Recommending The Wonderful 101

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  • เผยแพร่เมื่อ 12 ก.ย. 2024
  • Some mild spoilers of early game events and a few strategies here. Probably nothing to worry about since I left a lot out. The 2D games in the middle are all Mega Drive games which support either the 3-button or 6-button controller.
    Patreon: / matthewmatosis

ความคิดเห็น • 520

  • @ourDreamcatcher
    @ourDreamcatcher 4 ปีที่แล้ว +271

    "If you're lucky, this game will send you back to a time where you cheered with all your heart for the heroic good guys to beat the cartoon villain."
    It absolutely does. The best cutscenes and sequences have me smiling from ear to ear and in some cases (in the quiet privacy of my own home) miming along with the Sentai poses.
    This probably doesn't work for many outside of Japan, but I also imagine the style sends many back to a time when a few cents worth of plastic could make your whole day.

    • @PViolety
      @PViolety 4 ปีที่แล้ว +4

      Interesting

    • @TheAssassin642
      @TheAssassin642 2 ปีที่แล้ว +1

      Theres probably a decent amount of Power Rangers fans outside of Japan

  • @elektrikid8463
    @elektrikid8463 4 ปีที่แล้ว +270

    Hearing that ending passage come from someone like you, is just the kind of catharsis that makes following a critic closely a ride worth taking.

    • @PViolety
      @PViolety 4 ปีที่แล้ว +3

      Yeah

    • @mediocre9159
      @mediocre9159 3 ปีที่แล้ว +4

      well said man

    • @TiroDvD
      @TiroDvD 2 ปีที่แล้ว +2

      12:05

    • @houragents5490
      @houragents5490 2 ปีที่แล้ว +1

      You gotta stop worshipping these youtubers man.

    • @jadet-g1486
      @jadet-g1486 ปีที่แล้ว +11

      @@houragents5490 Good lord just close up the word hole. This guy isn’t worshipping Matt at all. He’s just appreciating the video.

  • @viewtiful1doubleokamihand253
    @viewtiful1doubleokamihand253 2 ปีที่แล้ว +33

    The thing about "weapon-swapping" in The Wonderful 101, Matthew forgot to mention, is the fact that the "wake-up" animation on most Unite Morphs has hit-frames, which basically means that if you activate, for example, Unite Hand right under a falling enemy the "wake-up" will keep juggling them back up, because it is considered as a hit by the game.
    It's genius.

  • @tyler-xo3rb
    @tyler-xo3rb ปีที่แล้ว +30

    hearing matthew's smile grow as he repeats "wonderful" is a really sweet moment

  • @DrWiley-fm3ik
    @DrWiley-fm3ik 4 ปีที่แล้ว +422

    Matthew's favorite game btw

    • @doooofus
      @doooofus 4 ปีที่แล้ว +76

      just ahead of rain world according to the lore

    • @radpunk5144
      @radpunk5144 4 ปีที่แล้ว +13

      @@thomassowellaudiobooks6441 He said it a few times

    • @alonor5189
      @alonor5189 4 ปีที่แล้ว +37

      @@doooofus The lore runs deep
      Supposedly Alien Soldier and RE4 are afterwards, or at least not far behind.

    • @Carpet_Carp
      @Carpet_Carp 4 ปีที่แล้ว +19

      Mine too. I was kinda displeased when everyone dismissed it back in the day and bashed the gamplay because they used the touch controls. This game is just insane, like most of the Platinum stuff.

    • @Scroteydada
      @Scroteydada 4 ปีที่แล้ว +1

      I struggle to buy that tbh

  • @daneeyul759
    @daneeyul759 4 ปีที่แล้ว +306

    it has been *0* days since matthew has posted w101 content

  • @wwld9823
    @wwld9823 4 ปีที่แล้ว +140

    Remember that time kamiya showed him a picture of his waifu, that waifu was 101

  • @joebailey8294
    @joebailey8294 4 ปีที่แล้ว +432

    If Matthewmatosis of all people says something is “insanely cool,” you should listen

    • @Entropic_Alloy
      @Entropic_Alloy 4 ปีที่แล้ว +11

      Considering how the game bombed again, I'm guessing many people here did not.

    • @pangur3257
      @pangur3257 3 ปีที่แล้ว +1

      @@Entropic_Alloy Fuck em, at least Platinum made a good score on Kickstarter, and we got a good remaster of a great game.

    • @letsBrn
      @letsBrn 3 ปีที่แล้ว +5

      @@Entropic_Alloy Yeah but making a game exclusive for the wii u is kinda asking for problems.

    • @keioboy7610
      @keioboy7610 ปีที่แล้ว +5

      Yep. He NEVER uses that kind of phrasing. It really stands out when he lets himself talk like that.

  • @biker3982
    @biker3982 4 ปีที่แล้ว +135

    Fine have it your way, I’ll get the game.

    • @JayTohab
      @JayTohab 4 ปีที่แล้ว +6

      It’s OUR way, now.

    • @IamReptar95
      @IamReptar95 4 ปีที่แล้ว +20

      Yer fond of me wonderful ones aint ye

    • @Gustavo-yg8ro
      @Gustavo-yg8ro 4 ปีที่แล้ว +7

      @@IamReptar95 HAAAAAARK

    • @MaddisonBaek
      @MaddisonBaek 4 ปีที่แล้ว +2

      Junker2747 aye, The Lighthouse reference. I like that.

    • @FunZies.
      @FunZies. 4 ปีที่แล้ว

      So have you played the game? Do you like it? :)

  • @Lefargon
    @Lefargon 4 ปีที่แล้ว +254

    Ah, I see it's time for my bi-decadly reminder to play The Wonderful 101.

    • @thekiss2083
      @thekiss2083 4 ปีที่แล้ว +13

      Consider this your bidecennial reminder to play Xenoblade Chronicles as well.

    • @landinschumacher8998
      @landinschumacher8998 4 ปีที่แล้ว +1

      TheKiss Funny enough I just got done playing the Wonderful 101 to wait for Xenoblade DE to come out so I could play it again for the 4th time

  • @heitorbatista5392
    @heitorbatista5392 4 ปีที่แล้ว +11

    Another tip I think you forgot to mention: The Sword morph can reflects lasers. I don't remember the game telling the player this and it is insanely useful.

    • @skippertheeyechild6621
      @skippertheeyechild6621 4 ปีที่แล้ว +3

      Aye, it does. There's a few QTE's where you have to deflect lasers with Blur's sword. I know it does it in the Orochee (sp?) boss fight.

    • @heitorbatista5392
      @heitorbatista5392 4 ปีที่แล้ว +1

      Yes, there are QTE’s where this is the case, but I question the decision of teaching these mechanics in a 100% diagetic, although cinematic, way.

  • @kingofthesharks
    @kingofthesharks 4 ปีที่แล้ว +25

    For some reason I'm getting flashbacks of that one glorious Kamiya dream that Matthew drunkenly explained in a clip once.

    • @kristianj.8798
      @kristianj.8798 2 ปีที่แล้ว +4

      The funniest part about that dream, is that it's something we can all easily imagine Kamiya actually doing

  • @stacetheface47
    @stacetheface47 4 ปีที่แล้ว +11

    Your comment about post game with Wonderful 101 is the 1 reason I love Platinum Games so much. Almost all their games get better on repeated play-through's and it explains why I find myself constantly going back and playing them again and again. Bayonetta 1 blew me away back in 2010 due to the fact that even after beating it on the hardest difficulty it gave me another weapon to use that further encouraged me to get better.

  • @cons4943
    @cons4943 4 ปีที่แล้ว +70

    Matthew you king!!! Thank you for supporting this gem so publicly, haven't seen any attention elsewhere sadly.

    • @JKSmith-qs2ii
      @JKSmith-qs2ii 2 ปีที่แล้ว

      @David Nash Haha it’s funny to see people get filtered by then first level of spacechem. That game is great.

  • @jakejutras5420
    @jakejutras5420 4 ปีที่แล้ว +5

    Your deep passion for this game is very infectious! You've covered it multiple times at this point and I always get the urge to play when hearing you speak on it.

  • @slightlytwistedagain
    @slightlytwistedagain 4 ปีที่แล้ว +29

    This review kinda reminds me of your old style reviews when you did the MGS and Zelda retrospective.

    • @journeyman1218
      @journeyman1218 4 ปีที่แล้ว +2

      I hope those longer form/series reviews come back.

    • @Pan_Z
      @Pan_Z 4 ปีที่แล้ว +7

      I don't share the feeling. Rather than a typical review this is enthusiastic candor on why he enjoys a game and a tutorial to help you enjoy it yourself.
      Matt's quality is consistently rising. I wonder what he'll put out a decade from now. Will he thoroughly cover every Kamiya game? Will he make another SpaceChem video? Will Matt decide he values his financials and actually make a Bloodborne commentary? He's already covered the Sonic Dreams Collection so anything is possible.

  • @fromthebay9925
    @fromthebay9925 4 ปีที่แล้ว +51

    Would you mind doing a "How to enjoy The Wonderful 101" video on your second channel like you did for Bayonetta? It really helped me to get my foot in the door.

    • @wonderguardstalker
      @wonderguardstalker 4 ปีที่แล้ว +6

      Seriously, that video singlehandedly got me from button mashing to comfortably working on Platinum Infinite Climax. Really can’t overstate how valuable that video is

    • @asianbronyman
      @asianbronyman 4 ปีที่แล้ว +2

      He said he would do exactly that a while ago on Twitter. He said it'd be a pretty basic guide; another youtuber who goes by Setnaro X is also working on one which is probably gonna be a lot more complicated. If you're itching to watch something now, Saur has some good guides on W101 too. Hope this helps.

    • @wuwei473
      @wuwei473 4 ปีที่แล้ว +1

      It’s out now

    • @FunZies.
      @FunZies. 4 ปีที่แล้ว +1

      Not to take away from Matt's efforts, but for any Bayonetta fan who wants to Pure Plat stylishly by learning the mechanics, I fully recommend the channel 'Saurian.' This guy actually wrote the official Bayonetta guide book, so he knows what he's talking about. :)

    • @IanZWhite00
      @IanZWhite00 3 ปีที่แล้ว

      Is anyone here aware of anything similar for the Devil May Cry series? Specifically 5?
      I love listening to fans of that game talk about all its complexities and interwoven combat mechanics, and I totally believe them, but my minimal time with DMC5 was one of the most awkward and least satisfying gameplay experiences of my entire life, and as someone with basically zero action game experience, it boiled down to just having exactly zero understanding of what the game wanted from me

  • @teneesh3376
    @teneesh3376 4 ปีที่แล้ว +11

    For anyone who wants to get the remaster, here are some things to take note of. The original wii u version didn't run at a smooth 60fps. Usually hovering from 30 to 55 most of the time. The switch version is about the same (even though bayonetta 1 and 2 on the switch actaully ran better their wii u versions). The ps4 is the one that runs at a smooth 60fps most of the time

  • @Jamradt
    @Jamradt 4 ปีที่แล้ว +6

    Your enthusiasm for this game is infectious!

  • @megasoniczxx
    @megasoniczxx 4 ปีที่แล้ว +5

    Some other tips that aren't mentioned in the video.
    1) During the sections where you're inside of a structure and the camera is right behind your leader character, you can hold the L button to center it and this reduces a lot of the headache you'd have with these sections otherwise.
    2) I won't say why but there is a good combat advantage to getting your combo multiplier past 2.50 in this game so always try aiming for that whenever you fight enemies.
    3) Keep in mind that you can turn off certain unite morphs and skills from the pause screen which may sound like a useless bit of knowledge but this will help you a lot when your fighting certain enemies in the game especially ones that can block, people who have played this game extensively will know what i'm talking about.

  • @WestPictures
    @WestPictures 4 ปีที่แล้ว +25

    6:41 Imagine Matthew making a 2 hour commentary video on Comix Zone

    • @WaddleDee105
      @WaddleDee105 4 ปีที่แล้ว +10

      Comix Zone is like 20 minutes long. I'd unironically dig a small commentary video about it, tho...

  • @hipsterelephant2660
    @hipsterelephant2660 4 ปีที่แล้ว +68

    I love how 7 years after this game originally came out, it still filters the casual journalists who play it

    • @toooydoeur
      @toooydoeur 5 หลายเดือนก่อน

      Tbf it's not thei3 fault the game does a poor job explaining certain mechanics (not to mention is not even that great overall)

    • @lan.goblian
      @lan.goblian 4 หลายเดือนก่อน +6

      ​@@toooydoeurfound the journo lmao

    • @toooydoeur
      @toooydoeur 4 หลายเดือนก่อน

      @@lan.goblian nope! Not even close bud

    • @healingchurchpotluck5352
      @healingchurchpotluck5352 หลายเดือนก่อน +1

      Some games are just harder to review than others. Ironically I think "independent" reviewers on TH-cam fit the ign stereotype better than ign

    • @hipsterelephant2660
      @hipsterelephant2660 หลายเดือนก่อน

      IMO it's still Platinums best game and that includes Automata.

  • @0Enigmatic0
    @0Enigmatic0 4 ปีที่แล้ว +6

    Honestly just repeating wonderful at the end sold me, you just sound so genuine :^)

  • @SoShiBias
    @SoShiBias ปีที่แล้ว +4

    I've finally played this wonderful game, and came here to drop my regards. Thankfully, the Wonder-Liner is easy for me to grasp and I quickly find how intuitive it is. It's crazy how much they demand of my right thumb alone yet it isn't detrimental to the action of the game. Had some troubles with the camera but I think I found out why from you here. Even though the movesets are smaller, but there's no limitation to how many weapons we can bring in this time. The entire arsenal is quite literally, at the tip of the finger.
    It also gives me joy that so many footprints from Okami can be felt here!

    • @Elgar337
      @Elgar337 7 หลายเดือนก่อน +1

      Which version did you play? I don't know if I should get it on Steam or Switch. The fact that it includes drawing makes me hesitant.

    • @SoShiBias
      @SoShiBias 7 หลายเดือนก่อน +1

      I got it on Steam and playing it on my Dualshock 4. Fear not. Drawing is done by pushing the right analog stick of your controller. NOT by stylus or touchscreen. The right stick is the intended way to draw, and it feels completely natural!
      If you feel that way about the drawing mechanic, you probably have a skewed impression on it. It's a common misconception from newcomers looking at the game that I assume started as soon as the game's release (hence why this amazing game did not get the attention it deserved.)
      I'd recommend you check out another of Matthew's video called "How to enjoy Wonderful 101". Maybe you can feel out the mechanic better by watching that. Hesitate no more, buddy! If you like action games like the DMC and Bayonetta series like I do, this game will no doubt impress you :D
      @@Elgar337

    • @SoShiBias
      @SoShiBias 7 หลายเดือนก่อน +1

      Not sure if you get to read my first reply cuz I can't see it so here's another one to make sure.
      I got the Steam version and playing it on my DualShock 4. Fear not. Drawing is done by pushing the right analog stick of your controller. NOT stylus or touchscreen. The right-stick is the intended way to draw, and it feels completely natural.
      It is common for newcomers to feel intimidated by that mechanic. Their impressions were skewed for multiple reasons, which is why this amazing game didn't get the reception it deserves back when it launched. Visuals alone it may seems convoluted, but in actuality, it's very smoothly implemented. If you like action games like the DMC and Bayonetta series like I am, this game will certainly impress :D@@Elgar337

    • @Elgar337
      @Elgar337 7 หลายเดือนก่อน +1

      Cool, thanks for the reply. I'll get it on Switch probably!@@SoShiBias

    • @SoShiBias
      @SoShiBias 7 หลายเดือนก่อน +1

      No problem. Glad to clarify it, and enjoy!@@Elgar337

  • @elfireii328
    @elfireii328 5 หลายเดือนก่อน +1

    I think Chipcheezum's analogy describes the combat system best.
    Fun fact. Almost every quicktime event has a unique failiure screen.
    "Think of the unite morphs like inputting fighting game commands"

  • @IanZWhite00
    @IanZWhite00 4 ปีที่แล้ว +6

    9:43 slick reference to what was my first Matthewmatosis video
    Who is now, in my eyes, the Wonderful 101 of game critics

  • @michelottens6083
    @michelottens6083 4 ปีที่แล้ว +2

    These types of cogent reflections on post-sixth-console-generation camera conventions and their detriments have been frustratingly rare for fifteen years already. Thanks, mr. Matosis.

  • @jerm5466
    @jerm5466 4 ปีที่แล้ว +4

    As someone who’s struggled a little bit with their first play through, this video is really encouraging. It’s easy to get whiplash playing this game so I’m happy to hear it rewards you the more you keep at it.

  • @successfulfailure7563
    @successfulfailure7563 4 ปีที่แล้ว +92

    I actually picked up the game after watching his review. Holy shit man. How the hell did this slip under the radar? Oh, yeah. Wii U
    I haven't completed it yet, but it's the only game I've played for a week now. The concept of drawing a weapon to use in combat is unique and very fun. My only issue is the Joy con drift, but that is a manufacturing fault. God damn. I really love this game. Humor, action, large portions without Luka. These are the reasons to play

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว +1

      Clean out your controller dude.

    • @JT5ingh
      @JT5ingh 4 ปีที่แล้ว +4

      Not just the Wii U. In the US they released it next to GTA V of all fucking things. EU and Japan got it the month before

    • @hipsterelephant2660
      @hipsterelephant2660 3 ปีที่แล้ว +1

      @@JT5ingh On top of that, the game came out a month earlier in the states if you went to the PAX West panel Nintendo and Kamiya were at.
      That same scheduling also killed Rayman Legends

  • @DiscoMouse
    @DiscoMouse 4 ปีที่แล้ว +3

    “At first brush”, very nice indeed, I’m sure you were happy with that one.

  • @omgcandy16Kimicari0
    @omgcandy16Kimicari0 4 ปีที่แล้ว +1

    I liked that you were able to re-phrase some of the points you made in your review years ago to make the game even more appealing and approachable.

  • @WaddleDee105
    @WaddleDee105 4 ปีที่แล้ว +12

    I've been playing the PS4 remaster and it's the first time I've played the game since 2015. Honestly, a fair amount of the parts I thought were frustrating before are much more tolerable now despite the remaster not changing any of it. The load times being so short will definitely help encourage me to actually try "Platinuming" the game this time around.

    • @ourDreamcatcher
      @ourDreamcatcher 4 ปีที่แล้ว

      I was hoping for a couple changes too, but in a way I also respect that they almost totally preserved it. The Vorkken's insides level definitely frustrated me again. But the final boss and Punch Out bosses made me forgive it 😂

  • @rundasfromhalo8586
    @rundasfromhalo8586 4 ปีที่แล้ว +58

    Thanks Todd Howard, I'll buy your game now.

  • @tomholt1080
    @tomholt1080 4 ปีที่แล้ว +6

    Thanks Matt my boss walked in whilst I was at my desk patting my head and rubbing my stomach

  • @NeverSaySandwich1
    @NeverSaySandwich1 4 ปีที่แล้ว +44

    Damn you'll never stop talking about this game, keep it up. It's a masterpiece

  • @Medytacjusz
    @Medytacjusz 4 ปีที่แล้ว +8

    a keyboard based PC-gamer nodding silently while listening to a story about 6 buttons and weapon swapping

  • @val-lu8nu
    @val-lu8nu 4 ปีที่แล้ว +3

    It's mostly cause of your recommendation that I pledged to the kickstarter back in february and I just wanted to say thanks! Started playing a couple days ago and I'm absolutely loving it. I've always been a fan of dmc and platinum's games, though always much more the former than the latter. There were always a few things in platinum's games that kept me from replaying them much or going the full mile and 100% them like I've done with some dmc games, but I don't see that being the case with TW10. I'm beyond excited to finish the game and start a new save on the next level of difficulty, and maybe even go for pure platinum at some point. Thanks again for getting me to play this wonderful game!

  • @LiquidSquidd
    @LiquidSquidd 4 ปีที่แล้ว +5

    You can really feel the passion you hold for this game. It put a smile on my face

  • @saiyangodbroly26
    @saiyangodbroly26 4 ปีที่แล้ว +2

    Really appreciated this video. Was struggling with adjusting to the combat after routinely landing PPs in Bayonetta, but you've convinced me to jump in and give another try. Your passion for this game is so evident and it makes me want to enjoy it just as much.

    • @charlesgray6385
      @charlesgray6385 4 ปีที่แล้ว +1

      It can take some getting use to but once you have it’s incredibly satisfying. Hope you enjoy it.

  • @Postwargamer53
    @Postwargamer53 2 ปีที่แล้ว +5

    I finished the game today at 5 in the morning after playing it all night, and your right it is trully wonderful, I still need to play Okami and finish Viewtiful Joe, but I truly feel that this is Kamiya and Platinum's magnum opus

  • @MasterHayabusa18
    @MasterHayabusa18 4 ปีที่แล้ว +2

    I really love Platinum and Kamiya's previous games, but I must say one of the primary reasons I backed TW101 was your previous video in which you recommended it. And now after 74 hours already put in it and many more to come I must say: thank you.
    It really is a unique take on the action genre, which I love, and even if it has some flaws, like some annoying "alternative sections" (I really enjoyed the Punch-Out bosses, but for example the shoot'em up section you showed in this video is really annoying, especially for the camera), even if it has one of the most steep learning curve I've ever seen, in the end it really gives you back all you put in and it's incredibly satisfying to master, like only the best action games are.

  • @saltycoffee8172
    @saltycoffee8172 4 ปีที่แล้ว +4

    Thanks for the birthday video Matthew!

  • @Worse_Alex
    @Worse_Alex 4 ปีที่แล้ว +77

    Incredibly disappointed you didn't end the review by saying "wonderful" 101 times

    • @thegondola9877
      @thegondola9877 4 ปีที่แล้ว +25

      in the last fifteen seconds of the video, he says the word "wonderful" five times, which would be 101 if written in binary
      rly makes u think 🤔

    • @NetConsole
      @NetConsole 4 ปีที่แล้ว +4

      Yes, that would have been so hilarious and certainly not overstaying it's welcome.

    • @Worse_Alex
      @Worse_Alex 4 ปีที่แล้ว +9

      @@NetConsole Ok, boomer

    • @ChaseFace
      @ChaseFace 4 ปีที่แล้ว +1

      @@Worse_Alex The death knell of one who has been properly refuted.

    • @Oecobius33
      @Oecobius33 4 ปีที่แล้ว +5

      @@ChaseFace Next time don't try so hard... The OP was obviously joking, not making a serious suggestion.

  • @SpiritX100
    @SpiritX100 2 ปีที่แล้ว +3

    If you ever feel like doing it, you should definitely do one of your game commentaries for this.

  • @mezzanoon
    @mezzanoon 4 ปีที่แล้ว

    Your comments on the value of 101's camera revealed a part I didn't know before, of why I appreciate Transistor & Bastion so much

  • @JeY_k
    @JeY_k 4 ปีที่แล้ว +9

    8:38 I feel like this is why I enjoy a much wider variety of games than my friends. They boot up a new game, they force it to try an play a certain way, and get frustrated when it doesn't let them, and then give up. I've seen this so many times. I've always been capable of letting go my expectations and seeing what a game wants from the player and deciding after giving it an honest attempt at the way it wants me to play it to see if its any fun. It usually is. There's a few games I couldn't get into, but that's reasonable to expect that I wouldn't like absolutely everything.
    This statement you make here is such a good and widely applicable statement. One of my friends hates Monster Hunter because he forces it to play a certain way that doesn't work. It's so disheartening since we could be playing it together if he let go of his expectations and gave it a fair chance.

    • @timothylee6782
      @timothylee6782 4 ปีที่แล้ว

      So you would say it is possible to play a game wrong?

    • @remembertotakeshowerspleas355
      @remembertotakeshowerspleas355 4 ปีที่แล้ว +1

      @@timothylee6782 Absolutely possible if "wrong" means "not how the designers intended". This doesn't prevent you from having fun it does make it much less likely.

    • @josiahferrell5022
      @josiahferrell5022 4 ปีที่แล้ว

      So there ARE people like me out there...

  • @CardboardBlueMage
    @CardboardBlueMage 4 ปีที่แล้ว +16

    You laid it on a little thin, man. Let me reiterate:
    The Wonderful 101 is better than whatever you're playing right now.

    • @alexlee4154
      @alexlee4154 4 ปีที่แล้ว +2

      You can take yakuza 5 from my cold dead hands
      And even then good luck
      For i will have glued it to my cold dead hands

  • @GhostOfSparta305
    @GhostOfSparta305 4 ปีที่แล้ว

    Uploading a second tutorial/overview video like this at the time of the game’s release really shows how passionate you must be about it. It’s inspiring. Keep up the good work!

  • @chrispeng5502
    @chrispeng5502 4 ปีที่แล้ว +13

    Other TH-camrs: Bloodborne is a masterpiece and almost perfect.
    Matthew: The lost soul art of Demon's Souls
    Other TH-camrs: Devil May Cry is an outdated and clunky game(while playing on NORMAL difficulty)
    Matthew: SS rank the DMD difficulty in your face.
    Other TH-camrs: Bioshock Infinity is 10 out of 10
    Matthew: Nonsense plotline with average first-person shooting mechanics
    And you wonder why Matthew's fans love and respect him.

    • @IDrinkLava
      @IDrinkLava 4 ปีที่แล้ว

      "Other TH-camrs: Devil May Cry is an outdated and clunky game(while playing on NORMAL difficulty)"
      i hate that i know exactly what video you're referring to

    • @chrispeng5502
      @chrispeng5502 4 ปีที่แล้ว +1

      @@IDrinkLava Yep, there are few reviewers who can actually review DMC properly. They rushed the game and called it a "review"

    • @sebsthexeno9460
      @sebsthexeno9460 4 ปีที่แล้ว +3

      What review are you referring to that calls DMC clunky?

    • @Gadget-Walkmen
      @Gadget-Walkmen 4 ปีที่แล้ว +1

      He said in streams that bloodborne is his favorite game on the ps4 so it’s not like he dislikes it.

    • @chrispeng5502
      @chrispeng5502 4 ปีที่แล้ว

      @@Gadget-Walkmen It's my favourite PS4 game as well but not my favourite Souls game or game. Guess that is why I am still playing on PS3 most of the time.

  • @ericvargas5362
    @ericvargas5362 4 ปีที่แล้ว +2

    your description of the weapon drawing mechanic makes me remember of Okami, where you had to draw the technics you wanted to use

    • @FaustoRomano9
      @FaustoRomano9 4 ปีที่แล้ว

      That's likely where the pulled it from, considering it's made by the same people. Platinum games is the studio that the people from clover made after clover shut down.

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว +2

      @@FaustoRomano9 Its Okami x Pikmin x Power Rangers x Bayonetta.

  • @raypolaris3381
    @raypolaris3381 4 ปีที่แล้ว +9

    Hey, Matt.
    I enjoy listening to your perspective on games, but I'll have to disagree with the point you made about camera movement and control.
    Some games benefit heavily from free cameras like, Nier:Automata, or Metal Gear Rising: Revengence. Those games simply wouldn't work as well without a camera that you can fully control because of things like verticality and the need for precise aiming. A developer might favor a free camera over a fixed camera for stylistic or immersive reasons as well. Also, for larger scale games, the idea of putting thousands of camera scripts littered all over the place would require effort from developers that could otherwise be put towards the rest of development. Not to mention, any game with a first-person perspective (Red Steel 2 comes to mind) wouldn't work anywhere near as fluidly without some form of manual camera control.
    I don't entirely disagree with your point on developers needing to pull a little more weight when it comes to making creative use of camera work, but I don't think that fixed or free cameras are inherently better or worse than one another in general. I believe it should be handled contextually on a case by case basis.

    • @smack007
      @smack007 4 ปีที่แล้ว +2

      I think you got the wrong thing out of his arguments. He is not saying manual control cameras are inherently bad. Nor is it wrong stylistically. It's just unfortunate that they are necessary on their own. At the end of the day, controlling a camera is not a deep mechanic, it's a requirement for the game to function properly. They don't just benefit from a free camera, it is fundamental to their design. I think the weapon change system is a great point for this because they nailed it in an interactive way, rather than passive like the camera. Platinum asked a question: How do you take something fundamental and necessary and give it depth? An action game with fun and varied game play needed weapon switching in their eyes, and they decided it would not just be apart of controlling the game, but apart of playing. First person shooters support this argument as well. Aiming, for many people, is intrinsically joyful, rewarding, has an infinite skill ceiling, and has depth, in that the way you must aim can change based on situation, weapon type, etc. This FPS system has taken the camera and made it a deep gameplay mechanic. Matthew is stating that in an action game, this is rarely the case. Automata and other action game camera free cameras can be argued for because you must aim, but auto targetting, lock on, and projectiles being generally only a smaller part of combat diminish that depth. Outside of those games, many action games simply present controlling the camera as something that is necessary so that you can view your surroundings. Don't get me wrong, I think positioning, awareness of surroundings, and the technical skill required to move it properly and switch between moving the camera and other actions give free cameras depth, but it only goes so far. An experienced gamer goes into most action games a practical master of free cameras. W101 recognizes this by removing it as a factor and allowing you to focus energy into its other very deep systems. I think the true question to extrapolate from Matt's point is: how can designers turn systems that we recognize as fundamental into mechanics? In the way that Minecraft has you use materials in specific arrangements or breath of the wild has you play with food combinations, turning crafting into a deeper mechanic than going to a menu and pressing a button once you have the appropriate materials, or for honor has you use the analog stick to have true control over your melee weapon, or action games let you turn simple jumping or falling into opportunity attacks - other fundamental systems should be looked at with a closer eye. Right now, we mostly craft the those mechanics out of the situational risk and requirements of performing the task itself - like drinking the estus flask in dark souls or positioning a camera in an action game - the environment and enemies are what gives them depth, what calls for the need to strategize. But I think many games could really grow from wondering how the simple acts of navigating menus, pressing buttons, drinking potions, swinging swords, climbing walls and moving characters can be turned into something much more.

    • @raypolaris3381
      @raypolaris3381 4 ปีที่แล้ว

      4:29 - 4:59 is particularly what I was, and still am, refering to.
      I do not see how else you could interpret that other than with a negative connotation without injecting a huge dose of conjecture. He specifically mentions the right analog stick and how it's boring to use for camera control, so I believe a mechanic such as aiming with the right stick, which through trial and error, has been found to be the most functionally solid way of aiming for a conventional controller in a 3rd or 1st-person perspective, is completely fair game for me to point out as clear instances of camera control not being "boring" to a lot of people, which in it of itself, is a very broad and subjective label that's hard to argue against due to it's subjective nature. There are many unique games that take advantage of free camera control that could be considered action games. Looking up the term "action game(s)" with a quick internet search results in an incredibly broad line-up of games ranging from everything from Spore, to Assassin's Creed. So, with that in mind, I'll be taking some liberties with that information to give a short list of a few more action titles that make effective use of a free camera that many different people don't find "boring"...
      Monster Hunter, Dishonored, Dark Souls, Batman: Arkham, Nioh, and Ōkami.
      To be clear, I'm not arguing against unconventional camera design without the use of the right analog stick, I'm just pointing out the merits that a free camera provides, and all of the possibilities it has along with it.

  • @duunchannel
    @duunchannel 4 ปีที่แล้ว

    I'm glad you explained what some of the appeal is. The temptation is to let people discover every moments where something "clicks" on their own, but it feels like people are having issues getting there, so giving away some of the very basic stuff is a good idea. The point about the camera systems is also good, it's odd how 2.5D as a style died so soon given how games like Klonoa and Tomba showed that it can really add to games stylistically, and the lack of any camera to control is a huge benefit.

  • @jerm5466
    @jerm5466 4 ปีที่แล้ว +1

    Reloading my subscriber videos to see you posted a video 1 second ago might be the best feeling Ive had in quarantine

  • @alexcook9817
    @alexcook9817 4 ปีที่แล้ว

    I just recently picked this game up and have been playing it on and off for the past few months. I'm glad that I watched the videos from you and EmceeProphit on this game, because it's something I'm glad to be experiencing!

  • @LukeHarpercouk
    @LukeHarpercouk 4 ปีที่แล้ว

    Your point about camera control is such a great point, one interesting thing about VR is it again removed that element of camera control that we've been putting so much effort into for the last two decades.

  • @gameswithtoasty3246
    @gameswithtoasty3246 3 ปีที่แล้ว +4

    One of my favourite games of all time. Its fricken awesome

  • @shadydesu
    @shadydesu 4 ปีที่แล้ว

    I bought thos game because of your review 6 years ago and the video on the Kickstarter. I've played it everyday since I've gotten it for way too many hours. It really might be my new favorite action game of all time. I've never felt more motivated and excited to play through the same game and its missions over and over again just to get that pure plat rank. Not just for the sake of the score, but also because it's just so fun being able to go through an entire mission using all your abilities and knowledge of the game to completely dominate encounters.
    Mathew has said this before but the game is really like the darling baby of PlatinumGames' family. It's like if Bayonetta and Viewtiful Joe had a baby and started a family, Okami was the pet dog, and DMC was the crazy and cool uncle that came over all the time. All the influences from these games are mixed together to make one of the best action games I've ever played, and if you like literally any of these games you should give it a shot.
    So what the hell are you waiting for? Hurry up and unite up!

  • @bowskiaws5432
    @bowskiaws5432 4 ปีที่แล้ว +4

    Now that a remastered version is available on PC I will finally be able to play it!

  • @SFinerFACE
    @SFinerFACE 4 ปีที่แล้ว

    Super excited to play this game, after enjoying your Viewtiful Joe commentary. I took that as my intro to the genre and am now mostly through the game! It’s incredibly fulfilling to finally be “good” at an action game as they’ve never clicked for me before. Thanks to you I can enjoy these games!

  • @Kriss_ch.
    @Kriss_ch. 4 ปีที่แล้ว

    I just finished my first playthrough, and I just wanna second the recommendation. The beginning can be overwhelming, "sensory overload" is a good description, and some parts can be frustrating since the solutions or timings might elude you - getting constantly hit and having your options of offense and defense reduced as your team scatters can be very tiring. However, what you get in return for pushing through a learning period is incredibly rewarding and fantastically hype. It's the most fully featured Platinum game I've played, and if you have any interest in action games, it's well worth a shot.
    If you watched Gurren Lagann back in the day, this game captures that kind of excitement and scale. It's not dissimilar to Asura's Wrath when it comes to capturing that anime appeal, but with a lighter overall tone, a smarter overall heart, and phenomenally deeper and more fun gameplay. I feel very happy to finally have played it and I'm so glad it got out of the wii u death zone.

  • @K1Cartoons
    @K1Cartoons 4 ปีที่แล้ว

    I bought the wonderful 101 a whileeeeeee ago, and left it on the shelf for like 1 or 2 years, I remember playing the tutorial but quitting after that, but then I found Matthew's channel and really enjoyed it, then I saw he talked about the Wonderful 101, and since I bought Furi BECAUSE of Matthew, I said ¨ah what the hell let's try to complete The wonderful 101 to see if it is that great.¨
    And it was, it has become one of my favorites, thanks Matthew for encouraging me to play this game, now all I do is tell everyone how great the game is.
    At first it might be intimidating, and getting your ass kicked at the beginning and getting bronze might be a little discouraging, but the game itself is worth playing all throufgh the end, I'm currently playing it again on steam, and now that I have basic knowledge of the game I'm having a blast

  • @froggywoggy473
    @froggywoggy473 3 ปีที่แล้ว +1

    "No game, except Tetris, is without flaws."
    Subscribed

  • @dashi-musashi351
    @dashi-musashi351 ปีที่แล้ว +1

    I _think_ I’m gonna check this game out. At first sight it doesn’t seem like the type of game I would ever get; looks like some kind of RTS, but that drawing mechanic sounds pretty interesting, and I keep seeing people recommend this as an action game with deep combat despite its look.

  • @Siehste-VideogameEssays
    @Siehste-VideogameEssays 4 ปีที่แล้ว

    There hasn't been a mission so far, where I didn't burst out into laughter with every single cutscene. Thanks a lot for the continuous recommendations, I love the game a lot!

  • @jabronijackpot
    @jabronijackpot 4 ปีที่แล้ว +1

    Matthew, this is the 7th week in a row you've shown the wonderful 101 in class

  • @agt_pendergast8899
    @agt_pendergast8899 4 ปีที่แล้ว

    I do think one thing that might put new players off is that taking damage carries more of a penalty to it than a game like Devil May Cry or Bayonetta. Typically, in those games, you take a hit and provided that you're still alive, you get knocked away, get back up, and you're ready to fight again. If you get hit in 101, not only does your leader get knocked back or crushed, but theres a good chance all your members will get scattered in all direction, making it so you can't attack/defend/dodge until you gather up at least 10 team mates, during which it seems very possible to get attacked again. One of the things the wonder liner can help out with is more quickly gathering up your team (as well as items you might not want to run all the way to or can't reach).

  • @joshuabrown4775
    @joshuabrown4775 4 ปีที่แล้ว

    It’s so nice to hear you gush about something. I’ll pick this up no doubt

  • @Matt-gh2zm
    @Matt-gh2zm 4 ปีที่แล้ว +1

    Yes to 6 face button modern controllers. This would add so much. The genesis/saturn button layout is excellent.

  • @randomthoughtJB
    @randomthoughtJB 3 ปีที่แล้ว +2

    I started playing this game last year and I couldn't get into it so I put it down for awhile but I promised myself I would give it another chance. I retried it this year and it's one of the best action games I've played. There are a few things that annoy me like the camera at points not being zoomed out fair enough for me or in a shooter section checkpoint placing me near a wall with barely enough time to open to door but the combat and over the top action is some of the best I've seen in a long time.

    • @viewtiful1doubleokamihand253
      @viewtiful1doubleokamihand253 3 ปีที่แล้ว

      Glad you liked it :)
      To put the camera back push and hold a dedicated button, which is on the "L1" if you are playing with a gamepad, which is really the only way to play TW101 effectively.
      As to Kamiya's obsession for the shooter sections... Ye-eah, they are a bit arcade-merciless. I advise you watch NinjaSayo's playthrough of those moments - he shows a couple of useful tricks in terms of wonder-liner usage in the underwater shooter segments.
      That ending, though, right ?) Man, *THAT* ending :)

    • @randomthoughtJB
      @randomthoughtJB 3 ปีที่แล้ว +1

      @@viewtiful1doubleokamihand253 Yeah I knew to pull the camera back but there were times I felt like it could of been pulled back a bit more but it's not a deal barker and I'll check Ninjasayos videos out at some point. And yes the ending was quite spectacular ^.^

    • @viewtiful1doubleokamihand253
      @viewtiful1doubleokamihand253 3 ปีที่แล้ว +2

      @@randomthoughtJB This game, man... It is literally one sole thing from 2020 that I absolutely needed. Kind of amazing how much more 2020 needed this 2013 game then 2013 itself.
      Basically everything happening in 009-C is absolutely over-the-top goodwill-filled excitement.
      I seriously can't remember the last game I played that had this type of *absolutely positive tone about itself* . The way characters move and talk , how and what they say, how they act in the face of danger... It's tear-worthy, really - makes you realize that this is a game carefully mascarading as a kid's entertainment piece, which is made by adults with some serious understanding of what heroism is.

  • @LaerHeiSeiRyuu
    @LaerHeiSeiRyuu 4 ปีที่แล้ว +2

    Literal 10/10 game once you learn how it plays. Pure unadulterated joy.

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว +1

      Making something perfect is really about tweaking what you think works and doesnt work. This is easier and easier the less moving parts you have in a concept ( Like Tetris for instance) But that can only come after you've made a thing and really thought for years and years about its strengths and weaknesses.
      This is why a game like melee is still being played to this day and continuing to evolve with the techniques that players bring to it to exploit the dynamics they're playing around with

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว +1

      Kamiya adding multi unite morphs at the very last minute for the initial shipping schedule to ratchet up the fun of the game is a really good testament to this fact that there's only so much we can see at any one limited duration of time when we're creating something.

  • @petwisk2012
    @petwisk2012 4 ปีที่แล้ว +2

    6:50 i would love a reality where we had 6 face buttons and 4 aditional Shoulder buttons, the sky would be The limit for Action Games

    • @kerred
      @kerred 4 ปีที่แล้ว +2

      I loved the 5th and 6th buttons on the steam controller where I could jump without taking my thumbs off the sticks in a shooter. I hope future consoles integrate grip buttons or better yet how steam allows you to rebind controls for any game even if the game doesn't support it

  • @joshuaquintero4817
    @joshuaquintero4817 4 ปีที่แล้ว +4

    Crazy how God of War got the camera thing right originally and then the 4th game of the series regressed

    • @weaverquest
      @weaverquest 3 ปีที่แล้ว

      Can't relate. I don't really enjoy GoW 3 after playing GoW 4 and I play the latter all the time.

  • @kyrios2773
    @kyrios2773 4 ปีที่แล้ว

    I think, after years of Matthew beating this game over my head, I will finally try it looks quite fun.

  • @grinkobaba9226
    @grinkobaba9226 4 ปีที่แล้ว

    I remember hearing the podcast the Super Best Friends did after this game out and them talking about this game and how good it is, but never actually talking about what makes it good. Now I actually feel like playing it because it looks and sounds right up my alley by how you've described it

  • @CornishCreamtea07
    @CornishCreamtea07 4 ปีที่แล้ว +3

    So I've had this on the Wii U for years, I got fairly far than quite as other stuff came out. I've since tried going back to it, however I've come to realise that this is not a game that you can just pick back up. So in order to complete it I have now got to go through early missions again to relearn how to play the game.

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว

      mess around with the touch screen to reaclimate yourself to the pacing, then play with the stick once you've remembered how to use the various skills to control the flow of battle

  • @darinfeagins6050
    @darinfeagins6050 4 ปีที่แล้ว +2

    Considering the devs shouted out his previous review...perhaps that last gripe will get addressed!

  • @elfireii328
    @elfireii328 5 หลายเดือนก่อน

    9:59 unite morphs CAN do stinger and rising commands! If you do the stick inputs and press the multimorph button rather than the attack button.

  • @KinduVborrd
    @KinduVborrd 4 ปีที่แล้ว

    I got it years ago on your recommendation, and I got it again, and it's only gotten better. Thanks for introducing me to it!

  • @outsider8683
    @outsider8683 2 ปีที่แล้ว +1

    Insightful analysis, bruh. Good work.🦝

  • @alansegura5953
    @alansegura5953 4 ปีที่แล้ว

    You are wonderfull, Matthew. Thanks for the content. I come from time to time to watch old reviews, just for the sake of it :)

  • @wetigaz
    @wetigaz 4 ปีที่แล้ว

    This brought a smile to my face. It's nice to hear someone talk about something they love so passionately!

  • @Treem0re
    @Treem0re 4 ปีที่แล้ว +1

    "Controlling a camera is simply a boring task" *sweats in MOBA*

  • @lucthelazysquid20
    @lucthelazysquid20 4 ปีที่แล้ว

    Happy to say that you convinced me, haven't been playing games lately but will be giving this one a try.

  • @davidlynch4202
    @davidlynch4202 4 ปีที่แล้ว +1

    Babe it's 4pm, time for your wonderful 101 playthrough

  • @Richvwolfie8
    @Richvwolfie8 4 ปีที่แล้ว

    Just listening your voice on this video goes to show how awesome this game is, an underrated gem that is shining more and more as time passes, excellent video as always.

  • @maxgarcia6231
    @maxgarcia6231 4 ปีที่แล้ว +1

    Thanks for reccomending the game. I always wanted to play it since the first trailer came out because wonder red gave me viewtiful joe vibes, but I didn't get a wii u until like 2015, and I had already forgotten about the game by then. This channel reminded me of it again, and I just finished my first playthrough yeaterday. It was pretty fucking great. One of the best games I played all year.

  • @Chook181
    @Chook181 4 ปีที่แล้ว

    This captures how the game plays better than any trailers I've seen tbh
    I'm sold

  • @TheMightyBic
    @TheMightyBic 4 ปีที่แล้ว

    I'd like to critique your points about the camera. Its not that moving a camera is tedious or boring. It increases the players connection to the character . It gives you control. For people who are used to action rpgs and fps, camera control and intimacy between the player's avatar and the camera is pivotal to the experience.

  • @jerm5466
    @jerm5466 4 ปีที่แล้ว +3

    I disagree slightly on your point about the camera. A good third person action camera can make it feel like you’re the cameraman trying to get the best shot in an action movie. You’re capable of capturing more perspectives with a controllable camera. This isn’t boring to me at all, in fact it can elevate the visual engagement to a whole new level. I do think W101 has a fantastic camera, but I don’t think it’s necessarily better at everything than a well implemented 3rd person camera.

    • @thenonexistinghero
      @thenonexistinghero 4 ปีที่แล้ว +1

      I don't think it needs to look like a shot from an action movie, it just needs to look awesome. That being said, there are some seriously underrated cameras in games. The camera in Ninja Gaiden (Black) and Ninja Gaiden 2 seems to be pretty hated by most, but once you actually get good at those games you'll realize that the camera is actually an amazing tool that you can use to make the battle go in your favour, since enemy AI and actions are tied to their position relative to the camera and whether they are on-screen or not.

  • @umbaupause
    @umbaupause 4 ปีที่แล้ว

    You know what you reminded me of when explaining how the game itself is the post game content, somehow I thought about my time with Getting Over It. That's a good thing. A very good thing.

  • @Kriss_ch.
    @Kriss_ch. 4 ปีที่แล้ว

    Glad to have it out there, I think this was a well done recommendation. You worked in those hints nicely.

  • @maahesghulainn9480
    @maahesghulainn9480 4 ปีที่แล้ว +1

    You mentioned before in the original review and here that some enemies block your ability to draw in a certain direction, and then later mention Attack Liner, but I'm surprised you never mentioned that Attack Liner is why you cant draw towards armored enemies.

  • @camerontauxe
    @camerontauxe 4 ปีที่แล้ว

    Another suggestion I would give to newer players is to disable the "Full Auto" morph block (which will get enabled by default if you play on easy). It's supposed to make the game easier by doing combos automatically by just having to hold down the button. But in my experience, it made the game much more difficult and frustrating because it would mess up your inputs and make you do different attacks. I went through several levels wondering why I kept doing cyclones every time I tried doing a stinger before I realized that it was the full auto and disabled it.

  • @johnnybensonitis7853
    @johnnybensonitis7853 4 ปีที่แล้ว

    Holy shit man. Hearing your enthusiasm for the game has me sold.

  • @ChaosAngelZero
    @ChaosAngelZero 4 ปีที่แล้ว +1

    This is also the reason why I prefer playing MGS3 with its original camera system: the entire control scheme is designed around not having to babysit the right stick.

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว

      Babysitting the camera only really works in monster hunter because it teaches you about COMMITMENT

  • @codaxic1555
    @codaxic1555 2 ปีที่แล้ว +1

    I might try it out, I love these recommending vids!

  • @FodieOneShinobi
    @FodieOneShinobi 4 ปีที่แล้ว

    I bought the Wii U version of Wonderful 101 and it was magical. Legit one of the most good feeling games i've ever played. Just bought the remaster today... I cannot wait to enjoy something again.

  • @Id0nthavename
    @Id0nthavename 4 ปีที่แล้ว

    This is the most passionate video on any topic that I've seen in a long time.

  • @pepi7404
    @pepi7404 4 ปีที่แล้ว +2

    Aww, that was a really wholesome conclusion.

  • @Piizzachuu
    @Piizzachuu 4 ปีที่แล้ว

    8:28 that was a sick combo. I just started my play through and I’m loving it so far. I do agree that it does take some time to get use to the mechanics cuz I’m getting my ass beat. But it’s all part of the learning experience. I’m sticking with it till I can pull something like what you just did off. Nice video man! More people need to experience this! Now if we can just get GodHand on the switch! I’d be a happy camper! Lol. Cheers!

    • @LaerHeiSeiRyuu
      @LaerHeiSeiRyuu 4 ปีที่แล้ว

      Is GodHand on PC? I wanna give it a go lol