask your friends, if you have them. Lots of people want to play and don't have the balls to speak up unless asked. Now I'm running 2 games at once for 11 people.

    • @Venslor
      @Venslor 2 ปีที่แล้ว +12

      I think a good balance between people who have played and people that haven't is best. Otherwise, no one ever joins the hobby, but having a few people you know already enjoy the game help hold the game together while the other players learn the rules and figure out if they like it or not. Some people just aren't going to enjoy it. I had friends who just didn't like that they couldn't control the narrative like a video game.

    • @shawdow357
      @shawdow357 2 ปีที่แล้ว +6

      I’m currently making this mistake.

    • @bigstupidgrin
      @bigstupidgrin 2 ปีที่แล้ว +4

      *cries in middle school me trying to run AD&D*

  • @yugdaBretsiM
    @yugdaBretsiM 2 ปีที่แล้ว +413

    20 year DM here. This vid is spot on. It took me years to learn some of these lessons. New DMs take this to heart.

    • @theDMLair
      @theDMLair  2 ปีที่แล้ว +36

      20 years. That's awesome.

    • @joeharvey5556
      @joeharvey5556 2 ปีที่แล้ว +2

      I played dnd 5yrs when younger. I just learning 5e. Not played in longtime. Ppl want me to dm but im green. I feel not ready .. what do you recommend..?
      Im poor with combat etc

    • @glennjordan5057
      @glennjordan5057 2 ปีที่แล้ว +3

      @@joeharvey5556 my best advice for this is aside from running something premade is to give your players upfront honesty that you’re new and learning. Then run a time loop based game. Then you can get messy and make potentially fatal mistakes but it’ll all be okay.

    • @bestlogic9543
      @bestlogic9543 2 ปีที่แล้ว

      I will run some one timers then after 3 months when they say im good we get into module etc

    • @yugdaBretsiM
      @yugdaBretsiM 2 ปีที่แล้ว +1

      @@joeharvey5556 Late reply, but honestly? Jump right in, don’t let failure get to you. You’ll make mistakes regardless of how much you prepare, we all do (I especially still do.) Treat any mistakes as learning experiences, always err in encounter setups on the side of too hard, (especially this edition, PCs are very resilient,) and never let them know what you’re thinking.
      The number one thing you’ll need to learn is to think on your feet, which no amount of world building, planning or record keeping will train you to do. You really just have to get that one “trial by fire” and it takes time.
      Above all act like what they are doing was always your plan, no matter how many notes you have to rip up.

  • @TabooX1984
    @TabooX1984 2 ปีที่แล้ว +329

    "The essence of a role-playing game is that it is a group cooperative experience."
    ~ Gary Gygax
    👍

    • @jonsimpson6240
      @jonsimpson6240 2 ปีที่แล้ว +15

      Proceeds to invent the tomb of horrors and tomb of annihilation...
      Rip Gary. Thanks for the games.

    • @fenixmeaney6170
      @fenixmeaney6170 2 ปีที่แล้ว +1

      @@jonsimpson6240 yeah, acererak is kinda an asshole
      And really creepy
      Not in an undead way, as much in a "erase someone's memory and keep them trapped in a lagoon in your dungeon as a personal joke"/"trans your gender and send you outside naked" kinda creepy

    • @brnatlas9611
      @brnatlas9611 2 ปีที่แล้ว +5

      Right on Gary

  • @shortal
    @shortal 2 ปีที่แล้ว +226

    So since you asked for the "Nein Flavours of Aspargus", here is my explanation:
    1) The Cobalt Aspargus - It somehow tastes blue in a kind, not to confuse with the smurf variant
    2) The wild grown Aspargus - It tastes a clay. Clay. That's it.
    3) The Aspargus of the Sea - It tastes a lot like fish, yet it is vegan. Delicious.
    4) The Colorspray Aspargus - Having his name from a wild sprinkle of color, its taste really reminds me of tealeafs.
    5) The Two-Faced Aspargus - The taste of this one really depends, on some days its really beautiful and delicious, on other days is smells and looks like a rotten green cucumber.
    6) The electrified Aspargus - This one is a special. Unlike most other Aspargus, this one gets fried via electricity and gets really crispy and tender that way.
    7) The Rainbow Aspargus - Probably my favorite one, it tastes like sprinkled with the dust of deliciousness.
    8) The Hot Boi Aspargus - Well this one is more for the eye, than for the taste. It has a dark, purple look, and it kinda tastes like regular aspargus, but with a twist.
    9) The Reborn Aspargus - It tastes like a mixture of the Sea and Colorspray variant, but in the end, it still creates his own flavour. Delicious.
    You are welcome!

    • @theunderjack8349
      @theunderjack8349 2 ปีที่แล้ว +12

      Came here looking for you

    • @elijahhensley1648
      @elijahhensley1648 2 ปีที่แล้ว +11

      LUKE GIVE THIS MAN A PRIZE

    • @AFmedic
      @AFmedic 9 หลายเดือนก่อน +3

      I have to disagree with you. There is one, and ONLY one flavor of Asparagus. It is called "Inedible" ( or as some say ... Sh*t) LOL

    • @エリーゼリー
      @エリーゼリー 3 หลายเดือนก่อน

      Can I roll to romance the Hot Boi

    • @noamdj301
      @noamdj301 3 หลายเดือนก่อน

      @@AFmedic nah, when its a soup its mawh

  • @bryanlangerud7953
    @bryanlangerud7953 2 ปีที่แล้ว +87

    These tips are exactly what I learned over 40+ years playing DND, it’s good to see that they’re being passed on to the younger players.

  • @anastasiawilford2770
    @anastasiawilford2770 2 ปีที่แล้ว +42

    Common misconception: the primary purpose of corn fields is for pilots-in-training to crash into. Harvesting only happens as a byproduct and corn prices are as low as they are because of a lack of interest in piloting 😁👍

    • @calvinjohnson6242
      @calvinjohnson6242 2 ปีที่แล้ว +8

      That’s why popcorn pops. It is genetically engineered for cushioning the fall of planes.

    • @StrazdasLT
      @StrazdasLT 2 ปีที่แล้ว +2

      Yes, we should encourage more pilots to get trained so we could avoid tthe liquid poison that is corn syrup.

    • @TheReZisTLust
      @TheReZisTLust 8 หลายเดือนก่อน +1

      @@calvinjohnson6242 the fire helps activate the cushions, it all makes sense

  • @beaujacquier2514
    @beaujacquier2514 2 ปีที่แล้ว +94

    Since I've literally just started putting together my first campaign I really appreciate this. Thank you.

  • @apparition668
    @apparition668 2 ปีที่แล้ว +27

    I have a safe phrase for my players when they're about to do something silly. When they hear, "Are you sure you want to do that?" they know the choice they're contemplating has a high chance of very unpleasant consequences. Sometimes, however, they do it anyway. =)

    • @theophrastusbombastus1359
      @theophrastusbombastus1359 2 ปีที่แล้ว +3

      The most terrifying things I ever utter to my players are: "Are you sure...?"
      And: "You can certainly _try._ "

    • @FlameUser64
      @FlameUser64 2 ปีที่แล้ว +1

      @@theophrastusbombastus1359 "You can try" is fine if you only use it to warn players about bad ideas. Just don't do that to poor innocent players when they ask if they can attempt _anything at all ever._ I've had that DM! Twice! It's not fun! It results in a game where as a player I feel too intimidated to take much action at all, nevermind play the seemingly-reckless, semi-calculated-risks swashbuckling types I want to play.
      Don't try to fake players out with that _or_ with asking "Are you sure" for reasonable tasks. Remember that the players don't always have all the same information on the world or even their immediate surroundings that you do as a DM. They're not in that environment, they don't have the luxuries of sight and hearing and touch that their characters do, and they're not familiar with their characters' bodies the way their characters would be. And they're not familiar with the world itself the way the characters would be, having lived in it all their lives! So don't fake the players out unless it makes sense to (such as illusions or a foreign civilization being involved so the characters are just as out of their depth as the players, for example).

    • @theophrastusbombastus1359
      @theophrastusbombastus1359 2 ปีที่แล้ว +1

      @@FlameUser64 You maybe didn't read the original comment, but certainly sound advice nonetheless 😎
      Thank you for taking the time to share your story.

    • @FlameUser64
      @FlameUser64 2 ปีที่แล้ว +1

      @@theophrastusbombastus1359 No, I did, I just wanted to put that out there anyway, heh. I just feel fairly passionately about that particular phrase because, yeah.

    • @StrazdasLT
      @StrazdasLT 2 ปีที่แล้ว

      @@FlameUser64 I always tell the players they can try anything ever. The dice will decide if its possible. and in some cases the negative modifiers will simply make it impossible. Theres always the chance of rolling two nat criticals in a row though.

  • @DrewTombs
    @DrewTombs 2 ปีที่แล้ว +78

    I was always overprepared and found so much of my planning went to waste (though I've since recycled some things that were not used initially). Now, I only really plan for the current trajectory of the party and have a loose-but-adaptable plotline for the overarching story.

    • @MrGBH
      @MrGBH 2 ปีที่แล้ว +6

      I'm making my game world and initial campaign concepts into an RPG, so anything I plan that goes to waste is still getting use

    • @soulfirez4270
      @soulfirez4270 2 ปีที่แล้ว +7

      I always end my sessions with asking what the players intend on doing ( where they are going to go next with the intent of doing what ever ) so that I can prepare only those things with a few extra bits that can be rotated infront of the players if I need to try and hook them in certain directions .

    • @DrewTombs
      @DrewTombs 2 ปีที่แล้ว +1

      @Soul Firez that's what I've learned to start doing as well. Makes things so much easier. Especially now the druid is level 11 and has access to Transport Via Plants 😂

    • @destructionindustries1987
      @destructionindustries1987 10 หลายเดือนก่อน

      Fantastic

    • @DrewTombs
      @DrewTombs 10 หลายเดือนก่อน +1

      They're all level 17 now so now more than ever my plans are incredible loose, because they can just "nope" their way through most things 😂😭

  • @goliathcleric
    @goliathcleric 2 ปีที่แล้ว +17

    You just had to say it... Here ya go:
    The 9 flavors of asparagus (yes, these are just ways of cooking it):
    1) Grilled
    2) Sauteed
    3) Roasted
    4) Creamed
    5) Puree
    6) As part of a gross "nutrient shake"
    7) Steamed
    8) Raw
    9) Broiled

    • @lwnasidh
      @lwnasidh 2 ปีที่แล้ว +2

      My grandmother used to boil it too, so the list of ways of cooking it is even incomplete.

    • @RottenRogerDM
      @RottenRogerDM 2 ปีที่แล้ว +2

      10. Uneaten. The best flavor.

    • @andr3wbrowyn
      @andr3wbrowyn 25 วันที่ผ่านมา

      @@goliathcleric I was thinking:
      1. Slashing
      2. Bludgeoning
      3. Poison
      4. Fire
      5. Cold
      6. Psychic
      7. Force
      8. Radiant
      9. Necrotic

  • @bonbondurjdr6553
    @bonbondurjdr6553 2 ปีที่แล้ว +52

    Your job as the GM: set up a string of situations, hold a coherent, fantastical world, force the players to act.
    How to be a player: ask yourself what you would do as your character because he is defined by his actions, aslways state intent and approach.
    The GM decides when the players roll the dice: when there's a chance of success, a chance of failure, and a consequence for that failure, the dice are rolled to determine the rest of the story. Be fair, telegraph most everything, and tell your players why they are rolling the dice.
    Your GM lexicon: conflict, opportunity, danger, call to action, fellowship, motivation, arbitration, and tags.
    Your best tools: Maze Rats random tables, Godbound random tables, and ICRPG.
    GM reading list: Trap Theory video by Runehammer, the AngryGM's book or his articles about GMing, Basically, SlyFlourish's Lazy Dungeon Master book, and The Monsters Know What They're Doing by Keith Ammann. DM Lair as well, obviously! ;P
    *And know this: you're NEVER going to be perfect, we simply can't and we keep learning forever, so stop worrying and get into the fray because you'll have a hell of a lot of fun. And Luke (Lucas? I don't hear it well.) is right, your players aren't judging you as much as you think they would, they'rej ust busy having a good time. Oh, and steal. Steal, steal, steal good and interesting ideas, you're now part of the coolest club ever: all that advice above? I stole it from the sources I've shared, it's a pleasure for us GMs to have our ideas, adventures, traps, and even advice stolen for somebody else's table. GLHF!* :D

    • @nickwilliams8302
      @nickwilliams8302 2 ปีที่แล้ว +3

      Thought I'd see Angry in your list of resources after you brought up "intent and approach" (which I agree is key).
      If I could give a new GM only one piece of advice, it would be to read the Angry GM blog. There's just no one else who breaks down the fundamentals quite as well. And a hell of a lot of people (Luke's a notable exception) who don't even try.

  • @viperv6768
    @viperv6768 2 ปีที่แล้ว +219

    My previous DM actually quit half way because he wasn't having fun. We were not doing literally anything he planned for... and that was both of our faults. He would make everything seem optional or not important, and besides me, my group was very indecisive, so it turned out badly for all of us.
    For example, my character's brother was going into a dungeon. So I asked if his life was at risk if I didn't go with him. DM said he'd be fine. So I didn't go with him and got back to the main quest. The DM had the whole dungeon planned out and he was very disappointed. However, so was I because I wanted to go down there too, but i thought I'd be helping my DM more by going back to the main quest since I figured if thr DM wanted me to go with my brother, then he'd have told me he was in danger or about some reward.
    I say all of this to new DMs from a player perspective... if a player asks you "I'm not sure what to do" don't be afraid to break the 4th wall and just say "well I planned for you guys to go into the dungeon." In my limited experience, if you tell players you have a direction planned, then they will be more than happy to go that way and come up with a realistic character reason to do so.
    And another note- be careful saying "the room SEEMS empty" when it's actually empty... cause players will spend far too long trying to solve a puzzle that isn't there.

    • @tylerwellman8252
      @tylerwellman8252 2 ปีที่แล้ว +34

      It is perfectly OK to lead the party in these moments. You gave a solid example when a little railroading is a good thing.

    • @nightskye15
      @nightskye15 ปีที่แล้ว +17

      Thank you such for the explanation and example. As a long time DM, it's hard to tell when it is appropriate to railroad and especially how. But being upfront was overlooked by me. Thank you again for the Insight and Inspiration 😉

    • @nemooh
      @nemooh ปีที่แล้ว +4

      you're better off. keep moving.
      But it is Dungeons and Dragons. If there is a dungeon or dragon, you must. It's in the title, after all.

    • @matzl12
      @matzl12 9 หลายเดือนก่อน

      @@tylerwellman8252 im hosting my first DnD with my friend group and i never did any DnD or DMing before, we are playing stromwreck isle and i noticed my group didnt go the way where i had stuff ready and there are many kobold as friendly npcs, i just created a kobold named flip that put them to the right direction without breaking the game and it worked wonders, had to do that a second time when the party spend way to long in a tavern, drinking...

    • @xThunderxWolfx
      @xThunderxWolfx 8 หลายเดือนก่อน

      It seems like your party just isn't very smart

  • @beaujacquier2514
    @beaujacquier2514 2 ปีที่แล้ว +34

    Not sure about flavors but the 12 types of asparagus are Green, White, Purple, Wild, Apollo, Atlas, Jersey series, Mary Washington, Precoce D’Argenteuil, Purple Passion, UC 157 and Viking KB3.

    • @schwarzerritter5724
      @schwarzerritter5724 2 ปีที่แล้ว +2

      Also the head tastes different, so that is 24 flavours.

    • @nathangilbreath788
      @nathangilbreath788 หลายเดือนก่อน

      @@beaujacquier2514 I think you may have that mixed up with another green plant

  • @Curator_Crow
    @Curator_Crow 2 ปีที่แล้ว +29

    I'm currently writing a new campaign, and one of my players (a DM of a couple of our other games) decided to send me this video.
    I'm feeling called out but it was extremely helpful in putting a couple things into perspective. Cheers!

  • @VictoriaMorganawesometori
    @VictoriaMorganawesometori 2 ปีที่แล้ว +20

    I've been a GM for a few years and always good to hear tips, and your first tip is already fantastic!

  • @jonashansen6391
    @jonashansen6391 2 ปีที่แล้ว +9

    The Dice touching thing is on page 235 of the DMG. "Don't touch others' dice if they're sensitive about it." That is, if we are thinking of the same quote.

    • @MannonMartin
      @MannonMartin 2 ปีที่แล้ว +6

      It never even occurred to me that anyone WOULDN'T be sensitive about it... Why would you want someone else touching your dice without asking? Not grabbing and touching other people's things without permission is just common courtesy isn't it? It's just polite. It's not even about dice.

    • @jonashansen6391
      @jonashansen6391 2 ปีที่แล้ว +2

      @@MannonMartin I mean... it IS very sus behaviour haha.
      I just think that including it in the DMG is like swatting houseflies with cricket bats. A bit over the top imo.

    • @minnion2871
      @minnion2871 2 ปีที่แล้ว +1

      @@MannonMartin Agreed, it's just like anything.... It's rude to touch other peoples stuff without permission... Dice included... or trading cards... or pawns...

    • @StrazdasLT
      @StrazdasLT 2 ปีที่แล้ว

      Solution: just use virtual dice. No touching involved.

  • @viniciusfrj
    @viniciusfrj 2 ปีที่แล้ว +8

    "DnD is not DM vs Players", yeah, tell that to our table lol. We have a running gag that we are always scoring points against the DM and he on us when any makes a question or statement where the other stumbles to or can't answer.
    DM: "you're standing in your tavern..."
    Player: "What's the name of the keeper?"
    DM: "..."
    Players: "OH YEAH, WE'RE WINNING DND"

    • @StrazdasLT
      @StrazdasLT 2 ปีที่แล้ว

      Any important characters i prepare names and even thier sheets beforehand.A tavern keeper? yeah id just make something up on the spot. your inkeeper is Vasylyj, an immigrant from the east who came here as a child and started his own business. And i just stole his personality from a rat exterminator in a tv show The Strain.

  • @ikjman1
    @ikjman1 2 ปีที่แล้ว +6

    For planning. We always plan 3 sessions ahead, we aim to do a session every month.
    We have found out that planning 3 months ahead is the sweat spot for us to make sure we can have a monthly session in a group of 6 players and a DM.

  • @poetrywithbennit
    @poetrywithbennit 2 ปีที่แล้ว +34

    This helped a lot, it's actually my second time but you cleared up ALOT of my errors and anxieties! Thanks :)

    • @soulfirez4270
      @soulfirez4270 2 ปีที่แล้ว +3

      Relax and enjoy , I would remind you to shine the spot light on each of the players to give them all there moment to do something cool or just important to the story ,as its there story , its your plot but its your characters story .

  • @bigbuddhamech
    @bigbuddhamech 2 ปีที่แล้ว +13

    This is a fantastic video man. I needed something like this to send my players who want to start their own games but are getting over that initial first hump of anxiety/fear to get started.

    • @theDMLair
      @theDMLair  2 ปีที่แล้ว +5

      Awesome! Happy to be able to help.

  • @thehuntertyranni7497
    @thehuntertyranni7497 3 หลายเดือนก่อน +1

    My wife is studying to be a first time dm, NO DND EXPERIENCE, she's currently taking notes from the 5e dm guide book. So ready to see how this one shot turns out

  • @davidmc8478
    @davidmc8478 2 ปีที่แล้ว +5

    Awesome tips. Don’t be afraid to DM, the DM’s standards for the experience they generate are always higher than the players’.

  • @mingbritson
    @mingbritson หลายเดือนก่อน

    So glad I just found your channel -- 30+ years playing (off and on) and now soemtimes DM -- appreciate all your stuff SO MUCH -- thanks, man!

  • @joaooctaviopereiraneto3837
    @joaooctaviopereiraneto3837 9 หลายเดือนก่อน +1

    I'm a beginner Brazilian master and day after day I fall more in love with your content
    Thank you very much for these pearls of learning
    Forgive me for my bad English :D

  • @MrViperashes
    @MrViperashes ปีที่แล้ว +3

    Long time player finally running my first game with a coworker and his young sons. We rolled character sheets as a separate event and plan to play our first Golden Vault game next week. I’m really excited to get to help them build the world they want to live in, and this video really helped me seat my confidence in my readiness and ability to make this game fun for them.

    • @MrViperashes
      @MrViperashes ปีที่แล้ว

      One of my players is a 6yo that decided on Warlock and it threw me for a loop initially. After this video, I’m realizing I can “gift” him his patron with loot during the opening session of our campaign instead of expecting him to be able to choose one.

  • @marzdynsouthwick494
    @marzdynsouthwick494 3 หลายเดือนก่อน +1

    I genuinely LOVE all of your videos, they are so helpful, and they have actually gotten me a group that always comes back eagerly. Thank you soooooooo much!

  • @courtneyoverbey3300
    @courtneyoverbey3300 2 ปีที่แล้ว +5

    As a new/very inexperienced DM, you have given me a lot of things to consider. My last group fell apart due to holidays and schedule changes. Hopefully we'll get to start back up soon.

  • @KnicKnac
    @KnicKnac 2 ปีที่แล้ว +2

    My main DM used a dry erase map and dice for enemies. We as players could use minis or whatever. I used a putting green coin or small shiny rock. Didn't bother us to busy having fun.

  • @karsonkammerzell6955
    @karsonkammerzell6955 2 ปีที่แล้ว +4

    1: Roasted Red Pepper
    2: Himalayan Salt & Cracked Pepper
    3: Korean BBQ
    4: Sweet Mango Habanero
    5: Bacon
    6: Lemon Pepper
    7: Garlic Parmesan
    8: Jalapeno & Cheddar
    9: Wasabi
    Bonus: Dill Pickle

  • @AnubisEternally
    @AnubisEternally ปีที่แล้ว +2

    I'm a new DM with my group playing a basic D&D campaign from D&D beyond. These are amazing tips! I've been super nervous but so far it's been really fun and I've been looking into possibly creating my own homebrew campaign.

  • @stephenwells2464
    @stephenwells2464 2 ปีที่แล้ว +3

    13:47 I don’t care if people touch my dice unless it was Wil Wheaton

  • @cesarpanda
    @cesarpanda 4 หลายเดือนก่อน

    "Your players aren't judging as hard as you think they are"... Straight to the heart. Thanks.

  • @lwnasidh
    @lwnasidh 2 ปีที่แล้ว +6

    I prefer green asparagus to white, but like both. I'd rather have it steamed, but I'm not opposed to grilled or even boiled, if there's no other option. All it really needs is a little salt and pepper to bring out the flavor of the asparagus. Adding too many spices just overwhelms the natural taste.

    • @patguardiola4130
      @patguardiola4130 2 ปีที่แล้ว +3

      Everything important has been said by this man! But try lemon on your asparagus... it´s a completely new level.

    • @theDMLair
      @theDMLair  2 ปีที่แล้ว +1

      I think I really only ever had boiled or grilled asparagus. And then we just put salt I think on it. I like the flavor though. Don't need to add anything to it to

    • @patguardiola4130
      @patguardiola4130 2 ปีที่แล้ว +1

      @@theDMLair
      Nothing more heartlifting than having a conversation about asparagus with a great DnD-content creator 😄

    • @lozerette
      @lozerette 2 ปีที่แล้ว

      Ok, but hear me out: bacon-wrapped asparagus.

  • @Dhragon
    @Dhragon 2 ปีที่แล้ว +1

    I've been playing and DM'ing for almost 40 years now and I really like the format of your videos. I've got some friends or family that are thinking about trying their hand "behind the screen" and I think your videos will help me, help them. I don't want to teach them how I run a game, I want them to find their own style. I play a wide variety of pen and paper RPG's and I really enjoy see different styles of story telling. Much appreciate the work you've put into these.

  • @XX-cx7rt
    @XX-cx7rt 2 ปีที่แล้ว +4

    As of now, I feel personally attacked and called out by tips 1, 3, and 5. Lol! I used to write novels **for fun**; granted, I'd never tried to have any of them published, but making sure that what I'm creating is fleshed out with no plot holes, and is something that everyone will enjoy AND be able to critique is one of my biggest "perfectionist" moments. I struggle with enjoying having fun myself in positions of authority because I'm too busy trying so hard to be perfect.
    Edit: On the dice touching debate; I'd say it depends on the dice. A $10 set of dice you can get at your local game store? Sure no problem. A $100 tempered glass set that my best friend got me on my birthday to also commemorate our year long friendship? No, absolutely not. Hands off.
    2nd Edit: "There are no winners or losers in D&D." This is blatantly incorrect. You see, when everyone gets together and has a good time, then everyone is a winner! :3

  • @jackseale4197
    @jackseale4197 2 หลายเดือนก่อน

    About a year ago, I began running a campaign for my family as my first trial run in 5e. This video was incredibly helpful. Failure is inevitable. As a player and a DM. I love this mindset. It has all been a learning process. And I've never failed more fantastically than this first run. My advice, full send it. Try it out amd dive in head first. Failure is learning. DM's roll nat. 1's too. Once you accept that, you can't have a bad time

  • @nimric3348
    @nimric3348 2 ปีที่แล้ว +3

    My tips
    A book of dry erase battle maps( like 20 maps) is the best thing I've ever bought.
    Have ideas for a plot line but don't push it forward, prepare locations, npc and there goals. Don't railroad let the players decide what to do and think how the world reacts.
    Try to prompt close to the end of the session the players plan for next session
    Create combat shortcuts for yourself you could use average damage, roll all attack rolls at one, don't keep track of all hit points on some make them die after so many hits or just decide when.

    • @schwarzerritter5724
      @schwarzerritter5724 2 ปีที่แล้ว

      What is a book of dry erase battle maps?

    • @nimric3348
      @nimric3348 2 ปีที่แล้ว

      I love it so much I'm getting the creators volume 2 map set. Easily the best accessory I've ever bought for dnd

    • @schwarzerritter5724
      @schwarzerritter5724 2 ปีที่แล้ว

      @@nimric3348 okay, but what is it?

    • @nimric3348
      @nimric3348 2 ปีที่แล้ว

      It's a collection of themed dry erase battle grids, you can draw maps on them or use the base themes. Like beach, forest, city ect.

    • @schwarzerritter5724
      @schwarzerritter5724 2 ปีที่แล้ว

      @@nimric3348 That sounds convenient. I probably would have used some PVC tablecloth.

  • @irenewijman4742
    @irenewijman4742 2 ปีที่แล้ว +2

    For those interested, here is my way to long experience of the past 4 months. As a little bit of background, I started playing about 2 years ago and haven't played as much as I would have liked (something about a pandemic, idk?) and decided a couple months ago I wanted to try DM'ing as my previous DM was strapped for time and cut his campaign short. Decided to start with Lost Mines of Phandelver to get a feel for the trade while making my own entire world from scratch (I have a pantheon I'm decently happy with but might scratch and redo the world map, it's a long-term thing hence the module).
    TLDR: trust your players with a bit of freedom, roll with their decisions, don't pull your punches with monsters that 'seem' too strong out of fear one of the players may go down, let them. Make mistakes, it's the fastest way to learn.
    I got a 3D printer for mini's, then a second one (first was filament, second is resin for better quality). Only do this if you want an extra hobby, it takes up a lot of time and especially resin printing has a bit of a learning curve, but wow do they look good on the table. Having your own means of producing mini's also allows for a lot of flexibility in what monsters and other things to throw at your players.
    I gave my players quite a bit of freedom with their characters, one is a dragonborn with wings and a tail, he doesn't use them functionally, though I might allow him to eventually. This was justified in his backstory as being experimented upon by the Cult of the Dragon. I also have a fairy barbarian, by one of my experienced players, this was before fairies were offically released. I gave the wizard a ram with the stats of a Nyx fleece Ram, which is utterly to strong as a familiar, but the ram is the husband of the fairy and the roleplay between me as the ram, the fairy and the wizard is absolutely hillarious. Lastly, I have two nobles, one paladin/warlock and one draconic sorceror. The freedom I gave my players has turned out fantastic as all of them are more interested in playing an interesting character rather than metagaming.
    Funny things that happened so far in the campaign: both the fairy barbarian and the dragonborn barbarian absolutely fail at opening doors, they have become the bane of my player's exsistance. They convinced the Redbrands to clear out of the cellars of Tressendar Manor, to avoid being utterly obliderated, aided by the scene of the dragonborn kicking in a door (the only one that would be kicked in) holding a Redbrand up by the throat and the warlock slicing their neck as a statement (great rollplaying ensued). They are now potential allies and the party hired one of them, named Cole, to be a guide to Thundertree. Cole has never really done much adventuring, and roling incredibly low several times he now officially has PTSD from all the monsters he's seen these insane people fight against. He's become the guide/cook/nanny to the fairy's 4 baby mimics, found during a session 0.5 to give my players a 'prologue' to their story and why/how they know eachother.
    Some things I learned: I have been to nice to my players. i had them start at lvl 3 because I personally dislike lvl 1 and 2 and I have been pulling punches when it comes to monsters with multi attack. I have now decided to stop that, underscored by a spontaneous 'gauntlet' we decided to do as we reached a plot point for an absent player and cut the session short. The monsters i threw at them they had already fought before, but now with multi attack and such. They did fine.
    During one session we had a guest player. One of my players decided they wanted to go back a bit to try open 'The Door' again. I should have cut this off before it started or after his first failed attempt and not gone on for 1.5 hours, it wasn't fun for the guest and we could have done this some other time.
    One of my players is an 'audience memeber', he made the sorcerer because the other player made a warlock and they would play off each other as the characters are brothers, the idea being they could help each other with certain skill checks. The player unfortunately doesn't know what to do with this character and during a great oppurtunity for some character development and roleplaying he completely shut down. When I or the warlock player brought this up, things didn't go so well, this player also copes with some mental problems which, I admit, I have no idea how to deal with. For the forseable future i will leave him to be an audience member, maybe prod him again in a few months if he's feeling better.
    Thanks for reading, hope you found it useful or at least entertaining!

  • @jonathanherman3479
    @jonathanherman3479 2 ปีที่แล้ว +3

    Definitely good tips to remember 👌 even for experienced DMs

  • @John-pr6sw
    @John-pr6sw 2 หลายเดือนก่อน

    My first time being a DM, I ran the first chapter of Lost mine of Phandelver. The goblin encounter, (I use minis and mats) I set up my goblins in such a way, that when it was the goblins turn, rolled a Nat1, goblin shot the arrow and killed a fellow goblin. I made that spur of the moment change and it was down right hilarious and fun. It was memorable.

  • @diamondflaw
    @diamondflaw 2 ปีที่แล้ว +2

    10:45 - Behold, the plot hook for "The Gamers: Dorkness Rising"

  • @failboy117
    @failboy117 7 หลายเดือนก่อน

    I’m doing a heavily home brew campaign and it’s been really fun. My players enjoy the combat and the characters. I’m a first time DM, but my friend who has been DMing us for almost 10 years who is one of the players said I’m doing really well. And honestly I’m mostly winging it. I go in with a plan, they do something funny and dumb, it changes the course, and we have more fun by changing the plan based on their actions. It’s fun for them and myself

  • @Docsfortune
    @Docsfortune 2 ปีที่แล้ว

    As a intermediate DM of about 10 years, are use my love of miniature painting to gift players something they’ll be proud of and entice them to play each week and come back every week

  • @zartul
    @zartul 2 ปีที่แล้ว +1

    Even to play with a grid, you don't need minis! You can just make a few round tokens with the PCs names and monsters name out of some kind of hard paper, and use some maps and grids made out of paper.
    Or even just sketch the map and grid with a pen, and let players mark their positions using pencils and when they move they just erase the previous marker.
    Coins, and dice can be great to substitute minis.
    As someone who had problems having access to miniatures for years, but always prefered playing with a grid, I can assure there are plenty of ways to do so without being cumbersome.

    • @JustAnotherPerson811
      @JustAnotherPerson811 2 ปีที่แล้ว +1

      I will also add: gummy bears: you beat the enemy, you get to eat the gummy.

  • @gfdx3214
    @gfdx3214 5 หลายเดือนก่อน

    11:48 to quote general Eisenhower: “plans are worthless, but planning is everything”.

  • @cromax666
    @cromax666 8 หลายเดือนก่อน

    I've bumped into this video and for me as an experienced GM (35 years in RPG) this list is great. Perfectly summarizes all points for new and experienced GMs!

  • @darthcalzone6653
    @darthcalzone6653 5 หลายเดือนก่อน

    A couple of mates and I decided to try DnD recently. None of us had played before, so I stepped up to the DM role. I had a massive beast hidden behind a door that was meant to almost wipe out the players... one of them threw down some ball bearings and pulled a lever to slam the door shut on the monster, cutting it in half. Nearly 100 hitpoints... gone like that. But I knew it was the right thing to do to give them a chance to win that way as they were laughing about it for the next 5 minutes.

  • @franzcapoeira
    @franzcapoeira 2 ปีที่แล้ว +1

    Number 9: I almost cried of joy when I saw this one. So many DMs that imagine a '"cool scend" and want to impose it onto the players as the conclusion to an adventure. Thank you for mentioning it, I feel not enough people do.

  • @chocolatesunday4798
    @chocolatesunday4798 ปีที่แล้ว

    So I had an idea for a campaign a while back, and I decided to go ahead and craft it. I put lots of work in crafting a functional world, designing each country the the finest detail, creating fun taverns a good story and making it so the players could have an enriched world to explore. I worked on this story for several years i found it relaxing. and when I finally got over my nerves, I asked to host the next campaign with my regular group. One of my players and our on again off again dm (we’ll call him Carl) recommended I do a simple one off or small pathfinder. But I really wanted to go with my plan, the majority of my group was very thrilled that I was stepping forward to run a game and they knew I had been toiling with this world for some time. But Carl didnt like having someone new run a long campaign and not take his advice about how hard doing is. When everyone agreed we all took a week or two to make characters and I had wrote Pages upon pages of notes. Carl decided to make the most munchkin min max character ever but it didn’t bother me. The story was simple treasure hunt. The party finds a map with clues and the party solves them and travels on an epic journey. Simple. The first session came and the party received the golden map to the treasure. Carls character a halfling rogue decided that they’re trait is burning things. Carls character then took the map… AND ATTEMPTED TO LIGHT IT ON FIRE. Stating that that’s what his character would do. He then went on saying “as a dm I should be aware that the party won’t always do what’s expected”. He proceeded to do random chaotic things to try and mess with me. When I became noticeably upset he would remind me that I should’ve taken his advice and done a smaller game. “It would pave been easier”. The rest of the players were upset with him but I was devasted. I refused to play with him and left the group shortly after.

  • @drivingmissmolly
    @drivingmissmolly 2 ปีที่แล้ว

    I am all about reusing stuff. My sister had all these dead disposable vapes and they were like square pillars, so I painted them dark green and covered them in hot glue and dipped them in rocks and sand and pebbles I got from the dollar store (I could have used river pebbles too for free) and they look JUST like cobbled pillars. And bonus, sometimes some sand will shed off and create more realistic rubble. I’ve recycled plastic bottle caps into bases for paper minis and glued terrain onto them like I did the pillars. I’ve also glued some together to make logs or barrels.

  • @BlackyMox
    @BlackyMox ปีที่แล้ว

    we are starting next week with D&D, coming from Shadowrun 5th Edition. The one rule i swap from the start is the Long Rest - cant justify AT ALL, why a beat up group who just survived a near-death-experience just fully heals up after a little nappy. They'll will use their Hitdice + Con Modifier to heal up, restore half of the Hit Dice and get their actions back. Modifiers for major injuries (broken bones, fresh wounds etc.) will still be in effect until healed. In "safe haven" they get the change for an "extended rest" when staying 48 h in this place to restore everything. Time can be shortened by visiting healers etc.

  • @JeffJohnson-bx5df
    @JeffJohnson-bx5df ปีที่แล้ว

    1.) Green asparagus
    2.) White asparagus
    3.) Purple passion asparagus
    4.) Wild asparagus
    5.) Jersey giant asparagus
    6 ) Precoces D'argenteuil Asparagus
    7. ) Apollo asparagus
    8.) Mary washibgton asparagus
    9.) Atlas asparagus
    10. Viking KB3 Asparagus
    Thank you for the advice I will hopefully be running my own game for the first time soon! Will check out your resources. Liked and subscribed.

  • @greensmurf221
    @greensmurf221 ปีที่แล้ว

    Just DM'd my first game last night - really the big take away I learned is 'go with the flow' and improv is king.

  • @RocketCouch
    @RocketCouch 2 ปีที่แล้ว +2

    To your third point, about starting small, I definitely agree for the most part, but there is something that does bug me about that technique. Mind you this is more of a pet peeve of mine, so maybe take it with a grain of salt.
    The issue I have with only developing the starting area is your players' characters. For the most part, they've all probably grown up in this world you're creating, and even if they're the lowest of peasants, they'll probably still have a vague sense of the world's geography. To that end, it might be helpful to come up with a general layout for a world map (online map generators can help with that), place a few dots around the world, pick one to be your capital, and another to be your starting area. You probably wouldn't need more than that to start off.
    A bit of a bonus to this is that as your map evolves and develops, you can sometimes get some kind of quest idea or world building detail from certain features on it.

  • @Marcus-ki1en
    @Marcus-ki1en 2 ปีที่แล้ว

    You don't suck, Grilled with Garlic Salt and Olive Oil, thank you for asking. Great points. A famous shoe company once said, "Just do it". As a DM since 1980 doing it only makes you better. The thing I love about this game is that it rewards player cooperation as a group.

  • @gabrielseller6434
    @gabrielseller6434 2 ปีที่แล้ว +2

    The nine flavours of Asparagus (TM) are as follows: cola, caramel, red, blue raspberry, cotton candy, snow, old book smell, chicken and mystery flavour #87. Thank you for your time

  • @redleg1376
    @redleg1376 2 ปีที่แล้ว +2

    Your game will get derailed immediately. I just ran a first session of Curse of Strahd. All the players had to do was go to sleep at the end of a long day guarding a caravan, so they would wake up in Barovia. They decided they no longer trusted the caravan crew they had been traveling with for over a week, waited for most of the people to fall asleep, rolled sneak rolls to sneak away from camp, crit failed one of them and came up with a story about leaving to relieve themselves, hiked a few miles away, huddled for warmth without a fire so no one could find them, and then woke up in Barovia anyway. It was about half an hour of our game session when all they had to do was literally go to sleep. They had fun though.

    • @ratgeyser
      @ratgeyser 2 ปีที่แล้ว

      This is a fantastic example of the difference between linear and railroading. You never forced their characters to trust the caravan or sleep in the camp; you never compromised their agency. The goodness or evilness of the caravan is undecided. If they turn up in Barovia, there might be consequences (good OR bad) for the players' paranoia... or healthy and well-placed suspicion.

    • @theDMLair
      @theDMLair  2 ปีที่แล้ว

      Yes that is a beautiful way of rolling with the punches. Barovia was coming for them regardless but they were still allowed to do what they decided to do.

  • @Sheepinwolfsclothes
    @Sheepinwolfsclothes 11 หลายเดือนก่อน

    This video took a lot of weight off of me as a new DM and I gotta thank you a lot man

  • @1.red.panda.1
    @1.red.panda.1 9 หลายเดือนก่อน

    One thing that really helped me as a new DM with players who are new to the game is starting out on an island. I don’t have to do too much prep work for things like that and they don’t have too much decision paralysis when it comes to what direction they need to go to. Also I’d recommend watching yters play first since even watching one campaign can really set you up strong on how to play.

  • @j19games24
    @j19games24 ปีที่แล้ว

    I like the part where you talk about the rules and not being able to know everything while also addressing the opposite extreme of being "too far gone" to not even look like DnD.
    I'm DMing a sci-fi world, where I completely replaced the wisdom stat with "tech" to fit the setting. I replaced "arcana" skill with both hacking and repair skills. But, most spells were able to be slightly reworked (usually just giving a lore friendly explanation on why technology can do these things since it isn't magic) and removing a few spells and adding a few more (but I have clearly written and organized descriptions for everything). I also tweaked/added/removed some classes (a super soldier that functions in a similar way to a barbarian, kinda like a barbarian with guns, and assassin class that takes inspirations from rogue class). A lot of the changes are putting a "new coat of paint" over it to make everything fit the world & make it more immersive. Putting a creative spin while staying relatively close to the original.
    I just felt like posting this in case someone scrolling through the comments wanted an example of changing things while still resembling DnD, I think I hit a good balance with it. It's different but experienced DnD players can have an easy time adapting to new classes/races/rules.

  • @angieboolovesalot8581
    @angieboolovesalot8581 ปีที่แล้ว

    Man as a new DM binging your videos is a life saver. Luckily my players are all super chill and just in it for some fun escapism and know full well I only even played part of one campaign before jumping in to DMing but still. Wanna do well for them and all these tips help.

  • @jinxshadow5218
    @jinxshadow5218 ปีที่แล้ว

    After four years, my DM has built this huge homebrew world. But our first session was literally Dragon of Icespire Peak and we ran from there.

  • @rcschmidt668
    @rcschmidt668 2 ปีที่แล้ว +2

    Great video, Luke! These are good reminders for new and experienced DMs and players at any level to remember.
    This term has caught on like wildfire: “You can certainly try.” And often, the challenge is stated in the inflection.
    ... And asparagus baked with olive oil and freshly-crushed garlic. 😁

  • @KoolGeek
    @KoolGeek 2 ปีที่แล้ว +1

    Hahaha!!! The plane part. LOL! LOVE IT!

  • @trumanway3763
    @trumanway3763 ปีที่แล้ว +1

    I just ran my first one shot and am looking forward to running my first campaign, and i must say it is a really good start. If gives you good practice for dungeon design and how to guide your players to interact with your world but not feeling overly stressed.

  • @Scorpious187
    @Scorpious187 2 ปีที่แล้ว +2

    Back in mid December, I had what was by far the worst session I'd had in my campaign up to that point. I knew it was a crappy session, a couple of my players made it obvious that they weren't having fun... it was a rough session. But rather than getting worried about how I was going to fix it, I simply apologized and let them know that the session didn't go how I expected and that I'd fix it next session.
    That was three sessions ago. The past two sessions? Two of the best sessions we've had. Everyone had fun, the players were engaged, I got to introduce an NPC I'd been waiting to introduce (which was a character I played in a previous campaign which two of my players were also in, so they knew who the NPC was and were really excited to see her)... everyone was happy and totally forgot about the clunker of a session from a couple weeks before.

    • @benry007
      @benry007 2 ปีที่แล้ว +1

      I hate those dud sessions but its all part of being a DM. They are learning experiences.

  • @matthijsclaessen8152
    @matthijsclaessen8152 2 ปีที่แล้ว +1

    The (combat) rules are there for all the stuff you can’t just roleplay…
    Lesson 16?
    Whatever you make up on the spot… write it down. So next time they return to that spot ot will contain what you made up.
    Continuity is one of the few true tasks of the GM. Whether it’s your rulings or your world(s), make them consistent.
    (Thanks for the advice. 35 plus years of experience here… but it’s still welcome!)

  • @xSling0x
    @xSling0x ปีที่แล้ว

    I just started with my friends as the DM. NONE of us have ever played before (besides me with one single session when I was 10% awake). We are all having so much fun and I’m investing money into random props for the game. We’re learning the game as we go along and having a phenomenal time doing so. I wouldn’t be shocked if an experience DnD player saw us and went wtf are you doing it’s all wrong! We’re having fun and that’s the end goal

  • @sergioaccioly5219
    @sergioaccioly5219 2 ปีที่แล้ว

    As time goes by, I get more and more enamored with Eisenhower quotes. And why aim I talking about him on a reply about RPGs?
    Because of this quote (paraphrased): "a plan is useless, but planning is priceless".
    GMs need to plan. What are the motivations of the NPCs? what are their resources? Their fears? How does the economy work at that place? A good GM needs to put as much as they can in their plan, so that, when the players go completely off-script, they will know how the universe around the players will react, and what changes the GM needs to do make to bring the adventure back on track.
    Nowadays, if there's a scene in which the players need to find some information, I don't even bother to plan how they'll get it, I just determine what it is and wait for them to come with a way to get it. They always deliver, and I don't get frustrated that my beautifully planned encounter didn't happen as I thought it would.

  • @Taterbug1989
    @Taterbug1989 2 ปีที่แล้ว +1

    The nine flavors of asparagus, ranked from worst to best, are...
    9. Canned
    ~ Asparagus from a can is disgusting. Period.
    8. Mushy
    ~ The result of over-cooking in water. The best that can be said for this is that it's not canned. Often results from trying to get the fat ends of large stalks tender enough to eat.
    7. Raw
    ~Just eat it. At least it's fresh
    6. Burnt
    ~ The result of over-cooking in a skillet or on the grill. Better than mushy, but still needs work. Watch your cooking times!
    5. In a casserole
    ~ Add sausage and cheese. Bake. Pretty good!
    4. In a soup
    ~ Combine with sausage, cheese, chicken broth, and a little bit of kale. Cook in the instant pot. Delicious!
    3. Steamed
    ~ Lightly cooked in a small amount of boiling water. Add butter, salt, and a hint of lemon juice. DON'T OVERCOOK!
    2. Chocolate-covered
    ~ I haven't actually tried this yet, but I'm certain it's fantastic because... chocolate.
    And the best flavor of asparagus...
    1. Grilled / Seared
    ~ cook over charcoal or in a skillet, add butter, salt, and lemon, and serve next to a rare steak and a baked potato. Absolute perfection!

  • @Respectable_Username
    @Respectable_Username 8 หลายเดือนก่อน

    This was indeed the first TH-cam result that came up when searching for tips for new DMs! And they were good tips too 😊
    Am wondering, since you're mostly interested in the combat side as you said, are there any channels/videos you can recommend for new DMs who are more interested in story-focused campaigns? I'm trying to convince my friends to let me run a game for them, and I know we're all more interested in the story/roleplaying than the dungeon crawling aspects of games in general!

  • @AAAndrew
    @AAAndrew ปีที่แล้ว +1

    I'm only six sessions into my first campaign and these suggestions are already quite useful.

  • @EvanChaosChamber
    @EvanChaosChamber ปีที่แล้ว

    I'm new to DMing and yes, I dis the exact thing you said at the start.. I said, damn, I'm a new DM and need help, so TH-cam it is.
    Great advice for new and old DMs. Ill be creating content about my journey as a new DM. Ill definitely link to this video!
    Thanks for the advice.

  • @christopherbuckley11
    @christopherbuckley11 ปีที่แล้ว +1

    I also do not know how to fly a plane, but only due to my massive respect to corn and their fields.

  • @Benjackalope
    @Benjackalope ปีที่แล้ว

    Number 5:
    I would wager that not every session, plot hook, npc, or encounter has to be fun for EVERY player.
    Sometimes I’m uninterested in entire sessions that my dm runs… either I’m just not feeling it, I don’t really feel like I have a presence, I think the current quest and characters are weird or boring or just not interesting or fun.
    But that’s OKAY, because I would argue that he’s one of the best dms I’ve played with. He’s very engaging with the players, highly focused on what they want and what’s special about their characters.
    He’s very good at it, at that and improving them to the story, etc etc etc.
    And at the end of the day, I more often than not find myself drawn into each of the games and having fun the majority of the time.
    So it’s okay that there are times where I don’t agree with where the story is going, or some of the npc designs, because eventually they become interesting characters and plot points… and even if they never do, I’m still having a lot of fun with the majority of everything else

  • @6Snake6Eyes666
    @6Snake6Eyes666 หลายเดือนก่อน

    I really needed to hear that only make one adventure part, I forgot that my party isn’t going to get to the final big bad in the first session.

  • @aaronvincent816
    @aaronvincent816 2 ปีที่แล้ว +2

    This is huge, thank you so much for the tips. Starting my first campaign in a few weeks and I’m super nervous and a bit overwhelmed. Thankfully I know my players well and we should have a good time regardless

  • @Test-UCKC
    @Test-UCKC 2 ปีที่แล้ว

    I've been running games at home for my family and their primary experience is in my game. Now my sister is wanting to DM a game but she's scared we may not like it or so on. This video is absolutely perfect and I need to show her, hell it's even helped me with the way i think.
    Thank You!

  • @HeatherVerhagen
    @HeatherVerhagen ปีที่แล้ว

    I've been meeting with my group every Saturday at 400pm to make characters and talk about the campaign we want to do. A lot of people haven't been showing up. Told them we could take a break until after Christmas. Hopefully that does the trick. Otherwise I've gonna have to have a little chat with people and possibly boot them. Definently having a learning experience re people not showing up or getting back to me. Thanks for the tips.

  • @phoenixmiller1743
    @phoenixmiller1743 11 หลายเดือนก่อน

    I'm a new DM and I'm in the middle of working on a couple towns. When you said I was a good DM because my players are coming back every week it made me cry. I'm always worried if I'm a good Dm

  • @FdMBIOSat
    @FdMBIOSat 2 ปีที่แล้ว

    fun fact: planes crashing into cornfields setting them ablaze was how popcorn was invented.

  • @cleothemuse
    @cleothemuse 11 หลายเดือนก่อน

    I print character tokens onto heavy-weight cardstock, cut them out with the various circle punches I have (1" for medium size creatures, of course), and then we can just slide those around on the paper map. All it costs me is paper and printer ink, and as a graphic designer, I'm always buying those anyway...

  • @austenashtree9542
    @austenashtree9542 ปีที่แล้ว +1

    My favorite flavor of asparagus is my self confidence boosting by 100 as a dm about to start my first game

  • @phatcavy98
    @phatcavy98 ปีที่แล้ว

    I have a world I made myself and I have so far built 2 cities and a couple loosely named, but not visited nations.
    The first campaign was at the great magic academy in Sirtland, the New game starting in a week is taking place is a sovereign city of adventurers (think Vatican City, but founded and paid for by legendary adventurers) that is also in Sirtland. They have not seen more than mentions to the Horde Lands or the Verdland Woods. Maybe next campaign will happen in one of those, but right now I know nothing about them except "tree hippies and mongol horseman".
    My advice is to always start with a single city or region and force the players to stay there. If your brave like I am you let your players have some creative freedom. That's how I got a dragon orn mafia in my new city this player built one and it's spread this far and will be a permanent part of my lore.

  • @asimplemage5812
    @asimplemage5812 2 ปีที่แล้ว

    I randomly picked it up one day just to see if I could do it. Turns out I can. Now I'm a forever dm and it's a blast. You really do just got to jump into it.

  • @matthewpotvin8447
    @matthewpotvin8447 2 ปีที่แล้ว

    This video really helped me. I'm a DM and I have been the DM for a year now but I'm also lucky! Two of the players in my group are also DM's so that really helps :)
    This helped me out lots! Great video!
    I love asparagus! Wrapped in bacon and oven baked for 30 mins at 360 :)

  • @littlewindstar
    @littlewindstar 9 หลายเดือนก่อน

    Private pilot here, can confirm that learning to perform a high-speed cornfield mowing is essential to flight school curriculum

  • @danvers38
    @danvers38 ปีที่แล้ว

    I was incredibly nervous and afraid that the rules would be the most important thing for me to know. I was especially afraid that my homebrew wouldn't be good enough with my modified rules, but after this video, I'm just going to go for it.

    • @theDMLair
      @theDMLair  ปีที่แล้ว

      Yes, just go for it! You learn the rules better when you use them during the game.

  • @TheRealZiktus
    @TheRealZiktus 2 ปีที่แล้ว

    Late to the party, but thanks for passing on the knowledge. All of these tips are wonderfull for new DM's.
    In the years I've ran as a DM some of these tips stand out to me because it felt like very important lesons I've learned while DM'ing.
    5. is a great realisation to have. Once you see your players having fun and coming back for more games, you know you're doing a good job as DM. You don't have to worry even if you mess up, which was one of my fears, you are often the only one who knows a mistake was even made in the first place, since only you have knowledge about what should have happened. So don't worry as long as everyone is having fun.
    7. I'm currently 3 years into a weekly campaign and I sometimes still run a bad session. It's no big deal unless it happens more frequently. Whenever I feel I ran a bad game, I just ask my players about how they feel and point out what I think wasn't fun. Often they say it wasn't as bad as I think it was and when they feel the same as I do, we talk about how we could prevent whatever went wrong in the future and no one makes a big deal of it.
    13. Sticking to a set time is key to having a good campaign. When it comes to canceling or rescheduling game sessions, our group has agreed that if at least half the players can't make it, we either reschedule if more than half can make it on another night that week, or cancel whenever that's not possible. This prevents me from having to cancel a lot more games when a single player can't make the session. This keeps at least the half of the group that did make it engaged and when they talk about the game, it draws in the players that missed the session again.
    15. Be a fan of your PCs! Provide them with interesting scenarios that makes them feel like the heroes of the story that you are all telling together, instead of finding out ways to "win". If you are a fan of the PCs and they win and are excited or relieved because they barely pulled something risky off, you as a fan of the party win too, and everybody wins.

  • @vapypr
    @vapypr 2 ปีที่แล้ว +2

    Yep, I've been DMing for 35 years and I'm still nervous at the beginning of each session

  • @Cat-rq9dm
    @Cat-rq9dm 2 ปีที่แล้ว +1

    I've just started DMing for my first campaign a few months ago, and this really eased a lot of my anxiety around it, still. Thank you LOL

  • @frankcoleman3173
    @frankcoleman3173 2 ปีที่แล้ว

    New Dm and running lost mines of phandelver, really having fun and want to praise people like you who have provided superb information and dnd common sense.
    Thanks!

  • @vortega472
    @vortega472 2 ปีที่แล้ว

    Very little seasoning is needed, maybe salt - perhaps a touch pepper.
    Grilled will give you a delicious nutty flavor but before adding to the grill you want to add olive oil - this is my preferred method but I'll eat Asparagus any way. Roasting will have similar flavors as grilling and give you a deep rich taste but not as nutty as grilling.
    Raw is good, make sure to rinse and then serve on a bed of ice - an almost clear and tantalizing taste with a snap. Boiled is creamy just a touch of pepper I think, while steamed makes the earthy flavors leap out - don't season but make the water salty as if you were boiling pasta.
    You can fry it, there is both for and against - myself not a fan but I'm not going to judge you. Just make sure it is chilled it really before you batter (and batter it don't do the dredge/flour/breadcrumbs) - but also make sure no water to avoid splatter.
    Remember asparagus will be as nice to you as you are to it.

  • @Beef8Cake
    @Beef8Cake ปีที่แล้ว

    I stated with ADnD 2e. And now we are using pathfinder 1e. But the whole time, we’ve never used a store bought campaign. And we have only used miniatures for the big battles.

  • @Vecronix
    @Vecronix 2 ปีที่แล้ว

    Ran a game last night for the first time, one was a new player that never played before, the other 4 were DM's that have been running the game for 10+ years each. No pressure, it was a great time. I am also happy that I know if I did suck... they would definitely tell me. We are running Lost Mine of Phandelver.

  • @samanta_goodtime
    @samanta_goodtime 11 หลายเดือนก่อน

    I haven’t played in over a year. So I’m gonna try my hand at DMing in the next month or two and getting a few friends to try it out. Most of them are kinda nerdy and they seem like they might like the vibe, so we will see how it goes. I’ve never DMed and they’ve never played and to be completely honest, I love that combo, cuz they won’t have that many expectations of me. Because I’ve played with two different dms and I’ve watched a few videos I know what I need to prep and what I need to understand how it works from the DMs perspective. So wish me luck!