Phenomena - Music Dream I - Amiga Music Disk
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- เผยแพร่เมื่อ 21 ส.ค. 2024
- Great Music by Phenomena and also there first Music Disk - Released in 1991...
Track Selection:
Starter: 0:00
Terrano: 4:07
Mobfers: 7:02
Brilliance: 10:31
Speedometer: 14:04
Throw a Bomb: 16:42
Hop Happaren: 20:23
Swing The Pub: 22:27
Digital Dream: 26:17
Bass of Power: 30:55
Take a Chance: 33:29
Marvelous Man: 37:07
Serious Though: 40:17
Bongos Revenge: 43:05
The Seventh Sea: 45:22
Third Dimension: 48:27
To be Continued: 51:20
Scream for Help: 57:43
Love the Amiga Music. I still run a copy of Bars & Pipes with my Kong Poly 800 II.
This was a huge inspiration back then. I was making music with protracker afterwards. So many nice memories. Still into making music and even working in a music software company now. The spirit of music from the demo scene and amiga games like turrican will never die, at least for me personally. cheers for the upload
I can't believe I missed out on this stuff in the 90's. Always had DOS/PC. Didn't even discover demoscene till 2007.
You have missed out greatly, now we all envious as you get to see them in 2022 for the first time. All the classics which are on my channel, enjoy!
Amiga was the home pc of the mid to late 80s so its about which generation you belong to. There was a scene for pc too but more of generic mp3 music
I've said it before, I'll say it again.
Total great tunes, brilliant.
Thank you for the upload onto TH-cam.
I spent hours reading this kind of screx listening to these musics... possible to go back in time? 🙏
Amazing! I could give me this all day long. Amiga for ever!
I had this very disk! I still have it somewhere. Brings back so many memories. I remember being amazes and still am, at the capability of the Amiga :)
So nice to hear some things that aren't OonTissOonTissOnnTiss
I have got a bad disease,
it's called Nostalgia.
The news I have for you isn't good either - there's no cure for it and it gets worse over time.
hahaha so true
I know what you mean.... CLASS 1976 HERE....
In our defense, it seems our kids like it too, if they come across it.
I like the last track. Give it 2 stars out of 3 definitely. Taking in mind that it is from 1991 the year of Techno when nobody were listening to Synth-pop, Italo-disco, Euro-disco. Thanks for sharing these rareties.🎵😎
Many of my know "music" people when i played this disc, told whatte........ They were.. well... as we i as well.. Great work from sweden! We're all together as fans!!!
Excellent ! Playlist was much appreciated 👌 oh so many Sweet Memories ! 😍
Amazing Amiga style...Demoscene style
Amazing memories :D
22:25 Swing the Pub. It's the Street Rod soooooong :p LOVED that game (and still playing it in Winuae, Retropi AND my own Amiga!!!) --> yes in 2018 I finally build my Retropi and played it yesterday :)
Cool it even shows keys being played :)
You just gotta love that Brilliance tune!
I remember this music disk ...
god! them memories!
Today's kids have no idea what they're missing.
I-I'm not missing anything
I play NES games trough emulation and I'm probably going to get the actual console one day to live the full experience, so... yeah. We aren't missing anything. We actually have more access to those games than ever.
It's just not their story. They'll be saying pretty much the same thing 20-something years on about stuff we don't even know or dismiss with contempt as "modern crap". ;-)
@@quadpad_music Not hating but this has little to do with videogames or the nes (both of which I love). This is about a simpler time, when music wasn't just some unoriginal preset beat layered with crap autotuned mumblerap dropout lyrics. When production was actually taxing on the hardware and you didn't have 16gb laying around for samples. It's nice that we have easy access to complete retro librairies. But it's nicer to have to find firsthand that special game that nobody knows about. Having to figure out on your own how to beat it because the internet wasn't there. Being called via landline to help a friend out with a particular game because you've developed skill and noteriety in the field at 9 years old, and biking long distances to help out. Literally hacking your way to boss fights that made you improvise on the spot to beat them on the first try, or not. When music had movements, meanings, solos... actual fn music and some were in videogames. They set the mood. The graphics were what they were and I think somehow it was a good thing; having your imagination set on fire by a couple of pixels with triolets and sinewave arpeggios. The kids don't know and thinking you do is why it is said that they have no idea and possibly never will. Different times.
Im not missing anything when you know what is good you can be as young as fuck and you will come to the right place to enjoy the best.
Good memories, tkx. My favorite song is "scream for help"
Starter mod is the bomb
Starterkit reformed.
good old amiga music
OOoo.. I had this disk!!!!!!
Just for your information, this musicdisk (which means the author of all the tracks) is by Twins. Phenomena are the demogroup that released it.
Thank you for the music.
True classic :D
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you guys blow my mind...
Suuuuuuuuuuuuper
Great!!
Super
Nice WORK !
My Swedish is far from perfect but I totally didn't get the joke about the potato peeler during Brilliance :P
❤
30:55 lol that Seinfeld slap bass
Oh my god I had this on a floppy! It took me a while to realise once it started... Can't remember much of the tunes though, could it be that they released more than one Phenomena demo or was it just this one?
Epic!
I'm loving Brilliance! Does anyone happen to know if there is a name for the style of bass line? I seems of be a very common but effective one used in Amiga music. I believe I first heard it used on the starbyte logo screens.
Sounds like a sampled analogue synth playing two sawtooth oscillators, one stacked an octave above the other, with subtle detuning (possibly unison) and envelope filtering. 'Euro-bass' is a popular name for these particular types of sounds on ROMplers (sample playback synthesisers/workstations).
@@feralferret Thank you for that :-) Sorry about the delay
@@dapperchap572 be ready for his reply in 2020 ;)
@@stonedgamedev7245 You're welcome. @Dapper Chap Hah! How freakishly correct. This disk is one that gives you an ear-itch every few years, have to sooth the itch.
👍!
🤸💃🕺
I think in fairness to most Amiga demoscene music, it's mostly a little crass. There's some great examples of very good music to be found no doubt but so much sounds like where it came from. There's a certain charm to it of course but I think if people are honest, a lot of it hasn't aged very well in that same way 99% of pop music also is fairly throwaway because the people writing it were mostly not professional. Sounds like I'm shitting on it but I do love the Amiga and have a fondness for the time such is my constant use of the Amiga 1200. But objectively speaking it's not great music most of the time from the demoscene. Somewhat passable in a cheesy way but not great most of the time
could someone tell me the name of this program?
All on one 880KB disk? 💾
864kb in total, so yes it fit on a standard Amiga 880kb floppy disk. 1440kb was used for PCs, not Amiga. I believe there were 1.7mb floppies for Amiga but they were very rare, and I think you'd need a separate, external floppy disk drive, not the standard drive. But Music Dream used the regular 880kb floppy.
Was that Ensoniq VFX a composing tool? Looks interesting....
It was an american synth from Ensoniq, that merged with E-mu later. Nice sequencers and underrated romplers that are getting more attention again these days.
моим друзьям она не понравится, а вот мне нравится! (не смотря на то что мне 13 лет)
мне тож
а ты попробуй друзьям паказать
мне 7 лет кстати
@@b4s3ment26 так я показывал друзьям уже...
@@multiplexor9426 ты написал моим друзьямн не понравится
What's the software?
Why does the mixer show 31 channels? And why are there supposedly sometimes about 10 channals in use? What playing routine does this use?
Sounds like normal 4 channel mods to me.. so is it all fake? :)
Early trackers had the "equalizer" bars mapped to the sample being played :) looks like the same thing is going here.
Hello!
But if it's like this, how does it most of the time show more than 4 at once? Is it just because the bars still go down slowly, after the sample already has been cancelled by another one on the same channel?
Edit:
Just had a look again, seems like the bars fading out slowly after the sample already stopped playing is the reason! Thank you :)
@@elmariachi5133 all smoke and mirrors :)
SOFTWARE FROM SWEDEN IN !)(/-(() deutschnational.
26:51 Music Name Please
Digital Dream.
@@feralferret Thank you man
8:31 Varför på Svenska?
Why is it amiga composers always used those horrible hi pitched toy keyboard lead sounds, the worst one ever is that flute sound with a pitch bend I mean who in their right mind thinks a flute sounds good played 2 octaves too high and then pitchbent to fuck. I'm guessing these sounds came with octamed or something like that because every Amiga mod had them, funbass, strings1, peck, pizza, flute, popsnare2, they all sounded like shit. Of course there were some great amiga composers out there that used really nice samples but it was so hard to find their songs back in the day, 9 times out of 10 anything you downloaded from a BBS was a toy keyboard song with all those shitty samples ripped from popcorn.mod. I KNOW I'm not the only person who thought this!
bluebull399 st-01 samples disk!
that's it! they all had st-01 at the start of them, i remember now!
Don't forget the Amiga had massive hardware limitations in terms of studio sound... Audio playback for most of the Amiga masses had to be loaded using 880kb floppy disks (total sample storage for all samples [ignoring chip-tunes which weren't mainly reliant on samples], but this space for samples was considerably less if other data had to be placed on the floppy disk, like game programming, libs, bitmap graphics, etc.) often meaning that multi-sampling and velocity sampling that are commonplace today were completely out of the question back then, so rough loop-points and crude transposition across the whole key-range had to be used. Despite these limitations, I'm still marvelled at how great much of the Amiga music was.
Those "Amiga composers" was mostly self taught amateurs, who just wanted to have fun making something on their computers. Something more than playing games. Looking from an 8-bit computers music perspective even those 'toyish' sounds in Amiga tunes was huge leap in computer music quality. Listening to something else than just simple waveforms was completely different experience than listening to it today.
Anyway - I don't like this music disk at all. Tunes are to repetitive. "Music Dream II" is one of my all time faves.
HE HELPS SOMETIMES SATAN AND SO DOES JESUS; AND SO DO I BY READ THE HOLY BIBLE TO OTHERS! -ALEX TOPIC (ATO)