I am a graphic designer in my 30's with a goal of transitioning into 3D professionally. Your tutorials have been invaluable for my understanding on the workflow and mechanics of modeling, and very inspirational too. Thank you so much Christopher.
If you press the e key when doing a loop cut, it makes the cut perfectly even to one of the two edge loops it’s in between. The f key changes which edge loop it’s parallel to. There’s no need to inset.
I thoroughly recommend adjusting your theme so the Face Orientation overlay is fully transparent front-facing, and a pleasant tint, backfacing. That way you can leave it switched on all the time while modelling, making it easier to see what you're doing, and to spot inconsistent normals straight away. I honestly don't know why the default overlay is in such vicious colours.
I am a graphic designer in my 30's with a goal of transitioning into 3D professionally. Your tutorials have been invaluable for my understanding on the workflow and mechanics of modeling, and very inspirational too. Thank you so much Christopher.
You are a fantastic teacher and very well detailed workflow, thanks a lot Christopher.
Great tutorial! I always though that we need to use quads every time, but this proves me wrong
If you press the e key when doing a loop cut, it makes the cut perfectly even to one of the two edge loops it’s in between. The f key changes which edge loop it’s parallel to. There’s no need to inset.
That's a great tip, thanks for that.
Nice. Thanks for sharing!!!
Thank you, I learned a lot of things from this video.
Fantastic tut! Thanks for that well explained workflow!
I thoroughly recommend adjusting your theme so the Face Orientation overlay is fully transparent front-facing, and a pleasant tint, backfacing. That way you can leave it switched on all the time while modelling, making it easier to see what you're doing, and to spot inconsistent normals straight away. I honestly don't know why the default overlay is in such vicious colours.
Fantastic Christopher, thank you